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Nien posted:I play mgsv for a week or so and this is the archeage thread? Also, its the EYES you morons. Disproportioned eyes indicate that a character is a child, which is why the jrpg genre is disturbing (no matter the quality of the particular game) and freaks who dig the character models are probably on that FBI watch list. ok.jpg
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# ? Sep 27, 2015 10:32 |
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# ? May 21, 2024 16:26 |
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Nien posted:I play mgsv for a week or so and this is the archeage thread? Also, its the EYES you morons. Disproportioned eyes indicate that a character is a child, which is why the jrpg genre is disturbing (no matter the quality of the particular game) and freaks who dig the character models are probably on that FBI watch list. you played the best game of all time for a week and it inspired you to have worse opinions than the loli enthusiast? men really do become demons
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# ? Sep 27, 2015 12:44 |
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How do I get better starting cards for the card game. Every NPC kicks my rear end with their nicer cards.
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# ? Sep 27, 2015 13:31 |
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PaganGoatPants posted:How do I get better starting cards for the card game. Every NPC kicks my rear end with their nicer cards. Beat up the crappy dudes, take their slightly less crappy cards, continue into infinity. What I did back when TT came out was that I looked up a guide for beating Elmer with some basic cards and then went and got those cards and then beat Elmer for some god tier card, bahamut I think. After that it became a lot more manageable. If you don't want to play TT, you can always grind dungeon cards. Most primal fights have them.
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# ? Sep 27, 2015 13:44 |
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It is slightly annoying that you can only play one non poo poo card against NPCs while they can use as many as they like.
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# ? Sep 27, 2015 14:40 |
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PaganGoatPants posted:How do I get better starting cards for the card game. Every NPC kicks my rear end with their nicer cards. Not all cards come from NPCs; you may want to bookmark this site and give it a scan. You can get cards from a variety of trials, 4man, and 24man dungeons. You want to get your hands on a 4 or 5 star card and use that as your hammer to clear the easy NPCs to amass 30 cards, unlock 2-star cards for regular use, then start on harder people. I farmed primals until I got Leviathan, myself. Levi, Shiva, Ramuh, and Odin are all really good cards that'll work fine.
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# ? Sep 27, 2015 14:44 |
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EvilTaytoMan posted:It is slightly annoying that you can only play one non poo poo card against NPCs while they can use as many as they like. This changes once you get 30 and then 60 cards; the restrictions aren't removed entirely, but they're dramatically loosened
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# ? Sep 27, 2015 15:09 |
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Jia posted:This changes once you get 30 and then 60 cards; the restrictions aren't removed entirely, but they're dramatically loosened of course by that point, every npc you fight has the random rule so you get hosed into a hand of 1-2 star cards while they have a static deck of 4-5 star cards to wreck you with
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# ? Sep 27, 2015 15:33 |
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I didn't enjoy TT in this game very much. I think Tetra Master had more MMO potential, even though I enjoyed it less in FFIX than TT in FFVIII. I also don't think they implemented it very well, the difficulty curve was very strange. Chocobo Racing on the other hand was exactly what I expected it to be, down to the netcode.
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# ? Sep 27, 2015 16:10 |
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Did anyone ever play the online version of Tetra Master that came bundled with XI? I never tried it, didn't like it in IX,certainly not enough to pay an extra € a month on top of my FFXI sub.
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# ? Sep 27, 2015 16:33 |
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Meiteron posted:Not all cards come from NPCs; you may want to bookmark this site and give it a scan. You can get cards from a variety of trials, 4man, and 24man dungeons. Grind the guy at costa del sol until you get a Y'Shtola/Minfilia card. Should be easy to win against him thanks to his swap + sudden death ruleset. Then use that card to bulldoze your way to victory. https://www.reddit.com/r/ffxiv/comments/2xmutr/triple_triad_npc_conquest_the_road_to_squall/ This guide is good doit get squall.
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# ? Sep 27, 2015 16:38 |
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http://imgur.com/a/bRNl0 loving hell that's a lot of money
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# ? Sep 27, 2015 17:22 |
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sword_man.gif posted:http://imgur.com/a/bRNl0 loving hell that's a lot of money One of the billionaires I'd imagine
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# ? Sep 27, 2015 17:36 |
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That is a lot of money and time or both.
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# ? Sep 27, 2015 17:41 |
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sword_man.gif posted:http://imgur.com/a/bRNl0 loving hell that's a lot of money
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# ? Sep 27, 2015 18:34 |
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Can someone explain it to those of us who aren't familiar with the madness that is HW crafting?
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# ? Sep 27, 2015 18:44 |
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vOv posted:Can someone explain it to those of us who aren't familiar with the madness that is HW crafting? Each piece of each set is several million gil in materials/ on the MB
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# ? Sep 27, 2015 18:53 |
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vOv posted:Can someone explain it to those of us who aren't familiar with the madness that is HW crafting? I can only speak to Sargatanas market prices, so bear with me on that. The biggest thing standing in the way of getting the i170 crafting gear is time. Every craft requires materials that cost Red Scrip Tokens to get, and you can only get 9 Red Scrip Tokens per week - if you've been capping them out every week since they hit, you'd have 90, since this is the tenth week since red scrips could be had. You can, however, buy the materials off of someone else, so money can substitute for time. A crafted scrip mat tends to run about 2,000,000 gil. This person has a full set of HQ i170 crafting accessories, and then full HQ i170 AF, mainhand, and offhand items for every crafting class. Even if they nailed every craft on the first try, a mainhand takes 4 mats, an offhand takes 3, body and pants are 4 each, and hat, gloves, and boots are 3 each. So this person has used at least 202 Red Scrip Tokens worth of materials - easily 400,000,000 gil worth.
