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You know speaking of DoW1/2 or I guess rts/pseudo rts, playing stuff like EU4 has made desperately want a pause button so I can plan out tense situations and make my guys react how I want without the time pressure. I don't really want full turn based but I'd kill for that in a single player mode, especially if the AI was smart enough that you needed to pause. I dunno why but my reaction time in these games can be really slow and I have a hard time splitting my attention to multiple units/positions so something like that would make them more fun to play. (drat I'm bad at rts nowadays )
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# ? Sep 1, 2015 18:50 |
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# ? Jun 9, 2024 07:17 |
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anilEhilated posted:Speaking of the Eldar, I just decided to try the space pansies for the first time in Retribution and holy poo poo they're actually fun. Even in a campaign consisting of one linear corridor, being a stealthy bastard is actually pretty cool. The Eldar are really fun to play as in any media - it's one of their main features imho. Nothing sweeter than when your army of specialists pulls off its master plan and slices through the enemy without resistance. Eimi posted:You know speaking of DoW1/2 or I guess rts/pseudo rts, playing stuff like EU4 has made desperately want a pause button so I can plan out tense situations and make my guys react how I want without the time pressure. I don't really want full turn based but I'd kill for that in a single player mode, especially if the AI was smart enough that you needed to pause. I dunno why but my reaction time in these games can be really slow and I have a hard time splitting my attention to multiple units/positions so something like that would make them more fun to play. (drat I'm bad at rts nowadays ) When I replayed DoW2 a whiles back I thought the exact same thing. CK2 and the Dragon Age series have made me lazy with their tactical pauses
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# ? Sep 1, 2015 19:09 |
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Eimi posted:You know speaking of DoW1/2 or I guess rts/pseudo rts, playing stuff like EU4 has made desperately want a pause button so I can plan out tense situations and make my guys react how I want without the time pressure. I don't really want full turn based but I'd kill for that in a single player mode, especially if the AI was smart enough that you needed to pause. I dunno why but my reaction time in these games can be really slow and I have a hard time splitting my attention to multiple units/positions so something like that would make them more fun to play. (drat I'm bad at rts nowadays ) You can pause in DoW 1. I think the button is either P or 'pause'
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# ? Sep 1, 2015 20:44 |
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Mzbundifund posted:Exploiting the legendary Necron battle stroll sounds good. Defend the relic chokepoint with the main force, and send the mobile strike force to deliver the bomb and escape in record time. linall posted:Boooooooring. Split the main force. Leave half at the relic, bring half with you to the final major junction before the deepest part of the catacombs. Strike team goes in, drops the bomb and immediately begins falling back. The closer half of the main force stops any Necron close enough enough to attempt to intercept the strike force as it leaves. Withdraw in tandem to the relic, which is being held by the rest of the main force. Then fall back together to the entrance. Minimum of effort, yet in theory everyone still makes it out alive. Bahumat posted:In the spirit of giving you what you ask for GO FOR THE GOAL with the elite, hold the relic with the main forces. Yes! Good! This is the greatest plan! Aun'el, take an escort and fall back to the entrance. The Main Force will cover our escape, half at the Relic and half at the inner sanctum junction, while the Strike Force goes in with the bomb. Alright, good luck! Ashsaber posted:Thus a large part of me wants to see Sally completely chump this game. You want to see these Necrons get chumped? Watch this. Hmm, Necron resistance is starting to pick up. Strike Force, disengage and fly past them. Let's finish this before Macabee has a chance to write more dour verse. Of the Main Force, I'm taking with us the Gnarloc, the Hammerheads, and the Fire Warrior Bodyguards. The rest of the force, the Drones, Pathfinders, and standard Fire Warriors, will have enough support from the rail gun on the Relic's turret. There's a Necron strategic point up ahead. Might as well take it from them, it's not like they can stop us. We'll capture it. We're at the junction. Minimal resistance so far. The walls to the inner sanctum are high, but our