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The combat benefit of chaff really depends on the ship you're flying. Chaff is best for small, nimble ships like Sideys, Eagles, Vipers, Diamondbacks - I'd say the biggest ships that really benefit from chaff are things like Cobras and Vultures. Any bigger ships than that (I'm looking at you Asp) tend to be so big that even if their gimbals are going nuts, chances are they're going to hit SOMETHING on you. It does, however, keep people in PVP from punking your subsystems regardless of ship size (assuming they're not using fixed guns).
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# ? Oct 16, 2015 06:19 |
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# ? May 11, 2024 16:55 |
Instead of nerfing smuggling, they should add actual consequences for getting caught. If the police scan you and you have illegal poo poo, then have them threaten action if you don't drop it (as if you're being pirated). Drop it, and you get a fine. Refuse, and they open fire and you get a bounty. They could take it even further by having stations deny/revoke your docking permission if the local cops detect illegal cargo, again unless you drop it. With consequences like that, there'd be a real reason to do some of the ninja silent running heatsink module shutoff stuff people talk about. As it stands, I just waltz up to the station, and if they scan me then big deal; I just got fined $30,000 for a mission that pays 10 to 300 times that. Right now smuggling missions are just freight missions that clutter my transactions screen.
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# ? Oct 16, 2015 06:23 |
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Adult Sword Owner posted:So get there, cheese the mission resets to fill up my log and hold, then get back to civilization and drop it all off? How do you cheese the bulletin board missions? Just log in and out? I want to try this Sothis thing out with my Asp.
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# ? Oct 16, 2015 06:40 |
Rasmussen posted:How do you cheese the bulletin board missions? Just log in and out? I want to try this Sothis thing out with my Asp. Switch between solo and private group modes via the main menu.
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# ? Oct 16, 2015 06:41 |
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Shine posted:Switch between solo and private group modes via the main menu. This is what I was doing but I was finding, as stated before, sometimes it would "jam" and not change them for a while.
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# ? Oct 16, 2015 06:42 |
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It took about a half hour of switching back and forth but I eventually made 23 mil on a smuggling run in my asp. Good times. How long does it usually take for them to nerf this sort of thing? I'd like to get a couple more runs in.
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# ? Oct 16, 2015 07:01 |
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Fork of Unknown Origins posted:It took about a half hour of switching back and forth but I eventually made 23 mil on a smuggling run in my asp. Good times. I personally don't think they will. I did a few Sothis 400ly runs and 4m for the effort (20mins) is about the same as doing ring runs. [Opinion]I think this is a balancing act because 1) Running rare nets you between 500k-3m/hr (depending on ship) regardless of rank 2) Running commodities depends on ship thus falls back on your rank (credits earned) Sothis smuggling runs require rank to net you high value missions. I'm at Entrepreneur rank and the missions I get vary from 3.5m - 5m at Sothis. I think its quite fair, and more of additional gameplay options than just boring commodity runs.
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# ? Oct 16, 2015 07:17 |
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Shine posted:Instead of nerfing smuggling, they should add actual consequences for getting caught. If the police scan you and you have illegal poo poo, then have them threaten action if you don't drop it (as if you're being pirated). Drop it, and you get a fine. Refuse, and they open fire and you get a bounty. They could take it even further by having stations deny/revoke your docking permission if the local cops detect illegal cargo, again unless you drop it. Yeah, this would make far more sense and would balance it out pretty nicely.
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# ? Oct 16, 2015 07:31 |
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Shine posted:Instead of nerfing smuggling, they should add actual consequences for getting caught. If the police scan you and you have illegal poo poo, then have them threaten action if you don't drop it (as if you're being pirated). Drop it, and you get a fine. Refuse, and they open fire and you get a bounty. They could take it even further by having stations deny/revoke your docking permission if the local cops detect illegal cargo, again unless you drop it. I support all of these proposed changes.
