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TorakFade posted:OK so I will be restarting a France game soon and enact my revenge over Austria. VDay posted:Looks pretty good. Ideas are fairly balanced nowadays, so pretty much any ideas you go with will be fine as long as you actually focus on taking advantage of them. Only changes I'd think about would be taking Quality instead of Quantity and Trade instead of Economic. France is big enough that you'll be able to field a sizeable army even without Quantity, and Quality will push your already-good troops into godmode. Then I'd take Trade since by then you should have a pretty good grip on the New World so Trade will help you lock down the flow of income so that it goes directly to you rather than being spread out across multiple end nodes where other European countries can get a piece for themselves. I'm gonna play devil's advocate and say Trade is superfluous as a colonizer. You get +5% global trade power for each colonial nation plus bonus merchants for CNs and trade companies. I'd only recommend Trade if you're not colonizing. Taking two diplomatic idea sets in a row while also planning to go colonial will be tough since you also need DIP tech 7 to start colonizing. Make sure once you unlock the relevant Exploration ideas you have a Conquistador doing Search for the Seven Cities because that rakes in lots of free monarch points and you're likely to get some sweet permanent modifiers. I would suggest going something like Exploration Administrative Influence & a military idea for your 3rd and 4th picks, order depends on point income another military idea fifth Yashichi posted:Does this work for Tengri? I was under the impression that pagan rebels can't convert you, and that's why Judaism was broken a few patches ago Also, you can't get a free westernization from Danzig anymore which is relevant to the Russia chat
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# ? Dec 4, 2015 20:54 |
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# ? May 10, 2024 20:35 |
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Pellisworth posted:I'm gonna play devil's advocate and say Trade is superfluous as a colonizer. You get +5% global trade power for each colonial nation plus bonus merchants for CNs and trade companies. I'd only recommend Trade if you're not colonizing. quote:Also, you can't get a free westernization from Danzig anymore which is relevant to the Russia chat
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# ? Dec 4, 2015 20:59 |
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I wanted to ask how essential this expansion is compared to, say, Art of War. How much fun is it and is the new internal faction system frustrating or cool?
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# ? Dec 4, 2015 21:37 |
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Pellisworth posted:I'm gonna play devil's advocate and say Trade is superfluous as a colonizer. You get +5% global trade power for each colonial nation plus bonus merchants for CNs and trade companies. I'd only recommend Trade if you're not colonizing. On second thought, I guess I'd like focusing on Europe more, colonizing is kinda boring. Does it still make sense to grab exploration later on, say as a third or fourth idea set, just for fun, or is it a complete waste? I could go influence, admin, military then exploration if so...
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# ? Dec 4, 2015 22:08 |
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TorakFade posted:On second thought, I guess I'd like focusing on Europe more, colonizing is kinda boring. Does it still make sense to grab exploration later on, say as a third or fourth idea set, just for fun, or is it a complete waste? Yeah colonizing is mostly a vanity project as a European, if you're doing same-continent colonies in Africa, Asia, or the New World it's a lot more important. Influence/Admin/Mil idea is pretty much the power-expansion opening. I would say maybe go Expansion fourth or fifth. Only one colonist, but that will let you establish some overseas ports. The CB gives you an easy way to bite off chunks of Asia and Africa. Colonial provinces are really cheap to take in wars and since you're France you can just let the Iberians do the early colonizing for you, then beat them up and take all their poo poo for almost no warscore and coring cost. You could still take Exploration fourth and get good mileage out of it, up to you.
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# ? Dec 4, 2015 22:16 |
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Dorkopotamis posted:I wanted to ask how essential this expansion is compared to, say, Art of War. How much fun is it and is the new internal faction system frustrating or cool? It's honestly probably overpowered. I haven't had much trouble making my factions work for me. That said, it has great potential. I have only ever triggered a faction disaster intentionally, but there are some random events that should make them more likely. My only true frustration is that when a faction gets disloyal, it adds a ton of RR to every province the faction controls. If you've scattered them throughout the country then the ensuing rebellion will be Annoying As Hell. In the meantime, I enjoy that it encourages you to make factions strong, but not too strong, in order to reap maximum rewards. To date, I have demanded cash, demanded manpower, demanded MP (you can get 100/100/100 every 20 years really easily, although you can bump that to 150/150/150 if you have guts of steel, and can at least get a consolation prize of 200 out of an estate if you let them run the country). Actually I'm going to diverge here. I think that's actually kind of amazing for country customization. For example, Prussia needs its own noble faction called "Junkers" that don't create a noble republic and Prussia should probably let them sit on 100% influence at all times. Also Junkers should give discipline bonuses. The default Prussian bonuses should be scaled back a bit. In fact, I'm not sure that factions should ever change government type. I think it should be entirely viable to declare "This faction runs the country" as a way of hyper-specializing yourself. Getting back to the topic, there are a lot of other neat ways to use estates - free generals, admirals, bonuses to colonization, etc. Balancing it against the threat of making them too strong is neat. Use your estates and use them a lot. tl;dr: Estates are useful and pretty fun. I disagree with some implementation details but not to a strong degree. I overall think they are a very positive addition to the game.
