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BadAstronaut posted:I am playing on iPad so there's not much I can do. I will just have to make this an incredibly thorough playthrough with my currently very weak thief character... level 8 thief and level 13 kensai by the way/ The game is not really that hard anyway once you understand it, and you no doubt do by now. So you won't have a hard time with it at all and your <charname> will be doing fine.
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# ? Oct 7, 2015 10:58 |
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# ? May 30, 2024 13:37 |
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Yep, my party is strong and I have good buffs and summons between Jaheira, Imoen and Anomen. My charname is a little squishy though, given armour restrictions and the like. Currently in Bhodi's labyrinth. Any items I should be sure not to miss? I want to build Crom Feyr and the Gesen Bow. Are there ways of missing these things?
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# ? Oct 7, 2015 11:00 |
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BadAstronaut posted:Yep, my party is strong and I have good buffs and summons between Jaheira, Imoen and Anomen. My charname is a little squishy though, given armour restrictions and the like. Absolutely they can be missed, once you leave the underdark you can't go back so any items you need there you better have before you leave. If you want wave you better look at the spoilers to make sure you go via the saghuin city. You really do want wave if you plan on going into ToB.
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# ? Oct 7, 2015 11:48 |
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Getting these items was something I missed when I first played the game more than 10 years ago and I want to give it a full run now. There are no story spoilers for me for BG2 itself, but I never played ToB so I'm more than happy to look at any BG2:SoA spoilers if it helps Does this list cover everything? http://www.sorcerers.net/Games/BG2/Walkthrough2/shops/cromwells-smithy.php Also: What is the Spider figurine item used for? BadAstronaut fucked around with this message at 12:20 on Oct 7, 2015 |
# ? Oct 7, 2015 12:17 |
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BadAstronaut posted:Also: What is the Spider figurine item used for?
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# ? Oct 7, 2015 12:38 |
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Hmmmmm - having a bit of a problem here. Where is Havaerian after I find the pirate horn? I can't see him anywhere. Playing on ipad. There's no way to initiate a console is there? This could be a very old bug, from the Google searches I am doing. BadAstronaut fucked around with this message at 08:32 on Oct 10, 2015 |
# ? Oct 10, 2015 07:20 |
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He should be on the deck of the furthest south ship.
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# ? Oct 10, 2015 08:32 |
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BadAstronaut posted:Hmmmmm - having a bit of a problem here. Where is Havaerian after I find the pirate horn? I can't see him anywhere. There's actually a bug that stops him spawning sometimes, what version are you playing on? Normally he's either at the inn or he's waiting by the ship to escape. If he's not in either than just use the console to create him, if you don't know how to use the console, Google it. You want this code to summon him: CLUAConsole:CreateCreature("ppsaem3") (Make sure you do it on the ship or the cutscene will be weird)
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# ? Oct 10, 2015 08:33 |
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fong posted:There's actually a bug that stops him spawning sometimes, what version are you playing on? This is a super common bug, I had to spawn him too.
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# ? Oct 10, 2015 08:36 |
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I am on the ipad and think I am hosed. Loaded an old savegame from Asylum right after talking to him, and the exact same bug happens.
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# ? Oct 10, 2015 09:34 |
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You should still be able to use the console, it's not an external application. edit: yes you can, just use a text file editor and edit the ini file to add the debug stuff and then you can use the console. ctrl-tab, ctrl-m or ctrl-space might get the console open? edit2: after more looking around none of this might work. I wouldn't play this on an ipad now that I know, you run into game breaking bugs on the reg with this game.... edit3: you can copy the file off with a file management program then edit the save with eekeeper and copy it back, but I don't know what you need to change to get the guy to spawn. Washout fucked around with this message at 10:44 on Oct 10, 2015 |
# ? Oct 10, 2015 10:37 |
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Far too much effort. Very disappointed. Guess I can just go back to the asylum and get the portal to the underdark.
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# ? Oct 10, 2015 10:58 |
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Washout posted:edit3: you can copy the file off with a file management program then edit the save with eekeeper and copy it back, but I don't know what you need to change to get the guy to spawn. I'm not sure this works anymore with ios9. I tried using one recently to transfer a save between iPads and you can't get access to the game files anymore as far as I'm aware. If somebody knows a file manager that works I'd love to know which one.
