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Zark the Damned
Mar 9, 2013

Harvey Mantaco posted:

Setting up my Christmas shopping and my partner digs carcasonne - which expansions should I nap? We already have the ones with the builder and the pigs and the abbot piece.

Do you already have the River / River 2 or Inns & Cathedrals? Those are pretty solid choices.

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Solemn Sloth
Jul 11, 2015

Baby you can shout at me,
But you can't need my eyes.
the correct move is clearly to sit on your hands for the rest of the game as soon as the group consensus rules you out of contention and let the big boys play with their toys.

SilverMike
Sep 17, 2007

TBD


Evil Mastermind posted:

General opinion on Forge War is that it's good, right? My game store just got a copy in.

I tried the Flash version on Cephalofair's website and now I've got a standing (pre?)order for the 2nd edition, so I think it's good. Using Yinsh as the base for the resource collection in the mine makes for interesting choices both in short and long term planning and only getting 1 action per phase of your turn means you're almost always having to pass on things that would be great to do/use.

Rutibex
Sep 9, 2001

by Fluffdaddy

Solemn Sloth posted:

the correct move is clearly to sit on your hands for the rest of the game as soon as the group consensus rules you out of contention and let the big boys play with their toys.

No, you must consider the meta-game of your friends attitudes. To fully optimize life you must treat every board game as a single instance of an iterated prisoner's dilemma. When a oppratunity to king make presents itself you must take it, and use the situation to punish players that betray your trust or work against you. In this way, over multiple games, you can encourage your friends to treat you more favorably, for fear of retribution.

CaptainRightful
Jan 11, 2005

jmzero posted:

I'm not sure exactly why I want this game so bad - I'm unlikely to get many plays in - but I'm on the P500 list for it and still check EBay now and again.

Do you already have Fire In The Lake? If not, that should scratch your COIN itch until A Distant Plain actually gets printed.

P500 can get depressing--I'd love to try Navajo Wars, but it's got 430 more orders to go.

Of course, even that situation is preferable to something like this:

http://www.simmonsgames.com/products/

Andarel
Aug 4, 2015

Warning that Forge War is long, especially for its weight class of Euro - usually takes us 3-4 hours. But it's good and also fun and not many games like it.

Jedit
Dec 10, 2011

Proudly supporting vanilla legends 1994-2014

JohnnySavs posted:

I thought it was the ability to get a (single) permanent VP from controlling just one temple? And presumably not also get a point for controlling two+.

Harvey Mantaco
Mar 6, 2007

Someone please help me find my keys =(

Zark the Damned posted:

Do you already have the River / River 2 or Inns & Cathedrals? Those are pretty solid choices.

I don't have inns so I'll nab that, and there's a river 2? River 2: the riverning: things just got wet, again.

Countblanc
Apr 20, 2005

Help a hero out!
When I'm in a position to kingmake I stand up and take a massive dump on the table while flipping God the bird.

Zark the Damned
Mar 9, 2013

Yeah, the River 2 includes a split so there's 2 paths to follow, there are also a couple of bits on the tiles which link in with the other expansions https://boardgamegeek.com/boardgameexpansion/18836/carcassonne-river-ii

Since Z-man took over the licence they put it in a box set with a couple of other mini-expansions https://boardgamegeek.com/boardgameexpansion/33458/carcassonne-count-king-robber

pbpancho
Feb 17, 2004
-=International Sales=-
Anyone going to BGG.Con? I'll be there manning the FFG booth, and looking to game every day after the booth closes!

Ettin
Oct 2, 2010

ETB posted:

Mysterium might be up their alley. It's a combination of Clue and Dixit, and it's cooperative.

The End posted:

Mysterium is really good. A Study in Emerald 2nd Edition should be in stores about now as well.

Looks like I can pick up Mysterium at my local for a decent price so I'm going with that. Thanks! :buddy:

Kai Tave
Jul 2, 2012
Fallen Rib

Ettin posted:

Looks like I can pick up Mysterium at my local for a decent price so I'm going with that. Thanks! :buddy:

I got to play Mysterium a little while ago and I can confirm that it's a legit good game, I don't think you'll regret it.

fozzy fosbourne
Apr 21, 2010

SilverMike posted:

I tried the Flash version on Cephalofair's website and now I've got a standing (pre?)order for the 2nd edition, so I think it's good. Using Yinsh as the base for the resource collection in the mine makes for interesting choices both in short and long term planning and only getting 1 action per phase of your turn means you're almost always having to pass on things that would be great to do/use.

