|
robotsinmyhead posted:The AI racers are all over the loving board. I went up a tick on the difficulty cause I was winning by miles, and now I'm still almost winning by miles, but a singular car is cleaning my loving CLOCK - like winning by 10sec over me in 2nd and beating the field by 15-20sec. It's madness. I wish I had a video of the last race cause it looked mindbending. I think Turn10 has said they're looking into that, but I've noticed the same thing. On one of the endurance races, one of the cars was consistently lapping 2-3 seconds faster than the rest of the field (Apparently "M. Rossi" is back, and still a dick), and I've seen similar behavior in the shorter races as well.
|
# ? Sep 17, 2015 02:19 |
|
|
# ? May 30, 2024 19:37 |
|
GutBomb posted:All assists allowed, I will be forcing the driving line off though. I humbly request driving line be available. New drivers, new tracks, new braking points... I really don't want to accidentally write someone off.
|
# ? Sep 17, 2015 02:33 |
|
Forza has always had three AI cars actually rave while everyone else hangs 5 seconds back. Their pack AI is lovely.
|
# ? Sep 17, 2015 02:50 |
|
It's almost like... like the processing power of the system can only handle making 3 cars drive well and the rest are stage-dressing, same as every other video game of every genre ever made.
|
# ? Sep 17, 2015 03:06 |
|
Pcars actually pulls off pack racing well.
|
# ? Sep 17, 2015 03:08 |
|
Ether Frenzy posted:It's almost like... like the processing power of the system can only handle making 3 cars drive well and the rest are stage-dressing, same as every other video game of every genre ever made. THE POWER Of THE CLOUD
|
# ? Sep 17, 2015 03:13 |
|
Leather Bear posted:Pcars actually pulls off pack racing well. Too bad it pulls off 60fps really terribly. They made a choice to have 'features' like that, that include Will Stevens contending for the race win instead of only Lewis Hamilton, Nico Rosberg and Sebastian Vettel finishing on the podium over a locked 60fps, and I know which makes for a better racing experience for me. Norns posted:THE POWER Of THE CLOUD It's why you can only get 5 cars in there per Real Driver.
|
# ? Sep 17, 2015 03:15 |
|
ChocNitty posted:Haven't been able to connect to multiplayer since getting the game yesterday afternoon. "Multiplayer is currently unavailable. Please try again later." Anyone else getting it? Or do I have to gently caress with forwarding ports and changing NAT settings to get the game to work properly. I think I might have found a workaround for you. On your xbox, go to setting > network > advanced network settings > DNS and then set it to googles dns servers (8.8.8.8 and 8.8.8.4). I was able to get into league after that.
|
# ? Sep 17, 2015 03:24 |
|
Zinjnok posted:I think I might have found a workaround for you. On your xbox, go to setting > network > advanced network settings > DNS and then set it to googles dns servers (8.8.8.8 and 8.8.8.4). I was able to get into league after that. Awesome. This worked for me, thanks.
|
# ? Sep 17, 2015 04:59 |
|
I think because of personal poo poo I've been just working on the regular single-player challenges while I get warmed up, which is feeling much more sensitive than it was (now, when you hear the tires or feel the rumble, ACT NOW because it's almost too late already, and I've noticed more whip-saw over-correction than I remember.) I want to agree that in SP I keep finding the exact same driver who, if I don't literally get out in front of him early (not easy in a 24-car field) I must rewind the moment he overtakes me because after that, he is gone. It's always the same AI driver and it doesn't matter if I opt for a speed tune or a grip tune, he's always faster than the entire field by a ridiculous amount, and he never makes mistakes unlike the other drivers. It doesn't even matter if it's a track with long straights where you need top speed, or twisty tracks that favor grippy cars. Regardless, I hate this one AI because I know the race is going to be me having to be dirty or a blocker to even have a chance against this one AI. Every race. It's frustrating because I never quite had this problem (that I remember) in previous versions. With determination I could always compete and win. But in this is weird as gently caress. I hope it is a bug and Turn10 can fix it.Including myself, there are literally 22 other cars that cannot compete with this one AI.
|
# ? Sep 17, 2015 05:18 |
|
^ I have the same problem, and it's always Go Spastic, who I'm pretty sure is/was a goon (who isn't on the spreadsheet however). Oh, 24 cars on the Daytona oval track? What could possibly go wrong?
