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Notorious b.s.d. posted:* unity exists but lol @ working for a game company lol @ working for a xamarin company
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# ? Sep 13, 2015 10:43 |
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# ? Jun 12, 2024 10:08 |
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there's actually zero difference between windows devs and unix devs. you imbecile. you loving moron.
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# ? Sep 13, 2015 10:45 |
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here's a nickel, kid. get yourself a better computer
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# ? Sep 13, 2015 10:46 |
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the talent deficit posted:elixir has the best zero to production experience of any language i've ever learned hmm tell me more
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# ? Sep 13, 2015 12:39 |
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ahmeni posted:facebook uses php like scala uses java I know very well how Facebook uses php hack makes php bearable and kind of nice
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# ? Sep 13, 2015 12:41 |
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android's limit on method count in an app is pretty funny, though. xamarin is garbage. if you think xamarin is hunky-dory-swell, you don't know xamarin.
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# ? Sep 13, 2015 17:25 |
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Xamarin is complete poo poo. Xamarin Studio is one of the worst pieces of software i've ever had to use. Never trust any of its refactoring tools. I wanted to change the type of a variable from MyClass to MyOtherClass, but instead I absentmindedly used refactor-rename on MyClass and renamed it to MyOtherClass. Xamarin Studio happily did this without complaint, except for the fact that my program no longer makes any sense because of the two ambiguous MyOtherClass classes with no way to undo it. I think I fixed most of it with a git rollback but I had to hand-disambiguate some stuff I didn't want to rewrite. It's also destructively buggy. They had a version at one point that would have a like 20% chance of just overwriting your project file with a completely empty project every time you opened it. And Xamarin.Forms...thought it would save me some time on some quick apps so I tried it back when it came out. There was a rookie cell recycling bug in the Android implementation of ListViews that made items render in an undefined order, effectively making any app that used ListViews (all of them) completely broken. I believe multiple major feature releases passed before that was fixed. I never touched Xamarin.Forms again.
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# ? Sep 13, 2015 17:46 |
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ahmeni posted:is this the same thing as when they did shared code for both platforms and ran into the function # limit for android? no. um, well, actually I don't quite remember. I know it had something to do with reflection. actually, I think I found what my old colleague was referring to: https://github.com/CyanogenMod/android_libcore/commit/0cfd9bcaa70317a8c400c39b25ad42ba05c7531a https://github.com/CyanogenMod/android_libcore/commit/06088541fdf6c9d6c20f75c9be642102146894d2 now, that does say dalvik so i'm not sure if that still applies to the modern Android RunTime. also, yes this is the cyanogenmod git repository but that commit is in AOSP too and is still present in 5.1.1. edit: Upon reflection (), I think this is related to the hack they used to bypass the function # limit. crazysim fucked around with this message at 19:30 on Sep 13, 2015 |
# ? Sep 13, 2015 18:04 |
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Malcolm XML posted:hmm tell me more tools are well integrated with the language (in fact packaged with the primary distribution), the documentation is fantastic and a ton of effort and thought have gone into making it not only easy but also obvious what the 'right' thing to do in most common situations is
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# ? Sep 13, 2015 19:24 |
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Volte posted:Xamarin is complete poo poo... They had a version at one point that would have a like 20% chance of just overwriting your project file with a completely empty project every time you opened it. lmao
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# ? Sep 13, 2015 19:47 |
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Gazpacho posted:there's actually zero difference between windows devs and unix devs. you imbecile. you loving moron. something only a windows developer would say
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# ? Sep 13, 2015 20:01 |
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well i will admit that windows devs probably spend a higher percentage of their time on the problem at hand rather than knitting together 20 open sores techs into an ad hoc platform
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# ? Sep 13, 2015 21:01 |
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Gazpacho posted:well i will admit that windows devs probably spend a higher percentage of their time on the problem at hand rather than knitting together 20 open sores techs into an ad hoc platform trap sprung, i guess?
