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Been rolling pugs because they don't snatch dust me.
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# ? Nov 20, 2015 00:23 |
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# ? Jun 5, 2024 03:34 |
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gently caress an expansion where we kill orcs, give me one where we play as them.
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# ? Nov 20, 2015 01:02 |
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Wafflecopper posted:gently caress an expansion where we kill orcs, give me one where we play as them. Would spend to play as one of da boyz.
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# ? Nov 20, 2015 01:31 |
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Skandranon posted:Would spend to play as one of da boyz. You miser.
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# ? Nov 20, 2015 01:32 |
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Tommofork posted:You miser. ? I don't want to go any higher or they'll bankrupt me knowing how much I want to krump doze skweaky runtz. Skandranon fucked around with this message at 01:36 on Nov 20, 2015 |
# ? Nov 20, 2015 01:33 |
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I don't think I could put a price on playing left4rats as a pack of orks. I'd be a tragic star citizen groupie pouring money at them for extra teef to hang on my belt or extra spikes on my irongob. e: didn't see your edit haha.
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# ? Nov 20, 2015 01:36 |
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Wafflecopper posted:gently caress an expansion where we kill orcs, give me one where we play as them. Ugh that would be good poo poo. Goblin Shaman, Black Orc, Choppa, Squig Herder, annnnnd......something.... yeahhh...
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# ? Nov 20, 2015 01:42 |
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Snotling!
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# ? Nov 20, 2015 01:43 |
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Could go off the back of Fallout 4 popularity for it. WAAAGH! WAAAGH never changes.
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# ? Nov 20, 2015 01:43 |
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Cake Smashing Boob posted:Snotling! A bunch of snotlings in a large coat. Posing as a goblin.
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# ? Nov 20, 2015 01:44 |
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Finally caved and bought this game since a couple of my friends are playing it constantly, for better and worse this game was exactly what I was expecting. Need to mess around with the settings a bit because it auto-detected to lowest but that's a bit too ugly, I have a hard time picking out enemies from the environment and an even harder time noticing Gutter dudes and Packmasters in a crowd.
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# ? Nov 20, 2015 02:54 |
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Everyone has trouble spotting packmasters in a crowd. The gutter runners carry bright green blades though which should be a giveaway.
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# ? Nov 20, 2015 02:57 |
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Geight posted:Finally caved and bought this game since a couple of my friends are playing it constantly, for better and worse this game was exactly what I was expecting. Need to mess around with the settings a bit because it auto-detected to lowest but that's a bit too ugly, I have a hard time picking out enemies from the environment and an even harder time noticing Gutter dudes and Packmasters in a crowd. I'd recommend going into the options and turning on player outlines to always on, it really helps especially with the furry elf and skaven-sized dwarf. Also the vermintide twitter 'leaked' () that the way you can affect loot in the next patch is choosing loot for a class different than what you're playing. Right now, most of the loot options are for your current class. That's good but I was hoping for being able to choose dice lower than what you rolled. I don't think they've mentioned what the altar does yet though. I'd love to being able to sacrifice a weapon to reroll a trait or even bump a different weapon up in rarity.
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# ? Nov 20, 2015 02:59 |
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Thing is I've always suspected one of their reasons for a random loot system is to encourage you to play more than one class. So if you can only choose loot for a class you're not playing as, it basically encourages you to play as not your favourite class even more often.
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# ? Nov 20, 2015 03:07 |
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The Devs are really adamant about wanting people to play all the classes, yeah. It's a good thing they made all 5 of them really fun.
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# ? Nov 20, 2015 03:17 |
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The elf is ten times as annoying when you always have to hear her at full volume, though.
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# ? Nov 20, 2015 03:21 |
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Gimnbo posted:The elf is ten times as annoying when you always have to hear her at full volume, though. I can't hear anything over the constant thud of rat heads hitting the floor and the swishing blenderswords.
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# ? Nov 20, 2015 03:25 |
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Gimnbo posted:The elf is ten times as annoying when you always have to hear her at full volume, though. Typical lumberfoot
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# ? Nov 20, 2015 03:35 |
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The difference in difficulty with even just a mediocre roll of bloodlust on the two handed hammer for dwarf is astounding compared to not having it at all, good lord.
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# ? Nov 20, 2015 04:24 |
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AndroidHub posted:The difference in difficulty with even just a mediocre roll of bloodlust on the two handed hammer for dwarf is astounding compared to not having it at all, good lord. Now imagine it with a near max roll. I treat Slave Swarms like a health kit.
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# ? Nov 20, 2015 04:27 |
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AndroidHub posted:The difference in difficulty with even just a mediocre roll of bloodlust on the two handed hammer for dwarf is astounding compared to not having it at all, good lord. I hit the jackpot with an orange one that rolled the maximum 10% chance on kill for 10% health, and it loving owns.
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# ? Nov 20, 2015 04:29 |
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Vargs posted:I hit the jackpot with an orange one that rolled the maximum 10% chance on kill for 10% health, and it loving owns. Like, when you get up the momentum and rats are flying everywhere and Bardin's laughing his head off and your HP is shooting back up. It is rat-killing nirvana.
