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PantsBandit posted:Where are these bullet sponge enemies you guys keep referencing? Playing on hard difficulty, the only enemies that take more than a couple headshots to drop are the ones that are SUPPOSED to be difficult to kill. Stuff like Glowing Ones, or Death Claws, or the occasional legendary enemy. Increasing the difficulty option literally just decreases the damage you do and increases the damage enemies do (along with the extra legendary spawns). On survival you do 50% damage. Giving every enemy essentially double health makes bullet sponges.
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# ? Nov 16, 2015 23:07 |
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# ? May 27, 2024 03:11 |
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PantsBandit posted:Where are these bullet sponge enemies you guys keep referencing? Playing on hard difficulty, the only enemies that take more than a couple headshots to drop are the ones that are SUPPOSED to be difficult to kill. Stuff like Glowing Ones, or Death Claws, or the occasional legendary enemy. Legendary enemies "mutate" at 50% hp back to 100% hp. If you are using not your best gun it takes alot of hits. More legendaries but not bullet sponges would be fun but on normal its not hard to one shot them.
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# ? Nov 16, 2015 23:07 |
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Moridin920 posted:Yeah idk why people bother punishing themselves with survival difficulty and stuff. The AI is the same, everything is the same except +damage and HP sponges. Yeah, I've always liked the idea of being able to hurt the enemy as much as they can hurt you, which applies broadly to raiders, mercs, some mutants, etc. The player should never feel like they're on equal footing with a deathclaw, courser, behemoth, etc. I actually feel like FO4 made these enemies a bit weak - the true threats in this game are swarms of darting insects or unseen enemies with a Fatman. I loved the way Skyrim's Deadly Dragons mod and Deadly Monsters extension let you tweak the difficulty for individual enemy types, letting you make bandits a bit weaker, dragons a lot stronger, whatever you needed for the game to feel "right" to you. In FO4 I have never died to a Deathclaw or Behemoth - it's always some raider gently caress with explosives who can snipe me with it from a mile away before I even know he exists.
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# ? Nov 16, 2015 23:08 |
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Tenzarin posted:Well if you had an item with infinite ammo drop for you.... The "unlimited" weapons aren't infinite ammo, just infinite clip size so you never have to reload. I hope there isn't an actual infinite ammo variation because that would be more stupidly game breaking than my wounding smg PantsBandit posted:Where are these bullet sponge enemies you guys keep referencing? Playing on hard difficulty, the only enemies that take more than a couple headshots to drop Everything is super weak to headshots. Things take an eternity to kill on high-difficulty bethesda games if you aren't just headsniping at all times
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# ? Nov 16, 2015 23:08 |
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I used to hate glowing ones for being bullet sponge assholes but than I realized their limbs are made of tissue paper and you're expected to disable them before beating their heads in with a bat. Now its a lot more cathartic to fight them
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# ? Nov 16, 2015 23:12 |
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This may be a supremely stupid question, but how do I actually benefit from improving my settlements? Is it just meant to be a time waster, or do you get some kind of rewards for doing it? Other than piles of tatos.
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# ? Nov 16, 2015 23:13 |
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Motherfucker posted:I used to hate glowing ones for being bullet sponge assholes but than I realized their limbs are made of tissue paper and you're expected to disable them before beating their heads in with a bat. I used to hate glowing ones then I got le fusil terribles MY ABACUS! posted:This may be a supremely stupid question, but how do I actually benefit from improving my settlements? Is it just meant to be a time waster, or do you get some kind of rewards for doing it? Other than piles of tatos. Pretty much just piles of things to sell. Next playthrough I'm probably going to find a settlement with easy water access and no default people and just build a massive water farm there then ignore the whole process other than building a power armor garage someplace.
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# ? Nov 16, 2015 23:14 |
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Playing on very hard and nothing really feels bullet spongey outside of the obvious boss enemies marked by the big skulls. Almost everything dies in two hits too my super sledge. Sometimes I oneshot legendary enemies so they don't even get a chance to mutate. I'm not saying the difficulty is great but I feel like people are complaining about bullet sponge enemies too much because they are going too places they shouldn't be at lower levels. I know survival cuts your damage in half but that still wouldn't make enemies has ridiculously tanky as they have been in some of their past games.
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# ? Nov 16, 2015 23:14 |
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MY ABACUS! posted:This may be a supremely stupid question, but how do I actually benefit from improving my settlements? Is it just meant to be a time waster, or do you get some kind of rewards for doing it? Other than piles of tatos. you can turn the tatos into glue so you can build more poo poo. But no it's pretty useless. Supposedly there is artillery but I have a fat man so gently caress no I'm not building you a chair. Also lol at people bitching about glowing ones. Shoot it's legs out and watch it flop around for a bit before putting it out of it's misery. If you get a bonus limb damage weapon do that poo poo to deathclaws too.
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# ? Nov 16, 2015 23:15 |
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Azhais posted:I used to hate glowing ones then I got le fusil terribles It's stupidly good.
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# ? Nov 16, 2015 23:15 |
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Yeah I like that although I renamed mine Kneecaps because gently caress the french.
