|
Eopia posted:...Are all the images from that link gone for anyone else? Yeah, looks like they got removed. Zore posted:Yeah, looks like it got taken down since everyone was using it. I'm guessing Prima wasn't too happy. Neat. Thanks! Echophonic fucked around with this message at 22:13 on Dec 9, 2015 |
# ? Dec 9, 2015 22:09 |
|
|
# ? May 28, 2024 09:34 |
|
Fhqwhgads posted:Do any of the early affinity missions (I haven't done any that weren't required to advance chapters) make you do poo poo that's hilariously overleveled for where you are in the main story? I just finished chapter 5 and feel like I should be knocking out some early affinity missions but since you can't cancel them, I don't want to pick one and find out I have to fight some Lvl60 monster that requires Skells when my guys are like level 20 at the moment. "A Day in the Life..." had me grinding for blue tentacles for like 2 hours at Cliffside Beach with the Duogill that only spawns between 1900-0500. (target the tentacle appendages to increase chance of a drop). "The Repair Job" had me grinding Pawn Puges in the area where the Chapter 3 mission took place to collect Electric Tubes. Also about 2 hours worth.
|
# ? Dec 9, 2015 22:26 |
|
Always keep in mind that you can buy enemy material drops from the safety and comfort of your barracks.
|
# ? Dec 9, 2015 22:27 |
|
Just buy rare monster drops with tickets. You get enough of them.
|
# ? Dec 9, 2015 22:29 |
|
Is the camera incredibly loving floaty/hard to control for anyone else? And I find it kind of amusing and weird that my character is chatty in battle but doesn't talk at all in cutscenes. Even just little quips to represent the dialogue choices would go a long way. I don't know if I've decided between "game good" and "game bad" yet. I think I'm at the point where I'm comfortable saying I prefer Xenoblade 1, though.
|
# ? Dec 9, 2015 22:30 |
|
Pollyanna posted:Is the camera incredibly loving floaty/hard to control for anyone else? And I find it kind of amusing and weird that my character is chatty in battle but doesn't talk at all in cutscenes. Even just little quips to represent the dialogue choices would go a long way. You can change the camera sensitivity and other settings in the options menu. I've had really good luck with monster drops, weirdly. Killed like, 3 Puges and 1 Duogill to get what I needed.
|
# ? Dec 9, 2015 22:33 |
|
gently caress my life, no autosave and a power button in the controller just made me lose like 3 hours of play. I was just too entertained to save often! Guess I won't play for a day or two now since I'm pretty pissed off.
|
# ? Dec 9, 2015 22:35 |
|
Hugoon Chavez posted:gently caress my life, no autosave and a power button in the controller just made me lose like 3 hours of play. You didn't advance any segment of a single chapter in 3 hours? Autosaves happen when you do that.
|
# ? Dec 9, 2015 22:40 |
|
Saigyouji posted:You can change the camera sensitivity and other settings in the options menu. Even then, the indoor/cramped space camera is still super slow
|
# ? Dec 9, 2015 22:44 |
Just finished chapter five, and even though I knew the twist it was still pretty cool how it was done. Also a few days back I had decided to just go into Noctilum and do everything I could for a while, turns out that was a good call since I ended up at 20.7% surveyed and Chapter 6 needs at least 20% before starting, so I'll just go ahead and check on Lao's sidequest and get me some giant robutts.
|
|
# ? Dec 9, 2015 22:49 |
|
Utnayan posted:You didn't advance any segment of a single chapter in 3 hours? It's very possible to go on long sidquest binges. On a different note, there's no way to watch cutscenes again, is there? The capstone to Chapter 5 was cool and I'd like to watch it again.
|
# ? Dec 9, 2015 22:50 |
|
Zore posted:Yeah, looks like it got taken down since everyone was using it. I'm guessing Prima wasn't too happy. I've also uploaded my own images, here that aren't from a phone. EDIT: Now with a working link. Warren fucked around with this message at 23:05 on Dec 9, 2015 |
# ? Dec 9, 2015 22:57 |
|
GET IN THE loving SKELL SHINJI
|
# ? Dec 9, 2015 23:00 |
|
Warren posted:I've also uploaded my own images, here that aren't from a phone. Are these already gone for some reason?
|
# ? Dec 9, 2015 23:00 |
|
Uhhh... should be good now.
