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Merry Magpie posted:Yes, I wasted an hour looking for a robot with a circuit board. Then found it, and hit a landmine in the process. Reloaded, and tried again. Same result.
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# ? Nov 7, 2015 21:14 |
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# ? May 11, 2024 13:53 |
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ImpAtom posted:They will not give access to perks. If you really want the high-end perks from those trees you do need to invest in them. Makes sense. Good to know, I'll only need the baseline for perks and anything on top is icing on the cake - good for extra HP/AP/speech checks as a side note, I just received my key from cdkeys.com and I'm preloading now, so if anybody else preordered there, get to downloading!
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# ? Nov 7, 2015 21:17 |
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I hacked into the mainframe and found one of the last cutscenes in the game SPOILERS https://www.youtube.com/watch?v=Bdrg5DXqsn4
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# ? Nov 7, 2015 21:18 |
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Merry Magpie posted:Yes, I wasted an hour looking for a robot with a circuit board. They also show up regularly in military installations, of which the main plot sends you into several and literally the mission before that sends you into a place that has 3-4 of them right there. I get what you're saying but I don't think most people are going to run into that particular hurdle.
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# ? Nov 7, 2015 21:19 |
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ImpAtom posted:They also show up regularly in military installations, of which the main plot sends you into several and literally the mission before that sends you into a place that has 3-4 of them right there. I get what you're saying but I don't think most people are going to run into that particular hurdle. Fair enough. I just don't want people to go in blind and assume the settlement is entirely optional.
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# ? Nov 7, 2015 21:23 |
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I keep getting spoiled by plot points, and not the actual thing I want to be spoiled by, women's hairstyle choices. I am hopeful for options in addition to buzzed, coiffed 50s mom hair, mohawks, and messy bun.
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# ? Nov 7, 2015 21:24 |
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Merry Magpie posted:Fair enough. Fair enough! You are correct, I was not thinking of that particular mission since I was overflowing with supplies. Mondlicht posted:I keep getting spoiled by plot points, and not the actual thing I want to be spoiled by, women's hairstyle choices. I am hopeful for options in addition to buzzed, coiffed 50s mom hair, mohawks, and messy bun. Buzzed and 50's mom are totally in. I forget the others.
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# ? Nov 7, 2015 21:25 |
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I bet rockabilly victory rolls is a thing too.
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# ? Nov 7, 2015 21:28 |
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ImpAtom and Merry Magpie, since you two seem to have the game can you tell us if you run out of fusion cores and don't want to walk super slow in your power armor frame, do you have to abandon it in the world and come back to it when you have fusion cores again or are you able to call it in Iron Man style later? Also I guess if you have enough fuel to use power armor indefinitely later or if you're always resource starved.
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# ? Nov 7, 2015 21:36 |
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precision posted:The Strip is the worst area of the game, but you really don't have to spend much time there at all. I thought it was intentional that Vegas is built up in your head as you travel there, and when you get there, it's just another little settlement with a bunch of assholes. Originally New Vegas was a lot bigger then how it appeared during release, due to limitations of consoles at the time they had to dial back on much of the content and scope they originally had set for Vegas; for example, Freeside and New Vegas were suppose to be one big set piece instead being divided up into sections. There are several mods out that take unused quests, NPCs, events, and props meant for the original New Vegas and restore them to some degree Back Hack fucked around with this message at 21:45 on Nov 7, 2015 |
# ? Nov 7, 2015 21:41 |
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Lakbay posted:ImpAtom and Merry Magpie, since you two seem to have the game can you tell us if you run out of fusion cores and don't want to walk super slow in your power armor frame, do you have to abandon it in the world and come back to it when you have fusion cores again or are you able to call it in Iron Man style later? Also I guess if you have enough fuel to use power armor indefinitely later or if you're always resource starved. Fusion Cores are very plentiful. Unless you're using your power armor 24/7 I don't think you'll feel resource starved.
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# ? Nov 7, 2015 21:44 |
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I assume most of us want to use power armor 24/7
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# ? Nov 7, 2015 21:45 |
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Lakbay posted:I assume most of us want to use power armor 24/7 Leather jacket for me thanks
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# ? Nov 7, 2015 21:46 |
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Lakbay posted:I assume most of us want to use power armor 24/7 You'll probably want the perk that makes fusion cores last longer then and I imagine you won't have an issue. I was sitting on 30+ fusion cores at any given time.
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# ? Nov 7, 2015 21:47 |
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Shrinkage posted:Leather jacket for me thanks A leather jacket that identifies me as also owning power armor, but which I'm currently not wearing.
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# ? Nov 7, 2015 21:48 |
I think this is going to be my somewhat inspired by Rick and Morty build http://www.nukahub.com/tools/special?s=3&p=3&e=2&c=6&i=6&a=2&l=6 a perception bobble will give me lockpicking and a charisma bobble will give me party boy I think that gives me Armorer, Vats targeting bonuses, access to all the settlement stuff, better crits, and high tech mods
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# ? Nov 7, 2015 21:48 |
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If you have to ditch your armor, does it show up on the map? Also, I assume you can fast-travel with it?
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# ? Nov 7, 2015 21:49 |
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New Leaf posted:If you have to ditch your armor, does it show up on the map? Yes, the armor is marked on the map with a power armor face, and you can fast travel with it. You can also buy new Power Armor base frames if you want for some reason.
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# ? Nov 7, 2015 21:53 |
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Buff Butler posted:Apparently if you choose to kill your evil clone you get a loving brutal cutscene. Audio: hosed up but it's good to see Bethesda go serious
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# ? Nov 7, 2015 21:55 |
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I'll wear a postman outfit the whole game. And mod a cat as a follower. Basically Postman Pat with a fat man.