Wait, do you mean like Yinsh the chill-as-hell abstract? Or some other Yinsh?

Andarel
Aug 4, 2015

Aye. Forge War's resource gathering phase is basically a round of that on a board whose spaces mark what resources you're getting.

SilverMike
Sep 17, 2007

TBD


fozzy fosbourne posted:

Wait, do you mean like Yinsh the chill-as-hell abstract? Or some other Yinsh?

Yes, that Yinsh. The mine is hex-based and changes with player count, each player gets 3 Overseers (rings from Yinsh) and leaves behind Workers (markers) every move. Hexes give out a resource when a Worker is placed, and moving over Workers to flip them works the same as Yinsh except that the person with the least Workers gets the new one (and a resource) in the case of flipping your own Worker. If a cluster of 5 Workers of the same color are ever together at once, they strike and get pulled off the board.

The board is cleared every 6 rounds (18 total rounds, so cleared twice) and new resource hexes are laid down. You can also get an immediate Overseer move or the ability to relocate a Worker from some of the market cards. The other large wrinkle is that the first player to move their Overseer in a turn gets the option to take a 2nd move after everyone else. Makes them last in the player order for the upcoming turn though.

The Eyes Have It
Feb 10, 2008

Third Eye Sees All
...snookums

SilverMike posted:

I tried the Flash version on Cephalofair's website and now I've got a standing (pre?)order for the 2nd edition, so I think it's good. Using Yinsh as the base for the resource collection in the mine makes for interesting choices both in short and long term planning and only getting 1 action per phase of your turn means you're almost always having to pass on things that would be great to do/use.

Wait, there's a 2nd edition coming? Or is it just a 2nd printing? I don't see anything on their website about it but I'm very excited at the idea of a 2nd edition.

The Eyes Have It fucked around with this message at 07:07 on Nov 12, 2015

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
I'm going to play A Study in Emerald today and I'm unduly excited for a bad game.

The End
Apr 16, 2007

You're welcome.

Fat Samurai posted:

I'm going to play A Study in Emerald today and I'm unduly excited for a bad game.

2e is a shadow of the very unique experience that was 1e's glorious mess

bobvonunheil
Mar 18, 2007

Board games and tea
Can people weigh in on Shadowrun:Crossfire?

I remember back when it first came out there were all kinds of complaints about the game being awful but I think a lot of those turned out to be people who were just playing incorrectly. Then apparently Rahdo thinks it's the 'best game of 2014' which makes me think it might be worthwhile, and I enjoy the idea of a co-operative deckbuilder.

Single Tight Female
Jan 17, 2008
Is it still kingmaking if you're not losing, but can help another player win (within the rules of the game) to end it quicker? If for example, you don't like the game or it's dragging etc.

Also is that a dick move or a problem with the game's design?

BonHair
Apr 28, 2007

Yeah, that's being a dick, unless everyone is waiting for the game to end. But you shouldn't even have begun playing Munchkin then.

MikeCrotch
Nov 5, 2011

I AM UNJUSTIFIABLY PROUD OF MY SPAGHETTI BOLOGNESE RECIPE

YES, IT IS AN INCREDIBLY SIMPLE DISH

NO, IT IS NOT NORMAL TO USE A PEPPERAMI INSTEAD OF MINCED MEAT

YES, THERE IS TOO MUCH SALT IN MY RECIPE

NO, I WON'T STOP SHARING IT

more like BOLLOCKnese

bobvonunheil posted:

Can people weigh in on Shadowrun:Crossfire?

I remember back when it first came out there were all kinds of complaints about the game being awful but I think a lot of those turned out to be people who were just playing incorrectly. Then apparently Rahdo thinks it's the 'best game of 2014' which makes me think it might be worthwhile, and I enjoy the idea of a co-operative deckbuilder.

It's a tricky one, and has a lot of upsides and downsides. My cop-out response is going to be 'try and see if you like it'.

