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Adult Sword Owner
Jun 19, 2011

u deserve diploma for sublime comedy expertise

Arrath posted:

As long as shipboard manufacturing includes the ability to poo poo out limpets I'll be happy.

Didn't they straight up say it wouldn't

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Arrath
Apr 14, 2011


Adult Sword Owner posted:

Didn't they straight up say it wouldn't

hosed if I know, I only for back into the game like two weeks ago. :v:

Astroniomix
Apr 24, 2015



Mercurius posted:

Thanks, I got yaffled when supporting our wayward space cat so I can't post there any more. I really do think that the Corvette just needs a C7 FSD and it'll be good. It'll increase its jump distance while fully loaded to about 17LY which might be slightly too high but then, as noted, it is described as being used for 'Long Range Patrols'. It's either that or drop the base hull mass by 200t which I don't think they'll do.

e: haha oh man I just realised with a C6 powerplant you're going to be able to do this on the FdL and have enough power for it (although I can't quite squeeze it down under half the optimal mass without downgrading the C4 gun which is kind of the whole point):
http://coriolis.io/outfit/fer_de_lance/05A5A4A4A6A4A3C1r1b1b1b1b0j0204040404B25d326b25.Iw18aQ==.IwBj4zOUg===


Personally I've had better luck using fixed cannons, gimballed just miss to much between the target changing direction and the built in "wobble" from gimballed weapons in general.

Astroniomix fucked around with this message at 02:20 on Nov 17, 2015

Literally Kermit
Mar 4, 2012
t

Adult Sword Owner posted:

Didn't they straight up say it wouldn't

Maybe? It's kind of a stupid decision for a game with a magic high tech refinery that some creates canisters for every ton of whatever it refines. Mining for particular minerals to feed into a factory module would be a cool and fun use of the mining mechanic. Deep space resupply would be pretty good to have.

Nostalgia4Infinity
Feb 27, 2007

10,000 YEARS WASN'T ENOUGH LURKING
I feel like they said not right away but its something they would like to do.

Mercurius
May 4, 2004

Amp it up.

KakerMix posted:

Tried the Corvette. Fitted it with two huge cannons, fired at an NPC Asp and stripped its shields off in a single volley. Tried the Cutter out, fitted it for speed and hauling. It can chain boost 365 forever and haul 728 cargo. But man its a dog trying to turn it. It looks a lot better than the Clipper as well.

I don't see the issue with the Corvette having a poo poo jump range and it being listed as a long-range support vessel. Have any of you flown an FDL for any length of time? That also has a garbage jump range. The problem with the FDL and going anywhere with it isn't its jump range, it's the tiny tiny TINY fuel tank. You can make two full-range jumps and have to fill up. You spend all your time traveling fuel scooping and having jump anxiety. That's what makes the FDL a lovely traveler. The Corvette on the other hand has a nice fat fuel tank and thus doesn't have that issue. If it's meant to patrol then it's fine, you can't patrol from whichspace. :v:
That being said I am not against making its jump range better, I just want to illustrate it isn't as bad as people make out to be.
I dunno, I just sort of think some of the jump ranges on the fighter/bounty hunter ships are a bit dumb. I personally think that all dedicated fighters/combat ships should have somewhere around a base range of 15LY when fully kitted out with lighter ships having more jump range than heavier and the more specialised scout ships like the DBS/Asp Scout having a longer range of 20-25Ly. I'd kind of like to see dedicated trade ships have around 20LY when unladen and 15LY when laden (basically this is how they are now) with multiroles that can carry reasonable amounts of cargo having a slightly longer range but less cargo capacity to compensate (so ships like the Python and Clipper would have 3-5LY longer range but could only carry 50-75% of the capacity of the trade ships). I'd like to see pure exploration vessels basically as they are with around 30LY base and then more as you downsize equipment although I think both the Asp and DBE could both do with a couple of extra LY when fully stripped down. The Anaconda is an odd duck that I don't really know what to do with but it's the ultimate 'do everything pretty well if you fit it accordingly' ship so I guess that's okay.

Basically I'd like to see
  • more base range on the Corvette, FdL, Viper, and Eagle
  • the Type 7 changed around a bit so it's a medium ship and then hauling rebalanced so the T6 is the best entry level trader, the T7 is the best medium trader and the T9 as the best large trader
  • the exploration vessels rebalanced and the ranges swapped around so the Asp has the highest jump range (where the Anaconda is now), DBE is where the Asp is now and Anaconda where the DBE is now
  • the multiroles to be decent at everything and good at it when specialised but not directly better than the specialised ships at their given function e.g. combat focused ships would have better raw firepower but worse defences/cargo/jump range, traders would have bigger cargo holds but worse jump range/defences/weapons, explorers would have better range but worse heat management/cargo capacity/defences

Nostalgia4Infinity
Feb 27, 2007

10,000 YEARS WASN'T ENOUGH LURKING
They Type 7 requiring a large pad has always seemed strange to me.