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# ? Nov 7, 2015 21:57 |
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ImpAtom posted:Yes, the armor is marked on the map with a power armor face, and you can fast travel with it. You can also buy new Power Armor base frames if you want for some reason. Oh I guess this is the kind of answer I was looking for. I'll see how I feel about this system.
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# ? Nov 7, 2015 21:58 |
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I think this build is good for pure Energy Weapons/Science/Smart Guy run Probably glass cannon-y but that's what you have the power armor for!
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# ? Nov 7, 2015 22:04 |
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What's the deal with the critical meter? Do you still get increased damage from headshots outside of VATS, or do you now have to build up the crit meter to ever get criticals?
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# ? Nov 7, 2015 22:10 |
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Any idea if low INT runs have different dialogue options and responses like in Fallout 1/2?
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# ? Nov 7, 2015 22:10 |
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Harrow posted:What's the deal with the critical meter? Do you still get increased damage from headshots outside of VATS, or do you now have to build up the crit meter to ever get criticals? You still do increased damage with headshots and you still get stealth criticals. The critical is just a stored assured critical hit.
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# ? Nov 7, 2015 22:12 |
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Your Dunkle Sans posted:Any idea if low INT runs have different dialogue options and responses like in Fallout 1/2? Every run is a low INT run. Just look at Hate Newspaper.
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# ? Nov 7, 2015 22:12 |
is there a custom radio station in FO4, like, I can drop songs into a folder?
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# ? Nov 7, 2015 22:12 |
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Your Dunkle Sans posted:Any idea if low INT runs have different dialogue options and responses like in Fallout 1/2? They do not.
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# ? Nov 7, 2015 22:13 |
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Eonwe posted:is there a custom radio station in FO4, like, I can drop songs into a folder? There loving sure as hell better be!
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# ? Nov 7, 2015 22:13 |
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ImpAtom posted:You still do increased damage with headshots and you still get stealth criticals. The critical is just a stored assured critical hit. I don't think I've seen a definitive answer on this - does the crit meter completely replace random crits?
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# ? Nov 7, 2015 22:13 |
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ImpAtom posted:You still do increased damage with headshots and you still get stealth criticals. The critical is just a stored assured critical hit. Ah, okay. And does the Better Criticals LUC perk work on non-stored criticals, too? I'm probably going to end up spending a bunch of perk points just to increase stats so I can be the best at sneaking, lockpicking, hacking, sniping, and persuasion all at once. EDIT: Also, is it worth it to go for those perks that give you access to better high-tech mods and such? Harrow fucked around with this message at 22:17 on Nov 7, 2015 |
# ? Nov 7, 2015 22:14 |
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Thoughts on this? http://www.nukahub.com/tools/special?s=3&p=4&e=4&c=4&i=5&a=5&l=3 I plan on modding weapons as much as possible, so I'm leaving room for bobble heads to get that Science! perk, but I'm trying to go pretty middle of the road everyman with room to grow. I'm considering backing off a point of Strength because I don't care about melee weapons.
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# ? Nov 7, 2015 22:17 |
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New Leaf posted:I plan on modding weapons as much as possible, so I'm leaving room for bobble heads to get that Science! perk, but I'm trying to go pretty middle of the road everyman with room to grow. I completely forgot about bobble heads! Is it confirmed they're back in Fallout 4? That'll save me some perk points on increasing my SPECIAL stats then.
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# ? Nov 7, 2015 22:21 |
yes bobble heads are in
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# ? Nov 7, 2015 22:22 |
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Beautiful. Now to make my perfect build where I never have to make difficult choices about what I want to specialize in. (I noticed there aren't any energy weapon perks, only radiation weapons. Does that mean energy weapons share perks with kinetic weapons? Like, taking Gunslinger makes you good with both pistols and laser pistols?)
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# ? Nov 7, 2015 22:24 |
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The perception bobblehead you can get during the power armor tutorial quest which is less than an hour into the game so you can save one point in that.
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# ? Nov 7, 2015 22:24 |
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Walrus Pete posted:I don't think I've seen a definitive answer on this - does the crit meter completely replace random crits? In terms of the slow-motion crits, yes, I think so. It's effectively flattening out the random chance though and there's still critical-like damage spikes from headshots and such. Harrow posted:Ah, okay. And does the Better Criticals LUC perk work on non-stored criticals, too? I should note that lockpicking and hacking require only 4 PER and INT each. Persuasion is a flat CHA modifier. For mods this is a thing: Enemies who use the same weapon type will have modded weapons. You can pull the mods off those weapons and install them on yours even if you don't have the proper perk. However I'm pretty sure unique weapons can only get high-level mods if you have the perk.
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# ? Nov 7, 2015 22:28 |
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Kind of an arbitrary question, but is there an assault rifle that doesnt look like some funky WWI machine gun in FO4? The ones in the earlier games looked alot cooler
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# ? Nov 7, 2015 22:29 |
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frajaq posted:I think this build is good for pure Energy Weapons/Science/Smart Guy run http://www.nukahub.com/tools/special?s=2&p=3&e=1&c=4&i=8&a=4&l=6 Built taking into consideration the highest SPECIAL for the perks I want while considering the existence of Bobbleheads. So Armorer from Strength, Lockpick from PER, who cares about END, I want Local Leader from CHA so I'll need to put a point there in a level-up, robot hacking from the start of the game, Action Boy & Critical Banker. If health gains from endurance happen at level-up, min/maxers probably won't want to use endurance as a dump stat like I am, though.
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# ? Nov 7, 2015 22:30 |
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# ? May 11, 2024 13:53 |
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A more important question, is the guide wrong and can you gently caress Mr Handy?
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# ? Nov 7, 2015 22:36 |