As for something a bit more substantive, it's a deckbuilding game that has very few cycles through your deck and a market row, with all that entails. However since it is a co-op game and you aren't competing against each other, I found this didn't come up so much.

I personally liked it for a few reasons. Firstly, I liked the team-building aspect that comes with it, as you build your squad out of the 4 possible character classes and pair them with a race (each with their own mechanical benefits and disadvantages). Its also very, very hard which is personally something I like, as it felt like you really have to pull out all the stops to get a win, though you level up your characters permanently after a win so the game does get easier kinda. However due to the low number of reshuffles and market row combined with the other swingy mechanics in the game it can often feel like you are getting screwed by the game.

I dunno, I like it but I can definitely see why some people would think it's bad. The good stuff is mostly in the very tactical decisions you have to make turn to turn and the tight interaction between the team members you need to pull out a win.

Soothing Vapors
Mar 26, 2006

Associate Justice Lena "Kegels" Dunham: An uncool thought to have: 'is that guy walking in the dark behind me a rapist? Never mind, he's Asian.

bobvonunheil posted:

Can people weigh in on Shadowrun:Crossfire?

I remember back when it first came out there were all kinds of complaints about the game being awful but I think a lot of those turned out to be people who were just playing incorrectly. Then apparently Rahdo thinks it's the 'best game of 2014' which makes me think it might be worthwhile, and I enjoy the idea of a co-operative deckbuilder.

I would watch some gameplay videos and see if it's for you. My group was expecting something RPGy, despite me telling them it was nothing like that. The theme is pasted on and the actual game is very, very "puzzly." In a way it reminds me of the card playing part of Mage Knight; you have a relatively small deck and you absolutely have to maximize your plays each turn or the game will punish you. The game's also quite hard if you don't have a plan and pay attention to what you're doing. I'm a big fan personally, but not many people I've played with have liked it.

Also it's a game you basically have to sleeve imo, the card quality is terrible.

Fat Turkey
Aug 1, 2004

Gobble Gobble Gobble!
Is Homeland worth picking up if you see it half price (£20) and know nothing about the series? I have a friend who likes it and the series but I need more data!

Lichtenstein
May 31, 2012

It'll make sense, eventually.
Yes, but it's spelled "Pandemic Legacy".

foxxtrot
Jan 4, 2004

Ambassador of
Awesomeness

Fat Turkey posted:

Is Homeland worth picking up if you see it half price (£20) and know nothing about the series? I have a friend who likes it and the series but I need more data!

The Theme is pretty thick, as with all of Gale Force Nine's games, but I found Homeland to be really solid. It was part of my GenCon haul this year after playing a game of it.

It's traitor mechanic is awesome, as in addition to a possible Terrorist Mole who is trying to sink the game without being caught, there are Political Opportunists who want to let a few Terrorist plots succeed as a means to collect political clout, which plays well into the "who is a terrorist, is there a terrorist" metagame really well.

The rest of the mechanics are fairly solid, as you'll always be stretched a bit thin to stop every attack, there is a bit of random information mixed into the cards players are playing to make it a bit harder to pick out the terrorist, and it fairly consistently plays in about an hour.

I didn't have high expectations, but liked it a lot, and am glad it's in my collection.

accipter
Sep 12, 2003

Lichtenstein posted:

Yes, but it's spelled "Pandemic Legacy".

Have you played this? I came here looking for another game like Pandemic to play with the family over Thanksgiving.

Lichtenstein
May 31, 2012

It'll make sense, eventually.

accipter posted:

Have you played this? I came here looking for another game like Pandemic to play with the family over Thanksgiving.

No, regrettably I'm simply bored at work.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


accipter posted:

Have you played this? I came here looking for another game like Pandemic to play with the family over Thanksgiving.
I've played it (almost finished the campaign) and I would recommend it, but keep in mind that it's not a 'one-off' game and you need to play a full campaign (12 to 24 games) to fully appreciate it.

GrandpaPants
Feb 13, 2006


Free to roam the heavens in man's noble quest to investigate the weirdness of the universe!

Fat Turkey posted:

Is Homeland worth picking up if you see it half price (£20) and know nothing about the series? I have a friend who likes it and the series but I need more data!

