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Gestalt Intellect posted:Now that you'll be able to actually launch smaller ships and the orca is supposed to be a passenger ship, it should be the ship that specializes in a huge number of stored ships. It's a big dumb elephant surrounded by angry, tiny bees. Insert name here fucked around with this message at 05:09 on Sep 26, 2015 |
# ? Sep 26, 2015 05:07 |
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# ? May 13, 2024 06:51 |
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Insert name here posted:I hope that with multicrew + fighters meaning that people can fly fighters off your deck, you can be a giant dickhole to your fighter pilots by manuvering wildly when they're attempting to land https://www.youtube.com/watch?v=YGNdTY4vsHU&t=195s
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# ? Sep 26, 2015 05:24 |
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Dante80 posted:Here is how it goes. OK, so I got Cobra and Viper crossed, my bad I mean I'm preordering, this game is great when I have the time to jump into it even as a smallfry idiot. I got a few other people into it, friend is coming over tomorrow to try it with my HOTAS to decide if he wants to drop the cash for such a setup.
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# ? Sep 26, 2015 05:41 |
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I would say to people considering the game: buy horizons and play it when it's released, as it is now E:D has very little depth, but knowing what we learned yesterday horizons will add a vast amount of gameplay even with just what we should see in the initial release, with a lot of very good stuff coming later on in the year. And I guess if you preorder it you get the cobra mk4 anyways??? which I had thought was the only benefit people with the base game got, but I guess the joke's on me.
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# ? Sep 26, 2015 07:26 |
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quote:For a limited time all existing Elite: Dangerous players will receive a £10 loyalty discount plus the exclusive Cobra Mark IV ship when ordering the Elite Dangerous: Horizons through the Frontier Store. Discount will be automatically applied at checkout. Those who take advantage of this offer will be able to purchase the Cobra MkIV in-game when Elite Dangerous: Horizons lands. Heavy implication here that the MkIV is tied to the loyalty discount conditions.
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# ? Sep 26, 2015 08:25 |
This game is the poo poo and I sometimes use tunes from it as ringtones.
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# ? Sep 26, 2015 08:33 |
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RearmingStrafbomber posted:Heavy implication here that the MkIV is tied to the loyalty discount conditions. It's not, they've clarified this a rediculous number of times.
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# ? Sep 26, 2015 08:35 |
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Shine posted:This game is the poo poo and I sometimes use tunes from it as ringtones. Literally my favorite NES game Still have an actual cart of it
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# ? Sep 26, 2015 08:37 |
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so like does it turn into a robot or is it just like an f-14 in space
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# ? Sep 26, 2015 09:02 |
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The latter But it's only in space in that scene I think?
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# ? Sep 26, 2015 09:04 |
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You do a mission On Land Mass which is basically go forward and blow poo poo and sometimes drop a thing (helpful or harmful) on a target and then you are in space and you dock Sometimes you stop going forward a lot and can only go sideways and a little forward because you're at a boss If you didn't just go straight to full auto cannon you are a giant idiot and should throw a magnet on your NES
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# ? Sep 26, 2015 09:28 |
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I picked the game up a few days ago and I think I've got a basic idea of how most of it works now. What is there to do in multiplayer that wouldn't happen in solo? From googling, it seems like they're basically the same and the only change will be that occasionally the person I almost crash into while trying to land will be a goon instead of an NPC. What's new if I switch modes and play with goons instead?
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# ? Sep 26, 2015 09:59 |
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MooCowlian posted:I picked the game up a few days ago and I think I've got a basic idea of how most of it works now. What is there to do in multiplayer that wouldn't happen in solo? From googling, it seems like they're basically the same and the only change will be that occasionally the person I almost crash into while trying to land will be a goon instead of an NPC. What's new if I switch modes and play with goons instead? And that is really it: Solo mode is the exact same game as Open, only you will never see or be able to interact with other players until you switch modes.
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# ? Sep 26, 2015 10:04 |
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Is it possible to adjust how sensitive, or some other similar setting, the context sensitive menus are? Sometimes in VR, during hectic fights or just tight turns in stations they open up as I glance at them and it throws off my key binds as instead of adjusting boosters I start flipping through menus.