|
# ? Sep 17, 2015 05:52 |
|
Love the pics, LH. My guy I think is named "EdTheScarecrow." He's not the list, either, but I see his car and I know I'm in the poo poo and I just have to fight dirty, and unlike some people I really don't want to act that way. I'm afraid THE CLOUD will see it and make me a dirty driver in other peoples' SP races. I loved learning Daytona and Brands Hatch, I love being at a disadvantage on a course because if I come back and win it feels that much more amazing. But when there's just one AI car that consistently seems to be a class or more above your best tune, it feels like there's a problem. On the other hand, it's fun to have a nemesis, but not that fun.
|
# ? Sep 17, 2015 06:16 |
|
Yeah, there really is no challenge either way. on expert, you finish a mile ahead of the pack. on pro you finish a mile ahead of the pack and 1000 feet behind the other guy.
|
# ? Sep 17, 2015 06:34 |
|
X class in hoppers now... Just ran Daytona short at night... everyone running indy cars with no lights... theres a section of the track with no light... was interesting. Edit 3 loving LAPS on nurburgring in the x class hopper...
|
# ? Sep 17, 2015 06:36 |
|
SLICK GOKU BABY posted:Edit 3 loving LAPS on nurburgring in the x class hopper...
|
# ? Sep 17, 2015 06:53 |
|
SLICK GOKU BABY posted:X class in hoppers now... Just ran Daytona short at night... everyone running indy cars with no lights... theres a section of the track with no light... was interesting. ask me about spending four hours straight on the ring in forza 4 so i could set a lap time of under 6 minutes
|
# ? Sep 17, 2015 07:16 |
|
the indy endurance race is tedious as gently caress. you can lap the pack every ~7 laps or so and they're all suicidal and try to take out you at every shot. I had to pit at lap 18, everybody but 1 guy pitted when i was at lap 20 which would have been lap 17-18 for them, but the guy in second didn't pit until i was on lap 24, which means he would take 1 less pit stop in the race than the entire rest of the field. something is definitely fucky here. e: the loving AI cuts over the grass at the pit exit to get onto the track doing 70 miles an hour right in front of other cars doing 230. Powershift fucked around with this message at 07:30 on Sep 17, 2015 |
# ? Sep 17, 2015 07:21 |
|
Cubey posted:ask me about spending four hours straight on the ring in forza 4 so i could set a lap time of under 6 minutes Feel the 'Burg
|
# ? Sep 17, 2015 07:33 |
|
Fyi might want to stay out of the preview dashboard for now. It has some issues including one that can mess up forza 6 http://m.windowscentral.com/heres-whats-broken-first-wave-new-xbox-one-experience-preview
|
# ? Sep 17, 2015 15:05 |
|
I'm sure this has been discussed - why did Turn10 not decide to actually make the AI less lovely? They have zero situational awareness (this is my biggest issue with them) and every single one drives the exact same drat line and rarely deviates from it.
|
# ? Sep 17, 2015 19:44 |
|
GramCracker posted:I'm sure this has been discussed - why did Turn10 not decide to actually make the AI less lovely? They have zero situational awareness (this is my biggest issue with them) and every single one drives the exact same drat line and rarely deviates from it. AI:Forza::Sound:GT It will never change.
|
# ? Sep 17, 2015 19:51 |
|
The AI is bad but I just tune it to the max difficulty where I can still win every race. It's fun to pass the bad AI, and I basically just use the single player to memorize the tracks anyways. And grind money/levels, of course.
|
# ? Sep 17, 2015 19:53 |
|
the pro AI is definitely hosed. on the bathurst endurance race, i'm consistently running 2:19 flat, the fastest AI car's fastest lap is 2:20.3, and he's getting away from me. e: i took a cheater line through the esses and knocked ~100 foot off him a lap, once i got within 700 feet of him, i caught, passed, and got 700 feet ahead within 1 lap. it does seem to be a problem with AI not near you being controlled differently. maybe the cloud is just too powerful. Powershift fucked around with this message at 22:31 on Sep 17, 2015 |
# ? Sep 17, 2015 22:16 |
|
Does anyone really know what the Cloud is?
|
# ? Sep 17, 2015 23:21 |
|
Is it a series of tubes?
|
# ? Sep 17, 2015 23:57 |
|
L_Harrison posted:Does anyone really know what the Cloud is? Dudes really into vaping compare clouds a lot. At least these loving morons here do.