jetpacks should be able to clear them. To think that we were all so afraid of the Necron. Don't get cocky, and watch that archway. If the Necron have any last surprises for us, it'll come from there. Whoa, I can't see anything?! Taking serious damage! Fascinating. They've finally been able to cobble together enough spare parts to get a Monolith fully operational. Fall back, that fire power is immense! These Necron are like classic car hobbyists. Sure, the Monoliths look cool and can actually do some pretty amazing things when properly maintained, but that maintenance comes at such a prohibitive cost that it's just not worth it. Especially not compared to modern technology. We're holding its attention. Bring around the Gnarloc. Quickly, please! Have you even wanted to see a T-Rex eat a pyramid? The Monolith has trained its guns on the Gnarloc. That won't stop it. I think the Gnarloc is winning. It looks like it's torn out the Monolith's power core. Yeah, that did it. The Monolith is down. Who's a good Gnarloc? Who's a good Gnarloc? You are! Yes, you are! Alright, that was a fun distraction, but it's time to go. Be ready, my Fire Warriors, as we have no idea what we will face behind this wall. This is the uttermost centre of the Necron infestation. For all we know, we'll find the most horrific and deadly things imaginable--and unimaginable. We must tread softy, and keep all weapons at the ready. We are with you, Shas'o! We don't call ourselves "The Elite" for nothing! Uh. Empty?!?! It's loving empty! Are you serious? Well, uh, there was, like, a Plasma Core in that one corner-- No, no, it's fine. I've come to terms with this Stronghold being a series of disappointments. Wait, there's something up there--could it be? The Necron Lord is summoning the power of the C'Tan! Be ready, Fire Warriors, this could be trouble! Ethereals save us, it's horrifying! And it's--going the wrong way? It's leaving, Shas'o. I don't think it can see us. Hey, where are you going!! Bwahahahahaaa! This is sad. This is pathetic. THESE are the Necron? Give me a break. Okay, let's be done with this. O'Kais to all teams. The charge has been set and the countdown has begun. Secure an escape route and prepare to withdraw! Our bond is strong. We will not fail! What, is this your security system? Tt. Shas'o, the remaining energy sources have doubled in strength. Be careful! Fools. You will never leave these catacombs. Our technologies are fully active again and your deaths are now certain. By the Ethereals, do you rehearse these, Macabee? All machines serve the C'tan in the end. Bring your vehicles before the Beacon of the Void Dragon and watch as they turn against you. Time itself bends to the will of the C'tan, fools. Come before the Chronometron Beacon and be frozen into the stillness of death. Does anyone know what he's talking about? The Necron can take control of our vehicles. No cause for alarm, as they can only control one at a time. We had to dismantle one of our Hammerheads. We'll keep the Gnarloc with the other one, in case we have to do it again. Oh, and they can also temporarily freeze a single squad. Again, only one at a time and it's temporary. So, uh, yeah, don't worry about the Necron. They're still toothless elderly robots. Good to know, although they finally seem to be sending out an attack force worthy of our time and effort. Hmm, had to put down our other Hammerhead. Oh well, we don't have any "proper" vehicles in the field anymore. The Gnarloc is immune to the effects of the Void Dragon Beacon, and for whatever reason, it isn't targeting our Drone Squads. I'm going to jetpack on ahead, make sure you keep pace. Halfway there-- Uh, guys? Can you please make sure that your evacuation buddy is who they say they are? Don't believe any Necron that says they've had a "change of heart" regarding the Greater Good. The clock is ticking. Are they near? Shas'o and the others are approaching, Aun'el. Ah, Shas'o, there you are. Shall we retreat to the minimum safe distance? Indeed. Hey Macabee, good riddance to bad rubbish! ... Bring them back, my Lord. The living are escaping! ... ... My Lord, the living have-- But I never got to publish my collection of sestinaaaaaaaas--- ... In the aftermath, one of our Kroot found the Necron Lord's head. I guess I'll just keep that in my trophy case. A job well done, O'Kais. We still have one more move thanks to our Fury Bonus. Shall we reposition to attack another Stronghold next turn, or would you rather strike at one the remaining territories? We could just hold our turn and bank some requisition. We can't yet afford to retrain your Vespid Elders or your Alpha Kroot Pack.
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# ? Sep 1, 2015 20:57 |
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my dad posted:
yeah, nearly all the screen shots in the LP are taken because i have time to pause and frame a scene.
