|
Michi88 posted:So I gave the Montana another go, and I am alittle sad to say, that playing it as a mid- long range sniper works.... I feel... dirty. I don't have it yet but it feel a bit under armored. The Yamato seems like a funnier T10 with his armor and secondaries. Also why are there so many Yamato but so few Izumo in games...it seems Amagi evolve directly into Yamato.
|
# ? Aug 18, 2015 08:44 |
|
|
# ? May 30, 2024 13:04 |
|
So, I'm trying to join SEAMN, but apparently my EU account is not known to the NA website. Is there a workaround for that or am I locked to EU?
|
# ? Aug 18, 2015 09:05 |
|
Krogort posted:I don't have it yet but it feel a bit under armored. The Yamato seems like a funnier T10 with his armor and secondaries. Yeah, i havent played it enough to feel it out, but it does seem like it should be an armored beast not just a slightly bigger Iowa. I think you can do better with Montana, but the Yamato is just funner?
|
# ? Aug 18, 2015 09:14 |
|
Zo posted:If hes playing dd hunting in a nicholas that's over two minekazes killed per match! What talking about Exp gains people should always mention the base exp, which unfortunately does not show on the main AAR screen but you can find it on the team scoreboard. Wargaming should really add the base exp to the main screen, and then show which multipliers are active. When playing US destroyers I spend the whole earlygame to actively hunt enemy DD's, preferably IJN but I'll chase the US too. This might not give me the best personal exp but keeping those enemy DD's in check can really makes it safer for your big friends.
|
# ? Aug 18, 2015 09:15 |
|
Think I hit the point where I am struggling to enjoy carriers. I love that US fighters at the same tier will murder jap fighters but I really really hate dive bombers because they don't do jack poo poo for damage. So I am stuck with 1 fighters and one torp plane. Running no fighters has been suicide every time I have tried it. Any advice (besides go Japanese) Also applied (again) to SEAMN in game name Nastrado Raged fucked around with this message at 12:25 on Aug 18, 2015 |
# ? Aug 18, 2015 11:50 |
|
Raged posted:Think I hit the point where I am struggling to enjoy carriers. I love that US fighters at the same tier will murder jap fighters but I really really hate dive bombers because they don't do jack poo poo for damage. So I am stuck with 1 fighters and one torp plane. Running no fighters has been suicide every time I have tried it. Any advice (besides go Japanese) Are you on Bogue? Hold out, as the US Carriers do gradually get better. Once you get Independence, you get double the reserve planes, become a lot faster and have a 1/1/1 build. US fighters get a big jump in speed, HP and damage at tier 7 as well. Bogue is probably one of the more frustrating carriers to play in the US line. Once 4.1 goes live carriers will always get matched with other carriers. This makes 'fighter' heavy carriers a little more useful.
|
# ? Aug 18, 2015 14:24 |
|
Any word on when gold and free xp integration with Tanks goes live? I'm not exactly over the moon about driving a stock Fuso, for example.
|
# ? Aug 18, 2015 14:25 |
|
Panfilo posted:Are you on Bogue? Hold out, as the US Carriers do gradually get better. Once you get Independence, you get double the reserve planes, become a lot faster and have a 1/1/1 build. US fighters get a big jump in speed, HP and damage at tier 7 as well. Bogue is probably one of the more frustrating carriers to play in the US line. I hope they fix the carrier imbalance in matchmaking. It's kinda ridiculous and almost a guaranteed loss when you have a carrier disadvantage, especially at lower tiers where you don't have much aa, so unless the other team is extraordinarily bad, you can expect to be harassed freely by torps all game long.
|
# ? Aug 18, 2015 15:03 |
|
I have added everyone who recently applied to SEAMN. Anyone who applied during 'the dark days' your application expired due to WG's inability to deal with our clan name/description issues in a timely manner. Please reapply and I will take care of it before they re-write the rules to accommodate us as rule breakers.
