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Yeah I became Nubian culture.
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# ? Sep 27, 2015 08:43 |
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# ? May 30, 2024 05:42 |
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The Arabians, Turks, Indians, Baltics and non-european "russia" need cultural idea groups in EU4 so that ideas convert properly in EU4. there are way too many generic ideas in that area in conversions.
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# ? Sep 27, 2015 08:48 |
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verbal enema posted:IMO Yazidi really needs to be it's own religion Them and the Druze. It's very silly to see them sprouting up everywhere if an Islamic sect has low MA... I've got a game where Yazidi took over all of Mali and Morocco... Really, I think the Muslim religions shouldn't have heresies, but at low MA provinces and rulers are likely to switch to one of the other sects. It'd give the Shia a chance to get a foothold in the earlier starts.
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# ? Sep 27, 2015 09:09 |
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verbal enema posted:IMO Yazidi really needs to be it's own religion muslims literally have far far more in common with judaism, but those two aren't even considered the same religious group in-game.
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# ? Sep 27, 2015 10:11 |
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Esroc posted:So, I guess there's a possibility that the GoT mod might be dead? Apparently post HL updates broke major systems the mod relies on, but they are systems Vanilla doesn't use the way the mod does so Vanilla is unaffected by the changes. And since Vanilla is unaffected, Paradox has taken a "not our problem" approach. The mod devs allegedly can't just find a new way to implement the broken systems. Typical, isn't it? Paradox implement a way to play as the Dothraki, the mod promptly goes tits up.
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# ? Sep 27, 2015 12:50 |
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TacticalUrbanHomo posted:
Well, they ultimately aren't. The muslim origin story features prominently a moment where Muhammad fails to sway Jews to his way, and afterwards aptly changes the direction of worship from Jerusalem to Mecca. But not to get into this debate in here, I do agree that I've always missed some of the interesting interactions that happened between muslims and jews after that and during these exact times (like them being capable of trading with them, while catholics lolno, or muslims in Spain creating a jewish militia that kept the subjugated catholics in line). There was a lot of back and forth between these two religions back then, but sadly...no such special events or such to signify it in CKII.
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# ? Sep 27, 2015 13:05 |
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I think playing as the Mongol Empire might be too easy. I just took Poland, Hungary and the entire HRE (including almost all of Italy) basically at the same time. I'm not even having that many revolts.
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# ? Sep 27, 2015 18:47 |
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yuAngry Salami posted:Them and the Druze. It's very silly to see them sprouting up everywhere if an Islamic sect has low MA... I've got a game where Yazidi took over all of Mali and Morocco... Now thats a good idea.
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# ? Sep 27, 2015 19:04 |
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what happens if I'm ultimogeniture, and I have a set of twins tied for youngest son?
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# ? Sep 27, 2015 19:38 |
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TacticalUrbanHomo posted:what happens if I'm ultimogeniture, and I have a set of twins tied for youngest son? If its anything like how it sets off with primogeniture in my experience, it'll be the kid on the right instead of on the left in your little spread of kids faces.
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# ? Sep 27, 2015 19:42 |
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TacticalUrbanHomo posted:what happens if I'm ultimogeniture, and I have a set of twins tied for youngest son? I'd assume whoever's naming event popped up first
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# ? Sep 27, 2015 19:42 |
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TacticalUrbanHomo posted:what happens if I'm ultimogeniture, and I have a set of twins tied for youngest son? In my experience, whichever one turns out with the better Intrigue score will end up ruling
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# ? Sep 27, 2015 22:48 |
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Eric the Mauve posted:In my experience, whichever one turns out with the better Intrigue score will end up ruling lol two of the holy sites for zunists are effectively unreachable, unless the abassid caliphate completely collapses, and zunists cannot raid which means I'm going to have to conquest my way to the 50 moral authority needed for reformation until then, I'm going to have to put up with one of the following: increased revolt risk everywhere, or having an opinion mallus with all of my vassals outside my demesne being muslims/buddhists/hindus
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# ? Sep 27, 2015 23:21 |
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Heliopolis being a Zunist holy site is funny as poo poo and fitting but can the one in Baghdad get moved to somewhere in Gujarat or something?
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# ? Sep 27, 2015 23:22 |
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I'm trying to go for the "Rule the Kingdom of Mongolia as a Norse character". Do you have to wait for the mongol hordes to show up to grab that title?
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# ? Sep 27, 2015 23:53 |
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Do the Mongol hordes actually show up as such in Horse Lords?
