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Ninkobei posted:Node, buddy, I didn't want to be the one to say this: you can do better! I went with some Raley's frozen pizzas this time. Plus the leftovers from mac and cheese I cooked tonight. Slow cooker meat would be done sometime around when we're finishing raids tomorrow, not when I want to eat breakfast or lunch. And the slow cooker food drives me nuts because it smells so good for hours before it's ready. Half of Node's list was "fixed" the day before this goes live. But the zone breakdown is wrong. TBM has: Plane of Health (reskin of Windsong) (Not designed for exping or combat) Demiplane of Life (new zone!) Demiplane of Decay (reskin of Life) Crypt of Decay (Crypt of Decay) Crypt of Sul (reskin of Temple of Bertox) Plane of Fear Revisited (PoFear) Plane of Hate Revisited (PoHate v1)
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# ? Nov 18, 2015 06:31 |
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# ? May 15, 2024 05:37 |
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I finally hit level 95 last night on my warrior that I've been playing off and on since 2002. Should I try and rush to maximum level? I don't have the last two expansions and haven't bought the newest one yet. Or should I just kick back, enjoy some of the other older content I have wanted to do for a while, or dumb achievements, etc?
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# ? Nov 18, 2015 23:19 |
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Rain of Fear expansion encompasses 95 to 100 and is actually fun and good, but I don't know if people actually run through it anymore. Most people do dungeons from cotf expansion. If the new expansion comes out today you might get Cotf for free
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# ? Nov 18, 2015 23:23 |
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General rule in terms of power gains in EQs history has been "Get levels, then AA" but in my small group of friends' experience, every time we'd level a tank we had to stop every 3-5 levels and max at least the available defensive AAs out just to avoid getting destroyed. Assuming you've been actively tanking your way to 95 you probably already know this, but it might be worth knocking a few hundred AA out, too. If you're on Test or subscribed you should've gotten AAs autogranted up until 85 (?) at least, but I guess I don't know what levels the defensive AAs are ever really maximized at.
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# ? Nov 18, 2015 23:51 |
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suuma posted:General rule in terms of power gains in EQs history has been "Get levels, then AA" but in my small group of friends' experience, every time we'd level a tank we had to stop every 3-5 levels and max at least the available defensive AAs out just to avoid getting destroyed. Assuming you've been actively tanking your way to 95 you probably already know this, but it might be worth knocking a few hundred AA out, too. I have most of my defensive AA's at level 90-91 right now. I was going to grind out some AA tonight, to try and get at least one of my three baseline tanking deals to par with my level. I haven't really been tanking much in groups because the server I play on (Drinal) is mostly maxed out players or people box and don't need me to tank, I am just there to get experience
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# ? Nov 19, 2015 00:11 |
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TheShazbot posted:I have most of my defensive AA's at level 90-91 right now. I was going to grind out some AA tonight, to try and get at least one of my three baseline tanking deals to par with my level. I haven't really been tanking much in groups because the server I play on (Drinal) is mostly maxed out players or people box and don't need me to tank, I am just there to get experience test copy and work through the expansions you don't have until TBS I think?
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# ? Nov 19, 2015 01:41 |
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Corlen, I miss you buddy.
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# ? Nov 21, 2015 20:18 |
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The new Progression server with restricted boxing launches on 9th December and will be called Phinigel. The boxing restriction is one client per machine, so they've said if you want to box you'll need to do it old school. One other very interesting change is full instancing of raid targets with (in addition to the regular spawn) an account wide 6.5 day lockout. All expansions will unlock after 90 days after the current one unlocks. No votes or targets/quests needed for the unlock. Sounds good to me - think I'll be playing a bard and a box druid. Full details of the server here, https://www.everquest.com/news/phinigel-true-box-progression-server-dec-9-2015
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# ? Nov 24, 2015 08:27 |
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Baconroll posted:The new Progression server with restricted boxing launches on 9th December and will be called Phinigel. They have now split the TDP population three ways... While I think that it's very cool, and will probably find myself rolling up a warrior to level through with everyone on the 9th. I can't expect that to last very long. I am more interested in how they will probably end up merging rage fire and lockjaw, and leaving this one on it's own.
