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HGH posted:What I'm saying is that NoE are far more willing to take a risk, properly handle that risk, and have that risk pay off than NoA, and that reflects badly on them Why does it reflect badly? Why is taking a risk inherently good especially when a lot of those risks don't pay off? NoE has published stuff like Tingle's Rupeeland (which is even an establish franchise game and actually fun) which just kind of fizzled. There are unpublished games that NoE doesn't touch because they're not worth the risk to them. You can point to Xenoblade but even Xenoblade wasn't a runaway gangbuster hit, merely a modest one. Nobody is begging for Disaster: Day of Crisis or whatever. There are also games where it just plain makes more sense to localize them only in certain places. It took us forever to get Inazuma 11 because... well, Soccer doesn't have the same impact in the US as it does overseas and there's a reason we haven't heard hide nor hair of further I11 localizations. I love niche games. Most of the games I most want to play are super-niche titles and I'm exceedingly pleased that a lot of them have found a solid stable market now. A fair bit of them only barely skirt the edge of profitable, though again digital distribution helps that. Taking a risk isn't inherently a good thing and a lot of the time it doesn't pay off. It's just that for some reason people never remember all the times risk-taking has turned out poorly. ImpAtom fucked around with this message at 17:56 on Nov 13, 2015 |
# ? Nov 13, 2015 17:50 |
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# ? May 26, 2024 17:32 |
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ImpAtom posted:Nobody is begging for Disaster: Day of Crisis or whatever. Both of these statements make me insanely sad because I loved both Disaster: Day of Crisis and Inazuma 11 2.
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# ? Nov 13, 2015 18:03 |
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Steve...
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# ? Nov 13, 2015 18:05 |
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I just remembered I have Disaster Day of Crisis and only played it for ten minutes
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# ? Nov 13, 2015 18:06 |
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alcharagia posted:Both of these statements make me insanely sad because I loved both Disaster: Day of Crisis and Inazuma 11 2. I liked Inazuma 11 a lot as well and I'd gladly play the sequels which I heard are better but welp. (Wasn't much on D:DOC but to each their own.)
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# ? Nov 13, 2015 18:06 |
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Disaster is silly as hell and it owns
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# ? Nov 13, 2015 18:09 |
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ImpAtom posted:I liked Inazuma 11 a lot as well and I'd gladly play the sequels which I heard are better but welp. D:DOC isn't a good game but it scratches the same itch as, say, Sonic Adventure 2, in that it's just so stupid I can have a ton of fun with it even though there's a lot of baffling and awful design decisions. I was SO excited when Inazuma 11 came out in America because I thought it meant I might be able to get my friends to be able to play 2, which I think is actually a really super legit good game for reasons like you can dress your soccer team up in Secret Service uniforms, and also one of the main characters has a psycho alter ego where his hair goes all crazy like a Super Saiyan and his scarf flows wildly in the breeze. He is the ultimate soccer player. edit: also you don't have to rely on axel and his dumb butt the entire game
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# ? Nov 13, 2015 18:09 |
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Also the plot of Inazuma Eleven The Second In The Series is that aliens invade Earth and they are all very good soccer players.
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# ? Nov 13, 2015 18:12 |
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alcharagia posted:Also the plot of Inazuma Eleven The Second In The Series is that aliens invade Earth and they are all very good soccer players. So it's like the Globetrotters from Futurama, but with Soccer.
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# ? Nov 13, 2015 18:14 |
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alcharagia posted:Also the plot of Inazuma Eleven The Second In The Series is that aliens invade Earth and they are all very good soccer players. So it's like Crash Team Racing's plot then?
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# ? Nov 13, 2015 18:14 |
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alcharagia posted:Also the plot of Inazuma Eleven The Second In The Series is that aliens invade Earth and they are all very good soccer players. That makes perfect sense.