Mercurius
May 4, 2004

Amp it up.

Nostalgia4Infinity posted:

They Type 7 requiring a large pad has always seemed strange to me.
It actually fits on a medium pad but it's too tall to fit in a medium hangar so it needs to use a large pad. :downs: or :frontear:, take your pick.

Astroniomix
Apr 24, 2015



Nostalgia4Infinity posted:

They Type 7 requiring a large pad has always seemed strange to me.

They made the ship too tall, it's the only reason it won't fit on a medium pad.

Literally Kermit
Mar 4, 2012
t

Nostalgia4Infinity posted:

They Type 7 requiring a large pad has always seemed strange to me.

It is not so much the footprint as it is a very tall ship, too tall for outposts.

It seems silly but Lakon intended the type 6 and keelback as the "outpost" ships, since outposts don't tend to need bulk trading that couldn't be handled by contracting two or three smaller trade ships.

The type 7 strikes me as something designed specifically for station-surface trading. It seems better suited for planetary landing than the other "Types"

Professor Bling
Nov 12, 2008

by LITERALLY AN ADMIN
I really think part of the issue with the Type-7, Dropship/Gunship, Orca, etc. are that these ships are designed around features that aren't in yet. The T7 does seem like a good trans-atmo trader, the Gunship was obviously balanced around being able to carry a small fighter, the obvious point for the Orca, etc.


Really, the Viper MkIV in 1.5 feels kind of the same way, just because the hardpoints are the same. I feel like the Mk IV will really shine as a trans-atmo mission-runner/combat vessel (and the new Cobra will probably just shine, period). All the 1.5 beta is doing is making me super excited for Horizons.

Groggy nard
Aug 6, 2013

How does into botes?
I am really looking forward to flying around in this while my friend sits in my fighter bay in one of these.

He has been informed that he must type "I AM AWAITED IN VALHALLA!" into local chat whenever he launches.

Helter Skelter
Feb 10, 2004

BEARD OF HAVOC

Groggy nard posted:

I am really looking forward to flying around in this while my friend sits in my fighter bay in one of these.

He has been informed that he must type "I AM AWAITED IN VALHALLA!" into local chat whenever he launches.
Hate to disappoint, but it's looking very unlikely that you'll be able to fit anything larger than the tiny short-range fighters (Condor/Imperial equivalent) in the fighter bays.

AndroidHub
Feb 28, 2007

I've seen some stuff that would really make you say "like what?"
Yeah, because FDev hate fun, and love retconning .

Groggy nard
Aug 6, 2013

How does into botes?

Helter Skelter posted:

Hate to disappoint, but it's looking very unlikely that you'll be able to fit anything larger than the tiny short-range fighters (Condor/Imperial equivalent) in the fighter bays.

I was promised Iggles for the fighter bays :smithfrog:

In other news, within one hour of leaving Robigo I turned in 8-9 smuggle missions for a cool 52 million credits.

Groggy nard fucked around with this message at 06:19 on Nov 17, 2015

Astroniomix
Apr 24, 2015



Groggy nard posted:

I am really looking forward to flying around in this while my friend sits in my fighter bay in one of these.

He has been informed that he must type "I AM AWAITED IN VALHALLA!" into local chat whenever he launches.

I don't advise bi-weave shields on the iggle, sure the recharge seems nice, but you're going to want the extra buffer from normal/prismatic shields.

Kavros
May 18, 2011

sleep sleep sleep
fly fly post post
sleep sleep sleep
The Corvette and the Cutter look nice, but as long as the Corvette has such lovely range and the Clipper rotates like such a hamwhale, either ship is way too much sidegrade for too much money, rather than being an open and clear upgrade.

As it stands, right now, the Anaconda is effectively better than either. You have a ship with none of the glaring and unavoidable deficits of the two premium rank-locked options, which you can swap between roles at will (and it'll do great in either!), and it is significantly cheaper and requires no rank grind.

Professor Bling
Nov 12, 2008

by LITERALLY AN ADMIN
As a ridiculous aside, I'm actually a little upset that I missed out on the chrome Viper paintjob, and I hope that when 1.5 drops we get more metallic paint options.


Basically I want to throw money at Frontier so all the ships I like can be shiny and chrome, because I'm an idiot that's bad with money.

Adult Sword Owner
Jun 19, 2011

u deserve diploma for sublime comedy expertise
Have I missed any real MultiCrew chat because friend and I have this night in mind

https://www.youtube.com/watch?v=yPrtQ9AdoM0

But you know, with 2 people.