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# ? Sep 1, 2015 20:58 |
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I'm glad to see the Necrons get chumped so hard. Stupid boring kill bots should get off our lawn.
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# ? Sep 1, 2015 21:10 |
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I can't speak for dow since I don't recall anymore but dow2 lacks a tactical pause. With tactical pauses you can cue up orders, swivel the camera around and generally still interact with things on screen, time is just frozen, so everything you did during the pause begin happening once you've unpaused. Regular pauses don't let you do any of that, save maybe panning the camera a bit, and might even put a huge PAUSED message in the middle of the screen to block your view.
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# ? Sep 1, 2015 21:11 |
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hard counter posted:I can't speak for dow since I don't recall anymore but dow2 lacks a tactical pause. With tactical pauses you can cue up orders, swivel the camera around and generally still interact with things on screen, time is just frozen, so everything you did during the pause begin happening once you've unpaused. Regular pauses don't let you do any of that, save maybe panning the camera a bit, and might even put a huge PAUSED message in the middle of the screen to block your view. This would have helped DoW2 a huge amount, too. Your needing to micro your squads a lot to really play it properly would've been much more fun with the ability to cue stuff up.
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# ? Sep 1, 2015 21:12 |
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hard counter posted:I can't speak for dow since I don't recall anymore but dow2 lacks a tactical pause. With tactical pauses you can cue up orders, swivel the camera around and generally still interact with things on screen, time is just frozen, so everything you did during the pause begin happening once you've unpaused. Regular pauses don't let you do any of that, save maybe panning the camera a bit, and might even put a huge PAUSED message in the middle of the screen to block your view. DoW has a "tactical" pause. Not everything queues up nicely since the game is paused, but I can more or less move units around, use abilities, queue construction, and start building units.
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# ? Sep 1, 2015 21:15 |
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Haha I knew it. The Necron are just embarrassingly slow.
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# ? Sep 1, 2015 21:15 |
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Fortify up a bit. Looks like Chaos is just south of you and probably will attack you.
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# ? Sep 1, 2015 21:19 |
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Night10194 posted:This would have helped DoW2 a huge amount, too. Your needing to micro your squads a lot to really play it properly would've been much more fun with the ability to cue stuff up. Definitely. I've called dow2 alpha strike : the game in a previous post and being able to co-ordinate your dudes would've made that experience a lot more streamlined. I remember one time I scouted out an eldar grav tank and some infantry when I was playing it on primarch some time ago. I had a good bead on this game by that point so I knew what I had to do to win. My alpha strike whiffed hilariously due to slightly misaligned co-ordination between squads and the grav tank killed 3 of my dudes in like 5 seconds. I mashed retreat as fast as I could but only the FC survived, just. Blind Sally posted:DoW has a "tactical" pause. Not everything queues up nicely since the game is paused, but I can more or less move units around, use abilities, queue construction, and start building units. Right on.
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# ? Sep 1, 2015 21:30 |
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Well, the rest of the enemies will be more prepared for you to attack their strongholds, now that you've kicked the poo poo out of the 'Crons, so having a little boost at the start of the mission might be a good thing. that's why I vote Vandean Coast for now. Though I am partial to grabbing all the bonus abilities (so Aceria Forests and Ariel Highlands), and we probably should introduce Eliphas's face to Kais's boot fairly soon.
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# ? Sep 1, 2015 21:56 |
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Agreed, Vandean Coast will be very helpful. Farewell, murderbots.
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# ? Sep 1, 2015 21:59 |
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I'm sad every time I play an RTS that doesn't have tactical pause. Hell, I found the original Starcraft much more enjoyable when I realized I could slow down the game enough to actually have the time to do something other than A-moving big blobs of units. e: Call Taldeer, ask her what she thinks the Tau should do now.
