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Acer Pilot
Feb 17, 2007
put the 'the' in therapist

:dukedog:



harry is apparently glad to take even my klank's orders

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Kesper North
Nov 3, 2011

EMERGENCY POWER TO PARTY
That slut will take anyone's orders. He's taking mine right now.

Technical Analysis
Nov 21, 2007

I got 99 problems but the British ain't one.
After a decade under Janeway, he's just happy his commanding officer isn't using him as an ottoman when she get's bored.

Kesper North
Nov 3, 2011

EMERGENCY POWER TO PARTY
To my considerable shock, PWE did in fact give me a refund on the (incorrect) Spire console I bought after I gave them a screenshot of me discarding it.

CrushedWill
Sep 27, 2012

Stand it like a man... and give some back
I'm surprised they did it and took less than 3 weeks to run the refund through proper channels.

Kesper North
Nov 3, 2011

EMERGENCY POWER TO PARTY

CrushedWill posted:

I'm surprised they did it and took less than 3 weeks to run the refund through proper channels.

There was a little over a week of slowly asking for bits of information like what the name of the module was, even though I linked it in the original ticket summary or how much I paid for it and in what currencies that could have all been in a single reply. But otherwise it was pretty painless!

Morglon
Jan 13, 2010

Safe and sound, detached from reality.
Just like your posting.
Them even reading it and properly responding is a loving miracle, every time I wrote a ticket for something all I got was the canned response for something that had literally nothing to do with the problem.

Psycho Landlord
Oct 10, 2012

What are you gonna do, dance with me?

No poo poo, I am legit surprised they did that. Good on Cryptic, I guess.

kafziel
Nov 11, 2009

Psycho Landlord posted:

No poo poo, I am legit surprised they did that. Good on Cryptic, I guess.

Customer support like that is NCSoft, isn't it?

Mondian
Apr 24, 2007

Morglon posted:

Them even reading it and properly responding is a loving miracle, every time I wrote a ticket for something all I got was the canned response for something that had literally nothing to do with the problem.

Any support ticket has like a 95% chance of being replied to with the canned "my character is stuck on a map" response, yeah.

IPCRESS
May 27, 2012

Mondian posted:

Any support ticket has like a 95% chance of being replied to with the canned "my character is stuck on a map" response, yeah.

Or "your name has been logged as an infraction of the terms of service".

MikeJF
Dec 20, 2003




Broke down and bought the Feddie pilot triple-pack. Which ones should I grind up traits for and which one should I actually run. (And consoles, I guess?)

EDIT: Just took an actual look at them. It's science and science, isn't it. Although gently caress it, I'm going all three consoles, I don't care that they're probably a waste of space.

MikeJF fucked around with this message at 13:05 on Dec 1, 2015

DonDoodles
Aug 18, 2010

by general anime

IPCRESS posted:

Or "your name has been logged as an infraction of the terms of service".

I remember like two years ago I submitted a ticket about a TOS infraction and received a canned response warning me about said infraction that I never did.

Aleth
Aug 2, 2008

Pillbug

MikeJF posted:

Broke down and bought the Feddie pilot triple-pack. Which ones should I grind up traits for and which one should I actually run. (And consoles, I guess?)

EDIT: Just took an actual look at them. It's science and science, isn't it. Although gently caress it, I'm going all three consoles, I don't care that they're probably a waste of space.

Science pilot is pretty good, yes.

DancingShade
Jul 26, 2007

by Fluffdaddy

MikeJF posted:

Broke down and bought the Feddie pilot triple-pack. Which ones should I grind up traits for and which one should I actually run. (And consoles, I guess?)

EDIT: Just took an actual look at them. It's science and science, isn't it. Although gently caress it, I'm going all three consoles, I don't care that they're probably a waste of space.

Grind up all the traits even if subwarp sheath is the most obviously useful one. The trait that gives you a free microtorp every few seconds is... ok, I guess, if you're going for a full blown torp escort build. I forget completely what the third trait is but grind it out anyway, you never know when it might be useful.

The pilot ship you "keep" to actually fly is the Icarus because it has a LCDR science slot. You can swap out a lot of parts so enjoy kitbashing your flying cheese wedge.

Personally I like how the engineering one appears because of what looks like exposed pipes where the front is seemingly chopped off. You might prefer a spaceship that looks more traditional though.

Hail Mr. Satan!
Oct 3, 2009

by zen death robot
Speaking of which, why do all the Engineering ships in three-packs always look the least structurally sound. The KDF Engy Command Cruiser in particular looks like a repair nightmare, it has narrow little struts from the primary to secondary hull

Tunicate
May 15, 2012

A Fancy Bloke posted:

Speaking of which, why do all the Engineering ships in three-packs always look the least structurally sound. The KDF Engy Command Cruiser in particular looks like a repair nightmare, it has narrow little struts from the primary to secondary hull

They expect it to be full of people who can fix it.

Axe-man
Apr 16, 2005

The product of hundreds of hours of scientific investigation and research.

The perfect meatball.
Clapping Larry

MikeJF posted:

Broke down and bought the Feddie pilot triple-pack. Which ones should I grind up traits for and which one should I actually run. (And consoles, I guess?)