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# ? Sep 27, 2015 18:58 |
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It's also worth noting that none of that gear is currently required to make anything in the game.
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# ? Sep 27, 2015 19:09 |
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If you're in TPT, have a bird in the stable, and haven't checked on them in a while you should. More than half of the birds in the TPT box are capped and need to be taken for a walk.
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# ? Sep 27, 2015 20:37 |
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We're begging you to take out your bird and kill thing. Any thing. Just one thing. Then we can make your bird fat on carrots some more.
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# ? Sep 27, 2015 20:54 |
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Here's an unpleasant truth: To want, motivates efforts to gain. To have, inspires no action. I see an ominous parallel between Cataclysm and Heavensward. WoW Cata is generally regarded as the first moment WoW slipped up badly enough to precipitate a mass exodus - everybody knows that bit, already. Have you asked yourself why? Plenty of players will tell you "oh, yeah, I quit at Cata, it sucked", but they'll seldom have concrete reasons behind it. They know it sucked, but lack the words to describe how the game ceased to be compelling for them. This isn't because they don't know a good game from a bad one - it's because Cataclysm did right when it should have done wrong. Cataclysm streamlined the raid environments to an extreme degree, and ensured that absolutely everyone could experience everything the game had to offer without great investment in one's character or the server's raiding community. It gave players everything it had on a silver platter, and they didn't need to work for what they got. This was met with satisfaction, on the surface. It seemed good, at first. And then, having been carried up the mountain, the player base found itself with nothing to motivate them to climb. Higher numbers is a meaningless and shallow motivator - real excitement from getting a piece of equipment comes from knowing that it can help you on your journey to see and do greater things. So, having seen all there is to see, players quit en masse, confused and disenfranchised by the hollowness of their journey. Cataclysm gave players what they thought they wanted, and that was how it dealt the first mortal wound to WoW. Now, let's talk about Heavensward - having outlined the above, I can keep this part of my post brief. Heavensward has undergone an uncannily similar metamorphosis - developers, concerned that the majority of the player base hasn't scaled the mountains that were set before them, gave the players the opportunity to have a ride up. Look at this story, and look at the forums. Now look back at the story, and again, back at the forums. Look at the confusion on the forums. Look at the disagreement. Why is it there, now that this game caters to all play-styles? Ask yourself, does this look like a group of people who know what they want, collectively? Does this look right to you? I never cleared 40-man Naxx, and that fact never pushed me from vanilla WoW. It was always hanging overhead: the promise of further adventure.
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# ? Sep 27, 2015 21:00 |
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Technogeek posted:Here's an unpleasant truth: To want, motivates efforts to gain. To have, inspires no action. Unironically agreed.
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# ? Sep 27, 2015 21:02 |
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Technogeek posted:Here's an unpleasant truth: To want, motivates efforts to gain. To have, inspires no action.
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# ? Sep 27, 2015 21:05 |
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Fister Roboto posted:Unironically agreed. Cataclysm was a massive difficulty jump from WotLK, though? Part of the reason it lost so many subscribers was because WotLK attracted a much more casual playerbase, and then Cataclysm came out and basically made it near-impossible for them to raid (until raid finder came out, but that was near the end of the expansion).
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# ? Sep 27, 2015 21:06 |
Technogeek posted:Here's an unpleasant truth: To want, motivates efforts to gain. To have, inspires no action. Everyone being able to do dungeons and accessibility is good actually Inaccessible raids is dumb poo poo for idiot shutin grognards
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# ? Sep 27, 2015 21:08 |
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Anything is accessible if you're willing to put in the effort.
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# ? Sep 27, 2015 21:11 |
Fister Roboto posted:Anything is accessible if you're willing to put in the effort. Your grognard is showing
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# ? Sep 27, 2015 21:12 |
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Good.
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# ? Sep 27, 2015 21:12 |
That's bad, actually
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# ? Sep 27, 2015 21:13 |
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Oh no!
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# ? Sep 27, 2015 21:18 |
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They want FFXIV to actually regress into vanilla wow. That's funny.
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# ? Sep 27, 2015 21:20 |
if you like attunements and 40 man raids and "working for something" in your mmo then lol poo poo sucks, the only reason "hardcore raiding" and poo poo has a community at all is because there are plenty of kids in school and jobless adults with nothing to do
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# ? Sep 27, 2015 21:23 |
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I play an anime catgirl MMO for thousands of hours but I don't want to put any effort into playing because only nerds do that.
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# ? Sep 27, 2015 21:29 |
Fister Roboto posted:I play an anime catgirl MMO for thousands of hours but I don't want to put any effort into playing because only nerds do that. i dont play anime catgirl MMOs for thousands of hours, im sorry you put yourself through that though
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# ? Sep 27, 2015 21:31 |
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I play an anime dragongirl mmo for thousands of hours thank you very much
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# ? Sep 27, 2015 21:32 |
but if I theoretically had played an anime catgirl mmo for thousands of hours id want to have fun doing it instead of grognardy poo poo
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# ? Sep 27, 2015 21:32 |
Dr Pepper posted:I play an anime dragongirl mmo for thousands of hours thank you very much
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# ? Sep 27, 2015 21:32 |
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I hear wildstar's going free to play. That might be more up your alley.
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# ? Sep 27, 2015 21:34 |
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# ? May 21, 2024 16:26 |
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Fister Roboto posted:I play an anime catgirl MMO for thousands of hours but I don't want to put any effort into playing because only nerds do that. nerd
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# ? Sep 27, 2015 21:34 |