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We're always angry about Munchkin, Cosmic Encounters, Monopoly and a few other old classics, as well as newer games like Dead of Winter. It doesn't always appear explicitly (though often it does), but the anger is there. We do like a good Vlaada/Dominion fellatio too though.
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# ? Oct 8, 2015 16:19 |
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# ? May 10, 2024 00:41 |
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Only when the hivemind became self-aware did the funhavers start to worry.
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# ? Oct 8, 2015 16:20 |
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BonHair posted:We're always angry about Munchkin, Cosmic Encounters, Monopoly and a few other old classics, as well as newer games like Dead of Winter. It doesn't always appear explicitly (though often it does), but the anger is there. We do like a good Vlaada/Dominion fellatio too though. Forgot CAH and that game with the cats
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# ? Oct 8, 2015 16:22 |
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CaptainRightful posted:I can't think of any other board game that handles this situation like Game of Thrones. quote:is there anything similar out there with a shorter play time and that plays well with less than 6 people?
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# ? Oct 8, 2015 16:22 |
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Bosushi! posted:I'm just glad we're past the point of telling people to set fire to things they enjoy. We are? https://www.youtube.com/watch?v=PQj1IItrsQw
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# ? Oct 8, 2015 16:22 |
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I'm pretty sure that he wasn't enjoying that particular game, but i'll need to send the video to CSI to make sure. They can shout 'ENHANCE' and zoom in on the munchkin box burning.
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# ? Oct 8, 2015 16:25 |
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Tekopo posted:Only when the hivemind became self-aware did the funhavers start to worry. The hivemind hasn't passed the Turing Test yet. They struggle with the f-word question!
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# ? Oct 8, 2015 16:27 |
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That's not telling someone to set fire to something they enjoy. That's someone setting something on fire and enjoying it.
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# ? Oct 8, 2015 16:47 |
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Fat Samurai posted:and that game with the cats Which one? The lovely card game with no strategy, or the lovely card game with no strategy?
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# ? Oct 8, 2015 18:11 |
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Kai Tave posted:Which one? The lovely card game with no strategy, or the lovely card game with no strategy? Yes.
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# ? Oct 8, 2015 18:20 |
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Spiel day 1 report: Convinced someone to buy Cthulhu Wars. Sandy Petersen owes me his soul. Played A Study in Emerald 2E. Bought it immediately after. It's good. Picked up Small City because Rahdo, and Kemet: Ta-Seti because Kemet and there were promos. Got the Caverna and Orleans mini-expansions and the Orleans upgrade kit, because they're nice. Didn't pick up Eclipse: Black Hole because they sold out by 11, didn't pick up Shadow of the Rift because the box is too deep. Played Bomarzo. Solid little worker placement game with several paths to victory. Didn't buy because it's not 40 Euro worth of solid. Played Codenames. It wasn't poo poo, I might buy it later if nobody else in the group does. I AM NO LONGER A MAN. <weeps uncontrollably> Got Valley of the Kings from AEG because I couldn't remember which Doomtown saddlebags I had and I didn't want to drop 20 on a Pine Box to get a giant carrier bag. Tomorrow, halls 2 and 3.
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# ? Oct 8, 2015 18:32 |
What were the Ta Seti promos? Also how did you convince someone to drop $150+ on Cthulhu Wars? Like I like the game and all, but it's a haaaard sell.
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# ? Oct 8, 2015 18:35 |
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fozzy fosbourne posted:Is this thread literally ever not mad about something? This thread has taught me that nothing enrages goons like saying you enjoy playing (a game they don't like), and that calling a game "random" is like the ultimate board-gamer insult you can use.
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# ? Oct 8, 2015 18:35 |
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That reminds me, has anyone played Small City and wouldn't mind sharing thoughts on it? I'm curious but I haven't gotten a good feel for it from reading around or the pictures.
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# ? Oct 8, 2015 18:37 |
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GrandpaPants posted:What were the Ta Seti promos? Three additional skill tiles and a bonus power tile for each colour. The extra power tiles are: Blue 1 - your units are immune to non-combat damage. White 2 - after combat you may return one of your Divine Intervention cards to your hand. Red 2 - during the Night phase you may advance one Priest on the Path to Ta-Seti. Black 2 - during the Night phase you gain a permanent Temple VP if you control only one Temple.
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# ? Oct 8, 2015 18:48 |
Jedit posted:Three additional skill tiles and a bonus power tile for each colour. The extra power tiles are: Welp, hope these shift with the first batch of the expansion. Otherwise shaking fists, etc. Also returning a Divine Intervention card seems kinda...powerful? Isn't that like a permanent +2 bonus to strength if you get that card? Or free rain of fire? Or etc etc?