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# ? Nov 24, 2015 15:29 |
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I think the new server will be very popular as the vote to keep ragefire at 6 months was a bit of body blow for many guilds. Shorter unlocks plus the instanced raiding targets could make it very good for non 24x7 guilds who can't race for raid targets.
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# ? Nov 24, 2015 15:44 |
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Instancing the raid bosses alone will probably make the server way more popular than the current ones. I actually wanna play again.
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# ? Nov 24, 2015 17:55 |
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My wife and I are down for the new tlp. Let the possible guild names roll. "Not it" "Basement" "Campin ur mobs" Bleh my creativity well sucks today.
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# ? Nov 24, 2015 18:19 |
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Kilazar posted:My wife and I are down for the new tlp. Ascending Fearboners Fearboners boners Bonerkings Neckbeards Spectrum Disorder RMTraders
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# ? Nov 24, 2015 19:29 |
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Kilazar posted:"Not it" "Buttcoin Mafia" "Dunning-Kruegerhounds" "Only 1 Satoshi" "Nakamoto's Train Obsession"
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# ? Nov 24, 2015 20:15 |
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Bluemist Crusade My guild leader is a MLP fan
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# ? Nov 25, 2015 00:35 |
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Train To Zone Obv
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# ? Nov 25, 2015 02:20 |
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My friend is looking to buy test-copies of TBM plate raid ornaments if anyone gets their hands on a set (2 kronos)
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# ? Nov 25, 2015 08:40 |
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The Rage posted:Train To Zone Camp Check
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# ? Nov 25, 2015 17:15 |
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Baconroll posted:
Good thing you can still use ISBoxer to control clients across multiple machines. I am almost tempted to start playing again on the new server and run a tri-box team, it isn't like the other 2 computers on my desk do much other than run some services/servers for family and friends.
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# ? Nov 25, 2015 17:16 |
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ShankyMcStabber posted:Good thing you can still use ISBoxer to control clients across multiple machines. I am almost tempted to start playing again on the new server and run a tri-box team, it isn't like the other 2 computers on my desk do much other than run some services/servers for family and friends. Wait you can? Looking up more info on this...
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# ? Nov 26, 2015 01:14 |
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I'll be on Phinny as an Enchanter. Instanced raids sold me. The other TLP servers are as good as dead. Instances are just too convenient.
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# ? Nov 26, 2015 04:27 |
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Hoohah posted:Wait you can? I used to 4 box Final Fantasy XIV with ISBoxer using 2 computers with 2 characters per. ISBoxer would even launch the game on both systems at the same time for me. The only real functionality you give up is the tiling of all clients to a single monitor layout and the switching between "control" client is restricted on a per computer basis. So I could control the entire group from computer 1 like usual but if I needed to control the entire group from characters 3 or 4, I would have to grab the 2nd keyboard mouse on my desk. The plus side was when I needed to do some more complex maneuvering for events I could control characters 2/3/4 from the keyboard hooked to my second system and still retain control of character 1 from keyboard 1 using various formation buttons to control and move characters as required.
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# ? Nov 26, 2015 05:27 |
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I've got an old laptop that can run the game okay so I can dual box right out of the gate. Can't decide between druid/mage for max solo utility or enchanter/mage for something a bit new. Maybe mage/mage.
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# ? Nov 26, 2015 21:47 |
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I caught the bug again when I heard about this server and the instanced raids. I will probably roll another Druid.
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# ? Nov 27, 2015 05:05 |
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I'm going to train mummies around nro again. And laugh at all the people who don't expect dbg to gently caress this up in some horrible way.
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# ? Nov 27, 2015 07:19 |
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jetz0r posted:I'm going to train mummies around nro again. Splitting the grognard TLP community Tswift will definitely have some backup in Nro this time.
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# ? Nov 27, 2015 08:12 |
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Man, that could suck me back in after all these years. Instanced raids should've been in the first progression servers. Are they doing anything about the mage issue on this new one?
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# ? Nov 27, 2015 16:17 |
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The Little Kielbasa posted:Man, that could suck me back in after all these years. Instanced raids should've been in the first progression servers. Are they doing anything about the mage issue on this new one? Apparently raid mobs are harder to kill, but otherwise, I don't think so?