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# ? Oct 10, 2015 11:59 |
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fwiw I think the bug is caused by you leaving the inn before he does?
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# ? Oct 10, 2015 12:22 |
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fong posted:fwiw I think the bug is caused by you leaving the inn before he does? Yeah this sounds like what I found out when I was trying to fix it myself.
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# ? Oct 10, 2015 12:34 |
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If that is true I will give it another go...
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# ? Oct 10, 2015 13:11 |
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Nope. Even if I wait he just disappears completely. Come on Beamdog.
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# ? Oct 10, 2015 13:20 |
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BadAstronaut posted:Nope. Even if I wait he just disappears completely. Come on Beamdog. The same bug (or some form of it) was in the original game too. They should've fixed it but at least this one isn't explicitly their fault. Other people seem to think the bug can be avoided by you helping Ginia get off the island before you go to Spellhold. Its somehow related to whether or not you've helped Ginia, so if you haven't done that you could try before speaking to Saemon.
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# ? Oct 11, 2015 01:41 |
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I already did that before. I wonder if it has anything to do with having killed a pirate lord or some particular pirates before going to Spellhold? I couldn't be hosed to play through all that again so I have just gone to the underdark via the portal. What's the best approach for taking on gauths and elder orbs?
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# ? Oct 11, 2015 09:36 |
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BadAstronaut posted:I already did that before. The shield of spell reflection I can't recall the name, or put a mustard jelly out front to tank all the magic damage via polymorph while you archer them to death or whatever, or a bunch of summoned monsters or undead tanking. To deal with the illithid lair I used a ton of summoned undead buffed with everything I could buff them with. Luckily the Beholders area is not very big so even if you have to resummon after every fight it won't take that long, the illithid lair is the hardest part imo. Washout fucked around with this message at 10:32 on Oct 11, 2015 |
# ? Oct 11, 2015 10:29 |
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Washout posted:The shield of spell reflection I can't recall the name, or put a mustard jelly out front to tank all the magic damage via polymorph while you archer them to death or whatever, or a bunch of summoned monsters or undead tanking. To deal with the illithid lair I used a ton of summoned undead buffed with everything I could buff them with. Luckily the Beholders area is not very big so even if you have to resummon after every fight it won't take that long, the illithid lair is the hardest part imo. Chaotic Commands turns the Ilithid Lair into a joke, and it lasts 1 turn per level of caster, so at that point it's active for a really long time.
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# ? Oct 11, 2015 18:22 |
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Washout posted:The shield of spell reflection I can't recall the name, or put a mustard jelly out front to tank all the magic damage via polymorph while you archer them to death or whatever, or a bunch of summoned monsters or undead tanking. To deal with the illithid lair I used a ton of summoned undead buffed with everything I could buff them with. Luckily the Beholders area is not very big so even if you have to resummon after every fight it won't take that long, the illithid lair is the hardest part imo. The shield of Balduran reflects beholder gazes and makes the beholder lair a joke. It's available for purchase from Diedre in the Adventurers Mart, I believe.
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# ? Oct 11, 2015 18:44 |
The whole game is a joke.
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# ? Oct 11, 2015 18:47 |
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Decrepus posted:The whole game is a joke. A good one though!
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# ? Oct 11, 2015 18:48 |
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Taliesyn posted:Chaotic Commands turns the Ilithid Lair into a joke, and it lasts 1 turn per level of caster, so at that point it's active for a really long time. They can still eat your brain tho.
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# ? Oct 11, 2015 19:29 |
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Washout posted:They can still eat your brain tho. They can also bludgeon you to death or watch as their minions slaughter your entire party. Doesn't mean it's likely as long as you are careful and don't send Minsc wading into the entire mass of ilithids by himself, and even he can survive one hit. The place isn't even that difficult to clear in an ironman/insane run; normal with reloads shouldn't even be an issue as long as you use Chaotic Commands.
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# ? Oct 11, 2015 22:51 |
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Well I finished an ironman run through IWD1, with HoW and TotLM. I guess it was mostly a reminder of why the BG series is so much better. I mean, among a million other things, the final boss is basically a big mook. At least it only took me one try... I thought lower dorn was pretty good, and some parts of the two expansions were OK but overall it felt basically like BG minus any of the good story, polish, or interesting battles.
