Has anyone considered using the HWK-290 (rebel) as a focus factory for a Poe T-70/Jake A-Wing list? I feel like you could get some absolutely ridiculous maneuvering out of something like this: Kyle Katarn (21) Blaster Turret (4) Recon Specialist (3) Moldy Crow (3) Jake Farrell (24) Push the Limit (3) Proton Rockets (3) Stealth Device (3) Poe Dameron (31) Push the Limit (3) BB-8 (2) Total: 100 The list is quite squishy though. Not many evade dice (except Jake).
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# ? Sep 20, 2015 15:44 |
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# ? Jun 5, 2024 09:26 |
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Not shooty enough. The HWK will die on the first round of shooting and you will have even less damage output.
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# ? Sep 20, 2015 16:23 |
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I'm going to paint a line of minis in a classic '80s anime/comic book style. I saw a bunch of gundam kits that have been done in the 2d cel shaded style. Meanwhile, I've been getting burned out by the tediousness of blending and want something much faster and sharper for a few minis and think this might be a great compromise (there's some blends for the shadow effects but not as much). I'll probably use the tie fighter anime short film as inspirations for drawing shadow lines. I think this is probably gonna look better overall anyway since the ships are really tiny and the sharp contrasts will be visually distinctive. Most of the blending I tend to do can't even be seen unless you look closely. I think the comic book look suits star wars better. E: if anyone here knows where I can find images of ships from any of the new comics series, I'd appreciate it.
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# ? Sep 20, 2015 16:53 |
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alg posted:Not shooty enough. The HWK will die on the first round of shooting and you will have even less damage output. Yeah it basically is gonna come down to Poe and Jake to do it all and in all honesty neither of them need the free focus- jake's focus action is really good and Poe's already got PtL.
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# ? Sep 20, 2015 17:19 |
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http://xwing-builder.co.uk/view/321889/three-ship-boogaloo Rather than just having a build with the decimator, i've decided to do a build centered on my 2nd favored ship, the interceptor.
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# ? Sep 20, 2015 17:22 |
Keyan Farlander (54) B-Wing (29), Fire-Control System (2), Autoblaster (5), Ion Torpedoes (5), Advanced Proton Torpedoes (6), Push the Limit (3), Engine Upgrade (4) Green Squadron Pilot (23) x 2 A-Wing (19), A-Wing Test Pilot (0), Chardaan Refit (-2), Expert Handling (2), Stealth Device (3), Veteran Instincts (1) Keyan isn't as maneuverable as Dash and he only gets a pseudo-focus instead of Kyle Katarn but I think it could be a fun list. The A-wings would be for harrying everything else but I'm not sure how effective they would be.
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# ? Sep 20, 2015 18:21 |
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Chill la Chill posted:I'm going to paint a line of minis in a classic '80s anime/comic book style. I saw a bunch of gundam kits that have been done in the 2d cel shaded style. Meanwhile, I've been getting burned out by the tediousness of blending and want something much faster and sharper for a few minis and think this might be a great compromise (there's some blends for the shadow effects but not as much). I'll probably use the tie fighter anime short film as inspirations for drawing shadow lines. I will attempt to paint slam sector on an appropriate ship. Maybe the 2400.
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# ? Sep 20, 2015 18:26 |
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Chill la Chill posted:I will attempt to paint slam sector on an appropriate ship. Maybe the 2400. I keep telling you, it needs to be the K-Wing. It's the ship that has SLAM after all.
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# ? Sep 20, 2015 18:50 |
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ConfusedUs posted:Has anyone considered using the HWK-290 (rebel) as a focus factory for a Poe T-70/Jake A-Wing list? I was running the focus throwing HWK for a while, but like you said it' squishy as hell and what happens is the opponent kills Kyle first, ruining the plan. It's fun, but doesn't seem very practical to me. Then again, I suppose no matter what type of pilot it's probably going to be a support role (for example using Jan) and a prime target for attacks since it has to be close to support.
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# ? Sep 20, 2015 19:02 |
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Kai Tave posted:I keep telling you, it needs to be the K-Wing. It's the ship that has SLAM after all. I'm okay with the TIE Advanced subbing in for the TIE Avenger, but I do want a mini of that, too.