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# ? Nov 27, 2015 16:25 |
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There looks to be two polar factions going into this. The first are the "gently caress you, Content is instanced and your 24/7 bot farms are hosed" camp. These guys believe the instanced content will solve all their problems because they will have unrestricted access to raid mobs. Will it be enough content for them? Then there are the "gently caress you, I'm a magebot farming god drat master and you're gonna pay me 500 Krono for Golden Efreet Boots because I'm the only one that can farm them 24/7" camp. These are all the dudes farming loot spawns on the TLP servers and cornering the market on premium items. Plat is worthless, you want something, you pay in Krono. God help you if you don't have a guild behind you when you want to do epics. I know nothing about TLP servers Ragefire and Lockjaw. The instanced stuff sounds fun because I haven't burnt out on EQ1s content like I have other games and there just might be enough retro to help me suffer through the poo poo UI and sluggish game play. It sounds good on paper, but Daybreak would gently caress up a wet dream if given the opportunity and I really have zero faith after the unfun poo poo EQ2s TLE turned into. I have so many questions about this and I'm afraid they won't release near enough information before it's go time. Here are the top things on my mind about a 15 year old video game. 1...Exactly what raid content will be instanced? They said Naggy, Vox, Phinny. What about entire raid zones like Plane of Hate, Fear, Sky, Veeshan's Peak? 2...Will they spawn extra zones if it's getting too crowded? 100 plus people in lower guk doesn't sound fun. 3...The Sleeper. Will they handle it differently this time? 4...90 days sounds like an incredibly short time for expansions like Luclin and Planes of Power.
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# ? Nov 27, 2015 21:50 |
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The lazy way is to make any zone that contains raid content (Permafrost, SolB, Kedge to use their examples) an instance but then people can just grind/farm the instanced versions for non-raid drops, which is good for the magebot groups and bad for those that just want the classic experience. Actually this might be good for everyone because it means there'd be a shitload of items from those zones floating around, so who knows. It's more likely that all raids will be done as expeditions and either all the named mobs in SolB for example aside from Nagafen won't spawn, but there'll still be all of the trash kobolds and the like. The problem with TLPs now is that there aren't enough people to really balance numbers across multiple servers, like Live was in 2000, but there are too many to put on one so you end up with 100+ players in each zone. Boxing restrictions might help this, but anyone serious about boxing is just going to run multiple machines with ISBoxer anyway, so you'll still have 6 mage groups running around going nuts unless they nerf pets back to launch-level stats or make content hard enough to actually require other classes. From a nostalgia standpoint I think a version of progression servers that followed all of the launch-current events like P99 would be more enjoyable, rather than having poo poo like super pets in from the start, but I'd like P99 more if it were going past Velious.
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# ? Nov 27, 2015 22:47 |
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Givin posted:4...90 days sounds like an incredibly short time for expansions like Luclin and Planes of Power. I think RoI beat it in like a week tops? UF and like VoA would be the only expacs that might not get beat in time. Maybe GoD cause they never bothered to retune it.
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# ? Nov 28, 2015 02:44 |
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suuma posted:
A howl echoes in the distance, you can hear the Deathwalker approaching.
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# ? Nov 28, 2015 03:05 |
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Givin posted:I know nothing about TLP servers Ragefire and Lockjaw. Basically they were griefers' paradises. And I don't say that in the painfully goony "lol and so im gonna train nro" way. I mean if you wanted to even just get XP, you had to grief. There just wasn't enough content to go around. The servers attracted exactly the kind of people you'd expect a game with dramatically limited resources would attract, and sure enough, they acted exactly like you'd expect they would: exploiting every advantage they could to lock down content, then crooning about it nonstop in chat channels and forums. It wasn't about getting the loot so much as it was about making sure no one else got it as well. I'm sure there will still be vicious fights over non-instanced high value mobs. quote:It sounds good on paper, but Daybreak would gently caress up a wet dream if given the opportunity and I really have zero faith after the unfun poo poo EQ2s TLE turned into. How'd they gently caress up EQ2 TLE? When I played it it seemed to be exactly what they said it was going to be. It couldn't hold my attention for very long since the original content is of such poor quality, but I didn't feel lied to or anything. quote:I have so many questions about this and I'm afraid they won't release near enough information before it's go time. Here are the top things on my mind about a 15 year old video game. 1.) Supposed to be a FAQ on this soon. I would expect stuff like Fear, Sky, and VP to be instanced, but maybe not stuff like Hate (since it's more dungeon-y and packed with quest mobs/drops). 2.) They do on the other two TLP servers. 3.) Dunno. 4.) Three months is a long time. Guilds will have "beaten" those expansions within the first month, if not the first few weeks. Remember that EQ is a solved problem and those solutions are widely shared.