EDIT: Just took an actual look at them. It's science and science, isn't it. Although gently caress it, I'm going all three consoles, I don't care that they're probably a waste of space.

I found all the consoles inherently useful and well suited for and escort. They do all aggro like a motherfucker though!

Psycho Landlord
Oct 10, 2012

What are you gonna do, dance with me?

Surprising no one, the winter ship this year is the Breen dreadnought.

http://www.arcgames.com/en/games/star-trek-online/news/detail/9679183-star-trek-online%3A-winter-event-ship

Aleth
Aug 2, 2008

Pillbug
It looks such a jumbled mess in that second picture, pubs are going to love it.

Cyntalan
Jun 28, 2011
There a good place to gently caress around with and allow slavers to do their thing anymore? I know the afk methods are done for, but even semi-active is fine to me.

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten
Does "power siphon" mean "energy siphon"? Because if so there might be some use to that trait.

Tunicate
May 15, 2012

Cyntalan posted:

There a good place to gently caress around with and allow slavers to do their thing anymore? I know the afk methods are done for, but even semi-active is fine to me.

Battle zone probably.

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.

wdarkk posted:

Does "power siphon" mean "energy siphon"? Because if so there might be some use to that trait.

That plus Greedy Emitters buff the gently caress out of Tachyon Beam too.

Mondian
Apr 24, 2007

http://www.arcgames.com/en/forums/startrekonline/#/discussion/1208547/tribble-maintenance-and-release-notes-december-1-2015

Nerf everything, nerf it all to the ground.

Mr Wikstroem
Nov 22, 2007

And now you read this in a seally Svedisch accent Jå?

Doesn't matter, they added a way to delete multiple mails at once so it's all good.

Tunicate
May 15, 2012


Your link doesn't load on either of my browsers. I can't access the test server forum at all, in fact.

That bodes well for the next patch's stablity.


Anyway, copypaste?

Mondian
Apr 24, 2007

coldsnapped;1208547 posted:

We will be bringing down the Tribble server for maintenance to apply a new update: ST.55.20151120a.4.

General:
  • Resolved an issue which was occasionally causing crashes when transferring to another map.
  • Resolved an issue with the Fire Tornado FX in the Badlands Battlezone.
  • Updated the Fire Suppressor FX and the Firepatch FX.
  • Resolved an issue that could cause 23rd century Starfleet engineers to have a 25th century uniform.
  • Resolved an issue where Breen ships would become partially invisible at a distance.
  • Resolved a number of text issues throughout the Kobali Adventure Zone.
  • Added missing spots of VO for Stormbound.
  • Resolved an issue where costume presets would sometimes flicker in the tailor.
  • The Dyson reputation info contact will no longer state that the Breach is a valid queue in which to earn Dyson Sphere marks or Voth Cybernetic Implants.
  • Added Cecily Adams to the memorial list.

Systems:
  • Admiralty: Resolved a text bug on the Odyssey Engineering, Science, and Tactical variants that stated that they gain +20 to appropriate stat when alone.
    • This should be +35.
  • Updated all descriptions for Admiralty Ship Abilities that ignore Event modifiers to indicate that they also ignore those that reduce stat requirements.
  • Updated reputation info pages to better reflect where their marks are rewarded.

Powers:
  • The following powers and abilities required a significant overhaul to improve server/client performance:
    • Removed the small radius (0.3km) secondary explosion from individual hits of Torpedo Spread, on all Non-Targetable Torpedos (except Neutronic – see separate notes).
      • This secondary explosion was incorrectly causing it to universally deal minimal damage, and was leading to an unexpected and unintended number of excess combat calls, and proc chances.
    • Resolved an issue that was causing Torpedo Spread to check its chance to activate special effects twice per activation pulse (up to 4 extra times @ Rank III).
      • This change will normalize the proc chance of Torpedo Spread, bringing it more in-line with expected behavior, and more balanced overall with High Yield, Transport Warhead, and other special torpedo firing modes.
    • Plasma Explosions (from Embassy Consoles) now check their chance to activate on every shot of a firing cycle, instead of only the first shot.
      • Due to the increase in opportunity to trigger, their base damage has been reduced by 18%.
      • This change will allow all firing modes to benefit equally from these effects
      Neutronic Torpedo Spread (all ranks):
      • Primary Target will initiate a 5.0km Radiation AOE once per Torpedo in the Spread volley (1x @ Rank I, 2x @ Rank II, 3x @ Rank III)
      • Secondary Targets will not cause Radiation AOEs at all (instead of also causing a 3.0km radius AOE)
      • In order to offset this reduction in number of AOE explosions, the Base Damage of the Radiation AOE has been increased by 400%
        [list]
      • This damage change only affects the Torpedo Spread version of this torpedo – all Radiation AOEs from other firing modes remain unchanged.
    • This change will cause a reduction in the triggering of special abilities that were attaching to the Radiation AOE of this special Torpedo (e.g. Kemocite Laced Weaponry)
[*] Resolved an issue where Photonic Overcharge was overly benefiting from damage enhancements.
[*] Ranged weapons that deal Physical Damage are no longer enhanced by the +% Physical Damage mod on the Counter-Command Exo-Armor, Solanae Sentinel Environmental Suit, and many other armors.
  • This mod only affects Melee weapons/attacks.
[*] Corrected an issue that caused some science powers to build more than 1 stack of Time to Kill.
[*] Kemocite-laced Weaponry now only triggers off the main target of Torpedo: Spread volleys, with one Kemocite Explosion per torpedo which hits the main target.
  • The Kemocite Explosion damage when triggered by a Torpedo: Spread volley has been increased.
[*] Quantum Phase Torpedo's shield drain now only triggers once off the main target of Torpedo: Spread volleys.
  • The shield drain radius and damage when triggered by a Torpedo: Spread volley has been increased.
[*] Supremacy will now only trigger when Beam: Fire at Will or Cannon: Scatter Volley is active.
[*] Bio-Molecular Incubation weapons now include the following line in their descriptions:
  • "Note: Damage dealt by incubation cannot be increased using consoles or other abilities."
  • This is a text change only, to clarify their existing functionality.
[/list]