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# ? Nov 13, 2015 18:16 |
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Also the biggest shame about the American release of I11 was that it didn't retain the insanely British voices from the original English release, including the awful redubs of the title screen themes, which for some reason remind me of Sonic Heroes. https://www.youtube.com/watch?v=XifTPzNWl2E
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# ? Nov 13, 2015 18:18 |
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ImpAtom posted:Why does it reflect badly? Why is taking a risk inherently good especially when a lot of those risks don't pay off? NoE has published stuff like Tingle's Rupeeland (which is even an establish franchise game and actually fun) which just kind of fizzled. There are unpublished games that NoE doesn't touch because they're not worth the risk to them. You can point to Xenoblade but even Xenoblade wasn't a runaway gangbuster hit, merely a modest one. Nobody is begging for Disaster: Day of Crisis or whatever. Also put me in as part of the people who appreciate DDoC. I just picked it up randomly in a shop one day too. ImpAtom posted:There are also games where it just plain makes more sense to localize them only in certain places. It took us forever to get Inazuma 11 because... well, Soccer doesn't have the same impact in the US as it does overseas and there's a reason we haven't heard hide nor hair of further I11 localizations. We like to use the success stories as an underdog scenario I guess. "Oh, the little publisher fought against all odds and got a successful release" is always good to hear. You're right, at least today's environment facilitates things. Also sucks about the US' trash taste in sports.
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# ? Nov 13, 2015 18:27 |
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Also also, the final boss of Inazuma Eleven 2 is awesome because it's all the idiots from the original game's default team except Mark, Wallside, and the dude with the glasses, having turned evil on mad alien space soccer power because they got mad that everyone stopped using them because they sucked and were bad.
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# ? Nov 13, 2015 18:28 |
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alcharagia posted:Also the biggest shame about the American release of I11 was that it didn't retain the insanely British voices from the original English release, including the awful redubs of the title screen themes, which for some reason remind me of Sonic Heroes.
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# ? Nov 13, 2015 18:39 |
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HGH posted:"Oh, the little publisher fought against all odds and got a successful release" is always good to hear. You're right, at least today's environment facilitates things. Yeah, don't get me wrong, it's great when it happens. I guess I've just got a graveyard of "this game is great and nobody bought it" sitting on my shelves which makes me think twice. I'm just always pleasantly surprised when things keep coming, even if they end up coming in crappier fashion. (I wish to god Atelier games were popular enough to give PC ports or good translations but welp.)
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# ? Nov 13, 2015 18:44 |
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Ok I wouldn't know where else to post this but the Character/VA associations in XenobladeX just crack me up for some reason: I'm not sure if it's because it's so spot on, or because everyone of these is so pigeonholed, it's great.
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# ? Nov 13, 2015 22:46 |
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I dunno that's kind of weird that they list Yuri Lowenthal as "Heroic" and not "Fuckin Dork" though.
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# ? Nov 13, 2015 22:51 |
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https://www.youtube.com/watch?v=bA7uW-Efy3k Nintendo removed the Boob Slider from the English version of Xenoblade X. Female characters only have Medium boobs now.
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# ? Nov 13, 2015 22:53 |
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Just like real life
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# ? Nov 13, 2015 22:56 |
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Gumdrop Larry posted:I dunno that's kind of weird that they list Yuri Lowenthal as "Heroic" and not "Fuckin Dork" though. Anyway I even found a video: https://www.youtube.com/watch?v=FEz0Fa53B4s Gotta love "Classic" just being shorthand for Shulk. HGH fucked around with this message at 23:32 on Nov 13, 2015 |
# ? Nov 13, 2015 22:59 |
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how discriminatory to people with huge boobs
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# ? Nov 13, 2015 23:08 |
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FizFashizzle posted:What is the best ios RPG according to this thread I don't know about the rest of this thread's opinions, but the surprising truth is that it is the licensed children's television spinoff "Steven Universe: Attack the Light."
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# ? Nov 13, 2015 23:13 |
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Bongo Bill posted:I don't know about the rest of this thread's opinions, but the surprising truth is that it is the licensed children's television spinoff "Steven Universe: Attack the Light."
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# ? Nov 13, 2015 23:17 |
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HGH posted:Where did I say they never translate anything? I specifically mention the context of niche products like Xenoblade and FF5. At the time of Xenoblade's original release, currency exchange rates were highly unfavorable to Japanese publishers doing business overseas due to the strong Yen at the time. To publishers who had a good deal of their sales come from North America, such as Capcom, Square-Enix, and Nintendo, this was especially devastating. They made the decision to focus their resources on promoting games that had high sales potential over those with more niche appeal. It's also the reason why we saw some Japanese publishers retreat back into the domestic market or European and Oceania territories get games before North America. Here's what Iwata said to a shareholder about currency exchange rates in 2010: quote:Newspapers say that Nintendo incurs foreign exchange losses associated with a strong yen. Why don't you somehow change dollars and euros into yen? http://www.nintendo.co.jp/ir/en/stock/meeting/100629qa/index.html I suppose the argument can be made that Nintendo is a platform holder rather than an independent publisher. Their responsibility should to create an active software ecosystem for themselves and third parties even if it means taking losses on individual titles. It's not like they're exactly swimming in third party software that could fill in the gaps in their catalog.