To counter foxxtrot's point, my group played it and hated it. Maybe it was just the card distribution (which is a problem in and of itself), but it was way too easy to tank things as a traitor. I think the "negative" cards have a much higher range (4-9?) than the positive cards (1-5?), so...yeah. Add that to the fact that the game is "semi" co-op and it gets real easy to win as the traitor, even despite the fact that there's no good way to hide as the traitor. It's a bad game.

Get them BSG or Resistance instead if you want to give a traitor game to your friend.

Mojo Jojo
Sep 21, 2005

Fat Turkey posted:

Is Homeland worth picking up if you see it half price (£20) and know nothing about the series? I have a friend who likes it and the series but I need more data!

I haven't seen the series and I really enjoyed the game.

foxxtrot
Jan 4, 2004

Ambassador of
Awesomeness

GrandpaPants posted:

I think the "negative" cards have a much higher range (4-9?) than the positive cards (1-5?), so...yeah. Add that to the fact that the game is "semi" co-op and it gets real easy to win as the traitor, even despite the fact that there's no good way to hide as the traitor.

The distribution of cards in the deck skews slightly positive, and there is only a single 9 negative in the entire deck. I'm not saying that it can't be easy to make threats fail, it's not a very easy game to win, but the deck is not so unbalanced as you think. That said, it's not always immediately clear to new players how threats can shake out, making it hard to land in a good strategy in initial games.

And I've played games where the Terrorist has remained hidden really well, even people who generally don't like being a traitor. Especially since the Terrorist has a decent out of playing as an opportunist, and the cost of falsely identifying the traitor in the end game is high.

Totally fair not to like the game. GF9 tends to build games that are more dependent on theme than mechanics, Homeland happens to be one where the theme doesn't trump the mechanics as they sometimes do in, say, Firefly.

Go RV!
Jun 19, 2008

Uglier on the inside.

SU&SD's podcast today has a preview of Star Wars Rebellion and it sounds goddamn amazing.

On a scale of 0 to DEAR GOD, how excited should I be about this?

StashAugustine
Mar 24, 2013

Do not trust in hope- it will betray you! Only faith and hatred sustain.

Go RV! posted:

SU&SD's podcast today has a preview of Star Wars Rebellion and it sounds goddamn amazing.

On a scale of 0 to DEAR GOD, how excited should I be about this?

I'm gonna wait for early reviews to make sure it's not a broken piece of poo poo but yeah it looks really nice. I've always wanted to see a grand-strategy take on Star Wars

Impermanent
Apr 1, 2010
Don't get too hyped for something based off of SU&SD. They might have just found a part of the game where they could get excited and yell.

Ralp
Aug 19, 2004

by Jeffrey of YOSPOS

Single Tight Female posted:

Is it still kingmaking if you're not losing, but can help another player win (within the rules of the game) to end it quicker? If for example, you don't like the game or it's dragging etc.

Also is that a dick move or a problem with the game's design?

About 5 years ago I made a deliberately unfavorable trade in Catan just to try to end the game sooner, and I unironically still feel a little bad about it.

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.

Go RV! posted:

On a scale of 0 to DEAR GOD, how excited should I be about this?



But yeah, SU&SD are specialists in finding the good parts of a game and enjoying it a lot. They are so goddamn adorable that it's difficult not to get excited, too.

EDIT: I tend to agree when they pan a game (with some exceptions), but they aren't so useful when they give a positive review.

Fat Samurai fucked around with this message at 17:28 on Nov 12, 2015

hoiyes
May 17, 2007
I was a lot less excited after hearing their impressions. For some reason I came away from the FFG preview thinking it would be more like Twilight Struggle, spreading your influence across the galaxy, except with a fine layer of military interaction. But it sounds more like a swingy-er War of the Ring, with an extremely decisive hide and seek game at its core?

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Pimpmust
Oct 1, 2008

You have to learn SUSD-speak and read between the lines when they get excited so you can start to spot what kind of mechanic is really underneath the cool fluff and whether you'll personally enjoy it.

I loving loved Rebellion for the PC, but it had some issues. Will wait and see on this one.

(Star Wars: Twilight Struggle would have been amazing)

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