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# ? Nov 16, 2015 23:18 |
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Why does Piper keep falling on her rear end mid-sentence?
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# ? Nov 16, 2015 23:18 |
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Internet Kraken posted:I'm not saying the difficulty is great but I feel like people are complaining about bullet sponge enemies too much because they are going too places they shouldn't be at lower levels. You can go anywhere in the game at whatever level you are, its all leveled to you. I just walked the world nothing was hard to kill. It is definity more than just 50% dmg because that would mean, it would make 2 hits tops to kill poo poo, its goes up to like 20.
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# ? Nov 16, 2015 23:18 |
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MY ABACUS! posted:This may be a supremely stupid question, but how do I actually benefit from improving my settlements? Is it just meant to be a time waster, or do you get some kind of rewards for doing it? Other than piles of tatos. Settlers will (slowly) scavenge random junk on their own and add it to your workshop to be used as crafting materials, which can be sped up by building scavenging stands and assigning them to it. Additionally, having small farms of tatos, corn and mutfruit is pretty much the best source of adhesive (through combining them into starch at a cooking station), which is among the most important crafting materials out there. Finally, building having trading stands in populous settlements will supposedly give you a regular income in bottlecaps, though I don't know how you'd actually collect that.
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# ? Nov 16, 2015 23:19 |
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I'm supposed to go check on Virgil but He's hostile to me. No idea why. He's a human now, I gave him the serum. But he shoots me.
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# ? Nov 16, 2015 23:20 |
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Anybody got a good starting stealth melee build? Basically I want to sneak up to people and kill them with a baseball bat
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# ? Nov 16, 2015 23:20 |
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MY ABACUS! posted:This may be a supremely stupid question, but how do I actually benefit from improving my settlements? Is it just meant to be a time waster, or do you get some kind of rewards for doing it? Other than piles of tatos. Time waster aside from the nearly infinite Purified Water which you can use for healing/infinite caps. You don't have to do much for that just build a shitton of high tier water purifiers at Sanctuary. The Artillery sucks, have to get too close to deploy it and it either kills you or what you are trying to artillery kills you before it lands.
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# ? Nov 16, 2015 23:20 |
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Tenzarin posted:You can go anywhere in the game at whatever level you are, its all leveled to you. I just walked the world nothing was hard to kill. It is definity more than just 50% dmg because that would mean, it would make 2 hits tops to kill poo poo, its goes up to like 20. That's not actually true. There are regions with different enemy level ranges in the game. The difficulty mostly goes up the further south you go.
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# ? Nov 16, 2015 23:21 |
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Perestroika posted:Settlers will (slowly) scavenge random junk on their own and add it to your workshop to be used as crafting materials, which can be sped up by building scavenging stands and assigning them to it. Additionally, having small farms of tatos, corn and mutfruit is pretty much the best source of adhesive (through combining them into starch at a cooking station), which is among the most important crafting materials out there. Finally, building having trading stands in populous settlements will supposedly give you a regular income in bottlecaps, though I don't know how you'd actually collect that. To receive bonus food you have to produce over your population cap. Every day a villager is allowed to eat 1 weight of food and 1 weight of water. You better enjoy your daily allowance of 2 tatos. Andrast posted:That's not actually true. There are regions with different enemy level ranges in the game. The difficulty mostly goes up the further south you go. Never noticed it, walked everywhere. I was lvl 57 before I entered diamond city.
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# ? Nov 16, 2015 23:22 |
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So, just set up water purifiers and don't worry about the rest of it, eh?
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# ? Nov 16, 2015 23:23 |
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Perestroika posted:Finally, building having trading stands in populous settlements will supposedly give you a regular income in bottlecaps, though I don't know how you'd actually collect that. I finally found that yesterday- it just gets dumped into the workshop. Check your "misc" tab. My 3 shops in an 18 pop town have given me a total of 400 caps over a couple weeks of gametime. If I play it another in-game year they might actually recoup the caps needed to build the emporiums in the first place!
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# ? Nov 16, 2015 23:25 |
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Digital_Jesus posted:Correct. Wait what is a power attack? I've just been whacking poo poo with a stun baton for huge damage
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# ? Nov 16, 2015 23:25 |
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The Walrus posted:Wait what is a power attack? I've just been whacking poo poo with a stun baton for huge damage Hold down a different button, did they ever talk to the skyrim team about power attacks? The hold another button seemed really stupid.
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# ? Nov 16, 2015 23:26 |
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The Walrus posted:Wait what is a power attack? I've just been whacking poo poo with a stun baton for huge damage You know the button you use to throw a grenade? That's the power attack button. You just hold it for a shorter length of time. How much shorter? The indication that you've held it for too long is your character exploding. Such a great key binding.
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# ? Nov 16, 2015 23:26 |
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I just realised you can force someone out of their power armour by shooting the fusion core from a distance. This changes everything.