Adult Sword Owner
Jun 19, 2011

u deserve diploma for sublime comedy expertise

Nostalgia4Infinity posted:

I feel like they said not right away but its something they would like to do.

quote:

Ravenov: Will we be able to synthesize limpets? Either as a stock replenish, and/or making existing ones more efficient. For the long range Fuel Rat, being able to resupply yourself when 20k ly from anywhere would be a real boon...
Michael: Not yet.

forkbucket
Mar 9, 2008

Magnets are my only weakness.
Thanks to a couple friends who've been playing this game for a lot longer than me I've managed to scrounge up enough to outfit a decent cobra and participate in the community events in kaboosh or whatever that system is called. So when the events end I stand to make enough to outfit a nice diamondback explorer for some sweet long distance space trekking and discovery! I managed to convince my friends to tag along too, so I'm gonna try to plan a sight seeing trip to some nebulae not too far from starter space. :3:

I was just messing with the galaxy map of the stars around the community event and started zooming out and it kept going and going and going and going. Holy poo poo this game is so kicking rad I can't believe it! Anyone have any must-see space sights not too incredibly far away from starter space? Man exploration is gonna be so cool when you can land on planets

RabidWeasel
Aug 4, 2007

Cultures thrive on their myths and legends...and snuggles!
Obviously the jump range on the FDL and Corvette are too low but Frontier have made it pretty clear that they think that it's totally fine for fully geared dedicated fighters to have jump ranges in the 12-14 LY range.

I'm still waiting for a ship with the holy trinity combination of decent jump range, weapons (+ power distributor) and flight model, I was hoping that the Asp Scout would deliver but it's incredibly loving slow for some reason and is also fairly light on armaments for its price. The FAS is probably your best bet though it doesn't exactly have great jump range, ~15LY is a hell of a lot more than 12.5.

radintorov
Feb 18, 2011

Libluini posted:

In 2017, when I have the money to buy a Corvette, I will try to remember your sage advice
With the upcoming changes, Hull tanking is going to actually be viable with ships other than a stealth DBS (where you still didn't want to get hit), so upping the Life Support system is probably going to be helpful regardless if you are in a Corvette or a smaller ship since now people might be more likely to keep fighting once they lose shields. :)

radintorov fucked around with this message at 10:06 on Nov 17, 2015

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

radintorov posted:

With the upcoming changes, Hull tanking is going to actually be viable with ships other than a stealth DBS (where you still didn't want to get hit), so upping the Life Support system is probably going to be helpful regardless if you are in a Corvette or a smaller ship since now people might be more likely to keep fighting once they lose shields. :)

You don't have to repeat yourself, I understood you the first time. :v:

knockout
Apr 27, 2014

my reputation's never been worse, so

Sard posted:

If, after the introduction and expansion of shipboard manufacturing, the endgame of Elite is to become a reclusive deep space hermit nomad wandering among and charting stars tens of thousands of lightyears from the nearest outpost, only rarely appearing like some ghost story at ports to register your findings and restock on cup noodles- assembling everything else you need as you go- that'd be pretty okay.

If that's the endgame, then I'm going to be space-Howard Hughes, holed up in the same system, in this until I've got a beard down to my feet and nails as long as shrimp.

Zaardvark
Apr 28, 2015

Ceci n'est pas un GIF.
Interesting: Zhen Dock, in Xihe, is currently controlled by a faction named 'Space Poultry'. Is that a player faction?

Nostalgia4Infinity
Feb 27, 2007

10,000 YEARS WASN'T ENOUGH LURKING

Thanks for reinforcing my point :thumbsup:

Astroniomix
Apr 24, 2015



So it just ocured to me that with hull tanking looking to become viable in 1.5, would this make it worth carrying point defense on such ships?

Libluini
May 18, 2012

I gravitated towards the Greens, eventually even joining the party itself.

The Linke is a party I grudgingly accept exists, but I've learned enough about DDR-history I can't bring myself to trust a party that was once the SED, a party leading the corrupt state apparatus ...
Grimey Drawer

Astroniomix posted:

So it just ocured to me that with hull tanking looking to become viable in 1.5, would this make it worth carrying point defense on such ships?

Two missiles can take down a normal Eagle from 70 to 0%. Torpedoes are one-shot weapons only, but also far stronger. Since chaff doesn't work on them and ECM only on seekers and torpedoes, the answer is yes.

On a fast, maneuverable ship you could get away with ECM, though: As long as you aren't a sitting duck, dumbfire missiles are easy to evade.

Doctor Soup
Nov 4, 2009

I have nothing but confidence in you, and very little of that.
What is the advantage of hull tanking over shield tanking? I know the downsides are module vulnerability, a repair bill and no recharge equivalent without a specific module (also, damage from bumping into things/ramming), but is there at least a theoretical reason to do it?