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# ? Sep 28, 2015 00:43 |
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TacticalUrbanHomo posted:lol Zunists can raid.. just make sure to be a Zunist horde! Funky Valentine posted:Heliopolis being a Zunist holy site is funny as poo poo and fitting but can the one in Baghdad get moved to somewhere in Gujarat or something? It should be in the steppe or something, India has enough already.
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# ? Sep 28, 2015 00:44 |
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Baron Porkface posted:Do the Mongol hordes actually show up as such in Horse Lords? Considering that achievement was added with the Horse Lord expansion, I sure hope so.
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# ? Sep 28, 2015 00:56 |
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Broken Cog posted:I'm trying to go for the "Rule the Kingdom of Mongolia as a Norse character". Do you have to wait for the mongol hordes to show up to grab that title? I think all you actually need to do is get to Mongolia and form the kingdom once you control enough of it.
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# ? Sep 28, 2015 01:09 |
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I have a couple questions for modders who've added in melting pot cultures. First is a question about Norse melting pots in the British Isles. I have Norse-Gael and Anglo-Norse set up, and a simple version of the culture conversion based on the Norman conversion event, but I'm thinking of how to deal with the provinces that are already Norse. I was thinking of setting it up so that Norse provinces in those areas will convert too, but I'm not sure how I would set that up (I'm new to modding things). But would it make more sense to change the province culture, either to the rest of the area or to the melting pot culture? It would be simpler that way I suppose. How would you go about it? Also, what's a good way to make a new melting pot culture? I'd like to add a Brittonic counterpart to the Norse-Gaels, but that wasn't really a thing so I'd have to make it myself. Sadly, I'm not a linguistic expert so I don't really know the best way to go about this. Related is coming up with dynasty names for these cultures. The New Cultures thread is pretty good for cultures, but very few of them include dynasty names with them as well.
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# ? Sep 28, 2015 22:26 |
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FreudianSlippers posted:I think all you actually need to do is get to Mongolia and form the kingdom once you control enough of it. Odd that it's called that when it's uncontrolled.
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# ? Sep 28, 2015 22:50 |
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So I am just getting back into the game after a long while and I haven't played since vassal limits were introduced. Im looking at playing a new Byzantine game and conquering all of Europe as the Roman Empire, to do so am I going to have to create kingdom titles and distribute them to stay under the vassal limit? Or is there another way, because I hate handing out kingdom titles while playing as an Empire. I don't really understand the system so I'm not sure what to do.
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# ? Sep 28, 2015 22:56 |
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As Byzantium you can create viceroyalties which I think are kingdom titles, but they revert back to you on holder's death.
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# ? Sep 28, 2015 22:58 |
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Orcs and Ostriches posted:As Byzantium you can create viceroyalties which I think are kingdom titles, but they revert back to you on holder's death. How do you create them?
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# ? Sep 28, 2015 23:01 |
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Shimrra Jamaane posted:So I am just getting back into the game after a long while and I haven't played since vassal limits were introduced. Im looking at playing a new Byzantine game and conquering all of Europe as the Roman Empire, to do so am I going to have to create kingdom titles and distribute them to stay under the vassal limit? Or is there another way, because I hate handing out kingdom titles while playing as an Empire. I don't really understand the system so I'm not sure what to do. If you start or get into the Byzantine Empire, it has Imperial Administration, that allows you a much higher vassal cap and allows you to hand out duchy viceroy titles, which is great since you can actually assign them according to 'best person for the job' as opposed to the bloodline giving you retards or ambitious bastards for vassals. I've just reformed the Roman Empire myself and if you're willing to make your realm less centralized it's perfectly doable to withold on creating as many as 8 kingdom titles. Though eventually, you might decide that some of the bigger kingdoms you'd want to make viceroys, but again - those pass onto you upon the owner's death and not just their heir automatically, so you can control moreso to pick out the best vassals with the 'content' trait or so forth. As to how you create them, just select the option 'grant viceroyalty' as opposed to 'grant title' in the character interaction menu. The only prerequisite for them is that the one you're bestowing it upon already is a feudal lord.
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# ? Sep 28, 2015 23:03 |
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Cool. But do I need to create the kingdom titles first before granting the vice royalties or is it separate?
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# ? Sep 28, 2015 23:04 |
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Shimrra Jamaane posted:Cool. But do I need to create the kingdom titles first before granting the vice royalties or is it separate? Yes...but like I said, you don't need to create kingdom titles for awhile (like all the way until you restore the Roman Empire at least) if you don't have too high centralization (or if you have a high diplomacy character). That said, don't sweat it too much about the gold cost - it starts flowing pretty well, since you control Constantinople. Takeover Venice on Italy, establishing a few merchant republics for your cash flow under your reign, and money will not be an issue.
