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CaptainSarcastic posted:Regular coward option - the panic jump is going to reduce us to zero energy anyway, and blasting orgasms at the Sexless Threshers sounds like a good idea. You do have a point! Might as well not waste our waste, and that weapon was practically made for them. However, result six on the panic jump table is a Jump Overdrive, and we have a Jump Overdrive Crystal......Maybe we should go Somewhere else.
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# ? Nov 9, 2015 00:15 |
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# ? Jun 10, 2024 11:40 |
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Those gemheads had no idea what forces they were messing with. I promise we'll go Somewhere Else in addition to whatever awaits us in the next system (if we choose to flee)
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# ? Nov 9, 2015 00:19 |
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CaptainSarcastic posted:Regular coward option - the panic jump is going to reduce us to zero energy anyway, and blasting orgasms at the Sexless Threshers sounds like a good idea.
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# ? Nov 9, 2015 00:24 |
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Can page 696 be somehow combined with the regular coward option?
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# ? Nov 9, 2015 00:44 |
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maximal jump
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# ? Nov 9, 2015 00:51 |
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You pack of sissies! I reiterate my first proposal!Solice Kirsk posted:FIGHT! FIGHT! FIGHT! FIGHT! FIGHT!
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# ? Nov 9, 2015 00:57 |
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Mechanism Eight posted:Can page 696 be somehow combined with the regular coward option? I haven't played Void Racers before, but knowing how Skull depicted Poles in every 2FF adventure I've come across I'd say there's a high probability of this ending in the Pole heroically sacrificing himself and his spiffy spaceship to save our selfish skins.
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# ? Nov 9, 2015 01:00 |
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Dr Cheeto posted:I haven't played Void Racers before, but knowing how Skull depicted Poles in every 2FF adventure I've come across I'd say there's a high probability of this ending in the Pole heroically sacrificing himself and his spiffy spaceship to save our selfish skins. Yeah we might want to save him for after the jump, I have a funny feeling
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# ? Nov 9, 2015 01:04 |
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Maximum Coward don't care which system
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# ? Nov 9, 2015 01:18 |
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Maximum Coward
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# ? Nov 9, 2015 02:23 |
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CaptainSarcastic posted:Regular coward option - the panic jump is going to reduce us to zero energy anyway, and blasting orgasms at the Sexless Threshers sounds like a good idea. Very funny, good joke Go loving MAXIMUM COWARDICE and let's beam ourselves out of this mess, Scotty!
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# ? Nov 9, 2015 02:58 |
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I am so glad we acquired a 10-foot pole, at long last. He will help us explore space in a cautious and safe manner. As for our current situation, it might be nice to stay and fight to see if we can get a bad ending. Otherwise, I think a regular-coward plan of blast 'em with the Orgasmotron and jump out of there seems like a decent plan. (And, of course, the possibility to see this Somewhere sounds intriguing...) EDIT: This guy knows what's up vvvvvvvvvvv HJE-Cobra fucked around with this message at 04:53 on Nov 9, 2015 |
# ? Nov 9, 2015 04:46 |
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Aquire bad ending Then do the regular coward option.
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# ? Nov 9, 2015 04:48 |
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If we orgasm them now we won't be able to surprise them with it in the final fight. Maximum Coward option is my vote.
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# ? Nov 9, 2015 08:59 |
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WhyFoxy posted:If we orgasm them now we won't be able to surprise them with it in the final fight. Maximum Coward option is my vote. If we play our cards right there won't be a final fight, once we reach the target zone in the Void Nebula we're home free.
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# ? Nov 9, 2015 15:05 |
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R.coward
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# ? Nov 9, 2015 15:43 |
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When we make the last jump we have to fight the threshers anyway, and we'll likely have less energy, more dead crew members somehow, and we'll have probably had to burn some of our items. We'd better fight them now, get it over with.
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# ? Nov 9, 2015 16:42 |
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pathetic little tramp posted:When we make the last jump we have to fight the threshers anyway, and we'll likely have less energy, more dead crew members somehow, and we'll have probably had to burn some of our items. We'd better fight them now, get it over with. This is the spirit! Come one thread! Where's your sense of adventure?! We have cloacaing devices, orgasmatrons, an alien ship, and the where-with-all to take one or two mighty swings at the stupid space maggots before turning tail! We are the race that destroyed a hapless civilization that believed us to be a god. We're the civilization that broke the mighty Disco Alliance. We're the civilization that smashed and mooned those disgusting Catte assholes. We're the civilization that destroyed the gem faced moron's planet and literally killed their culture for turning on us before we could turn on them. We outsmarted a super computer to regain control of our awesome ship. We pulled ourselves out of a civil war just to party it up at a intergalactic truck stop. And if you think we're not up for the challenge of shooting everything we have at some stupid rock and metal space garbage before blowing up the truck stop and panic jumping out of the system once things start heading south then you clearly have not drank enough rotwine! We are the dominate race of this galaxy! We are the gatherers of wealth and opulence! We do not want everything...we are OWED everything! We. Are. Caiman! And so I say again... FIGHT! FIGHT! FIGHT! FIGHT! FIGHT! Solice Kirsk fucked around with this message at 17:32 on Nov 9, 2015 |
# ? Nov 9, 2015 17:30 |
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escape
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# ? Nov 9, 2015 19:49 |
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Solice Kirsk posted:This is the spirit! Come one thread! Where's your sense of adventure?! We have cloacaing devices, orgasmatrons, an alien ship, and the where-with-all to take one or two mighty swings at the stupid space maggots before turning tail! We are the race that destroyed a hapless civilization that believed us to be a god. We're the civilization that broke the mighty Disco Alliance. We're the civilization that smashed and mooned those disgusting Catte assholes. We're the civilization that destroyed the gem faced moron's planet and literally killed their culture for turning on us before we could turn on them. We outsmarted a super computer to regain control of our awesome ship. We pulled ourselves out of a civil war just to party it up at a intergalactic truck stop. And if you think we're not up for the challenge of shooting everything we have at some stupid rock and metal space garbage before blowing up the truck stop and panic jumping out of the system once things start heading south then you clearly have not drank enough rotwine! We are the dominate race of this galaxy! We are the gatherers of wealth and opulence! We do not want everything...we are OWED everything! We. Are. Caiman! And so I say again... Why start making good decisions now? FIGHT THE SEXLESS ONES AND POS THEIR NEG THRESHHOLES Derpies fucked around with this message at 20:06 on Nov 9, 2015 |
# ? Nov 9, 2015 20:02 |
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Who let all these Cattes into the thread
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# ? Nov 9, 2015 20:02 |
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Poland Spring posted:Who let all these Cattes into the thread Quick, tell them there's cattenippe in PYF
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# ? Nov 9, 2015 20:06 |
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WhyFoxy posted:If we orgasm them now we won't be able to surprise them with it in the final fight. Maximum Coward option is my vote. Coward4lyfe
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# ? Nov 9, 2015 20:41 |
Maximum coward
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# ? Nov 9, 2015 21:27 |
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You don't get a bad ending for getting your tail crammed up your cloaca in this fight - only if you win. We are entering a part of the game that is full of bad endings. We'll probably get a couple on the way through but if you want to see all the various ways you can fail your species just look in your own copy of the book. Maximum Cowardice (the Caiman way) is ahead so I'll scan in those pages.