|
# ? Aug 18, 2015 15:39 |
|
Kuntz posted:Any word on when gold and free xp integration with Tanks goes live? I'm not exactly over the moon about driving a stock Fuso, for example. any day now, honest
|
# ? Aug 18, 2015 16:28 |
|
Krogort posted:I don't have it yet but it feel a bit under armored. The Yamato seems like a funnier T10 with his armor and secondaries. There are so few Izumo because it's a terrible ship. Judging by datamined player stats on the SEA server, it's literally the worst ship in the game. I believe someone a few pages back mentioned that he'd messaged the players he knew with a Yamato about what to do with the Izumo, and they were saying with dead seriousness to free exp/buy your way past it. It's just plain terrible.
|
# ? Aug 18, 2015 16:32 |
|
Izumo is a tier nine punching bag with no redeemable qualities other than it is one tier away from the Yamato. This is the feedback I have gotten from everyone I know that has played through it. By played through I mean gave up and blew all the free xp they could to save them from having to endure more time in it.
|
# ? Aug 18, 2015 16:43 |
|
demonR6 posted:I have added everyone who recently applied to SEAMN. Anyone who applied during 'the dark days' your application expired due to WG's inability to deal with our clan name/description issues in a timely manner. Please reapply and I will take care of it before they re-write the rules to accommodate us as rule breakers. reapplied as BItterBeard
|
# ? Aug 18, 2015 17:40 |
|
Bitter Beard posted:reapplied as BItterBeard Accepted. Also I loving love my Omaha. I'm never selling it. Seekhay fucked around with this message at 18:20 on Aug 18, 2015 |
# ? Aug 18, 2015 18:18 |
|
Proving once again that no matter how hard you carry, some teams just do not want to win. 182k damage loss. I killed the enemy Ranger within the first 5 minutes of the game by rushing from SW to SE. Unfortunately the battleship morons starting in SW went NW and derped into Aoba and Myoko torps with a side of Cleveland fires.
|
# ? Aug 18, 2015 18:36 |
|
Raged posted:Think I hit the point where I am struggling to enjoy carriers. I love that US fighters at the same tier will murder jap fighters but I really really hate dive bombers because they don't do jack poo poo for damage. So I am stuck with 1 fighters and one torp plane. Running no fighters has been suicide every time I have tried it. Any advice (besides go Japanese) As someone who has suffered this same experience, I'd say there really is no good solution here. If you go with the fighter loadout, you can get consistent (but low-ish) XP by killing off their aircraft and making efficient use of your dive bombers. If you're paired with another carrier, try to piggy back on their air strikes. If their torps/bombs hit and cause fire/flooding, most players will pop their repair right after to stop the damage. This is when you can step in with your bombers to start another fire, which if allowed to burn can actually do respectable damage. This concept also works with ships that are slugging it out with your allies or who recently disengaged from a fight. These make good targets for DBs. Mainly with dive bombers, I'll try to focus on just getting in as many drop attempts as possible. With torp planes, it sometimes takes a little extra time to finesse a good manual drop, but for dive bombers, I usually just auto attack those fuckers and keep on moving. I'm sure in the hands of a good player, you could consistently hit with 4-5 of your bombs on each manual drop, but I've found the auto attack reliably gets 1-3 hits, especially on larger ships. Your mileage may vary, but that strategy has worked okay for me. If you stick with 1 fighter and 1 torp bomber, you've just got to get really good with your torp bomber. You can also focus on improving your basic CV tactics, like learning to maneuver close enough to the enemy for damage efficiency but far enough to not get murdered. It also helps to pay attention to exactly which ships on each team have good AA, for the purpose of avoiding damage and for defending your planes through allied AA protection. grrarg posted:Which destroyer, Minekaze or Nicholas? They require different tactics. Upload some replays to Dropbox so goons can give feedback. I'm using the Nicholas. I mean, obviously I'm not the world's greatest botes player, but I manage a decent 55-60% win rate in the Omaha and only do just under 25k average damage per game in it. So it seems weird that 22.5k damage in the NIcholas nets a 25% win rate. It could just be small sample size (like 30 battles in each ship), but it seems like I'm just doing damage to the wrong players at the wrong times and so don't have a positive effect on the battle. Although on the hand, I'm probably overthinking it, and I should probably just focus on doing a whole shitload more damage. I'll see if I can get some replays uploaded sometime.