Ursine Catastrophe
Nov 9, 2009

It's a lovely morning in the void and you are a horrible lady-in-waiting.



don't ask how i know

Dinosaur Gum

Doctor Soup posted:

What is the advantage of hull tanking over shield tanking? I know the downsides are module vulnerability, a repair bill and no recharge equivalent without a specific module (also, damage from bumping into things/ramming), but is there at least a theoretical reason to do it?

The theoretical reason to do it is half the brown sea jumped into beta, picked up whatever the current "best in slot" combat-conda build is on live (complete with full pulse/beam lasers), got their poo poo pushed in because they tried to pop 6 SCBs at once, flipped everything over to hull reinforcements, and pushed someone else's poo poo in because that someone else was still using all-lasers.

If this is any indication, the meta will probably rebalance at everyone putting class 2 SCBs into every slot, but we'll see if Frontier finally sucks it up and makes SCBs unique instead of trying to futz with every other aspect of them.

kalel
Jun 19, 2012

Can't wait for Edmund Mahon's Retributor to become the new meta

Paramemetic
Sep 29, 2003

Area 51. You heard of it, right?





Fallen Rib

Zaardvark posted:

Interesting: Zhen Dock, in Xihe, is currently controlled by a faction named 'Space Poultry'. Is that a player faction?

Yes, Diamond Frogs has established ties with them. They are a very small player faction and we may be able to use them.

Doctor Soup
Nov 4, 2009

I have nothing but confidence in you, and very little of that.

Ursine Catastrophe posted:

The theoretical reason to do it is half the brown sea jumped into beta, picked up whatever the current "best in slot" combat-conda build is on live (complete with full pulse/beam lasers), got their poo poo pushed in because they tried to pop 6 SCBs at once, flipped everything over to hull reinforcements, and pushed someone else's poo poo in because that someone else was still using all-lasers.

If this is any indication, the meta will probably rebalance at everyone putting class 2 SCBs into every slot, but we'll see if Frontier finally sucks it up and makes SCBs unique instead of trying to futz with every other aspect of them.

Ah, so it's a PvP thing then. I'm guessing in that case you'd still go as shieldy as possible for hunting pirates or combat missions no matter what ship you're in since it's more sustainable.

Astroniomix
Apr 24, 2015



Doctor Soup posted:

Ah, so it's a PvP thing then. I'm guessing in that case you'd still go as shieldy as possible for hunting pirates or combat missions no matter what ship you're in since it's more sustainable.

The main thing this does for PVE is makes losing your shields less of a death sentence.

Adult Sword Owner
Jun 19, 2011

u deserve diploma for sublime comedy expertise

Doctor Soup posted:

Ah, so it's a PvP thing then. I'm guessing in that case you'd still go as shieldy as possible for hunting pirates or combat missions no matter what ship you're in since it's more sustainable.

They're not really though, unless you like taking a nap with an eye open while your shields reform if they pop*

* we will see how much the acceleration helps but dang

Nostalgia4Infinity posted:

Thanks for reinforcing my point :thumbsup:

yes you were right, I was quoting it 4 u bb

2 SPOOKY
Sep 9, 2010

Always Be Alert!
I'm looking to upgrade from my Vulture into something larger. FDLs and Pythons are similarly priced, and I mostly intend to do bounties. Is there a glaringly right choice? Seems like the FDL is the shootier option to the Python's more multi-faceted capabilities.

Adult Sword Owner
Jun 19, 2011

u deserve diploma for sublime comedy expertise

Vahalla posted:

I'm looking to upgrade from my Vulture into something larger. FDLs and Pythons are similarly priced, and I mostly intend to do bounties. Is there a glaringly right choice? Seems like the FDL is the shootier option to the Python's more multi-faceted capabilities.




e: I'm biased, sorry.

LCL-Dead
Apr 22, 2014

Grimey Drawer

Adult Sword Owner posted:




e: I'm biased, sorry.

Pretty much this. It's a good bias because the clipper is a goodthe best ship.

I think the only thing a Python can do that a Clipper can't is dock at an outpost. (I don't know poo poo about the FDL because I think it's ugly as gently caress)

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Doctor Soup
Nov 4, 2009

I have nothing but confidence in you, and very little of that.

Adult Sword Owner posted:

They're not really though, unless you like taking a nap with an eye open while your shields reform if they pop

The largest thing I've flown is a vulture, I guess I was assuming that your shields would never go down on larger ships in PvE because they only go down on my vulture when I'm low on shields anyway and I do something dumb because I'm bored.

Doctor Soup fucked around with this message at 19:46 on Nov 17, 2015

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