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# ? Oct 12, 2015 02:40 |
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Big Sean posted:Well I finished an ironman run through IWD1, with HoW and TotLM. I guess it was mostly a reminder of why the BG series is so much better. I'm hard pressed to explain why BG2 is better than IWD myself. I guess it shows what BG would have been like with bad writing, although the writing is not really bad in IWD it's just not really even there because there is so much more fighting in between the talking parts. I would not say there are any interesting sidequests in IWD either, whereas there are a ton of great ones in BG1 and 2. I guess the biggest difference is that there is zero comedy in IWD.
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# ? Oct 12, 2015 02:51 |
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On the flipside, though, you have to admit the music in IWD is really, really good.
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# ? Oct 12, 2015 03:04 |
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Taliesyn posted:On the flipside, though, you have to admit the music in IWD is really, really good. This is true, it's so good that I actually didn't turn it off, which I always have in the past.
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# ? Oct 12, 2015 03:30 |
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Big Sean posted:Well I finished an ironman run through IWD1, with HoW and TotLM. I guess it was mostly a reminder of why the BG series is so much better. I mean, the BG1 story is pretty interesting for an elfgame, but the main plot of BG2 is pretty poo poo though even by fantasy standards? It's not at all the reason people play and like that game. Also, not to like defend the honour of fair maiden IWD or anything, but the battles of that game are kinda objectively more polished and better thought out than anything found in the BG series, so I dunno what the deal is with that. did you play EE with some of the kits like Archer that simply breaks IWD in half or something like that?
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# ? Oct 12, 2015 08:18 |
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It's the big universe and side quests (giving a pretty permanent feeling of exploring new ground) that I think people like about BG2. All the dungeons are either pretty short or incredibly varied (Watcher's Keep is, both tonally and content style wise, all over the place).
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# ? Oct 12, 2015 08:22 |
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BG1 as it was when it came out was really thin on both the story and combat. Then came IWD and PST, IWD being basically a little less story but loads better combat while Planescape Torment was all story, lousy combat. Then BG2 in a way was both, really great and epic combat and a pretty good if a bit cliched fantasy trope story (although Irenicus was back then the day pretty much the best villain in any RPG ever). Now when you play these remastered versions that for example support high resolutions and don't take into account how the games were when they came out you might not understand that there was a huge technological jump in between BG1 and BG2. Here's how the games looked back then: and here's EE: Quite a big difference.
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# ? Oct 12, 2015 09:16 |
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The real reason people like Baldur's Gate: the feeling when you crit a dude and he explodes into gibs as the screen shakes.
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# ? Oct 12, 2015 09:37 |
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There's something beautiful about the high graceful arc of a hobgoblin's thigh as it explodes off a dwarf's mace.
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# ? Oct 12, 2015 11:15 |
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Any word at all about an Icewind Dale 2 Enhanced Edition, or any reason why we should not expect one? It is the only IE game I haven't played yet.
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# ? Oct 12, 2015 13:13 |
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BadAstronaut posted:Any word at all about an Icewind Dale 2 Enhanced Edition, or any reason why we should not expect one? It is the only IE game I haven't played yet. Don't expect one because the change to 3e made the entire thing creaky as hell.
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# ? Oct 12, 2015 13:20 |
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Yeah, the IWD2 engine/ruleset is very different from BG1/2/IWD. It's about as likely as a PST EE, I'd guess (or even less, since PST is more popular).
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# ? Oct 12, 2015 13:23 |
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Big Sean posted:Well I finished an ironman run through IWD1, with HoW and TotLM. I guess it was mostly a reminder of why the BG series is so much better. Arivia posted:Don't expect one because the change to 3e made the entire thing creaky as hell.
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# ? Oct 12, 2015 13:50 |
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# ? May 30, 2024 13:37 |
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Also they seem to be concent with milking the BG storyline for now. Reverse engineering the Infinity engine was a bit too much for them to handle anyway, they're better off building new games instead of putting out inferior versions of the old ones.
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# ? Oct 12, 2015 13:53 |