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# ? Nov 20, 2015 04:32 |
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Played Horn of Magnus earlier with a real bossy dwarf, he ended up loving up in the finale and getting everyone killed too
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# ? Nov 20, 2015 08:53 |
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tofes posted:Played Horn of Magnus earlier with a real bossy dwarf, he ended up loving up in the finale and getting everyone killed too
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# ? Nov 20, 2015 14:43 |
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Fans posted:Could go off the back of Fallout 4 popularity for it. This would be the greatest thing.
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# ? Nov 20, 2015 17:32 |
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Stringbean posted:Ugh that would be good poo poo. Goblin Shaman, Black Orc, Choppa, Squig Herder, annnnnd......something.... yeahhh... I don't even need an entire Orc team, just a single Black Orc Mercenary who somehow got mixed up in Ubersriek, and likes killing rats more than hummies so works with the others. Plenty of opportunity for hilarious dialog.
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# ? Nov 20, 2015 18:13 |
Skandranon posted:I don't even need an entire Orc team, just a single Black Orc Mercenary who somehow got mixed up in Ubersriek, and likes killing rats more than hummies so works with the others. Plenty of opportunity for hilarious dialog. With the Kaptan Bluddflagg voice actor.
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# ? Nov 20, 2015 18:46 |
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I don't see them doing joke characters like that, but if the game stays popular and profitable I guess anything is possible. I figure we could get a Halfling, a Slayer, or a High Elf (probably a sorcerer), plus whatever other humans that make sense (Sister of Sigmar or a warrior priest, Bretonian Knight?) As cool as a Saurian or Skink would be I just don't see it lore-wise, aside form the fact that they hate skaven a whole lot, though if they did add characters that didn't get acknowledged by the rest it could be a pretty funny addition (nobody talk to it maybe it will go away.)
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# ? Nov 20, 2015 19:07 |
What would a bretonnian knight bring to the fold that Kruber doesn't already do so? Mind you, the ranged options for a knight would be significantly reduced if not present entirely unless they want to replace the ranged slot for them with a semi-autonomous squire.
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# ? Nov 20, 2015 19:23 |
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Ulvirich posted:With the Kaptan Bluddflagg voice actor. The elf's nickname is "Twiggy"
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# ? Nov 20, 2015 19:24 |
Coolguye posted:The elf's nickname is "Twiggy" "Not now Stunty, I'm still sassing Twiggy."
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# ? Nov 20, 2015 19:33 |
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AndroidHub posted:a Slayer, Cousin Okri! You've changed!
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# ? Nov 20, 2015 19:37 |
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Ulvirich posted:What would a bretonnian knight bring to the fold that Kruber doesn't already do so? Mind you, the ranged options for a knight would be significantly reduced if not present entirely unless they want to replace the ranged slot for them with a semi-autonomous squire. A horse. Not but in all seriousness probably not a huge deal, but when you break it all down there's not actually a great deal of difference between say the dwarf and Kruber. I'd probably give the bretonian a magic sword like the flame sword of the wizard but wielded by the knight. Then they wouldn't have blackpowder weapons, so maybe crossbows? Maybe give him a bastard sword where the special button switches between two handed and one handed mode.
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# ? Nov 20, 2015 19:39 |
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Ulvirich posted:What would a bretonnian knight bring to the fold that Kruber doesn't already do so? Mind you, the ranged options for a knight would be significantly reduced if not present entirely unless they want to replace the ranged slot for them with a semi-autonomous squire. Polearms. All the polearms.
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# ? Nov 20, 2015 21:42 |
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Giving the Brett knight two melee options would be a great way to give his (her? That could be fun) character a unique and flexible playstyle. E: Actually the Brettonian knight being a woman who clearly gives no fucks about the "knights must be men" law would be fantastic. moths fucked around with this message at 22:22 on Nov 20, 2015 |
# ? Nov 20, 2015 22:15 |
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Ulvirich posted:With the Kaptan Bluddflagg voice actor. Just call the character Kaptan Bluddflagg as well and go with it. He's an Orc pirate! He's mysterious, like twiggy, so stop asking questions!
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# ? Nov 20, 2015 22:32 |
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moths posted:E: Actually the Brettonian knight being a woman who clearly gives no fucks about the "knights must be men" law would be fantastic. Have it be like the RPG suggests and have her do a terrible job of pretending to be a man.
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# ? Nov 20, 2015 22:48 |
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moths posted:Giving the Brett knight two melee options would be a great way to give his (her? That could be fun) character a unique and flexible playstyle. Either that, or she's a woman trying to stay disguised as they do down there and absolutely no-one falls for it.
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# ? Nov 20, 2015 22:50 |
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Night10194 posted:Either that, or she's a woman trying to stay disguised as they do down there and absolutely no-one falls for it. I want to hear Kruber awkwardly playing along because he doesn't want to embarrass her.
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# ? Nov 20, 2015 22:59 |
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# ? Jun 5, 2024 03:34 |
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Skandranon posted:I want to hear Kruber awkwardly playing along because he doesn't want to embarrass her. This would be absolutely perfect.
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# ? Nov 21, 2015 00:28 |