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# ? Dec 4, 2015 22:33 |
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PittTheElder posted:You bumping autonomy? I'm playing as Mongolia and not having any issues at all. You do have to keep a close eye on where the separatists are at, and be ready for when they're going to revolt though. hey, no, i wasn't. thanks for this. i started over with Uzbek, making sure to do this on everything i conquer now. much much smoother. it also lets me handle the overextension from keeping stuff uncored to raze. i also made sure to grab that gold province from kazan, i didn't see it before. really helps a ton.
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# ? Dec 4, 2015 22:37 |
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shallowj posted:hey, no, i wasn't. thanks for this. i started over with Uzbek, making sure to do this on everything i conquer now. much much smoother. it also lets me handle the overextension from keeping stuff uncored to raze. i also made sure to grab that gold province from kazan, i didn't see it before. really helps a ton. Razing makes me wish it were possible to dynamically generate vassal countries, so that I could conquer a stretch of territory, raze it to the ground, and then put some kind of puppet duke in charge of it. <Joke about that being how Russia was formed here>
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# ? Dec 4, 2015 22:39 |
TorakFade posted:On second thought, I guess I'd like focusing on Europe more, colonizing is kinda boring. Does it still make sense to grab exploration later on, say as a third or fourth idea set, just for fun, or is it a complete waste? Get exploration first or not at all. More than any other activity in this game, colonization benefits from getting in early and building colonial nations that can then supplement your colonization with their own, grabbing all the trade power bonus provinces, etc. The benefit of being the 6th person to start colonizing is much less than being first or second.
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# ? Dec 4, 2015 22:42 |
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Pellisworth posted:Yeah colonizing is mostly a vanity project as a European, if you're doing same-continent colonies in Africa, Asia, or the New World it's a lot more important. Influence/Admin/Mil idea is pretty much the power-expansion opening. I like beating kids up and stealing their candy. Influence/Admin/Mil it is then. After that I'll see, it's probably going to be Exploration 'cause useless diplo points, if previous games are any indication, not many AI countries colonize at a fast rate anyways so if you really want to get something done you have to do it yourself. Also the cities of gold, treasure fleets, etc. (also, RNW or is it best to leave the historic NW?) I also think economic ideas might not be really worth it, I never took trade or economy ideas and always had loads of cash past the starting period. Might have something to do with never using mercenaries though... New plan : - Influence - Administrative - Quality - Exploration - Offensive last ones Humanism/Innovative/Economic/??? depending on situation Idea groups are very well balanced, I'd like to get every one of them and all could be very useful for every nation.
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# ? Dec 4, 2015 22:46 |
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Trujillo posted:Heads up for anyone getting For Odin, Greenland is part of Scandinavia but if you have a Canadian CN it'll go to them so you have to release them and take it. It stumped me for a minute since they're the same color. Any tips? I've tried some NA and European starts but can never really get things going. In Europe I always get curb-stomped by some Catholic alliance since I have a hard time finding my own allies and in NA the cost of being Western or High American undoes any ideas that I think would be needed to return to Europe.