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# ? Oct 16, 2015 07:44 |
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FYI if you call yourself a Diamond Frog you're basically required to run the current community mission of doing conflict zones in several systems cause conflict is what we do.Drake_263 posted:The combat benefit of chaff really depends on the ship you're flying. Chaff is best for small, nimble ships like Sideys, Eagles, Vipers, Diamondbacks - I'd say the biggest ships that really benefit from chaff are things like Cobras and Vultures. Any bigger ships than that (I'm looking at you Asp) tend to be so big that even if their gimbals are going nuts, chances are they're going to hit SOMETHING on you.
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# ? Oct 16, 2015 08:25 |
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This just in the FAS is cash money. Ditch that weeny shield and get beefy like a space man.
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# ? Oct 16, 2015 08:32 |
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no_recall posted:I did a few Sothis 400ly runs and 4m for the effort (20mins) is about the same as doing ring runs. I think the only thing that's come close to this in terms of rapid profit potential is the old Seeking Luxuries shenanigans.
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# ? Oct 16, 2015 09:09 |
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edit: It didn't work
Sard fucked around with this message at 09:43 on Oct 16, 2015 |
# ? Oct 16, 2015 09:16 |
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Shine posted:Switch between solo and private group modes via the main menu. Does it only work if you're playing Solo? I'm in Open but I'm just doing whatever comes along.
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# ? Oct 16, 2015 09:28 |
Fork of Unknown Origins posted:Yeah, this would make far more sense and would balance it out pretty nicely. amazeballs posted:I support all of these proposed changes. Thanks! I submitted a thread about it on the official forums (though it's not visible yet because mods ). Aramoro posted:Does it only work if you're playing Solo? I'm in Open but I'm just doing whatever comes along. Could you paraphrase? I'm not sure what exactly you're asking.
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# ? Oct 16, 2015 09:35 |
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Aramoro posted:Does it only work if you're playing Solo? I'm in Open but I'm just doing whatever comes along.
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# ? Oct 16, 2015 09:57 |
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Helter Skelter posted:You can clear 20m/hour or more in an Asp without a ton of difficulty, it just takes a larger up-front time investment stacking a bunch of missions. I sat in Sothis for about 15-20 mins before I got bored of refreshing and headed out with roughly 15 million worth of smuggled goods. My Asp has a good 80t of space and enough fuel to deliver everything without having to scoop or stop. It was actually fun, and felt like how smuggling should be, barring the mission stacking cheese. I was Merchant rank when I started so I had to pass up on a juicy 7.6 million smuggle job which made me sad. Made it to Broker so hopefully I won't miss a good one like that again too often. clone on the phone fucked around with this message at 11:32 on Oct 16, 2015 |
# ? Oct 16, 2015 11:29 |
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Shine posted:Could you paraphrase? I'm not sure what exactly you're asking. You said switching between Private and Solo play refreshed the mission board, I'm currently playing in Open, if I switched mode to private and back would that have the same effect? Can you even do that?
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# ? Oct 16, 2015 11:42 |
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If I kill enough of these people trying to send me messages, will they stop chasing me?
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# ? Oct 16, 2015 12:56 |
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The smuggling stuff seemed totally awesome at first, with the police chasing me after I did the old "submit then run" tactic and the same two guys following me from system to system shouting about having an alternative offer for me. The shine came off pretty quickly once I found out that killing those guys didn't stop them turning up again after every jump and that the system authority "pursuing" me was actually just being randomly generated when I entered a system. It was hugely disappointing because I want nothing more out of life than a Smokey and the Bandit simulator. I went to the brown sea to check if "being in hyperspace for five minutes every jump" is a known issue (apparently it is) and it's safe to say that place isn't getting any less hideous: https://forums.frontier.co.uk/showthread.php?t=191668 SynthOrange posted:If I kill enough of these people trying to send me messages, will they stop chasing me?