|
# ? Dec 9, 2015 23:03 |
|
Utnayan posted:You didn't advance any segment of a single chapter in 3 hours? I've spent like an hour at a time humping a single mountain just to see what's on top of it. I mean, I wouldn't exactly call that progress that I'd miss if I forgot to save but I don't think you can exactly use 'progressing the plot' as a measure of how much you've put into this game.
|
# ? Dec 9, 2015 23:06 |
|
Saigyouji posted:Do the affinity mission Prospective Partners at level... 34 I think? I think the mission Spy Games is a prerequisite for it, but you need to do that to unlock Chapter 9 anyway. where does this show up? i'm level 40 but i don't think i ever found that one.
|
# ? Dec 9, 2015 23:08 |
|
I'm enjoying the game a lot, but I wish it taught you how to play and fight. I already knew stagger/topple/kill from xenoblade but all the Soul Voice stuff is really powerful and they don't tell you poo poo about it. Is there anything beside's Elma's unique art that causes Stagger toward the beginning? I know some of the Soul Voices do, but are there other arts? I've noticed I can Topple without Stagger but it doesn't proc very often. The UI sucks rear end and Green indicating fairly high level enemies is really unintuitive as well. Also the story is anime as balls. Which is expected after every other game by Takahashi, I suppose. I predict Elma is actually an alien refugee or something and the other aliens found earth because of her. Also I'm probably a robot or something. For peak anime everyone is a robot and the lifehold is actually a computer. Am I close?
|
# ? Dec 9, 2015 23:08 |
|
I remember reading that every Skell model has a unique "Gear" which provides a different bonus during Overdrive. Is this correct, and if so, where can I look up what each one of them does?
|
# ? Dec 9, 2015 23:08 |
|
Warren posted:Uhhh... should be good now. Thanks. Great upgrade.
|
# ? Dec 9, 2015 23:08 |
|
Motto posted:I remember reading that every Skell model has a unique "Gear" which provides a different bonus during Overdrive. Is this correct, and if so, where can I look up what each one of them does? https://www.reddit.com/r/Xenoblade_Chronicles/comments/3vx5du/simple_skell_unlock_and_choice_guide/
|
# ? Dec 9, 2015 23:11 |
|
Some of these holofigures are pretty good. I did a mission for a flamboyantly gay man and he gave me one called The Perfect Form and its HB with his shirt off.
|
# ? Dec 9, 2015 23:11 |
|
i have been made aware that when an art says it gets a damage bonus in melee combos, that does not mean that you have to use it after a melee art. just an art specific to your melee weapon. for example, galactic knights can combo starfall rondo off of astral heal.
|
# ? Dec 9, 2015 23:49 |
|
I found something that sounds like a skell part in a treasure box in a cave in Cauldros (with actual platforming no less) but its name didn't look like anything else I've seen before and now I can't find it in my inventory... Honestly not knowing anything about this game is probably making it more enjoyable for me, it's like Dark Souls all over again
|
# ? Dec 9, 2015 23:57 |
|
I think I've played enough to come to a conclusion about this game at this point... The world is amazing, probably the best world I've ever played in. The combat is great, a huge improvement over the previous Xenoblade Chronicles. Lin is the only character I find interesting surprisingly, the "I'm gonna eat Tatsu" poo poo is way overdone though. Almost everything else was better in Xenoblade Chronicles... story, characters, music and voice acting. There's a lot of stuff that is really lovely with XCX like the worst fetch quests I've ever done in a video game and the silent protagonist. Fortunately the combat and world are so good I'm still really enjoying XCX.
|
# ? Dec 10, 2015 00:03 |
|
Went ahead and deleted Fallout 4 since this makes that game completely worthless. I'm really going to miss the 5x5 tin can textures and wasteland of blurry mud.
|
# ? Dec 10, 2015 00:05 |
|
Inflammatory posted:i have been made aware that when an art says it gets a damage bonus in melee combos, that does not mean that you have to use it after a melee art. just an art specific to your melee weapon. for example, galactic knights can combo starfall rondo off of astral heal. Holy poo poo... This changes everything.
|
# ? Dec 10, 2015 00:06 |
|
whaley posted:Went ahead and deleted Fallout 4 since this makes that game completely worthless. I'm really going to miss the 5x5 tin can textures and wasteland of blurry mud. Somehow a Wii U game manages to be way better looking then Fallout 4 while being massive and seamless. I didn't think a game like Xenoblade X could honestly exist and here Nintendo is releasing it and saying yeah it can. It's not perfect, the Wii U hardware still holds it back, but this game is a massive technical achievement.