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# ? Dec 4, 2015 23:01 |
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shallowj posted:hey, no, i wasn't. thanks for this. i started over with Uzbek, making sure to do this on everything i conquer now. much much smoother. it also lets me handle the overextension from keeping stuff uncored to raze. i also made sure to grab that gold province from kazan, i didn't see it before. really helps a ton. I wouldn't say it's good to do it automatically to every province you take. I haven't tried hordes yet with this new patch but having low-0% autonomy is pretty important and it doesn't go down during war (without an extra idea or modifier lowering it) and I would think a horde would want to be fighting a lot. I usually go the other way when I take territory and lower the autonomy and only bump it up if it's an island that I don't want to have to assault. If you hold off on taking more territory until after you deal with the first wave of rebels from the land you just took they shouldn't be too much of a problem but if they still are then maybe try only raising it in 50-75% of new provinces and go from there. Once your army is big enough rebels stop being a threat so raising autonomy at that point of the game would be a waste. ADudeWhoAbides posted:Any tips? I've tried some NA and European starts but can never really get things going. In Europe I always get curb-stomped by some Catholic alliance since I have a hard time finding my own allies and in NA the cost of being Western or High American undoes any ideas that I think would be needed to return to Europe. There are probably 1000 ways to do it but what I did was start as a republic with a leader with 5 mil, London, Essex, Marches, the province south of Marches, and Meath, plus 5% discipline and a land forcelimit modifier and pick the deity that gives you 5% discipline. The first 5 tries I didn't take London but took some other 5 provinces in Britain because London is so expensive but each time England would eventually crush me so you need London to weaken them. England starts with a 0/0/0 ruler and will probably have trouble early on with France/civil war/lollards and you when you get 2 mil techs ahead of them. You'll probably get a mission to take over something in Ireland at the start. Take it and start a claim on another Irish country and take over Ireland, leaving one or two of the Irish countries as vassals if you want to cut back on rebels. From there you'll be a decent size to be able to take out Scotland or England depending on what happens diplomatically. As for allies, try raising relations with Sweden. Once you're big enough and they're free of Denmark they were friendly every time for me. You don't have to start in Britain but it's the safest place for a non-Christian to be in Europe once you get a navy and England is the single biggest roadblock to getting the achievement so destroying them from the inside at the start makes sense. Just make sure to watch your AE in the peace deal for what countries might coalition you by hovering the mouse over the AE part on the negotiations window since you'll have less leeway than if you were Christian. I accidentally took too much of England at once and got most of western Europe in a coalition war against me that I only won because the Burgundian succession fired and ~30k of the enemy that were besieging London went up in smoke. Trujillo fucked around with this message at 23:34 on Dec 4, 2015 |
# ? Dec 4, 2015 23:03 |
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Pellisworth posted:Also, you can't get a free westernization from Danzig anymore which is relevant to the Russia chat Are you sure about that? The territory requirement is Gdansk or Krakow with <1 Separatism. Is the tooltip just wrong?
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# ? Dec 4, 2015 23:28 |
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It seemed to be missing from the decision when somebody was playing during one of the dev streams. But maybe it varies by tech group; I believe the stream was somebody playing the Ottos, but Russia still definitely can westernize off of Danzig.
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# ? Dec 4, 2015 23:38 |
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Dibujante posted:... These are pretty cool ideas.
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# ? Dec 4, 2015 23:42 |
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PittTheElder posted:It seemed to be missing from the decision when somebody was playing during one of the dev streams. But maybe it varies by tech group; I believe the stream was somebody playing the Ottos, but Russia still definitely can westernize off of Danzig. I think it might be the case that only one nation can take Western Focus now? In the dev game Groogy took the decision as Russia and westernised, so it is definitely possible.
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# ? Dec 4, 2015 23:50 |
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I'm liking Estates a lot so far because it gives smaller countries a nice power boost early on. Theodoro, for example, gets the base 3 estates plus Cossacks since it's right in the Steppes so you can get the free army summon along with the cavalry bonuses. You can also get to converting territory sooner since the Clergy gives -2 unrest and at high loyalty +2% missionary strength. The only thing is I haven't checked if there's an Estate map overlay although I'm sure there is one. Eej fucked around with this message at 01:13 on Dec 5, 2015 |
# ? Dec 5, 2015 00:02 |
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So, thread. Should I drop 20 bucks on Cossacks or no?
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# ? Dec 5, 2015 00:02 |
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Yeah, probably.Eej posted:The only thing is I haven't checked if there's an Estate map overlay although I'm sure there is one. There is.
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# ? Dec 5, 2015 00:09 |
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Re: Westernizationchat I just checked some of the major powers cause I was curios. Poland/Ottomans/Hungary can only do Vienna/Prague, but Novgorod and Muscovy can use Danzig and Krakow. Zuhzuhzombie!! posted:So, thread. Should I drop 20 bucks on Cossacks or no? Yes
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# ? Dec 5, 2015 00:09 |
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Zuhzuhzombie!! posted:So, thread. Should I drop 20 bucks on Cossacks or no? I believe that I have finally found that most elusive of Kantian constructs, the "Synthetisches Urteil a priori", which is that all Paradox expansions are purchase-worthy.
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# ? Dec 5, 2015 00:13 |
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Another Person posted:I think it might be the case that only one nation can take Western Focus now? In the dev game Groogy took the decision as Russia and westernised, so it is definitely possible. Ottoman version of the decision is Prague or Vienna, Russian is Danzig or Krakow. It's not universal and which is available to you is probably based on your technology group.
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# ? Dec 5, 2015 00:19 |
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Sheep posted:Ottoman version of the decision is Prague or Vienna, Russian is Danzig or Krakow. It's not universal and which is available to you is probably based on your technology group. It's based on culture, Finno-Ugric/East-Slavic need Danzig/Krakow, all others Prague/Vienna.
