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Ski Safari 2 is out on the Play Store.
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# ? Sep 30, 2015 00:04 |
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# ? Jun 5, 2024 04:22 |
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Kheldarn posted:There's one Offical Pokémon game: Pokémon Shuffle Mobile, a phone version of the 3DS game. It has IAP, but they can be ignored. Pokemon Shuffle was fairly neat for a while but there are some BS levels in there that seem designed to make you use IAP to get through them.
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# ? Sep 30, 2015 00:55 |
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Knightmare posted:Pokemon Shuffle was fairly neat for a while but there are some BS levels in there that seem designed to make you use IAP to get through them. Yeah, it's pretty shamelessly demanding you spend mommy and daddy's money. Very iap-Heavy.
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# ? Sep 30, 2015 01:02 |
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mrkillboy posted:Ski Safari 2 is out on the Play Store. gently caress. Yes.
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# ? Sep 30, 2015 01:55 |
mrkillboy posted:Ski Safari 2 is out on the Play Store. Why does it look worse than 1? It looks like some hobbyist's 1999 Macromedia Flash project.
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# ? Sep 30, 2015 02:00 |
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Monohydrate posted:Why does it look worse than 1? It looks like some hobbyist's 1999 Macromedia Flash project. Well to be fair it's always looked like that, it seems they just made the focus on the art style more prominent. hooah posted:It also appears to be made by a different developer, at least going by the names. According to the credits its the same team, different publisher for the first one. mrkillboy fucked around with this message at 02:45 on Sep 30, 2015 |
# ? Sep 30, 2015 02:30 |
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It also appears to be made by a different developer, at least going by the names.
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# ? Sep 30, 2015 02:35 |
mrkillboy posted:Well to be fair it's always looked like that, it seems they just made the focus on the art style more prominent. It's really zoomed in, too. I don't like this one.
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# ? Sep 30, 2015 03:05 |
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Monohydrate posted:It's really zoomed in, too. I don't like this one. I was so excited and then I played it and honestly I'm not happy with it
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# ? Sep 30, 2015 03:45 |
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Yeah, there's something off about this one. I mean it's definitely playable and there fun to be had but it just feels different compared to the original and even Ski Safari Adventure Time. Its also not as smooth as I expected it to be on my phone. mrkillboy fucked around with this message at 04:09 on Sep 30, 2015 |
# ? Sep 30, 2015 04:06 |
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There's a new Need For Speed out, Need For Speed: No Limits, developed by the Real Racing people. Um, Snoop is in it?
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# ? Sep 30, 2015 09:50 |
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mrkillboy posted:There's a new Need For Speed out, Need For Speed: No Limits, developed by the Real Racing people. Um, Snoop is in it? Are we going to take bets on how many actual limits there are in NFS: No Limits?
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# ? Sep 30, 2015 12:28 |
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Anyone here play Bloons Monkey City? I've been playing the stupid thing enough that I probably should take advantage of whatever stupid social bonus I can get.
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# ? Sep 30, 2015 12:30 |
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1337kutkufan6969 posted:Are we going to take bets on how many actual limits there are in NFS: No Limits?
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# ? Sep 30, 2015 12:43 |
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2 premium currencies and damage repair payments and regular currency grinds and roulettes for car parts. There's no limit.
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# ? Sep 30, 2015 13:17 |
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Dodoman posted:2 premium currencies and damage repair payments and regular currency grinds and roulettes for car parts. There's no limit. Is damage the stamina system?
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# ? Sep 30, 2015 13:20 |
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EzEight posted:Is damage the stamina system? No there's fuel for that.
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# ? Sep 30, 2015 13:25 |
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EzEight posted:Is damage the stamina system? Your car can get banged up during races but I don't think you actually have to repair anything like in Real Racing 3. However entering races cost fuel.
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# ? Sep 30, 2015 13:27 |
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does snoop's car run on, uhh, cellulosic fuel?
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# ? Sep 30, 2015 14:11 |
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Deep Winter posted:Yeah, Kill Me Again is a surprising amount of fun. Puzzle and Dragons, but weapons and armor instead of monsters. Zombies are constantly walking/running/scurrying towards you, and you make as many matches as you can using the PAD orb system, and "hold" the match until the zombie is next to you, preferable up until he is about to attack, where you can let go and get a critical hit. Matching 4 or more gets you special orbs that have you back away or heal or swing your sword forward. No paywalls yet. I thought I'd give this a try, and it does quite a good job of instilling a sense of urgency when matching to make it different enough for P&D for it to hold my attention. Anybody pulled the trigger on a guild yet?
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# ? Sep 30, 2015 14:35 |
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So I just bought Sproggiwood, and wow it's fantastic. There was another game in the thread that was mentioned around the same time, and is similar, but I can't find it. Anyone refresh my memory?
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# ? Sep 30, 2015 15:02 |
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SIR FAT JONY IVES posted:So I just bought Sproggiwood, and wow it's fantastic. There was another game in the thread that was mentioned around the same time, and is similar, but I can't find it. Anyone refresh my memory? I have no clue what was mentioned in the thread but Hoplite is a great little bite-sized tactical mobile roguelike that comes from the same headspace. WazHack, Pixel Dungeons, 868-Hack are other popular ones.