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# ? Nov 9, 2015 21:48 |
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Update: We last left off with our ship under attack from two Thresher starships in the Kitalpha system. We decide to jump, relying on Maximum Cowardice to stop those ships from bulldozing us . We don't even try to defend ourselves, we just spray our accumulated waste and flee. We deploy this thing: We throw the sensor sweep, letting them attack first, but we hide in a cloud of waste and they automatically fail to damage us. The Cloaca can next be used on Day 50. The Death shroud still causes 1 HULL damage, bringing us down to 6. We then panic jump (393) We lose all our energy, roll on the panic jump table (see last update) and then take 1d6 days to get wherever we're going. I promised to show you what happens with a 6 on that panic chart, and here it is: a bad ending. 206: But in reality I rolled 5 on the jump table, costing us our weapons system (a 16-day repair job that also means our Orgasmotron and Cloaca are out of action). We make the jump in only 1 day though. Finally, badly damaged, the beam cutter out of action and with no energy (which means no weapons, shields, most special equipment or offensive sensor sweeps) we lurch into the What's the next move? These final systems are really meant just to be recovery areas for preparing for the final jump but someone who remembers this sector might have an idea about that station. Starship manifest: and map, suddenly looking nearly complete: I'll bring that second entry up to date tomorrow sometime. E: I checked to see if our shuttle survived the battle, and it did. No Crapulence increases in the last sector and so we automatically pass the test. Saint Isaias Boner fucked around with this message at 04:12 on Nov 10, 2015 |
# ? Nov 10, 2015 04:01 |
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Edit: Looks like Capella won after all.
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# ? Nov 10, 2015 04:06 |
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Isn't there an absorption matrix here? Or somewhere else? It's a passive one-off item. Absorbs an attack, and converts the damage into the ship's primary weapon. If you score a hit, you get a bunch of really good bonus damage effects.
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# ? Nov 10, 2015 04:11 |
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Poland Spring posted:Edit: Looks like Capella won after all. Wrote the wrong system in the update, sorry. Capella is the less radioactive system which is the one we went to.
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# ? Nov 10, 2015 04:11 |
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I think we should get the weapons repaired and send an away team to the station. Hopefully there are goodies left we can make use of.
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# ? Nov 10, 2015 04:43 |
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An abandoned station you say? That sounds like a job for a dungeoneering pole. Page +30
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# ? Nov 10, 2015 08:56 |
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huntergatherer posted:An abandoned station you say? Excellent call - seconding this. Also, Mois should be on the away team.
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# ? Nov 10, 2015 09:03 |
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huntergatherer posted:An abandoned station you say? Brzmi zabawnie
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# ? Nov 10, 2015 11:31 |
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CaptainSarcastic posted:Excellent call - seconding this. Also, Mois should be on the away team. Yeah these people may be distant relatives of the Owles or something. Or at the very least we can fool their security systems into thinking so.
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# ? Nov 10, 2015 11:44 |
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huntergatherer posted:An abandoned station you say? This is definitely a job for our spacegeoneering pole, let's +30 this sector on up
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# ? Nov 10, 2015 14:34 |
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huntergatherer posted:An abandoned station you say? This all day. And bring Mois too!
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# ? Nov 10, 2015 14:53 |
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The Pole, Mois and a Bijoux.
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# ? Nov 10, 2015 14:57 |
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Just checked the reference on 383, the Pole will work. The 10-foot Soyuz 30 has a crew capacity of two so we will only be able to send one crew member/slave over with the Pole. We can also choose not to send anyone. Saint Isaias Boner fucked around with this message at 15:21 on Nov 10, 2015 |
# ? Nov 10, 2015 15:06 |
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Send Mois with the pole. I'm sure they'll get along m like a house on fire.
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# ? Nov 10, 2015 15:13 |
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# ? Jun 10, 2024 11:40 |
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Space Karl! I vote we head to the water world. Whichever one it is. I want the damned space artifact Edit: wasn't it literally the movie water world with hoverships?
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# ? Nov 10, 2015 15:50 |