|
# ? Aug 18, 2015 18:37 |
|
cknoos posted:Accepted. This guy is going places.. what's your IGN so I can promote you to something more fitting.
|
# ? Aug 18, 2015 18:43 |
|
demonR6 posted:This guy is going places.. what's your IGN so I can promote you to something more fitting. I's be Seekhay emissary of all hot shots.
|
# ? Aug 18, 2015 18:49 |
|
This is three games in a row I've had 4 torpedo bomber wings go for my Kuma. I don't know why they keep cross-dropping my T4 light cruiser whenever I get into T6 games.
|
# ? Aug 18, 2015 18:50 |
|
Is the secondary range and accuracy upgrade worth it for cruisers for AA or should I stick to the accuracy mod for main guns?
|
# ? Aug 18, 2015 18:58 |
|
Night10194 posted:This is three games in a row I've had 4 torpedo bomber wings go for my Kuma. I don't know why they keep cross-dropping my T4 light cruiser whenever I get into T6 games. Probably because you don't have much AA to speak of while T6 cruisers, Cleveland especially, can actually shoot your squadrons out of the sky would be my guess. Easy target so to speak.
|
# ? Aug 18, 2015 19:01 |
|
axelord posted:Is the secondary range and accuracy upgrade worth it for cruisers for AA or should I stick to the accuracy mod for main guns? Depends on how much you hate things in the air, and how (in)accurate you main guns are.
|
# ? Aug 18, 2015 19:02 |
|
axelord posted:Is the secondary range and accuracy upgrade worth it for cruisers for AA or should I stick to the accuracy mod for main guns? For secondaries? No. AA Range is an ok choice for the Pepsicola and later US CAs, as they get some pretty crushingly strong short range AA, and it extends the reach of your 5 inch guns so you can better protect your allies with Defensive Fire. AA range is less desirable on the IJN CAs, since their AA is a bit weaker, but both IJN and US can always go with the fire control mod for better sniping of citadels. Speaking of cruisers... Highlights are the Des Moines complaining about how they didn't stand a chance of winning and blaming MM. Except for the whole "5 CAs vs 4 DDs" thing. I guess sometimes you have to be ferociously bad.
|
# ? Aug 18, 2015 19:02 |
|
Pubbies, I can only do so much! 120000 damage. 120000 damage! I cannot do more, pubbies! How do you lose this!? In other news, the Kongo is amazing.
|
# ? Aug 18, 2015 19:18 |
|
cknoos posted:I's be Seekhay emissary of all hot shots. Seekhay you shall henceforth and hitherto be known as 'Personnel Officer Seekhay, Wrangler of Drunken Seamen'.. go forth and spread your news.
|
# ? Aug 18, 2015 19:52 |
|
This account is at 42% (39% in its highest tier ships) and averages less contribution per game in them than an average SEA player in a tier 1. It's not a bot but I doubt an idle bot would do any worse. Anything much below that 39% is probably from bad player divisions or small sample size. You're at the average player range in all those ships, so unless you're playing in divisions a lot both the 25% and 60% win rates are probably flukes. Just deal more damage if you want to win more, unless you specifically try to damage farm without helping your team it'll improve. It's not easy to get high damage per game without helping your team win. Apropos of nothing, try firing more AP at equal- or lower-tier cruisers in your Omaha. Hazdoc posted:For secondaries? No. AA Range is an ok choice for the Pepsicola and later US CAs, as they get some pretty crushingly strong short range AA, and it extends the reach of your 5 inch guns so you can better protect your allies with Defensive Fire. AA range is less desirable on the IJN CAs, since their AA is a bit weaker, but both IJN and US can always go with the fire control mod for better sniping of citadels. With advanced firing training or the AA mod the 25 mm guns have better range than unupgraded Bofors. You still don't have the damage from the 20 mm guns, but in a lot of situations (especially when your ship isn't the one being bombed) you're out of 20 mm range anyway. It's also possible that 25 mm guns with AFT and the AA module have enough range to benefit from AA barrage. Granted that's a better argument for Advanced Firing Training on Japanese cruisers than for the AA module.