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# ? Nov 16, 2015 23:27 |
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Chalks posted:You know the button you use to throw a grenade? That's the power attack button. You just hold it for a shorter length of time. You wont believe what happens if you in power armor and meleeing and you have the perk that can shoot the fusion core out like a grenade.
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# ? Nov 16, 2015 23:27 |
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Chalks posted:You know the button you use to throw a grenade? That's the power attack button. You just hold it for a shorter length of time. How much shorter? The indication that you've held it for too long is your character exploding. You don't hold the button at all, you just press the "power attack" button. There is a bit of a wind up and it can be interrupted, but the button does not need to be held.
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# ? Nov 16, 2015 23:28 |
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Frankston posted:I just realised you can force someone out of their power armour by shooting the fusion core from a distance. This changes everything. Do you get to steal their power armour if you do this or does it just flop on the floor like it does if you kill them in it? chaosapiant posted:You don't hold the button at all, you just press the "power attack" button. There is a bit of a wind up and it can be interrupted, but the button does not need to be held. They could improve this feature by binding power attack to literally any other key on the entire keyboard.
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# ? Nov 16, 2015 23:29 |
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I watched my turrets take out a small raider attack on sanctuary but I missed one raider hiding against my wall with a pool cue, so I fast traveled away, I later got the message that I failed to defend sanctuary and lost 8 settlers to that guy with a pool cue. On another note, besides the vault suit, can any other armors have the actual good armor equipped over them?
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# ? Nov 16, 2015 23:30 |
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Internet Kraken posted:I'm not saying the difficulty is great but I feel like people are complaining about bullet sponge enemies too much because they are going too places they shouldn't be at lower levels. I don't think it's so much where you're going as it is a combination of your luck on loot and/or speccing for upgrades. It took ~40 hours before the game dropped a good shotgun for me but I probably could have modded my own if I'd known in advance where points should go. It also feels like everything does the full speed sideways run all over the place more than earlier games.
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# ? Nov 16, 2015 23:30 |
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Chalks posted:Do you get to steal their power armour if you do this or does it just flop on the floor like it does if you kill them in it? I shot the core till it was at 0%, the guy carried on walking for a few seconds and then got out of his suit. I was able to put a new core in it and steal the whole thing, frame and all.
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# ? Nov 16, 2015 23:31 |
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Ra Ra Rasputin posted:I watched my turrets take out a small raider attack on sanctuary but I missed one raider hiding against my wall with a pool cue, so I fast traveled away, I later got the message that I failed to defend sanctuary and lost 8 settlers to that guy with a pool cue. Brotherhood of steel suit, road leathers, almost anything with the word "Uniform" in it.
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# ? Nov 16, 2015 23:31 |
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Frankston posted:I shot the core till it was at 0%, the guy carried on walking for a few seconds and then got out of his suit. I was able to put a new core in it and steal the whole thing, frame and all. Holy poo poo my power suit collection is about to grow significantly.
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# ? Nov 16, 2015 23:32 |
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Chalks posted:Holy poo poo my power suit collection is about to grow significantly. I already have enough suits that everyone camped out at the castle could hop in a spare set to defend the place, not really sure I need more (as if that'll stop me )
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# ? Nov 16, 2015 23:34 |
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Lol Vault 81. COMBES BAD PEOPLE
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# ? Nov 16, 2015 23:34 |
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Ra Ra Rasputin posted:I watched my turrets take out a small raider attack on sanctuary but I missed one raider hiding against my wall with a pool cue, so I fast traveled away, I later got the message that I failed to defend sanctuary and lost 8 settlers to that guy with a pool cue. He killed them all with a single thrust because they all ran outside of the walls and gates you build for your settlers to hide behind or use like a fortification. Serious I spend time and resources building walls completely around my bases making a choke point at the entrance. When I finally get to take part in a raid, everyone runs right outside and starts shooting with no care about cover or staying safe. Raiders that couldn't find the gate because they just run into the wall and cant move anymore, just start throwing infinity grenades over the wall for ever. I guess I should of figured this is how it would be. I even put the flamethrower trap at the bridge like they showed during the video at e3, no raiders ever run over that bridge. Tenzarin fucked around with this message at 23:40 on Nov 16, 2015 |
# ? Nov 16, 2015 23:36 |
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Chalks posted:Holy poo poo my power suit collection is about to grow significantly. Yeah. Just tried it on another guy in a power suit and it worked again. Difficult to do if you're close to them however as they are looking at you at all times so you can't get a clear shot at the back. Easiest when they don't know you're there.
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# ? Nov 16, 2015 23:42 |
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How do you use stored mods? Like, I found a stealthboy and some random rifle mods - but if I try to equip either on applicable stuff it still tries to use the mats for them, even though they're stored in the workshop.
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# ? Nov 16, 2015 23:43 |
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When it's Christmas ingame Diamond City puts up a Christmas tree and lights!
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# ? Nov 16, 2015 23:46 |
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# ? May 27, 2024 03:11 |
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So uh, without much in the way of spoilers, can anyone point me in the direction of a build where I am not completely gimping myself but can still do all the charisma/settlement stuff?
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# ? Nov 16, 2015 23:47 |