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# ? Oct 8, 2015 18:51 |
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PRADA SLUT posted:This thread has taught me that nothing enrages goons like saying you enjoy playing (a game they don't like), and that calling a game "random" is like the ultimate board-gamer insult you can use.
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# ? Oct 8, 2015 18:57 |
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GrandpaPants posted:Welp, hope these shift with the first batch of the expansion. Otherwise shaking fists, etc. Also returning a Divine Intervention card seems kinda...powerful? Isn't that like a permanent +2 bonus to strength if you get that card? Or free rain of fire? Or etc etc? I will ask. It's definitely a combat phase action, but it also has the cartouche symbol so it may just be that if you play a cartouche during combat you get it back.
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# ? Oct 8, 2015 19:07 |
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Jedit posted:Three additional skill tiles and a bonus power tile for each colour. The extra power tiles are: Man I very badly want these.
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# ? Oct 8, 2015 19:13 |
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Jedit posted:Played A Study in Emerald 2E. Bought it immediately after. It's good. Had you played the first edition? If so, how does it compare -- better, worse, just different?
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# ? Oct 8, 2015 19:24 |
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Tekopo posted:I'm pretty sure that he wasn't enjoying that particular game, but i'll need to send the video to CSI to make sure. They can shout 'ENHANCE' and zoom in on the munchkin box burning. It took me way too long to realize you weren't sending the video to CoolStuffInc.
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# ? Oct 8, 2015 19:26 |
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werdnam posted:Had you played the first edition? If so, how does it compare -- better, worse, just different? I hadn't played 1E, but the demonstrator had and he says the new version is better described as Study in Emerald Lite. Apparently the most significant deviation is that city control is no longer separate from buying cards - each of the nine stacks has one City card, one Royalty card and one regular card for each player (3 in a two-player game). The whole thing played out in an hour and the lone Royalist won by a mile, so being outnumbered isn't an obstacle. I'm more worried that it's easier for the Royalists to win, but as Restorationists we didn't cooperate and the Royalist won off the back of picking up multiple City cards.
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# ? Oct 8, 2015 19:31 |
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Jedit posted:Three additional skill tiles and a bonus power tile for each colour. The extra power tiles are: I don't know what the Red 2 one means but the other 3 tiles seem like they belong to a much higher power level than what they're at. Like if i'm not misunderstanding it the Blue 1 tile will make you immune to Red 4's initiative tile.
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# ? Oct 8, 2015 19:46 |
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Immunity to one power tile and two cards in a 35ish card deck isn't an exciting use of one of your 20-30 actions in Kemet so being level one seems fine.
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# ? Oct 8, 2015 19:50 |
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Tekopo posted:Love Letter is random as gently caress and still a good game. Randomness is only important in relation to length and that's the only time that it matters. Just because you don't enjoy a two hour coin flip doesn't mean nobody else does. Fun fact: my phone autocorrected to COIN in the previous sentence.
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# ? Oct 8, 2015 19:56 |
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PerniciousKnid posted:Just because you don't enjoy a two hour coin flip doesn't mean nobody else does. Hey did you ever get to do that Archipelago game with a bunch of new players? How did it go?
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# ? Oct 8, 2015 20:04 |
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Rutibex posted:It sounds like you where the one getting mad about cardboard. There's no need to be so grumpy when someone is shooting the poo poo with you about their favorite game. I actually wasn't mad about anything. Someone came in and asked if I wanted to play Cosmic Encounters, I said no, and for some reason they felt the need to ask why not. When i said it was because I don' like the game, their response was literally, "how can you not like Cosmic Encounters?!". This caused the other person to go off on a 10 minute tangent trying to convince me that CE is so good and strategic and everything. I literally said said nothing at all to start that except for, "no I do not want to play that game". I have no idea where everyone got the idea that I was being all "gently caress you and your CI!" from what I wrote. The only thing that made me mad was the person's insistence that I must love the thing she loves. Seriously, why did everyone jump to the conclusion that I was the mad one when all I was trying to do was relate a weird story about how some nerds just cannot accept it when others do not enjoy the things they enjoy?
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# ? Oct 8, 2015 20:29 |
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enigmahfc posted:I actually wasn't mad about anything. Someone came in and asked if I wanted to play Cosmic Encounters, I said no, and for some reason they felt the need to ask why not. When i said it was because I don' like the game, their response was literally, "how can you not like Cosmic Encounters?!". This caused the other person to go off on a 10 minute tangent trying to convince me that CE is so good and strategic and everything. I literally said said nothing at all to start that except for, "no I do not want to play that game". I have no idea where everyone got the idea that I was being all "gently caress you and your CI!" from what I wrote. quote:nerds just cannot accept it when others do not enjoy the things they enjoy?
