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Broseph Brostar posted:This is the part that doesn't make sense. Eventually in MG, Big Boss starts giving Snake false intel on his codec, like leading him into traps. I think the most logical conclusion is that the two continue to work together, because if Snake was supposed to succeed in Outer Heaven then he'd inevitably have to confront Venom and the whole "oh oops Big Boss runs Outer Heaven" thing would get out. If Big Boss was concerned about clearing up the loose end of a double he'd just tell Snake "Be careful, the guy behind Outer Heaven has had himself modified to look like me and exploit my legend, but you'll know he's not me because he has a cyborg left arm and a huge scar/horn on his forehead." So I get the sense Snake was never supposed to succeed, as Metal Gear 1 implied, meaning Big Boss fully intended to keep the secret of his double.
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# ? Aug 28, 2015 22:25 |
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# ? May 30, 2024 05:54 |
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Nakar posted:One could still kinda get around this. One possibility is that Big Boss wanted Snake to fail, not kill Venom. If Venom never betrays Big Boss (I'm not sure if it's clear whether he's running Outer Heaven for Big Boss or himself), then it makes sense for Big Boss to get desperate as Snake gets closer to succeeding and try to gently caress him over by telling him to go to places where he knows there are traps (since he built Outer Heaven and Venom would be in contact with him). Another would be to just say Venom had or cracked the radio/codec frequency and started posing as Big Boss, lying to Snake and exploiting the fact that he's taking orders from "Big Boss," a man he's literally a double of. In which case, where the hell does Gray Fox fit into it? He was doing stuff with the real Big Boss in parallel to Venom Snake taking down Skull Face and the story is that Big Boss already sent Gray Fox to Outer Heaven who was then captured by Venom. So what the hell was his plan exactly? To have everyone fail until FOXHOUND ran out of operatives to send? The whole thing just makes no sense and that's why I'm not a fan of it.
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# ? Aug 28, 2015 22:29 |
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Yeah I don't know, hopefully the endgame fleshes out his motives a bit. If he was legitimately turning on Big Boss then it makes sense Grey Fox would be captured (since Venom actually isn't Big Boss and therefore has every reason to hold his man) and why he'd try to kill Snake, but if that's all true it makes no sense Big Boss would take the risk of Snake being successful and discovering that "Big Boss" is running Outer Heaven. And since he basically flees and forms Zanzibar Land after MG1, it's clear that Snake did expose the whole "Big Boss was, um, behind Outer Heaven apparently?" thing. So did he want Snake to succeed or not, and if he did why the gently caress did he not mention the body double and bullshit around it?
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# ? Aug 28, 2015 22:44 |
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Does anyone know if there's free roam after the storyline, or does the game end for good after the final mission?
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# ? Aug 28, 2015 22:53 |
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Danaru posted:Does anyone know if there's free roam after the storyline, or does the game end for good after the final mission? I'm guessing it time warps back to before the final mission, since you kill your entire base. It'd be a real dick move if you had to rebuild Motherbase again after that.
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# ? Aug 28, 2015 22:57 |
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What's the deal with the flare grenades? I throw one in an open spot and the chopper arrives then turns around and goes and lands somewhere else?
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# ? Aug 28, 2015 23:51 |
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FAT WORM OF ERROR posted:What's the deal with the flare grenades? I throw one in an open spot and the chopper arrives then turns around and goes and lands somewhere else? Did you also tell it to go to a landing zone? There's only one chopper. Also wrong thread.
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# ? Aug 28, 2015 23:53 |
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Nakar posted:Yeah I don't know, hopefully the endgame fleshes out his motives a bit. If he was legitimately turning on Big Boss then it makes sense Grey Fox would be captured (since Venom actually isn't Big Boss and therefore has every reason to hold his man) and why he'd try to kill Snake, but if that's all true it makes no sense Big Boss would take the risk of Snake being successful and discovering that "Big Boss" is running Outer Heaven. And since he basically flees and forms Zanzibar Land after MG1, it's clear that Snake did expose the whole "Big Boss was, um, behind Outer Heaven apparently?" thing. So did he want Snake to succeed or not, and if he did why the gently caress did he not mention the body double and bullshit around it? It could be that at first he wanted Snake to succeed, but then learned Miller was training Snake to work against him, so he changed his plan to be disposing of Snake. Also he could have been trying to get Snake to get rid of the body double, but not tell him about that because he would want the world to think he actually is dead, that way he can work in greater secrecy.
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# ? Aug 29, 2015 01:42 |
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RatHat posted:I'm guessing it time warps back to before the final mission, since you kill your entire base. It'd be a real dick move if you had to rebuild Motherbase again after that. It doesn't. There are postgame missions. My guess is that it just rolls back the base itself though.