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# ? Sep 26, 2015 13:22 |
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What I don't get about the multicrew hype, how is flying one ship with two people going to beat flying two ships with two people?
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# ? Sep 26, 2015 15:23 |
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Maybe one guy could fly the ship and the other guy could play a little puzzle to make the warp drive charge faster
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# ? Sep 26, 2015 15:28 |
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They haven't said how it works but if it lets you teleport to someone's ship then it could be used to give tours of deep space or something. Or get two computers with VR headsets and take your GF on a roadtrip, she'd love that!
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# ? Sep 26, 2015 15:31 |
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TomR posted:Or get two computers with VR headsets and take your GF on a roadtrip, she'd love that! Pay attention class, this is called "romance".
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# ? Sep 26, 2015 15:39 |
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double riveting posted:What I don't get about the multicrew hype, how is flying one ship with two people going to beat flying two ships with two people? If there's only a limited number of ships in an instance, and more people make actually improve combat performance, I could see this working.
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# ? Sep 26, 2015 16:08 |
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OB_Juan posted:If there's only a limited number of ships in an instance, and more people make actually improve combat performance, I could see this working. Wing of four ships, 8 (or more!) people in them.
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# ? Sep 26, 2015 16:15 |
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And then, once everyone is in the same instance, LAUNCH FIGHTERS I wish I knew how, so I could add the appropriate frogs/anacondas/vipers to this: https://www.youtube.com/watch?v=JdkCpnGMyGw OB_Juan fucked around with this message at 16:34 on Sep 26, 2015 |
# ? Sep 26, 2015 16:31 |
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So what's the skinny on the new gladiator mode? I might play again if it's cool. How do you get into it?
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# ? Sep 26, 2015 16:33 |
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Xerxes17 posted:So what's the skinny on the new gladiator mode? I might play again if it's cool. How do you get into it? In the launcher, hit up the CQC beta, it's a new install, but when that's done, you'll see it in the new in-game menu.
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# ? Sep 26, 2015 16:35 |
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OB_Juan posted:And then, once everyone is in the same instance, LAUNCH FIGHTERS This really calls into question about how they'll display the UIs for wings of more than 4 people. The excuse for 'only 4' was always a UI design decision. Maybe now the Wing icon for a person/group will be a ship name instead of CMDR name. An Anaconda and an Eagle would be 'Uberballs' group, a Corvette and a Viper would be another, etc. up till 4 'groups'
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# ? Sep 26, 2015 16:36 |
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KakerMix posted:This really calls into question about how they'll display the UIs for wings of more than 4 people. The excuse for 'only 4' was always a UI design decision. Also, I wonder if/how they will use the pilot portraits in the game UI for comms or wings etc. Its definitely not that easy though to up the wing numbers with the current ui. They will need something else, there is not enough HD real estate for something like 8 ships the way they are doing it now. Maybe its one of (the secondary) reasons that they chose to move to multi-crew instead of bigger wings. Dante80 fucked around with this message at 16:53 on Sep 26, 2015 |
# ? Sep 26, 2015 16:50 |
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Well, they didn't mention it specifically, but multicrew basically confirms ship naming. I'm wondering how it will work when one member of a crew is wanted before joing a ship that isn't wanted. And what will happen if you're in an SRV/Fightercraft with no FSD and your mothership gets blown up (or just wanders away/logs off.) I get the feeling it will end up being a "you teleport onto the ship when joining a crew" sort of deal, because I don't see how they could overcome these sorts of things otherwise. e: Also there's the question of how rewards and such will be split or if only the ship owner will be rewarded for stuff (which I think is unlikely but we are talking about here.)
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# ? Sep 26, 2015 16:55 |
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AndroidHub posted:Well, they didn't mention it specifically, but multicrew basically confirms ship naming. I'm wondering how it will work when one member of a crew is wanted before joing a ship that isn't wanted. And what will happen if you're in an SRV/Fightercraft with no FSD and your mothership gets blown up (or just wanders away/logs off.) They've talked before that they want reputation to be more ship-specific so that a bounty would follow a ship and not necessarily a player (at least before a bounty scan, I imagine). Think of buying a really good price anaconda because the seller needed it gone fast, but it means you'll be hunted down for a while.