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# ? Oct 8, 2015 20:31 |
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Just returned from day 1 from Essen, tired but satisfied! Codenames Played a game with three Germans, it was fun only 15 euro so I straight up bought it. Between two cities You draft tiles to build your city, the twist is that you are building two cities at the same time with your neighbours. Your finished cities have to be exactly 4x4 tiles. Every round you draft 2 tiles and confer with your neighbours which piece goes where while they are doing the same. In the end your city with the lowest score will be your score. There are alot of extra tiles so that garuantees replayability. Didn't buy it but might. New York 1901 I was really looking forward to this, after playing it I don't understand the hype. It felt really flat and way to linear. Favour of the Pharaoh It's something like Yatzhee on steroids. You start with three dice and try increase that number by getting certain cards that manipulate the amount of dice and the number of pips on them. It went quick and was fun, I was surprised since I usually don't like dice games. Too bad the price is 50 euro, that's atleast 10 to much for cardboard and dice. Looking forward to tomorrow!
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# ? Oct 8, 2015 20:34 |
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enigmahfc posted:I actually wasn't mad about anything. Someone came in and asked if I wanted to play Cosmic Encounters, I said no, and for some reason they felt the need to ask why not. When i said it was because I don' like the game, their response was literally, "how can you not like Cosmic Encounters?!". This caused the other person to go off on a 10 minute tangent trying to convince me that CE is so good and strategic and everything. I literally said said nothing at all to start that except for, "no I do not want to play that game". I have no idea where everyone got the idea that I was being all "gently caress you and your CI!" from what I wrote. The only thing that made me mad was the person's insistence that I must love the thing she loves. hint: it's the same reason why prada slut is claiming that everybody in the thread is "mad" when he was actually the one calling people names and resorting to fallacies
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# ? Oct 9, 2015 03:29 |
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quote:
I play tested this while it was in development and it never really worked for me. The designer wanted it to be Ticket to Ride in terms of complexity and I think it mostly hit that. My biggest issue was the same that you found, not enough of a build to the play. Nevertheless, I think it's great Chenier has managed to get it published.
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# ? Oct 9, 2015 03:39 |
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werdnam posted:Had you played the first edition? If so, how does it compare -- better, worse, just different? I've played 1E extensively, and I played the ASIE 2E prototype with Martin Wallace at PAX Australia last year. I'd say generally that the new version is very similar in general play, but an order of magnitude simpler in complexity. A lot of the systems have been absorbed into the markets as card effects. It is a bit more random as a result. I preferred the original, but enjoyed 2E.
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# ? Oct 9, 2015 03:56 |
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Broken Loose posted:hint: it's the same reason why prada slut is claiming that everybody in the thread is "mad" when he was actually the one calling people names and resorting to fallacies Except I didn't do those things but okay. Someone got mad at me for not liking their game and it's my fault. I guess.
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# ? Oct 9, 2015 03:59 |
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lockdar posted:Favour of the Pharaoh Yikes! I've played the original (To Court the King -- but I call it To Flip the Table because of some memorably unlucky rolls of the dice). Definitely not a 50 euro experience game. That's too bad, as I was interested in the BGG designer diary on it that appeared recently.
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# ? Oct 9, 2015 04:18 |
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lockdar posted:Between two cities I kickstarted this and my copy showed up today, hopefully I can convince my group to actually play it.
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# ? Oct 9, 2015 04:22 |
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werdnam posted:Yikes! I've played the original (To Court the King -- but I call it To Flip the Table because of some memorably unlucky rolls of the dice). Definitely not a 50 euro experience game. That's too bad, as I was interested in the BGG designer diary on it that appeared recently. Favor of the Pharaoh has a lot of improvements to TCTK that make it less random and more interesting, and it's got really nice components, but I definitely think it's overpriced.
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# ? Oct 9, 2015 04:31 |
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Improvements or not, 20ish D6 and a deck of cards/tiles should be in the 20-30 dollar range (The price I remember TCtK being) unless you're ZMan.
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# ? Oct 9, 2015 04:41 |
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The D6 are heavily custom and the cards have all been replaced by decently big tiles, plus some player boards and other miscellany (lots of tokens). I would expect Dominion price probably.
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# ? Oct 9, 2015 04:49 |
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Andarel posted:The D6 are heavily custom and the cards have all been replaced by decently big tiles, plus some player boards and other miscellany (lots of tokens). I would expect Dominion price probably. If by "heavily custom" you mean "different colours", maybe. I also looked at this one and thought "nah" based on price without even watching the game play. Bezier are in danger of pricing themselves out of the market already, this is doing them no favours.
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# ? Oct 9, 2015 05:59 |
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# ? May 10, 2024 00:41 |
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It's nothing crazy but they're nice dice and all the non-red ones have at least 1 custom face, I forget how many non-star symbols are on there but it's something. That said, Bezier should probably slash their prices 10-20% across the board if they want to be in line with expectations.
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# ? Oct 9, 2015 06:09 |