|
# ? Dec 10, 2015 00:09 |
|
Where the gently caress are beagle squashes or whatever they're called
|
# ? Dec 10, 2015 00:10 |
|
Calaveron posted:Where the gently caress are beagle squashes or whatever they're called http://imgur.com/a/cKegp
|
# ? Dec 10, 2015 00:12 |
|
I said come in! posted:Somehow a Wii U game manages to be way better looking then Fallout 4 while being massive and seamless. I didn't think a game like Xenoblade X could honestly exist and here Nintendo is releasing it and saying yeah it can. It's not perfect, the Wii U hardware still holds it back, but this game is a massive technical achievement. Eeeeh, the reason it looks so good is because of the massive scale of everything. Try looking closely at anything, characters, monsters, terrain, and you'll notice that it's all fairly low res. Also, the world design is really good, which helps a lot.
|
# ? Dec 10, 2015 00:13 |
|
Calaveron posted:Where the gently caress are beagle squashes or whatever they're called There's a giant ring half-buried in the sea on the South Coast of Oblivia. If you follow the coast north-east from there, you'll find a little cave at the bottom of a shady cliff with a metric shitton of items including squash. Spoiled because stumbling upon it on my own was just the best feeling
|
# ? Dec 10, 2015 00:14 |
|
Broken Cog posted:Eeeeh, the reason it looks so good is because of the massive scale of everything. Try looking closely at anything, characters, monsters, terrain, and you'll notice that it's all fairly low res. idk, the humans look lousy yeah but the monsters definitely look good enough even up close imo
|
# ? Dec 10, 2015 00:16 |
|
The art team made an unholy pact with some demons, in exchange for the human faces looking like garbage, the art design for everything else is a stellar use of the resources available.
|
# ? Dec 10, 2015 00:20 |
|
Also, man, y'all shut up about the human characters. The art's grown on me, and I guess it helps that I like Kunihiko Tanaka's art & character designs in general. Xenogears may be a mess of a game, but the character art was cool, and Xenoblade X's character designs are basically that style of character art rendered in something like high def. (I do kind of think, if that was the goal, that it would've been better to just go full-bore Guilty Gear Xrd-style flat cell shading with limited animation interpolation, but Xrd's lighting is difficult to pull off in an open world like this and I gather they wanted the landscapes to have a bit more fidelity than that, and so the characters have to "match".)
|
# ? Dec 10, 2015 00:48 |
|
Most of the faces aren't that bad. Elma, Vandham, Doug, Lao etc are fine. Lin..well she looks like an anime teen.
|
# ? Dec 10, 2015 01:10 |
|
Huh, do the "DLC" characters also get Heart-to-Hearts? I noticed Boze wasn't where he usually is at some times of day. I wish H2H's were more clearly marked, though I guess they're not super important anyways. Also I desperately want Boze's second unique Art, goddamn. A ranged art that combos off melee arts? It's the perfect transition piece for full combo action!
|
# ? Dec 10, 2015 01:13 |
|
Inflammatory posted:where does this show up? i'm level 40 but i don't think i ever found that one. It's one of the ones in the barracks, behind the table you take story missions from. Infinity Gaia posted:Also I desperately want Boze's second unique Art, goddamn. A ranged art that combos off melee arts? It's the perfect transition piece for full combo action! Yeah, some of the affinity arts are great. There's a knife skill that does ether damage based on debuffs, and Mia gives you an upgraded version of Beam Barrage,
|
# ? Dec 10, 2015 01:24 |
|
What level should mechanical be at before advancing other skills? I'm 4/1/1, Ch 4, L17
|
# ? Dec 10, 2015 01:40 |
|
|
# ? May 28, 2024 09:34 |
|
Infinity Gaia posted:Huh, do the "DLC" characters also get Heart-to-Hearts? I noticed Boze wasn't where he usually is at some times of day. I wish H2H's were more clearly marked, though I guess they're not super important anyways. yeah boze's first heart to heart is just a little ways away from where he usually is, by some parked skells. Saigyouji posted:It's one of the ones in the barracks, behind the table you take story missions from. weird, i still don't have that manufacturer.
|
# ? Dec 10, 2015 01:42 |