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# ? Aug 29, 2015 01:46 |
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One of the streams got the first ending. This game honestly does not look that fun. It's kind of amazing how much the marketing trailers made the game look more fun than it actually is. It's just constant grinding like in Peace Walker except instead of it being bite sized it's in a very bland open world that honestly reminds me of Ubisoft open world games. Kind of glad I got a cheap NVIDIA key honestly.
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# ? Aug 29, 2015 03:05 |
Mr. Fortitude posted:One of the streams got the first ending. You've unraveled the mystery
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# ? Aug 29, 2015 03:07 |
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Mr E posted:You've unraveled the mystery No, I know what happens with the postgame and other endings. I'm talking entirely about the gameplay here, it doesn't look all that fun. The boss fights don't look very fun either, some of them seem more irritating than Peace Walker's vehicle battles.
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# ? Aug 29, 2015 03:11 |
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Mr. Fortitude posted:No, I know what happens with the postgame and other endings. I'm talking entirely about the gameplay here, it doesn't look all that fun. The boss fights don't look very fun either, some of them seem more irritating than Peace Walker's vehicle battles. How is the gameplay in any way worse than mgs1/2/3
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# ? Aug 29, 2015 03:29 |
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a cop posted:How is the gameplay in any way worse than mgs1/2/3 Well for one you didn't have stupid amounts of grinding to do, filler missions to unlock the next plot snippet, an open world which doesn't look to justify the game being open world or mother base development taking up to an hour real time to complete research in MGS 1, 2, 3 or 4 and Peace Walker was much faster paced about all that stuff. It looks like it's wearing out its welcome pretty quickly and the streamer is getting pretty bored by it and he just reached the first ending.
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# ? Aug 29, 2015 03:47 |
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Mr. Fortitude posted:Well for one you didn't have stupid amounts of grinding to do, filler missions to unlock the next plot snippet, an open world which doesn't look to justify the game being open world or mother base development taking up to an hour real time to complete research in MGS 1, 2, 3 or 4 and Peace Walker was much faster paced about all that stuff. None of the stuff you said sounds bad, to me. Imagine, if you will, someone who enjoys the gameplay no matter what, even if they unlock nothing. So unlocking stuff is only good.
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# ? Aug 29, 2015 04:07 |
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Maybe he's getting tired of it because he's been playing it almost nonstop? I get tired of good games if I play them for too long too many days in a row. Also if there is a grinding issue the PC version can fix it so I'm not too worried there.
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# ? Aug 29, 2015 04:09 |
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Vikar Jerome posted:Are you telling me these leaks are all... orchestrated!? What we propose to do is not to control content, but to create context.
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# ? Aug 29, 2015 04:28 |
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Mr. Fortitude posted:This game honestly does not look that fun. It's kind of amazing how much the marketing trailers made the game look more fun than it actually is. It's just constant grinding like in Peace Walker except instead of it being bite sized it's in a very bland open world that honestly reminds me of Ubisoft open world games.
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# ? Aug 29, 2015 06:24 |
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It looks pretty fun to me. There are some huge complicated-looking areas in Africa from the look of things. Afghanistan looks more simplistic; maybe it's supposed to be that way to be easier early on? There's definitely large swathes of the open world that don't have much in them but that's to allow you to make an approach to the denser mission areas. If the Mother Base teams are leveled enough they alert you if anything of interest is nearby, otherwise you can just pass through.
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# ? Aug 29, 2015 06:27 |
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I just realized if you don't really play as Big Boss, needing a Russian interpreter is a big hint at that, rather than the shrapnel in the brain people were talking about
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# ? Aug 29, 2015 07:02 |
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BenRGamer posted:I just realized if you don't really play as Big Boss, needing a Russian interpreter is a big hint at that, rather than the shrapnel in the brain people were talking about I guess? It's a thing that happens in the real world though. People have even gotten different accents due to brain damage.