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# ? Dec 5, 2015 00:25 |
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So I got this event with no options to select, and then my game crashed. Three months and a day after I reload the save file my game crashes again save is kill Scrree fucked around with this message at 00:37 on Dec 5, 2015 |
# ? Dec 5, 2015 00:30 |
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On the bright side at least pause on event stays paused after hitting OK with today's patch.
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# ? Dec 5, 2015 00:35 |
Westernizing off of cities in Eastern tech countries seems a little strange for me.
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# ? Dec 5, 2015 00:35 |
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Mygna posted:It's based on culture, Finno-Ugric/East-Slavic need Danzig/Krakow, all others Prague/Vienna. And also only one nation in the world can take the decision, because it sets a global flag that prevents other nations from taking it.
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# ? Dec 5, 2015 00:39 |
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Eej posted:On the bright side at least pause on event stays paused after hitting OK with today's patch. Oh thank christ. It's such a minor dumb thing but that was absolutely killing me.
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# ? Dec 5, 2015 00:41 |
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That's odd. I assume this isn't supposed to be happening? It's the only demand I'm making here.
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# ? Dec 5, 2015 00:53 |
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Scrree posted:So I got this event with no options to select, and then my game crashed. This is why you shouldn't buy cossacks, or even update your game for a few more weeks.
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# ? Dec 5, 2015 00:56 |
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I really wish the AE notification in the peace window would stop lying. It says 33 AE but holding the mouse cursor over it reveals it's actually way above that for half the HRE. I know the HRE gives extra AE but if it doesn't tell the proper value on the window there is no point in even displaying a number there.Strudel Man posted:That's odd. I assume this isn't supposed to be happening? It's the only demand I'm making here.
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# ? Dec 5, 2015 01:01 |
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I got a really cool RNW. It is absolutely massive, 3 super continents. The trade does not go to Europe. Or China. It stays in the New World. It is almost all arid land, so about half of the land there has a 10% chance of gold (I have gotten none yet tho despite starting in the new world and having spent 150 years there). It has 3 different end nodes on it. One on the Southern most point, one in the Northeast, and one in the Northwest. There is an insane web of trade flow right in the very middle of the 3 continents. e; actually, it does go to nippon. way less cool. Another Person fucked around with this message at 01:25 on Dec 5, 2015 |
# ? Dec 5, 2015 01:20 |
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Poil posted:I really wish the AE notification in the peace window would stop lying. It says 33 AE but holding the mouse cursor over it reveals it's actually way above that for half the HRE. I know the HRE gives extra AE but if it doesn't tell the proper value on the window there is no point in even displaying a number there.
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# ? Dec 5, 2015 01:33 |
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Missed out on being Emperor of the HRE because I couldnt secure an alliance with an elector because I have a negative opinion of them. Why is this even a thing
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# ? Dec 5, 2015 01:53 |
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Uhh, my current save says achievements are disabled because "this savegame belongs to another user or is edited". After some googling it looks like it's the hotfix's fault. That's a shame, I had a really good run going with a custom nation Elman fucked around with this message at 02:11 on Dec 5, 2015 |
# ? Dec 5, 2015 02:02 |
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Have the leaderboards just not updated in more than a day for anyone else? I just checked my campaign again and it's the same as it was even though I ought to have like twice the points. e: this is v. important
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# ? Dec 5, 2015 02:32 |
I have a 350k coalition against me and no military idea groups yet. Wish me luck, going to hide in the mountains. it's 1487
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# ? Dec 5, 2015 02:37 |
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GreyPowerVan posted:I have a 350k coalition against me and no military idea groups yet. Wish me luck, going to hide in the mountains. How the gently caress did you manage that
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# ? Dec 5, 2015 02:44 |
Yashichi posted:How the gently caress did you manage that As Venice I attacked Byzantium, Albania, Serbia, Wallachia, Bosnia, Naples, final war was against Genoa and when I peaced out the Coalition became massive. The no-cb vassalization of Wallachia may not have helped. The Ottomans decided to ally Austria and joined against me. My allies PLC, France, Tunis, Mamluks, and Brandenburg. We were outnumbered 3-4 to 1 and got merked pretty bad. I think most of my games end in massive coaltions sometime between 1460-1600. I just keep trying to push for more and like playing in the European thunderdome. Edit: pause on events is still unpausing after I click on the event, I wish it wasn't this way. SSJ_naruto_2003 fucked around with this message at 03:03 on Dec 5, 2015 |
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# ? Dec 5, 2015 02:47 |
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# ? May 10, 2024 20:35 |
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The game just ate my save. I thought the hotfix was supposed to fix that. Patch bad.
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# ? Dec 5, 2015 03:12 |