Foundry:
  • Removed the volume in the Ancient Iconia template map that was causing issues with backdrops.
  • Updated the description of the Locker Wall detail objects to include the information that one of them is random.
  • Set the Herald groups to level 57.

UI:
  • Added a "Delete Multiple" feature to the Mail UI.
  • Project sliders for Reputation, Guild, and Alliance contributions will now start at the maximum slider value instead of the minimum, excluding Dilithium.
  • Added a unique banner in the journal for the category Future Proof.
  • There is now a proper error message when trying to reclaim a ship from the C-Store when there already is a version of it Dry Docked.

Tunicate
May 15, 2012

quote:

[*] Ranged weapons that deal Physical Damage are no longer enhanced by the +% Physical Damage mod on the Counter-Command Exo-Armor, Solanae Sentinel Environmental Suit, and many other armors.
So this is basically only a nerf to the shotgun, right? Since the TR does kinetic

Axe-man
Apr 16, 2005

The product of hundreds of hours of scientific investigation and research.

The perfect meatball.
Clapping Larry

I love it, it looks like utter poo poo, and is most likely the worst ship ever.

Psycho Landlord
Oct 10, 2012

What are you gonna do, dance with me?

Mondian posted:

[*] Quantum Phase Torpedo's shield drain now only triggers once off the main target of Torpedo: Spread volleys.

Aaaaaannnd that torp is now completely useless.

Asimo
Sep 23, 2007


Psycho Landlord posted:

Aaaaaannnd that torp is now completely useless.
Pretty much reduced torpedo effectiveness across the board there, because god knows they were too good and popular.

But yeah, RIP quantum phase torp. May still use it now and then, but just because the cannon matches the xindi phaser cannons so eeh.

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten
Until they make a good and reasonably obtainable [arc] torp there's no reason for me to pay attention to torpedoes at all.

Coq au Nandos
Nov 7, 2006

I think I would say to my daughters if they were to ask me this question... A shitpost is the greatest gift that you can give someone, the ultimate gift of giving and don't give it to someone lightly, that's what I would say.

wdarkk posted:

there's no reason for me to pay attention to torpedoes at all under any circumstances

wdarkk
Oct 26, 2007

Friends: Protected
World: Saved
Crablettes: Eaten

It's really sad, because photon torpedoes are a thing that SHOULD be cool/a thing in a Star Trek game.

Asimo
Sep 23, 2007


There's really no reason there shouldn't be [Arc] torpedoes for every type. I half suspect the only reason they didn't throw them into projectile crafting is because they didn't want to hurt sales of the Regent's quantum torp, but even then they could have just done a wide-angle photon or something instead. :geno:

MikeJF
Dec 20, 2003




wdarkk posted:

Until they make a good and reasonably obtainable [arc] torp there's no reason for me to pay attention to torpedoes at all.

DBB build on the 5\3 ships works well with a torp.

You know, I've been running the AP torpedo, the one that supposedly gets affected by my AP tac consoles, but I haven't checked how effective that actually is. Has anyone?

It's a tossup for me between that and the gravity torpedo.

MikeJF fucked around with this message at 03:34 on Dec 2, 2015

kafziel
Nov 11, 2009

MikeJF posted:

DBB build on the 5\3 ships works well with a torp.

You know, I've been running the AP torpedo, the one that supposedly gets affected by my AP tac consoles, but I haven't checked how effective that actually is. Has anyone?

Last I checked, the consoles that boost AP energy weapons and the consoles that boost AP projectiles are different and do not buff the other.

edit: unless i'm an idiot and am thinking of plasma.

kafziel fucked around with this message at 03:20 on Dec 2, 2015

Mondian
Apr 24, 2007

There are AP projectile consoles? I thought the only AP projectile was that CCE reward

e: you are, sorry bud

Mondian fucked around with this message at 03:24 on Dec 2, 2015

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Tunicate
May 15, 2012

By the way, the reason the breen dread's trait doesn't work on tyken's rift is because tyken's rift is a pet and it was :effort: to figure out how to get it to give your ship a buff for things it did.

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