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# ? Sep 20, 2015 19:19 |
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Shapeways, man. Shapeways. Or alternatively make your own out of a Lambda shuttle. AndyElusive fucked around with this message at 19:53 on Sep 20, 2015 |
# ? Sep 20, 2015 19:51 |
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So, looking at the R5-X3 astromech, am I reading it correctly that when you use it, you also ignore asteroids while you're shooting? Because that's loving awesome.
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# ? Sep 20, 2015 19:58 |
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AndyElusive posted:Shapeways, man. Shapeways.
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# ? Sep 20, 2015 20:12 |
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Strobe posted:So, looking at the R5-X3 astromech, am I reading it correctly that when you use it, you also ignore asteroids while you're shooting? Mhmm
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# ? Sep 20, 2015 20:13 |
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Xenomrph posted:Wait, what are shapeways? http://www.shapeways.com/search?q=x-wing
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# ? Sep 20, 2015 20:17 |
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Foolster41 posted:I was running the focus throwing HWK for a while, but like you said it' squishy as hell and what happens is the opponent kills Kyle first, ruining the plan. It's fun, but doesn't seem very practical to me. Then again, I suppose no matter what type of pilot it's probably going to be a support role (for example using Jan) and a prime target for attacks since it has to be close to support. The problem with HWKs is that you pretty much have to buy a turret and then their value drops like a rock as they eat into your list. There are some HWKs with strong abilities but it's very tough to keep them cheap. I'm hoping that the turret that comes with the Ghost is cheaper but not hamstrung like the blaster or autoblaster turrets.
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# ? Sep 20, 2015 20:20 |
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Xenomrph posted:Wait, what are shapeways? Ya, what Tippis posted. More specifically though, Mel Miniatures which is where I got those images from.
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# ? Sep 20, 2015 20:28 |
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Chill la Chill posted:I'm going to paint a line of minis in a classic '80s anime/comic book style. I saw a bunch of gundam kits that have been done in the 2d cel shaded style. Meanwhile, I've been getting burned out by the tediousness of blending and want something much faster and sharper for a few minis and think this might be a great compromise (there's some blends for the shadow effects but not as much). I'll probably use the tie fighter anime short film as inspirations for drawing shadow lines. I'd actually be interested in a line of ships painted in the Moebius style. https://www.youtube.com/watch?v=cYuqfy2IkAg
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# ? Sep 20, 2015 20:31 |
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AndyElusive posted:Ya, what Tippis posted.
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# ? Sep 20, 2015 21:13 |
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You have to paint them yourself
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# ? Sep 20, 2015 21:59 |
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Tacopocalypse posted:I'd actually be interested in a line of ships painted in the Moebius style. They've already introduced the Star Destroyer from the Droids Cartoon to Armada, so I wonder when they'll get around to putting this in X-Wing What ships from the EU do you guys want to see in the game? Sushi in Yiddish fucked around with this message at 04:57 on Sep 21, 2015 |
# ? Sep 21, 2015 04:42 |
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Sushi in Yiddish posted:They've already introduced the Star Destroyer from the Droids Cartoon to Armada, so I wonder when they'll get around to putting this in X-Wing
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# ? Sep 21, 2015 05:12 |
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It's ironic you posted the sun crusher, because I want to set you on fire right now!
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# ? Sep 21, 2015 05:20 |
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Sushi in Yiddish posted:They've already introduced the Star Destroyer from the Droids Cartoon to Armada, so I wonder when they'll get around to putting this in X-Wing …but a more probable, shoe-like shape.
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# ? Sep 21, 2015 05:35 |
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I really hope Scum get the Skipray Blastboat in the future. I remember that ship being all over the place in the late 90's EU. We'd probably get Kir Kanos/Kenix Kil as a named pilot too.
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# ? Sep 21, 2015 05:41 |
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Success. Now to file those pegs down and magnetize this bitch
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# ? Sep 21, 2015 05:49 |
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Sushi in Yiddish posted:They've already introduced the Star Destroyer from the Droids Cartoon to Armada, so I wonder when they'll get around to putting this in X-Wing
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# ? Sep 21, 2015 06:58 |
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zVxTeflon posted:Success. Now to file those pegs down and magnetize this bitch Any heat required to get those loose or did you just use gentle force to pry them apart?
