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They didn't really try to lock down online. They treated it the same as they treat all of their other Capcom Online games as far as I can tell. I know MonHun has a Japanese IP block on it as well.
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# ? Sep 9, 2015 05:53 |
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# ? May 31, 2024 22:17 |
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Vargs posted:Warrior would be a lovely, lame class even with 6 abilities. I struggle to find 3 that I like when I'm forced to max it out for the crazy good augments. Mostly just use light and jump attacks. Adding another 3 skills that I never use wouldn't make it any better. By far my least favorite vocation. Corona/Exodus/Arc, Lunge/War Cry/Atonement (or if you're not into tanking: Lunge/Lash/Bash). Though with Ferocity, I'd be using a bunch of core attacks, too. But hey, to each their own. I think Warrior accounts for like <1% of my own game time. Tallgeese posted:What happened to Online? Nothing? It's still around and going strong and slowly being fan-translated. This might be testing the US waters for a Western DDO release, though.
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# ? Sep 9, 2015 06:03 |
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Tallgeese posted:What happened to Online? No plans to bring it to the west. 700,000 people played it in its first week in Japan though, so its been a big success.
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# ? Sep 9, 2015 06:06 |
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Tallgeese posted:What happened to Online? Dexo posted:They didn't really try to lock down online.
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# ? Sep 9, 2015 07:10 |
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Yeah, that's the sort of thing I meant. Well, it's not like it has simultaneous co-op to grief people with, so why go too nuts locking it down, eh? Looking forward to making one of those pawns I heard so much about. Wasn't there some world boss that everyone had to kill, and a certain reward issued just to the person who landed the final strike? I could imagine some rear end in a top hat one-shotting it on PC. Tallgeese fucked around with this message at 10:33 on Sep 9, 2015 |
# ? Sep 9, 2015 10:29 |
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Not really, that battle is completely optional and offers rewards to several players who contributed, I never bothered with it. Especially because since the expansion, the boss drops are not top tier anymore.
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# ? Sep 9, 2015 10:41 |
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Tallgeese posted:Wasn't there some world boss that everyone had to kill, and a certain reward issued just to the person who landed the final strike? I could imagine some rear end in a top hat one-shotting it on PC. Once the online Ur-Dragon finally runs out of health, there's a grace period where anyone can go and kill him in his near-dead form to get the full reward. Can't remember exactly how long that period is. Maybe an hour? It doesn't really matter though since as mentioned above, the rewards aren't very good compared to Dark Arisen gear. I did it once for kicks and never bothered again.
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# ? Sep 9, 2015 11:47 |
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I just remembered that I'm going to get to play Dragon's Dogma again and got very excited. I'm pretty sure the only other video game rerelease/port announcement that could get me this excited would be a PC/PS4 version of Demon's Souls.
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# ? Sep 9, 2015 13:50 |
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Here are some PS3 vs. PC comparison screenshots because why not. PS3: http://abload.de/img/ptbi2015-09-0912-48-2q6kq2.png PC: http://images.onesite.com/capcom-un...12.png?v=202200 PS3: http://abload.de/img/ptbi2015-09-0911-37-2n9koy.png PC: http://images.onesite.com/capcom-un...e9.png?v=202200 PS3: http://abload.de/img/ptbi2015-09-0911-55-1m2kme.png PC: http://images.onesite.com/capcom-un...dd.png?v=202200
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# ? Sep 9, 2015 14:02 |
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HOLY SHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII..... Sorry, just heard the almost 100% improbable news that this game is coming to PC. The RPG fan in me can pretty much die happy now. That is all, thank you for listening.
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# ? Sep 9, 2015 17:21 |
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I wonder if there will be ways to get the bonuses from having original DD saves on your DA game. I loved the infinite ferrystone so so much.
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# ? Sep 9, 2015 18:15 |
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If they're smart they'll just enable that stuff for everyone. Wait it's capcom. It'll be DLC.
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# ? Sep 9, 2015 18:20 |
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Im_Special posted:Here are some PS3 vs. PC comparison screenshots because why not. Man, the difference in these shots in crazy. Sometimes with ports or HD upgrades you kind of have to squint and zoom to see any kind of improvement, but this is like an obvious, striking across-the-board improvement. I can actually tell what kind of armor Tutorial Guy is wearing now. Lotish posted:I wonder if there will be ways to get the bonuses from having original DD saves on your DA game. I loved the infinite ferrystone so so much. I rebought DD vanilla just so I could have inifinite ferrystones and 100,000 RC on all my alts. Also lent it to a friend and got him turned on to DD. Worth it.