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# ? Nov 28, 2015 05:11 |
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EQ was so awesome when it wasn't a solved problem. Wandering Kunark without maps. The feels. I still have screenshots (lovely quality, unfortunately) of the Kunark launch and the group with our guildmaster I was in, checking out all the new zones.
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# ? Nov 28, 2015 06:06 |
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Node posted:EQ was so awesome when it wasn't a solved problem. I too miss being 14-18 years old. Well, not really (though it sure did help with the sense of ~wonder~). People claim EQ's sense of scale and mystery was some kind of zeitgeist because of 56k, an adolescent Internet, and bad alt-tab support, but EQ's contemporaries like UO, AO, and DAOC all existed in those some conditions yet never managed to hold a candle to EQ's world building.
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# ? Nov 28, 2015 07:26 |
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boho posted:I too miss being 14-18 years old. I was 30 when EQ first hit and because it was the first, it'll never be replicated for me. The sense of wonder at what we were playing. The first time running around Kunark... SoV's release. Oh man. The day PoF opened up... I'm sure I'll die before anything tops that in gaming for me just in terms of intensity and highs and lows.
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# ? Nov 28, 2015 08:27 |
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DigitalMocking posted:I was 30 when EQ first hit and because it was the first, it'll never be replicated for me. EQ was amazing because we didn't have anything else - a D&D game that was online. I spent so much time running around and camping stuff, but man, I just don't have that kind of time anymore. New MMORPGs have spoiled people for time invested vs. reward - People don't expect to spend 12 hours playing the game only to have it taken away from them these days.
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# ? Nov 28, 2015 08:32 |
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DigitalMocking posted:I was 30 when EQ first hit and because it was the first, it'll never be replicated for me. Breaking PoF as a druid with a few wizards and a monk was a pretty sweet experience. I was 14 when this game dropped, I started playing slightly before kunark came out, and nothing has captured it, I've played about 5-6 MMOs since and nothing comes close to the experiences I had in EQ for the first 1-2 years, after a while though, it got stale as well, got into the best guild on xeg for a few years top-end raiding etc made everything kind of dull.
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# ? Nov 28, 2015 19:08 |
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Reinstalled this last night to futz about and get used to the clunky rear end interface before the 9th. Fired up a new paladin because why not. Ran out to Felwithe and the entire forest is being killed by mages. Well poo poo. Found one dude streaming actual Everquest and not p1999 last night. Guess what he was playing? 6 mages. I noticed he had an obscene amount of Kronos in his inventory of the main character I'm assuming, like 140.
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# ? Nov 28, 2015 21:48 |
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# ? May 15, 2024 05:37 |
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Yup, there will be a boatload of Mages no matter what. I'm sure it can be helped -- gently caress, if you're implementing instanced raids on just one server you can find a way to nerf Mage pets on just one server (or just nerf them game wide before 70 or 80 because honestly who the gently caress is around to care) -- but it's not going to happen short of a miracle at this point. They buffed raid mobs and now implemented an entirely new raid system instead of nerfing Mage pets. To me that says the problem with Mage pets is at a pretty fundamental level. Far beyond "just swap out the mob that's summoned you idiots." With a 16 year old legacy codebase I can believe it. e: While I typically have a knee-jerk hostile reaction to Mage boxers, they're often pretty cool people and are often willing to group with you or help you out if you ask. Ultimately it's an extremely lonely way to play an extremely social game, and doing it isolates you even more since most players recognize it's an extremely cheesy way to play and want nothing to do with it. That said, Mages get weaker with most expansions while pretty much every other class gets stronger. It's a loud, obvious problem in Classic, but begins to fade as early as Kunark (good luck getting your epic if you decide to play Mage). boho fucked around with this message at 22:53 on Nov 28, 2015 |
# ? Nov 28, 2015 22:38 |