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# ? Aug 29, 2015 07:07 |
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I'm down with the big twist. It acts out some of the series' ideas in a really personal and concrete way, it's totally bizarre, designed to piss you off, and yet makes a ton of previously inexplicable things make sense. Big Boss becomes a villain by loving over you, the player, personally. "A Pseudo-Historical Recreation"
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# ? Aug 29, 2015 07:27 |
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Important stream confirmation: You can in fact get Quiet some drat clothes, but in the strangest manner possible: You can't put the clothes on buddy Quiet, but you can play as her as a skin. And yes, she can still be a buddy to herself. EDIT: Wow she even has voice acting for the player version and I'm pretty sure it's Stephanie Joosten with all the gameplay lines recorded like buddy orders and interrogations and stuff. EDIT EDIT: Actually I might be mistaken, it might be a Quiet XOF Fatigues outfit for female Mother Base personnel and his character is just similar-looking to Quiet. However he's also developing the same thing so it might be that buddy Quiet can also equip her XOF fatigues from the hospital intro, which should satisfy anyone who wants her to look cool. Mother Base personnel seem to have all the same camo options as Snake, though I don't know if they can go shirtless like him. Nakar fucked around with this message at 08:07 on Aug 29, 2015 |
# ? Aug 29, 2015 07:34 |
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Nakar posted:Important stream confirmation: You can in fact get Quiet some drat clothes, but in the strangest manner possible: You can't put the clothes on buddy Quiet, but you can play as her as a skin. And yes, she can still be a buddy to herself. What stream are you watching?
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# ? Aug 29, 2015 08:14 |
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Nakar posted:Mother Base personnel seem to have all the same camo options as Snake, though I don't know if they can go shirtless like him. Hopefully everyone can go shirtless in MGO.
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# ? Aug 29, 2015 08:15 |
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Capn Beeb posted:What stream are you watching? The Quiet grenade deflect is actually pretty generous and useful and seems to track larger targets well. The streamer used it to down a helicopter by deflecting 3-4 frag grenades.
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# ? Aug 29, 2015 08:19 |
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Nakar posted:Some Russian stream. Loaded it just in time to see the player toss a person at an enemy. Said person appeared to be a child soldier Game of the century.
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# ? Aug 29, 2015 08:22 |
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So that big plot twist seems cool and all but is there any really goofy stuff in this game? Like i'm not expecting Peace Walker things like Monster Hunter fights or ghost photography, but i'm hoping there's still some good ol-fashioned silliness in this video game.
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# ? Aug 29, 2015 08:25 |
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SyntheticPolygon posted:So that big plot twist seems cool and all but is there any really goofy stuff in this game?
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# ? Aug 29, 2015 08:26 |
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Is MGS finally the game that lets you kill kids? I can't remember the last game that let you kill kids. Its always something they go to absurd lengths to avoid.
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# ? Aug 29, 2015 08:40 |
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a cop posted:Is MGS finally the game that lets you kill kids? I can't remember the last game that let you kill kids. Its always something they go to absurd lengths to avoid. They will however be trying to kill you.
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# ? Aug 29, 2015 08:41 |
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SyntheticPolygon posted:So that big plot twist seems cool and all but is there any really goofy stuff in this game? Have you not seen videos of the new boxes? Don't worry there's plenty of silly stuff.
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# ? Aug 29, 2015 08:44 |
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So you can kill them, it just results in mission failure? Bold move, kojima-san..
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# ? Aug 29, 2015 08:44 |
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Anime Paz is one of the things you can put on the cardboard box, incidentally.
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# ? Aug 29, 2015 08:45 |
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CrashCat posted:It's a playground with a lot of toys. You have to make your own fun with them, so if you're not creative then you're going to be bored. The game has a director that covers tactics you used frequently to try and encourage creativity. You probably wouldn't have liked the original Deus Ex either. Not liking to have to grind for content isn't the same as not liking to think.
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# ? Aug 29, 2015 10:09 |
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CrashCat posted:It's a playground with a lot of toys. You have to make your own fun with them, so if you're not creative then you're going to be bored. The game has a director that covers tactics you used frequently to try and encourage creativity. You probably wouldn't have liked the original Deus Ex either. The core stealth mechanics is fine, but the level design if you will looks to be hot garbage which is something Deus Ex always was good on and to even unlock those toys you mention in the first place, it involves ridiculous amounts of grinding and wasting time. Much moreso than Peace Walker which like I said, was bite sized. On a different note, I cannot get over how terrible Skull Face's voice actor is. It's making me laugh just listening to it. http://webmshare.com/1L7Xg Just look at this.
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# ? Aug 29, 2015 12:03 |
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Is Kojima actually recruitable from Ground Zeroes? The leak mentioned 19 soldiers, which is all the unique soldiers and POWs, including Kojima if I did my math right. If so, does that mean Kojima is playable?
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# ? Aug 29, 2015 14:23 |
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No one can answer about GZ unlocks as the server needed for the transfer isn't up until Tuesday.
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# ? Aug 29, 2015 14:28 |
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Mokinokaro posted:No one can answer about GZ unlocks as the server needed for the transfer isn't up until Tuesday. Aw
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# ? Aug 29, 2015 14:30 |
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# ? May 30, 2024 05:54 |
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Another game mechanic question since I can't keep patient about this game I've heard mention of soldiers getting worse stats due to injury, but is there any way to make their stats better?
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# ? Aug 30, 2015 01:45 |