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# ? Sep 9, 2015 18:24 |
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Can't wait to relive the joy of yelling at my TV to berate my idiot pawns every time they talk. "Master, wot's this?"
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# ? Sep 9, 2015 18:47 |
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Speaking of the Rift Crystal bonus, a year ago I talked a friend into buying DD for his Xbox. He immediately switched to hard mode, complained that the game is too hard. After a while he found out that he can hire pawns that are overleveled and have (hacked?) endgame gear, the pawns would then kill all the enemies (as they aren't even affected by the hard mode changes) and then my friend stopped playing because the game wasn't fun that way. I argued, like, don't hire the pawns? But no, as long as he knows of this in-built "cheat mode" he doesn't like playing the game properly. Some people are just weird. On the bright side, I actually tried hard mode for the first time after that experience and noticed that it's more fun and, after the first two hours, actually easier than normal mode.
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# ? Sep 9, 2015 19:04 |
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sicDaniel posted:Speaking of the Rift Crystal bonus, a year ago I talked a friend into buying DD for his Xbox. He immediately switched to hard mode, complained that the game is too hard. After a while he found out that he can hire pawns that are overleveled and have (hacked?) endgame gear, the pawns would then kill all the enemies (as they aren't even affected by the hard mode changes) and then my friend stopped playing because the game wasn't fun that way. I argued, like, don't hire the pawns? But no, as long as he knows of this in-built "cheat mode" he doesn't like playing the game properly. Some people are just weird. On the bright side, I actually tried hard mode for the first time after that experience and noticed that it's more fun and, after the first two hours, actually easier than normal mode. Is it actually viable to do Hard Mode right from the start? I treated it as an NG+ the first time I played through, but this time around maybe starting there wouldn't be a bad idea.
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# ? Sep 9, 2015 20:25 |
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Doing it right from the start is possible, but a bit frustrating because most things oneshot you. The best way in my opinion is to start a normal game, play until level ~10 and then switch. Do hard mode as a fighter, it's the only class that can block. And then after a while, because of the bonus exp and money, you will outlevel the monsters and drown in money. Which is why I would recommend doing that.
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# ? Sep 9, 2015 20:32 |
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Hydras will continue to inexplicably one shot you all the way through the game though
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# ? Sep 9, 2015 20:58 |
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Sindai posted:If they're smart they'll just enable that stuff for everyone. https://www.youtube.com/watch?v=85cL1HisrNc
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# ? Sep 9, 2015 21:52 |
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I think it would be reasonable if the savegame transfer bonus was a reward for pre-orders, for all the true Dragon's Dogma fans out there
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# ? Sep 10, 2015 00:11 |
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Looking forward to the Dragma Nexus where I can download nude skins and jiggle physics mods.
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# ? Sep 10, 2015 00:12 |
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Leal posted:Looking forward to the Dragma Nexus where I can download nude skins and jiggle physics mods. Pedophilia is already built straight into the game so Lover's Lab will have to find somewhere else to focus their efforts.
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# ? Sep 10, 2015 00:37 |
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Harrow posted:Is it actually viable to do Hard Mode right from the start? I treated it as an NG+ the first time I played through, but this time around maybe starting there wouldn't be a bad idea. Hard Mode is pretty rough if you have no idea how to play the game, and it was still pretty rough even knowing the game until I went to Black Isle at like level 20 and didn't come out until I had scrounged whatever equipment and levels I could get in there. You basically get punished to gently caress and back for making any mistakes.
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# ? Sep 10, 2015 01:03 |
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The first mod that needs to be made is having more enemies in the world, lots more boss type enemies, and infighting between friendly soldiers etc. More liveliness. My most desired mod. Then we need a mod to equip all skills at once from a class.
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# ? Sep 13, 2015 01:59 |
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I want a frankenclass with warrior melee weapons and magick archer bows.