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# ? Oct 16, 2015 12:59 |
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Pilchenstein posted:The smuggling stuff seemed totally awesome at first, with the police chasing me after I did the old "submit then run" tactic and the same two guys following me from system to system shouting about having an alternative offer for me. The shine came off pretty quickly once I found out that killing those guys didn't stop them turning up again after every jump and that the system authority "pursuing" me was actually just being randomly generated when I entered a system. It was hugely disappointing because I want nothing more out of life than a Smokey and the Bandit simulator. Amusingly cops will interdict you even in uninhabited systems, meaning that even if they scan you, nothing happens because it's an anarchy system so nothing is actually illegal. Also after doing several runs, loading your ship down with enough fuel to make the run without stopping is the way to go. Though running a 6A fuel scoop on an asp is a close second.
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# ? Oct 16, 2015 14:03 |
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WTF is the "brown sea?"
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# ? Oct 16, 2015 14:19 |
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Astroniomix posted:Also after doing several runs, loading your ship down with enough fuel to make the run without stopping is the way to go. Though running a 6A fuel scoop on an asp is a close second. Somehow all this time I never noticed that you could buy and add additional fuel tanks. Wow. Today I Learned. Side note: how many extra tanks and what size is needed to get the Asp up to full run distance?
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# ? Oct 16, 2015 14:19 |
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Insert name here posted:Yeah Sothis runs are still a thing. Get as many as you can in while you still can in-case they decide to nerf it! It sound like a station where if you start in open play you get big bux smuggling missions and then just switch to solo for safety of the trip?
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# ? Oct 16, 2015 14:23 |
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chaosapiant posted:WTF is the "brown sea?" The official forum. Siets posted:
That was added recently. A lot of people have probably missed it I think Shine made an Asp with a C6 cargo rack, D3 shield and rest fuel tanks. slidebite posted:So I went back a couple pages and still not sure I understand, what is this Sothis smuggling thing? The latest patch introduced long distance missions with the payment scaling up with the distance travelled. Apart from two other systems nearby, Sothis is about 350LY away from the nearest station so a lot of the missions from there pay very well. You can reset the BB by switching between solo/group/open and pick up 10+ each worth several million. Lima fucked around with this message at 14:27 on Oct 16, 2015 |
# ? Oct 16, 2015 14:23 |
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Siets posted:
putting a 64 ton tank in the size 6 slot will get you over 580ly on a single tank, which is enough to get from sothis to pretty much anywhere it's going to send you.
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# ? Oct 16, 2015 14:33 |
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Jesus I did a Sothis run in a Cobra and ended up with 15 million bucks at the end of it. It took awhile to get there and awhile to get back but drat.
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# ? Oct 16, 2015 14:35 |
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Lima posted:That was added recently. A lot of people have probably missed it E: niiiiice! \/\/\/\/\/ radintorov fucked around with this message at 14:57 on Oct 16, 2015 |
# ? Oct 16, 2015 14:54 |
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https://www.youtube.com/watch?v=s0RbIa9WmuI also, a reply about tectonics from the Livestream thread. Howdy folks. I wanted to try and explain a little more about our system to hopefully lay some concerns to rest. For a plate-based tectonic system on a planet, a large enough temperature gradient is required to have a phase difference between a relatively thin crust and the deeper innards. That temperature gradient can be driven by things such as gravitational compression on a large enough body, or gravitational stress from orbiting a much larger body closely. So yes, smaller terrestrial worlds, unless under rather specific conditions, will likely have crustal plates too thick for a tectonic mask to make sense. However, tectonic interactions is not the only way in which surface features can be formed. Asteroidal impacts can create shockwaves across an entire planet's surface, deforming the crust in interesting patterns. The formation of a planet from the cataclysmic merging of two planetoids would liquify most of the material, but there is the chance for old solid outcrops to survive or influence the shape of the resulting body. Gravitational stressed can be enough to drive volcanism which forms mountain ranges on a surface. An event in a planet's past might alter its orbit from the previously stressful one to a wider/eccentric one, solidifying the new features. Impacts can cause