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# ? Sep 1, 2015 22:00 |
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Hello? Hi, is this Farseer Taldeer? Yes, this is Taldeer. Hey, it's Shas'o Kais! I killed the Necron! Like, all of them. Ran into their catacombs and dropped a big ol'bomb. Collapsed the whole place on top of them. I-- With them out of the way, what say you leave Kronus, huh? I mean, the Necron were the whole reason you were here, right? You didn't think the "younger" races could handle the "responsibility", right? Well, we took care of it. You mean you-- Utterly and completely demolished the Necron? Yup, sure did. You're welcome. You know what, O'Kais? You can just go get hosed. Excuse me? You heard me, "get hosed"! So I take it you aren't leaving Kronus Why don't you come over here and make me leave. Think you're hot poo poo with your stealth technology? We'll I've got stealth technology too! Come here and I'll show you how it's done right! Huh. She hung up.
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# ? Sep 1, 2015 22:09 |
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my dad posted:
Zog me I didn't know that.
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# ? Sep 1, 2015 22:15 |
Okay, I really thought I could deal with this, but the last update broke me. I can't go on anymore. ... It's a Knarloc.
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# ? Sep 1, 2015 22:31 |
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I was trying to save time and shorten "Greater Knarloc" into "Gnarloc".
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# ? Sep 1, 2015 22:36 |
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Go there and show her how it's done right
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# ? Sep 1, 2015 22:36 |
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It's a Narloc. Unless it really is something to do with tree knots that are liars.
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# ? Sep 1, 2015 22:36 |
Riight, feel free to ignore me and let's go murder Eldar which is totally what I've been screaming since like update 2.
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# ? Sep 1, 2015 22:37 |
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Shas' O, again, I caution to be wise and fortify this turn. Next turn, we can then unleash our kroot honour guard upon Taldeer. How arrogant can they be in our allies digestive track?
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# ? Sep 1, 2015 22:42 |
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goatface posted:It's a Narloc. Perhaps G-Knoc would be a more fitting name? War Council! We have in important decision to make: what shall we rename the Great Knarloc?
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# ? Sep 1, 2015 22:50 |
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Blind Sally posted:Perhaps G-Knoc would be a more fitting name? War Council! We have in important decision to make: what shall we rename the Great Knarloc? Gregory
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# ? Sep 1, 2015 23:10 |
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Blind Sally posted:Perhaps G-Knoc would be a more fitting name? War Council! We have in important decision to make: what shall we rename the Great Knarloc? Gnocci the Greater Knarloc?
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# ? Sep 1, 2015 23:12 |
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Puppy
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# ? Sep 1, 2015 23:13 |
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Green Intern posted:Gregory Obvious choice.
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# ? Sep 1, 2015 23:13 |
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Rex.
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# ? Sep 1, 2015 23:26 |
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Gnarly!
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# ? Sep 1, 2015 23:48 |
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my dad posted:Rex. This.
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# ? Sep 1, 2015 23:49 |
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Yeah sure, let's show the eldar what 11 barrels of diplomacy look like.
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# ? Sep 1, 2015 23:57 |
Karl.
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# ? Sep 1, 2015 23:59 |
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Groot
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# ? Sep 2, 2015 00:09 |
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# ? Sep 2, 2015 00:11 |
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Yeah I vote to gather up the necessary requisition then attack the Eldar. With the stipulation that if Chaos or the orks ever get within one space of the others stronghold you instead attack that space so that they can't wipe out the each others strongholds before we get there.
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# ? Sep 2, 2015 00:12 |
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Well we were completely overwhelmed, the Necron response was unprecedented in it's brutality. I take personal responsibility for our losses. It was hubris really. Wait, what's that? Completely fine? Not much happened aside from some glowy green lights in the distance as the Tau force jogged out of the catacombs? Probably better for everyone that we didn't waste time bothering personally killing all the Necrons that got blown up in the end then. As for what to do next, I'd say Shas' O and the crew have earned a turn with their feet up at home, drinking fiddly little drinks with umbrellas in. Afterwards? I dunno. Go bug the Eldar lady about how easy it was to end the Necron I guess.
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# ? Sep 2, 2015 00:16 |
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G-unit or G-uknit, which ever's harder for you to type.
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# ? Sep 2, 2015 00:25 |
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Thisuck posted:G-unit or G-uknit, which ever's harder for you to type. The second one <>
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# ? Sep 2, 2015 00:29 |
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# ? Jun 9, 2024 07:17 |
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Hold position to gather requisition then take the Vandian Coast to increase future requisition gains.
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# ? Sep 2, 2015 00:31 |