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# ? Sep 13, 2015 21:05 |
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Gazpacho posted:well i will admit that windows devs probably spend a higher percentage of their time on the problem at hand rather than knitting together 20 open sores techs into an ad hoc platform "the problem at hand" being windows?
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# ? Sep 13, 2015 21:55 |
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Shaggar posted:use c# and java and embrace the corporate culture of not caring at all and getting the gently caress out at 5. shaggar is always right. its gotten to the point that when i disagree with shaggar i will think about what he said till i agree.
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# ? Sep 13, 2015 22:00 |
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the only thing I disagree with in that shaggar quote is getting out at 5, because that implies getting in earlier than 11
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# ? Sep 13, 2015 22:44 |
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Soricidus posted:the only thing I disagree with in that shaggar quote is getting out at 5, because that implies getting in earlier than 11 it's nice to go home while it's still light
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# ? Sep 13, 2015 22:48 |
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FamDav posted:return 57; // well-known prime
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# ? Sep 13, 2015 22:54 |
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grothendieck prime best prime
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# ? Sep 13, 2015 23:01 |
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Soricidus posted:the only thing I disagree with in that shaggar quote is getting out at 5, because that implies getting in earlier than 11 says you
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# ? Sep 13, 2015 23:27 |
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roll in at 10 lunch at 11 get back at 2 roll out at 4 fortune five hunnerd 4 lyfe
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# ? Sep 13, 2015 23:27 |
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Volte posted:And Xamarin.Forms...thought it would save me some time on some quick apps so I tried it back when it came out. There was a rookie cell recycling bug in the Android implementation of ListViews that made items render in an undefined order, effectively making any app that used ListViews (all of them) completely broken. I believe multiple major feature releases passed before that was fixed. I never touched Xamarin.Forms again. lol if u don't use visual studio tho
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# ? Sep 13, 2015 23:51 |
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jony ive aces posted:it's also slow af, every time you so much as want to change the text in a label it redraws everything on the page and obsessively checks to make sure they're sized correctly etc
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# ? Sep 13, 2015 23:54 |
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Notorious b.s.d. posted:roll in at 10 come in at 9 eat breakfast eat lunch eat dinner leave at 7:30 and realize coworker that came in at 7 am is still here
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# ? Sep 13, 2015 23:59 |
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It was 130 hour weeks. People say, "there's only 168 hours in a week, how can you do it?" Well, if you're strategic about when you shower and sleeping under your desk, it can be done.
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# ? Sep 14, 2015 00:10 |
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Soricidus posted:the only thing I disagree with in that shaggar quote is getting out at 5, because that implies getting in earlier than 11 get out after the people who were in when you came in have left.
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# ? Sep 14, 2015 09:54 |
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Volte posted:Xamarin is complete poo poo. Xamarin Studio is one of the worst pieces of software i've ever had to use. Never trust any of its refactoring tools. I wanted to change the type of a variable from MyClass to MyOtherClass, but instead I absentmindedly used refactor-rename on MyClass and renamed it to MyOtherClass. Xamarin Studio happily did this without complaint, except for the fact that my program no longer makes any sense because of the two ambiguous MyOtherClass classes with no way to undo it. I think I fixed most of it with a git rollback but I had to hand-disambiguate some stuff I didn't want to rewrite. It's also destructively buggy. They had a version at one point that would have a like 20% chance of just overwriting your project file with a completely empty project every time you opened it.
