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Starkk posted:j/k I'm not an actual moron Sorry, did you or did you not preorder?
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# ? Nov 3, 2015 22:54 |
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# ? May 28, 2024 00:25 |
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frajaq posted:
They will all sound like Rimalus Bruiant and you will like it goddammit.
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# ? Nov 3, 2015 22:56 |
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Fergus posted:"Hey guys, we used mountains to make the map seem bigger than it actually was in Skyrim, how can we do that with Fallout 4? Uhm, have you ever seen a map of Boston? Dumbass.
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# ? Nov 3, 2015 22:56 |
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So they should have what, tilted the map so north was angled to the left? You do know this is based on the coast around Boston right?
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# ? Nov 3, 2015 22:56 |
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Luceid posted:i only even really thought of it after seeing all the dead trees and thinking man, those trees have been dead for a long-rear end time, it'd be nice if they had some leaves on 'em or had just rotted away by now Fallout's depiction of the apocalypse isn't supposed to be realistic, though. The setting's aesthetic is based on the logic of cheesy sci-fi pulps and 1950's nuclear anxiety. Because of that I feel like the look they're going for, like the bombs could have just fallen, works.
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# ? Nov 3, 2015 22:57 |
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null posted:Underwater mission cutscene footage: https://www.youtube.com/watch?v=8n2cIeIpzLA
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# ? Nov 3, 2015 22:57 |
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Squeezy Farm posted:Uhm, have you ever seen a map of Boston? Dumbass. So don't include the loving water? Unless the water serves a purpose here but I'm having a real loving hard time believing all that water is related to gameplay
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# ? Nov 3, 2015 22:57 |
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Meridian posted:New Vegas had some fantastic exploration in Old World Blues and arguably Dead Money. Honest Hearts to a lesser extent in my opinion. That's fair. F3 didn't really have any interesting DLC areas outside of Point Lookout.
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# ? Nov 3, 2015 22:58 |
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Fergus posted:So don't include the loving water? Theres at least 1
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# ? Nov 3, 2015 22:59 |
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Fergus posted:So don't include the loving water? I'm not sure I understand. Why not have water?
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# ? Nov 3, 2015 22:59 |
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Fergus posted:So don't include the loving water? I played a game called the witcher 3 which was an open world game with good graphics and a zone called skellige that was 90% water and the game was good still
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# ? Nov 3, 2015 23:00 |
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GRRRR. I'm mad that a coastal city has water.GRRRR. HATE WATER
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# ? Nov 3, 2015 23:00 |
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Fergus posted:So don't include the loving water? So, just remake New Vegas? And in case you actually HAVEN'T seen a map of Boston before, let me educate you as to why there's so much water there :
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# ? Nov 3, 2015 23:00 |
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I wish Bethesda focused more on populating a smaller map with more encounters/missions/content, and less on just having a huge map. I think Fallout 3 had a smaller map than most (all?) of the Elder Scrolls games though, but I might be wrong.
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# ? Nov 3, 2015 23:00 |
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HATE WATER
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# ? Nov 3, 2015 23:01 |
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Fish Fry Andy posted:I'm not sure I understand. Why not have water? HATE WATER E: gently caress
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# ? Nov 3, 2015 23:01 |
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Fish Fry Andy posted:I'm not sure I understand. Why not have water? So that they could then complain that Bethesda didn't utilize the fact that Boston is a coastal town.
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# ? Nov 3, 2015 23:01 |
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frajaq posted:Also someone out there did a better map Is that Boston/Cambridge in the middle?
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# ? Nov 3, 2015 23:01 |
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crabcakes66 posted:GRRRR. I'm mad that a coastal city has water.GRRRR. They could have simply repositioned the map so a smaller portion of it is taken up by the sea.
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# ? Nov 3, 2015 23:01 |
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Reading this thread makes me happy to see that NMA is still very much alive.
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# ? Nov 3, 2015 23:02 |
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if you can cross the water you will find a complete version of wind waker in the corner of the map.
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# ? Nov 3, 2015 23:02 |
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I like having a big map to explore and I bet there's going to be some cool poo poo underwater, I think I will like exploring BostonThe Droid posted:They could have simply repositioned the map so a smaller portion of it is taken up by the sea. Then people would bitch that the invisible barriers start too close to the shore
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# ? Nov 3, 2015 23:02 |
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The Droid posted:They could have simply repositioned the map so a smaller portion of it is taken up by the sea. That's a fair point. It's also possible there is actual gameplay in that area and not just a big empty chunk of the map.