|
# ? Sep 17, 2015 23:58 |
|
GramCracker posted:I'm sure this has been discussed - why did Turn10 not decide to actually make the AI less lovely? They have zero situational awareness (this is my biggest issue with them) and every single one drives the exact same drat line and rarely deviates from it. Here's a 3 minute video of the unbeatable AI showing pretty good situational awareness and driving varied lines http://xboxdvr.com/gamer/Ether%20Frenzy/video/9794309 Or maybe it's just me Give them the same room through a corner as you'd give a human opponent and they seem fine to me.
|
# ? Sep 18, 2015 01:00 |
|
Powershift posted:the pro AI is definitely hosed. I noticed that last night when playing a private multiplayer game with AI switched on. There's no way a Chrysler 300C can corner at the same speed as a Ferrari in B Class, no matter how good the driver is. Are there any good Forza 6 setup/mod guides out yet?
|
# ? Sep 18, 2015 02:35 |
|
You Am I posted:I noticed that last night when playing a private multiplayer game with AI switched on. There's no way a Chrysler 300C can corner at the same speed as a Ferrari in B Class, no matter how good the driver is. With the right driver and modifications it wouldn't surprise me at all to see a 300C outperform a Ferrari in a corner.
|
# ? Sep 18, 2015 02:43 |
|
ferraris have always been poo poo in forza. which isn't surprising because they're poo poo in real life too
|
# ? Sep 18, 2015 02:44 |
|
Wheel Guy from Turn 10 over at FM.net posted:My name is Christian and I'm Gameplay Engineering Lead for Forza Motorsport 6. I also happen to be a fairly practiced Forza player since Forza Motorsport 1 (before I started working for Turn 10) and a wheel player since I got my hands on the Forza Motorsport 2 demo.
|
# ? Sep 18, 2015 02:51 |
|
The bit about the pedal calibration was useful for me when I found that the other day. Also the TX ffb kinda kicks rear end compared to my g27. And curbs don't make the wheel sound like gunfire, so that's cool.
|
# ? Sep 18, 2015 03:30 |
|
Powershift posted:e: the loving AI cuts over the grass at the pit exit to get onto the track doing 70 miles an hour right in front of other cars doing 230. You live in Calgary, you should be familiar with this sort of merging behaviour by now.
|
# ? Sep 18, 2015 03:43 |
|
GutBomb posted:With the right driver and modifications it wouldn't surprise me at all to see a 300C outperform a Ferrari in a corner. I doubt a stock 300C would do well against a modified 355.
|
# ? Sep 18, 2015 03:55 |
|
GramCracker posted:I'm sure this has been discussed - why did Turn10 not decide to actually make the AI less lovely? They have zero situational awareness (this is my biggest issue with them) and every single one drives the exact same drat line and rarely deviates from it. I talked to Dan and the team about it earlier this year: http://arstechnica.com/gaming/2015/06/forza-motorsport-6-getting-dark-and-wet-in-a-world-first-hands-on/
|
# ? Sep 18, 2015 04:33 |
|
Yeah the drivatars are a bit frustrating at times, especially when you're racing vehicles that have low mechanical grip, like the 1960s Grand Prix cars or the Can-Am cars. Most of them will slow down and park in the center of the corner when you're behind them, but once you make the pass ... look out! They'll miraculously find magic grip where you can't and blow your doors off, defying all the laws of physics.
|
# ? Sep 18, 2015 07:13 |
|
Amazon gave me $6 back because I bitched about multiplayer not working. That's enough for a chinese take out meal.
|
# ? Sep 18, 2015 10:30 |
|
katka posted:Also I got the Ford GT for playing the demo but the game hasn't given me the achievement for owning it and the Ford GT spec league is saying I don't own an eligible car. Is this a bug or do I need to buy another one? You need to buy one and the achievement is yours!
|
# ? Sep 18, 2015 13:47 |
|
ChocNitty posted:Amazon gave me $6 back because I bitched about multiplayer not working. That's enough for a chinese take out meal. Do you actually live IN China???
|
# ? Sep 18, 2015 14:18 |
|
|
# ? May 30, 2024 19:37 |
|
ChocNitty posted:Amazon gave me $6 back because I bitched about multiplayer not working. That's enough for a chinese take out meal. That sounds so strange to me... How long were you on the phone, and what is minimum wage where you live?
|
# ? Sep 18, 2015 20:23 |