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# ? Sep 30, 2015 15:06 |
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Unormal posted:I have no clue what was mentioned in the thread but Hoplite is a great little bite-sized tactical mobile roguelike that comes from the same headspace. WazHack, Pixel Dungeons, 868-Hack are other popular ones. I've already got Pixel Dungeon and Hoplite, but it's neither of them. I'll search the thread and see if I can find it.\ Found it: https://play.google.com/store/apps/details?id=com.QCFDesign.DesktopDungeonsMobile&hl=en Desktop Dungeons. Super-NintendoUser fucked around with this message at 15:10 on Sep 30, 2015 |
# ? Sep 30, 2015 15:07 |
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80 Days just received its big new content update that adds 30 new cities and over 150k words of new story.
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# ? Sep 30, 2015 15:53 |
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SIR FAT JONY IVES posted:I've already got Pixel Dungeon and Hoplite, but it's neither of them. I'll search the thread and see if I can find it.\ Yes I love Desktop Dungeons too. Cardinal Quest 2 is also a great, free, bite sized roguelike.
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# ? Sep 30, 2015 16:06 |
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mrkillboy posted:80 Days just received its big new content update that adds 30 new cities and over 150k words of new story. How demanding is 80 days? I've got a new iphone and an old android tablet. I'd rather play on the big tablet, but not if it's going to run like poo poo.
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# ? Sep 30, 2015 16:07 |
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Oh yeah, totally skipped my mind; Desktop Dungeons is great.
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# ? Sep 30, 2015 16:08 |
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Meatwave posted:How demanding is 80 days? I've got a new iphone and an old android tablet. I'd rather play on the big tablet, but not if it's going to run like poo poo. I get the feeling it would run fine on a toaster. There's hardly anything taxing on it, just might have slightly longer load times when opening the app.
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# ? Sep 30, 2015 16:21 |
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In my experience the game has been a bit of a battery hog through.
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# ? Sep 30, 2015 16:35 |
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80 Days also launched on Steam yesterday, in case anyone cares: http://store.steampowered.com/app/381780 It costs 10bux but maybe it has some extras that the mobile version doesn't? vOv
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# ? Sep 30, 2015 16:57 |
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Will Sproggiwood be on sale through Friday?
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# ? Sep 30, 2015 19:30 |
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FadedReality posted:Will Sproggiwood be on sale through Friday? Evidently the sale will be running until Monday.
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# ? Sep 30, 2015 19:34 |
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bought srpggiewood.. it better be good my $5 of surveybux is a big spend.
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# ? Sep 30, 2015 19:41 |
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I have been loving Sproggiwood so far, and I would consider myself mostly burnt out on roguelikes. Normal isn't so hard that I have to think too much about it so I can chill with it, might try savage once I get through it. Aside from that, I think I might build back up to 5$ and see if I can use that for pandora one, as they say it charges through google play.
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# ? Sep 30, 2015 19:54 |
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I'm considering getting Sproggiwood. What's the, uh, between-gameplay like? From reading the description, is there some sort of town that you're growing between runs? The roguelikes that bore me the quickest are the ones where, if you die, you're back to square one and have no sort of 'progress' to make, either to make yourself stronger, or build up some sort of settlement, or whatever.
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# ? Sep 30, 2015 20:16 |
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Morpheus posted:I'm considering getting Sproggiwood. What's the, uh, between-gameplay like? From reading the description, is there some sort of town that you're growing between runs? The roguelikes that bore me the quickest are the ones where, if you die, you're back to square one and have no sort of 'progress' to make, either to make yourself stronger, or build up some sort of settlement, or whatever. Sproggiwood lets you collect different types of gear, which gives you different abilities and special attacks. I think there are also different playable classes. I've only played it for a couple hours but the variety was pretty fun; the differences is class and gear let you experiment with different strategies, or let you replay old levels in a kind of "challenge mode". e: Also, I feel like Sproggiwood has a clearer design than a lot of other roguelikes: each area introduces new hazards in a more gradual and logical way than the crusty neckbeard ones. So when you die, you usually know why and will have an idea of something new to try out next time. And the game is segmented, so if you die on the 3rd mission you don't have to replay the first two to get back to where you left off. This makes the game overall less complex than some of the grande olde roguelikes, but I'm definitely OK with not every game needing to be as huge as Nethack or Crawl. Lutha Mahtin fucked around with this message at 20:40 on Sep 30, 2015 |
# ? Sep 30, 2015 20:25 |
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Lutha Mahtin posted:Sproggiwood lets you collect different types of gear, which gives you different abilities and special attacks. I think there are also different playable classes. I've only played it for a couple hours but the variety was pretty fun; the differences is class and gear let you experiment with different strategies, or let you replay old levels in a kind of "challenge mode". Yeah, it's really a '# of areas times # of classes' sort of deal, so you can eventually play through all of the areas as all of the classes, it's not like you have to start and finish the game all the way with one class. I definitely appreciate being able to pick and choose what level and what class each time.
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# ? Sep 30, 2015 20:27 |
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In Sprog, is there any befit to building the village? Like besides just getting the upgrades and the buildings to get the new classes.
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# ? Sep 30, 2015 20:56 |
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SIR FAT JONY IVES posted:In Sprog, is there any befit to building the village? Like besides just getting the upgrades and the buildings to get the new classes. No, you can ignore the actual building part if you're not into it, it's aesthetic.
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# ? Sep 30, 2015 21:00 |
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# ? Jun 5, 2024 04:22 |
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Is there a fun turn based party RPG along the lines of Wizardry or Might & Magic?
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# ? Sep 30, 2015 21:03 |