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# ? Nov 3, 2015 23:03 |
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HATE THREAD
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# ? Nov 3, 2015 23:03 |
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I just don't see why instead of including so much water in the map they couldn't have included more land and less water. That's all. God forbid they create more content.
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# ? Nov 3, 2015 23:03 |
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Bert Roberge posted:Is that Boston/Cambridge in the middle? Yes, and I think I see Arlington MA and the Arlington House of Pizza (AHOP) in there somewhere. I also see the Ben Affleck statue monument in there, a couple pixels but I can sort of recognize it.
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# ? Nov 3, 2015 23:03 |
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Remember that Skyrim had tons of water too, it was just at the top of the map so perspective made it seem like there was less of it
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# ? Nov 3, 2015 23:03 |
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The Droid posted:They could have simply repositioned the map so a smaller portion of it is taken up by the sea. Yeah, but why? I don't understand being upset about the amount of water on the map. If Bethesda was going to add more land to the game they would have just added more coastline, but they didn't. It's not like there's less game because of the water.
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# ? Nov 3, 2015 23:05 |
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Fish Fry Andy posted:I'm not sure I understand. Why not have water? Maybe the bomb would have dried it up.
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# ? Nov 3, 2015 23:07 |
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Reminder that NV had a big old chunk of nothing on one side of the map but no one seems to complain about it. edit: actually, has a lot of empty space.
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# ? Nov 3, 2015 23:07 |
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Fergus posted:I just don't see why instead of including so much water in the map they couldn't have included more land and less water. That's all. God forbid they create more content. Phrasing. "I think they should have shifted the map west to include more inland terrain and less oceanic areas" is a much better way of getting your point across rather than saying "So don't include the loving water". Besides which that doesn't guarantee more content; simply having more land doesn't equate into more content if you're simply spreading the same amount of content over a larger area. That said, there may be quite a lot of underwater content. An underwater vault, underwater caverns, I dunno. There's a perk to grant water breathing so they may try to put plenty out in the ocean to see and do. That and they may want to put content out on islands as a reason why certain things don't appear throughout the rest of the map. Without having played it it's difficult to say.
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# ? Nov 3, 2015 23:07 |
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It's 2015 and people still give a gently caress about map size like it matters. Big maps are almost always poo poo.
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# ? Nov 3, 2015 23:08 |
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They have a dumb skill that makes no sense about being able to breathe underwater and have the very good stealth in water so maybe there will actually be stuff there. I'm not concerned about that portion of the map and I am the biggest hater in here
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# ? Nov 3, 2015 23:08 |
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Geoff Zahn posted:Reminder that NV had a big old chunk of nothing on one side of the map but no one seems to complain about it That's because NV is perfect in every way.
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# ? Nov 3, 2015 23:09 |
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Geoff Zahn posted:Reminder that NV had a big old chunk of nothing on one side of the map but no one seems to complain about it On both sides of the map, and a little at the top, actually.
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# ? Nov 3, 2015 23:09 |
Fish Fry Andy posted:Fallout's depiction of the apocalypse isn't supposed to be realistic, though. The setting's aesthetic is based on the logic of cheesy sci-fi pulps and 1950's nuclear anxiety. Because of that I feel like the look they're going for, like the bombs could have just fallen, works. The setting's aesthetic is based on Mad loving Max, with the sci-fi poo poo a background element to allow laser guns and robots and mutants. Bethesda's collective IQ is about 100 so they were unable to figure this out and now people jabber about how it's 50spunk! It worked well for New Vegas because the height of Vegas was in the late 50s and early 60s.
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# ? Nov 3, 2015 23:10 |
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Fergus posted:I just don't see why instead of including so much water in the map they couldn't have included more land and less water. That's all. God forbid they create more content.
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# ? Nov 3, 2015 23:10 |
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In NV at least there was a lot of content planned to be put in for the Legion but got cut for time. Like the main antagonist of the Lonesome Road DLC was originally planned to be a Caesar's Legion-allied companion but they couldn't get him in on time. e: If there is underwater stuff aside from clam/suitcase diving, then good.
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# ? Nov 3, 2015 23:11 |
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Geoff Zahn posted:Reminder that NV had a big old chunk of nothing on one side of the map but no one seems to complain about it. * edited to remove hyperbole
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# ? Nov 3, 2015 23:11 |
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# ? May 28, 2024 00:25 |
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rope kid posted:A lot* of people complained about it. People love complaining about poo poo that doesn't matter though. see: this thread
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# ? Nov 3, 2015 23:12 |