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# ? Sep 28, 2015 23:07 |
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I must be the only CK 2 player who actually enjoys giving out kingdom titles. I dont know, I guess it just makes me feel powerful to be able to create kings out of any fucker. Also, I love to see the kingdoms Ive created expand and fight each other. Of course they can be dangerous to yourself on the long run, but usually when you get to this stage of the game any extra challenge is welcome.
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# ? Sep 28, 2015 23:13 |
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Elias_Maluco posted:I must be the only CK 2 player who actually enjoys giving out kingdom titles. Oh no doubt...a long while back I basically doled out kingdom titles within my empire of the norse like candy, but had low imperial crown authority. Fun times!
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# ? Sep 28, 2015 23:16 |
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CrazyLoon posted:Oh no doubt...a long while back I basically doled out kingdom titles within my empire of the norse like candy, but had low imperial crown authority. Fun times! I once had 23 vassal kings on my empire, also norse. Actually, on that game Ive managed to not have a single duke or count vassal.
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# ? Sep 28, 2015 23:32 |
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CrazyLoon posted:Yes...but like I said, you don't need to create kingdom titles for awhile (like all the way until you restore the Roman Empire at least) if you don't have too high centralization (or if you have a high diplomacy character). That said, don't sweat it too much about the gold cost - it starts flowing pretty well, since you control Constantinople. Takeover Venice on Italy, establishing a few merchant republics for your cash flow under your reign, and money will not be an issue. Sounds good, thanks.
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# ? Sep 29, 2015 01:05 |
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Becoming Greek is the best thing you can do for yourself. It totally won't stop the dukes factioning, but its so much more satisfying to cut their balls off when they revolt. Viceroyalities are a great thing, but I've found that Viceroyal Kings will still participate in factions upon your own ruler death.
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# ? Sep 29, 2015 01:52 |
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So I forgot about the retinue nerf and I'm not sure how to really use them anymore. The last time I played, before the nerf, as the Byzantines I had a doom stack of Cataphracts that I used as my main army, only using levies to siege poo poo or for emergencies. It was easy and awesome. But now of course they cost money to maintain and they are half as large as they used to be. So are retinues still worth using or should I not bother with them?
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# ? Sep 29, 2015 07:42 |
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Shimrra Jamaane posted:So I forgot about the retinue nerf and I'm not sure how to really use them anymore. The last time I played, before the nerf, as the Byzantines I had a doom stack of Cataphracts that I used as my main army, only using levies to siege poo poo or for emergencies. It was easy and awesome. But now of course they cost money to maintain and they are half as large as they used to be. So are retinues still worth using or should I not bother with them? They're basically for late game now, after you max military organisation and swap levies for tax income. I should try making a mod to add demesne laws that give you a % bonus on retinue in exchange for a % reduction in levies for yourself and your vassals.
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# ? Sep 29, 2015 08:44 |
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There's one on the Workshop that does that for, I think, levels of Military Organisation, each level increases your retinue cap and penalizes your levies. It does sound better as a law, though.
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# ? Sep 29, 2015 09:50 |
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You can (and should) use retinues whenever you want. They're still useful and they still tip the scales in the player's favour despite the kneejerk reaction to the nerf.
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# ? Sep 29, 2015 09:52 |
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If nothing else, retinues are totally worth it due to the following. In the case of Byzantines - having those 3k horsemen with full morale stationed on borders of whomever you're about to invade, declare war (since retinues are not army levies and you can totally do that) and you can swoop in quick and mop up his weak assembling main force to get some quick warscore points.
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# ? Sep 29, 2015 11:13 |
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verbal enema posted:IMO Yazidi really needs to be it's own religion true, but destroying sunni's ma only for parts of the muslim world to turn to devil worship is pretty cool
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# ? Sep 29, 2015 11:32 |
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Ugh, I had forgotten how much of a pain it is to fight in the eastern steppes with the new winter mechanics.
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# ? Sep 29, 2015 11:34 |
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# ? May 30, 2024 05:42 |
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Edison was a dick posted:They're basically for late game now, after you max military organisation and swap levies for tax income. So we are coming full circle. Back when retinues were introduced in Legacy of Rome, the military organization tech increased your retinue cap and decreased the troops you got fom normal levies.
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# ? Sep 29, 2015 12:12 |