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# ? Sep 14, 2015 11:49 |
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i have to use ionic to build an app, it's only marginally better golly gee i love doing ui work at the best of times, let's enhance the experience with css and Ballpit javascript frameworks
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# ? Sep 14, 2015 11:51 |
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Wheany posted:get out after the people who were in when you came in have left. be the first one in, leave at literally any time
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# ? Sep 14, 2015 12:40 |
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work at a place that doesn't measure everyone else's worth based on lovely overachievers
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# ? Sep 14, 2015 12:52 |
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Bloody posted:be the first one in, leave at literally any time that also works, but then i would have to get up real early and eff that ess
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# ? Sep 14, 2015 13:11 |
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fritz posted:return 69; //that's the sex number
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# ? Sep 14, 2015 17:48 |
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fleshweasel posted:Facebook is well experienced in getting iOS to do terrible things. that said I would probably love to work an internship there. it is very impressive but i have to wonder why. the facebook app is not particularly complicated or notable, at least from a user perspective. maybe it's eldritch horror wizardry under the hood but that still raises the question... why?
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# ? Sep 16, 2015 21:10 |
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Volte posted:Xamarin is complete poo poo. Xamarin Studio is one of the worst pieces of software i've ever had to use. Never trust any of its refactoring tools. I wanted to change the type of a variable from MyClass to MyOtherClass, but instead I absentmindedly used refactor-rename on MyClass and renamed it to MyOtherClass. Xamarin Studio happily did this without complaint, except for the fact that my program no longer makes any sense because of the two ambiguous MyOtherClass classes with no way to undo it. I think I fixed most of it with a git rollback but I had to hand-disambiguate some stuff I didn't want to rewrite. It's also destructively buggy. They had a version at one point that would have a like 20% chance of just overwriting your project file with a completely empty project every time you opened it. i would check in on xamarin studio (né monodevelop) every 8 months or so to see if they ever fixed their preferences modal by either 1) making it resizable or 2) reordering the ui controls so it didn't cut them off, leaving some preferences literally unchangeable. i did this for 3 or 4 years. it was never fixed. i judged the toolset accordingly.
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# ? Sep 16, 2015 21:13 |
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de Icaza talks a good talk and by all accounts the mobile cross-platform stuff is pretty good but every time i tried to get some .net app running on mono it never worked and the toolchain never worked and nothing ever worked and it was all garbage and so it was windows and visual studio forever.
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# ? Sep 16, 2015 21:15 |
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also if you're writing apps on ios or android just loving learn cocoa touch or android sdk because mobile platforms are horrible enough without also wrangling an alternate ecosystem bolted on top.
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# ? Sep 16, 2015 21:19 |
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Dr Monkeysee posted:it is very impressive but i have to wonder why. the facebook app is not particularly complicated or notable, at least from a user perspective. maybe it's eldritch horror wizardry under the hood but that still raises the question... why? the udp priming is pretty clever https://www.youtube.com/watch?v=ifozUqqC0TY
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# ? Sep 16, 2015 22:08 |
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Dr Monkeysee posted:also if you're writing apps on ios or android just loving learn cocoa touch or android sdk because mobile platforms are horrible enough without also wrangling an alternate ecosystem bolted on top. also your users won't hate you for your garbage app not behaving like any other app
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# ? Sep 17, 2015 01:22 |
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Dr Monkeysee posted:also if you're writing apps on ios or android just loving learn cocoa touch or android sdk because mobile platforms are horrible enough without also wrangling an alternate ecosystem bolted on top. this. my company took a contract to do a mobile app with sencha touch/phonegap/some kinda web app cross platform garbage and it was just a trainwreck. pretty sure we're all about native in the future.
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# ? Sep 17, 2015 01:47 |
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# ? Jun 12, 2024 10:08 |
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when the .net shop I worked at needed to move into mobile we considered cross-compilation for about 5 minutes. the headaches arent worth it and it's just not that hard to ramp up on a new platform (fluency in a new platform is obviously a larger effort). i had an objc prototype up and running in a couple weeks with unit tests and build pipelines and whatever and then when apple goes and breaks all our poo poo in the next minor xcode release we didn't have to navigate some horrific cross product of apple's and xamarin's poor choices. post-prototype you hire a few mobile devs to come in and show you all the things you did wrong. or not. you'll probably figure it out.
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# ? Sep 17, 2015 08:14 |