rifts, ridges, and hill ranges as well as the expected crater. To get back on topic, our 'tectonic mask' system takes into account various factors from Stellar Forge, such as: expected gravitational stress / sibling and parent orbits gravitational compression heating material of the planet size of the planet tidal locking state expected core, mantle, and crust temperatures viscosity of mantle deformability of the materials age of the system expected frequency and magnitude of meteorite collisions nearby sources of regular debris and more The system creates masks for areas of potential crustal deformation activity. Those areas may reflect the shapes and activities of tectonic plates if it's sensible for that particular planet. It may reflect other shapes if the sources of those deformations isn't bona fide tectonic activity. The same system is used for large and small planets, and adapts as it needs to. We ended up calling it the 'tectonic mask' because it's short, snappy, and places the same kind of visual features (even if what physically would have generated them might have been different). TL;DR "tectonics mask" is a shorthand way we've been describing all the regions of crustal major deformation from a variety of sources. (p.s. similar thing with the limestone material on an oceanless planet question. Limestone is a short, relatable name for development compared to "calcium carbonate rich analogues" )
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# ? Oct 16, 2015 14:54 |
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# ? Oct 16, 2015 15:01 |
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gently caress me, I just went from six to midnight!
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# ? Oct 16, 2015 15:02 |
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That looks really fun.
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# ? Oct 16, 2015 15:15 |
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I have the weirdest boner right now.
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# ? Oct 16, 2015 15:25 |
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We are gonna do sooooo much stupid fun poo poo in those rovers. Grand Prix on New Africa, demolition derbies, anaconda ramping. Oooooh maaaan.
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# ? Oct 16, 2015 15:31 |
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Holy poo poo I'm getting the biggest Mass Effect Mako boner, it's just as I hoped now just add on more detail and things on the surface and omigosh
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# ? Oct 16, 2015 15:37 |
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After finishing my Sothis run I switched back to my Vulture to go kill some dudes And uh It just wasn't fun anymore I got immediately dicted by another Vulture using a cannon and apparently perfect aim (thanks npcs) and barely made it out at 8% hull. I repaired and made it to the nav beacon and it was just really boring and slow. Having dual C3 gimbaled lasers doesn't help that I'm sure. I realize that nav beacons are terrible for cash but it was late and I just wanted some combat but after the payday of Sothis anything else seemed like a waste of time, especially with my weird FAS boner I almost want to just do Sothis runs for the next week or however long I can stand and then slip into that 88m beast I specced out and see if I can do Haz. e: Probably the problem is that 2 weapon slots is actually not compelling gameplay, especially when your multi is so much shittier than laser. Adult Sword Owner fucked around with this message at 15:49 on Oct 16, 2015 |
# ? Oct 16, 2015 15:45 |
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Drake_263 posted:The combat benefit of chaff really depends on the ship you're flying. Chaff is best for small, nimble ships like Sideys, Eagles, Vipers, Diamondbacks - I'd say the biggest ships that really benefit from chaff are things like Cobras and Vultures. Any bigger ships than that (I'm looking at you Asp) tend to be so big that even if their gimbals are going nuts, chances are they're going to hit SOMETHING on you. Don't forget chaff won't help if your enemies are good at aiming. Because you can just de-select your target und still shoot your gimbals like fixed weapons. A very good pilot won't be affected by chaff that much.
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# ? Oct 16, 2015 16:01 |
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Ah there you are I have important information for you. Ah there you are I have important information for you. Ah there you are I have important information for you. Ah there you are I have important information for you.
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# ? Oct 16, 2015 16:02 |
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What happens if you stop? Do they just attack you?
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# ? Oct 16, 2015 16:16 |
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# ? May 11, 2024 16:55 |
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They usually give you an alternate drop off point and say they'll pay you like 16k That being said with the way npcs follow you now you may drop off to tak to a friendly guy but get jumped by 3 unfriendly npcs
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# ? Oct 16, 2015 16:24 |