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# ? Sep 21, 2015 14:57 |
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Xenomrph posted:As mentioned, TIE Avenger and Assault Gunboat for sure. Maybe some Uglies in order to give the S&V faction some more fighters. The Otana from Xwing Alliance for sure. I don't think we'll be getting the TIE Avenger anytime soon. We have a poo poo ton of TIE variants already, and I don't think it would have a role beyond what is already fulfilled by the Defender or TIE Advanced. On the other hand, we're getting another TIE Advanced which is almost identical to the first, so uuuh...
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# ? Sep 21, 2015 16:27 |
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I desperately want the T-Wing and Cloakshape Fighter, I have a soft spot for things that are terrible.
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# ? Sep 21, 2015 16:34 |
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If the Cloakshape fighter is the one I'm thinking of from Xwing Alliance, I thought it was pretty neat.
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# ? Sep 21, 2015 17:16 |
Could someone confirm something about Proximity Mines for me? My understanding is that if you drop one right on top of a group of ships, the mine still only affects one of them. And the person who dropped the mine gets to pick which ship is affected. That sound right?
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# ? Sep 21, 2015 17:16 |
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Correct.
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# ? Sep 21, 2015 17:30 |
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Had another fun kitchen table game last night. Didn't max it at 100 points because we didn't want to stay up too late. Not min/maxing the lists, and this is the 4th or 5th game we've played so we're still getting familiar with the concepts. A-Wing Prototype Pilot / Keyan Farlander w/ PTL / T70 Blue Ace = 76 points Darth Vader w/ Squad leader / Tetran Cowall / TIE/fo Omega Ace = 75 points I played the Rebel list. Things I learned: Imperial side had PS advantage AND initiative due to points. So each turn Darth Vader/Tetran/Omega Ace were all moving last and shooting first, which was really nasty from a positioning/arc dodging perspective with Darth Vader handing out boosts and barrel rolls to his buds. My opponent was also effectively using those boosts and rolls to position behind obstacles, which was pretty clever. I also got surprised with a 1 distance K-turn from Tetran while I was pursuing him with the A Wing. The PS2 A-Wing was pretty much useless in that list. Only rolling 2 red dice against 3 targets with a natural 3 agility was not very helpful. The game ended with Blue Ace being clobbered by a range 1 attack after a turning/positioning battle against Vader and Tetran. Both of them were without shields, and with 2 hull damage. It was really close all the way to the end, which made for a good time. Close games (regardless of who wins) makes it more likely that my wife will have fun and thus continue to enjoy playing together I think the Rebel list would have benefited more from bumping the points up to 100 and thus being more competitive on pilot skill.
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# ? Sep 21, 2015 18:17 |
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Tetran Cowell is my favorite underrated Interceptor pilot. I love that 1-K turn, it always catches people off guard.
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# ? Sep 21, 2015 18:49 |
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Sushi in Yiddish posted:They've already introduced the Star Destroyer from the Droids Cartoon to Armada, so I wonder when they'll get around to putting this in X-Wing Well being that slams already exist in game and FFG needs to buff ordinance... Sounds like the perfect time to introduce the Missile Boat!
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# ? Sep 21, 2015 18:58 |
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canyoneer posted:Things I learned: Initiative breaks all ties for whoever Xs first, so the imperials with the same PS as your guys would move first
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# ? Sep 21, 2015 21:11 |
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Indolent Bastard posted:Any heat required to get those loose or did you just use gentle force to pry them apart? I held it over boiling water for a minute or so.
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# ? Sep 21, 2015 21:42 |
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Archenteron posted:Initiative breaks all ties for whoever Xs first, so the imperials with the same PS as your guys would move first Really? So the move order when Imperials have initiative would be: PS2 AWing, PS5 XWing, PS7 TIE/fo, PS7 TIE/Int, PS7 BWing, PS9 TIE/Adv Instead of: PS2 AWing, PS5 XWing, PS7 BWing, PS7 TIE/fo, PS7 TIE/Int, PS9 TIE/Adv? Welp, that may have made my BWing survive a bit longer.
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# ? Sep 21, 2015 23:19 |
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# ? Jun 5, 2024 09:26 |
canyoneer posted:Really? Lowest PS moves first. Any ties () are won by the player with Initiative so they will move first. Once everyone has moved, you start combat, beginning with the highest PS, going down. Any ties are won by the player with Initiative so they will fire first. So your B-wing would have moved after everything but the PS 9 TIE, and fired after every single other TIE.
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# ? Sep 22, 2015 00:30 |