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# ? Nov 14, 2015 00:51 |
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What's a good way to get started with the Witcher series? I hear the first game is kind of janky, and the third is an improvement on the second, but should I watch catchup videos for the first and second, or just the first, or play them all in order? I'm not optimistic about my chances of doing well in the combat, considering I'm a JRPG player so I hate using consumables
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# ? Nov 14, 2015 01:58 |
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Panic! at Nabisco posted:What's a good way to get started with the Witcher series? I hear the first game is kind of janky, and the third is an improvement on the second, but should I watch catchup videos for the first and second, or just the first, or play them all in order? I'm not optimistic about my chances of doing well in the combat, considering I'm a JRPG player so I hate using consumables Honestly, just play 3. Anything important is covered by in-game recaps or is something from the books.
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# ? Nov 14, 2015 01:59 |
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Amppelix posted:I looked this up out of curiosity, and wow lol using rubber bands to hold up your shin socks
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# ? Nov 14, 2015 04:51 |
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Panic! at Nabisco posted:What's a good way to get started with the Witcher series? I hear the first game is kind of janky, and the third is an improvement on the second, but should I watch catchup videos for the first and second, or just the first, or play them all in order? I'm not optimistic about my chances of doing well in the combat, considering I'm a JRPG player so I hate using consumables Just play 3, consumables aren't a problem because once you've made something once it gets fully recharged every time you rest, as long as you have (very cheap and common) strong alcohol in your inventory.
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# ? Nov 14, 2015 07:44 |
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Amppelix posted:I looked this up out of curiosity, and wow Left Art: Someone's Tenchi-Muyo fan character Right Art: Someone's Sword Art Online fan character. They're both awful designs.
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# ? Nov 14, 2015 07:54 |
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thats where you're wrong you loving idiot
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# ? Nov 14, 2015 07:57 |
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Generic 90's anime art vs generic 00's anime art
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# ? Nov 14, 2015 08:01 |
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1999 was the artpocalypse
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# ? Nov 14, 2015 08:03 |
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How are her sock/detached pant leg things staying up? That ribbon is too loose
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# ? Nov 14, 2015 08:06 |
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Sakurazuka posted:How are her sock/detached pant leg things staying up? That ribbon is too loose
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# ? Nov 14, 2015 08:10 |
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Sock glue.
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# ? Nov 14, 2015 08:10 |
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anime girl brand sock glue: its all in the starch
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# ? Nov 14, 2015 10:34 |
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So it's almost been 16 years since Chrono Cross came out. I'm feeling like replaying it. Granted it's only been a year since I played it but whatever. I'm curious about something. People rag on the cast a lot, and I myself never recruited many of them. Plus I only ever used about the same four or five people. Who are the shittiest characters in terms of gameplay? In terms of the best, I'm pretty sure Serge is the best character in terms of combat by far. I don't know who's second or third best, though.
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# ? Nov 14, 2015 11:27 |
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glenn is easily second-best in combat. orlha could have the potential to be good if she wasn't recruited so late and if the way you gained stats wasn't broken. (you gain mini-growths from random battles between each star 'level up' that happens when you beat a boss. characters not in your party do not enjoy these growths..) third is maybe harle? her innate techs are really useful, her grid is good, her stats are good. actually all of her stuff is really good. She might be more useful than glenn. she's not in your party long though. besides her riddel is probably the best caster in the game macha has really good stats for some reason all of the dumb sidequest characters also tend to be the worst statistically. GulagDolls fucked around with this message at 12:54 on Nov 14, 2015 |
# ? Nov 14, 2015 12:43 |
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# ? May 26, 2024 17:32 |
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I swore off ever using Riddel again after the game forced me to use her to fight Dario. She was ostensibly a very lovely meat shield in that fight and spent most of it dead. Well I say "it" like I only did it once. I fought him at least a dozen times and in each time she ate dirt in no time. I always used Karsh once he was available 'cuz I liked him and he seemed to hit pretty hard.
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# ? Nov 14, 2015 13:06 |