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# ? Sep 13, 2015 02:14 |
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I'm not expecting anything too major in terms of mods. I highly doubt Capcom is going to go out of their way to make the game mod-friendly, and DD has never had the largest following. If we can tweak numbers around a little though, I'd love something that significantly lowers the cast time and increases the duration of Mystic Knight buffs. I'd enjoy the class a lot more if you didn't need to stand around casting buffs so much. Maybe some boosts to fighter shield skills to make them feel worthwhile. Giving MK/MA/Strider better stat growths would be cool as well. Also looking forward to using cheat engine to give myself rift crystals, since loving around with pawn trading on other forums to get the RC for BBI gear is really annoying, especially after you've already gone through that whole ordeal for several other characters. Vargs fucked around with this message at 10:01 on Sep 13, 2015 |
# ? Sep 13, 2015 03:59 |
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I will be looking at it for sure, I did a bunch of research on the PS3 data formats for fun, and I'm sure that'll apply to PC.
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# ? Sep 13, 2015 05:01 |
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I hope Capcom is looking to set a trend for their future PC releases to be mod-friendly, because people accomplished some exciting stuff with RE6, and I can only imagine what RE7 would hold if modding were considered during development/porting.
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# ? Sep 13, 2015 06:31 |
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How good have the recent capcom ports been anyway. I haven't cared about any of them so I never paid attention. Could we expect possible PC-specific improvements/features or will it probably end up like dark souls 1?
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# ? Sep 13, 2015 06:43 |
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They took a dip in quality when the new consoles hit, but Dragon's Dogma is still running on MT Framework, so it should be just fine.
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# ? Sep 13, 2015 06:56 |
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My most-wanted DD mod would be something that added more world. Gransys is neat, sure, but it consists of one city, one town, several dungeons, and a handful of small forts. I get that the people in the settlements around Gran Soren pulled into the city when the dragon came, and the farms near Maul's fortress were flat-out destroyed, but I guess I want more signs of former habitation? Put the remnants of a town around Windbluff Tower or around the Blighted Manse or even put a little trading center in the giant empty field in front of the Greatwall and it would make Gransys feel a lot less deserted.
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# ? Sep 13, 2015 07:21 |
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On the recent Beastcast on Giantbomb Austin was talking about the PC version being an internal build at Capcom that had some sort of multiplayer as well. Is there somewhere else that mentions that at all? If there was some chance at DD coop without the ftp online stuff it would be the perfect game.
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# ? Sep 13, 2015 07:30 |
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How will the character / save files system work? Will it still be one character per steam account? That would be lame.
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# ? Sep 13, 2015 08:10 |
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sicDaniel posted:How will the character / save files system work? Will it still be one character per steam account? That would be lame. Probably, but it'll be trivial to make backups and start another character unless they're stored online for some inexplicable reason.
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# ? Sep 13, 2015 08:13 |
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Walrus Pete posted:Probably, but it'll be trivial to make backups and start another character unless they're stored online for some inexplicable reason. On the xbox at least, using this method tends not to be ideal due to the way pawns are stored. You really need to make a new account for each character (which is thankfully 100% free since DD is one of the very few games that work online with Xbox Live Silver). Hopefully the PC version improves upon this.
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# ? Sep 13, 2015 08:41 |
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Picayune posted:My most-wanted DD mod would be something that added more world. Gransys is neat, sure, but it consists of one city, one town, several dungeons, and a handful of small forts.
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# ? Sep 13, 2015 08:44 |
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Yeah if you can already switch which pawn is in the database by swapping your saves, then it shouldn't be too hard to let you have multiple saves and just only keep your most recently-played save's pawn in the database. Or your last 3 saves' pawns or whatever.
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# ? Sep 13, 2015 09:13 |
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Gestalt Intellect posted:How good have the recent capcom ports been anyway. I haven't cared about any of them so I never paid attention. Could we expect possible PC-specific improvements/features or will it probably end up like dark souls 1?
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# ? Sep 13, 2015 09:50 |
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gibbed posted:The most recent relevant PC port for Dragon's Dogma would be Dragon's Dogma Online, and Dragon's Dogma Online is solid aside from lack of keyboard binding (and I largely suspect they're using the work that went into making Dragon's Dogma Online for PC for Dark Arisen PC). i thought DA for pc was a QLOC joint specifically while DDO was a capcom online games thing i'm pretty curious to see how mods and stuff turn out for DA though since supposedly editing values for stuff in the console versions was somewhat simple and mt framework has somewhat of a modding history to it.
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# ? Sep 13, 2015 09:52 |
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# ? May 31, 2024 22:17 |
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Fereydun posted:is it even the same team doing the work though?
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# ? Sep 13, 2015 09:54 |