|
# ? Aug 18, 2015 19:58 |
|
So is the B hull on the Nicholas worth the loss of a turret? I like the sound of the faster torps, but I also like sending IJN DD's to the bottom with guns. How bad is the dropoff in firepower?
|
# ? Aug 18, 2015 20:04 |
|
The Minekaze is fun and good
|
# ? Aug 18, 2015 20:07 |
|
TSBX posted:So is the B hull on the Nicholas worth the loss of a turret? I like the sound of the faster torps, but I also like sending IJN DD's to the bottom with guns. How bad is the dropoff in firepower? It looks like the ROF boost from the upgraded guns should more than make up for the loss of the turret.
|
# ? Aug 18, 2015 20:08 |
|
Polyakov posted:It looks like the ROF boost from the upgraded guns should more than make up for the loss of the turret. I think we all know better with WG but with the loss of the turret and increased ROF did they decide to sneak in a 'lets dick with the accuracy because hilarity!'
|
# ? Aug 18, 2015 20:32 |
|
Re-Applied as Astroniomix.
|
# ? Aug 18, 2015 20:39 |
|
Welcome aboard filthy SEAMN.
|
# ? Aug 18, 2015 20:40 |
|
Progress
|
# ? Aug 18, 2015 20:45 |
|
I don't understand how I can kill 4-5 of the enemy team and my pubbies can still fold so completely. The Kongo's might is immense, but I fear it has cursed me for my hubris with the dumbest pubbies on earth. Also, I hit a Furutaka 5 times in one volley with it at 5km and every shell did no damage. That was astonishing.
|
# ? Aug 18, 2015 21:00 |
|
cknoos posted:Accepted. I'm horrible with the Omaha and I just want to get through it to the Cleaver. Help me UNDERSTAND!
|
# ? Aug 18, 2015 21:05 |
|
Dark Helmut posted:I'm horrible with the Omaha and I just want to get through it to the Cleaver. Help me UNDERSTAND! You must dance. Dance for your life. You are a better armed, somewhat tougher Phoenix. Play it like one and you will find joy, victory, and dead botes. Seriously, though, the thing has a great ability to fire while going directly forward or backward and it's fairly nimble, use this for power.
|
# ? Aug 18, 2015 21:06 |
|
Dark Helmut posted:I'm horrible with the Omaha and I just want to get through it to the Cleaver. Help me UNDERSTAND! Step 1: Load AP Step 2: Shoot cruisers in their meaty citadels Step 3: Profit!
|
# ? Aug 18, 2015 21:09 |
|
Night10194 posted:You must dance. Dance for your life. You are a better armed, somewhat tougher Phoenix. Play it like one and you will find joy, victory, and dead botes. I play BBs and CVs a lot and conversely I'm bad with DDs and cruisers so I've got to get better with them since I need breaks from the hellish grind through the Colorado and Lexington. I will try this "dance" that you speak of.
|
# ? Aug 18, 2015 21:18 |
|
Dark Helmut posted:I play BBs and CVs a lot and conversely I'm bad with DDs and cruisers so I've got to get better with them since I need breaks from the hellish grind through the Colorado and Lexington. Is the Lexington bad? What's wrong with it? Is it just that it always gets shat on by IX-X boats?
|
# ? Aug 18, 2015 21:25 |
|
|
# ? May 30, 2024 13:04 |
|
Dark Helmut posted:I play BBs and CVs a lot and conversely I'm bad with DDs and cruisers so I've got to get better with them since I need breaks from the hellish grind through the Colorado and Lexington. One thing to try is, remember how CAs will dodge your shots in a BB? How they suddenly change direction and can change speed fast? Do the things CAs do that most annoy you when you're in a BB and you will find joy.
|
# ? Aug 18, 2015 21:27 |