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# ? Sep 26, 2015 17:08 |
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Option B, imagine finding a Python in the assend of nowhere for like 25M, jumping on it, and then realizing the previous owner fitted it with a C2E FSD before selling it. ANd the station won't sell FSDs big enough for a Python. Predatory house flipping, Elite style.
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# ? Sep 26, 2015 17:20 |
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Also I suspect (they didn't say explicitly) multicrew is going to be locked behind horizons, but it would be very cool/smart of them to make it so that only the person who owns the ship needs horizons, and people can join their crew and come along for the ride to "try out" things like multicrew and p-landing. I don't expect it to be this way, but it would be cool if it happened nonetheless. The divide of features is really hard to guess at, mostly because besides planetary landing they haven't said(or at least I haven't seen them say) explicitly that any specific feature they talked about will be exclusive to horizons owners. You would think things like ship-launched fighters, commander customization, etc would be general updates, but it's also easy to imagine how they could make them exclusive. Also, like the livestream, the community post just sorta lumps evertyhing together (including things we know they have said will be for everyone, such as crafting) then it goes out of the way to put the viper mk4 in a seperate section saying it will be available to everyone. I really wish they would just come out and list what will and won't be pay-for content. (Also does anyone else keep typing it as "horizonz" then fixing it immediately? )
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# ? Sep 26, 2015 18:01 |
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AndroidHub posted:Also I suspect (they didn't say explicitly) multicrew is going to be locked behind horizons, but it would be very cool/smart of them to make it so that only the person who owns the ship needs horizons, and people can join their crew and come along for the ride to "try out" things like multicrew and p-landing. I don't expect it to be this way, but it would be cool if it happened nonetheless. Frontier are pretty bad at getting the concept of "giving you a taste", i think. There's no non-cash paintjobs when any company thinking for even half a second would have put a couple in there as stock, had a couple more for ingame cash, but kept the actual interesting/fancy ones as cash shop. As it is right now you have no reason to even mess with the concept of painting your boat unless you've already bought a paintjob.
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# ? Sep 26, 2015 18:08 |
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Multicrew will come with ships you can poo poo out of your anaconda to roleplay a Protoss Carrier and that is all that I require in life to be fulfilled.
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# ? Sep 26, 2015 19:28 |
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AndroidHub posted:Also I suspect (they didn't say explicitly) multicrew is going to be locked behind horizons, but it would be very cool/smart of them to make it so that only the person who owns the ship needs horizons, and people can join their crew and come along for the ride to "try out" things like multicrew and p-landing. I don't expect it to be this way, but it would be cool if it happened nonetheless.
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# ? Sep 26, 2015 19:33 |
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Mr Darcy posted:That's a cavalier thing to say. Look at mr fancy loving education.
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# ? Sep 26, 2015 19:50 |
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Does E:D require a monthly sub? Also Is this steam sale a good way to get in (~$27), or are there cheaper methods? http://store.steampowered.com/app/359320/?snr=1_4_4__112
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# ? Sep 26, 2015 19:55 |
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Paramemetic posted:Multicrew will come with ships you can poo poo out of your anaconda to roleplay a Protoss Carrier and that is all that I require in life to be fulfilled. https://www.youtube.com/watch?v=C5e6eG6bXAQ Needs more pylons.
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# ? Sep 26, 2015 19:58 |
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Gerbil_Pen posted:Does E:D require a monthly sub? quote:Also
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# ? Sep 26, 2015 20:10 |
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FronzelNeekburm posted:No. If someone already had ED and then bought the lifetime expansion pass when it was available, would they have an extra copy of the ED base game to give to a friend?
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# ? Sep 26, 2015 20:21 |
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The expansion pass is tied to the same account as the base game (at least mine is, but I got mine as part of the kickstarter rewards), so I'm guessing no.
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# ? Sep 26, 2015 21:10 |
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Thanks for the infographic on pricing... I am guessing there will be some more affordable holiday bundle, will wait for then.
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# ? Sep 26, 2015 21:11 |
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# ? May 13, 2024 06:51 |
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With the added bonus of it actually being released then
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# ? Sep 26, 2015 21:13 |