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It's so weird the UI seems like it was made just for a few different buttons when my keyboard has so many to choose from..
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# ? Dec 10, 2015 07:07 |
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# ? May 26, 2024 09:42 |
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Cojawfee posted:I actually thought the pip boy and computer zoom was an accident. Sometimes it just happens to be zoomed in more. Then I realized you can change it. It's a weird feature. I forgot you can do it on terminals. Going to try to see if that zoom makes more sense. flashman posted:It's so weird the UI seems like it was made just for a few different buttons when my keyboard has so many to choose from.. It was designed with controllers in mind. Can't PC players remap in a way that, for example, separates the perspective key from the crafting menu key?
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# ? Dec 10, 2015 07:13 |
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flashman posted:It's so weird the UI seems like it was made just for a few different buttons when my keyboard has so many to choose from.. not really. It's obviously designed console -> PC but why the lack of consistency for seemingly similar operations? Why ditch the favorites list from Skyrim? Why not allow the perks sheet to be dragable, or navigable by the wasd keys? It just reeks of a lack of oversight or usability testing
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# ? Dec 10, 2015 07:15 |
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JawKnee posted:not really. It's obviously designed console -> PC but why the lack of consistency for seemingly similar operations? Favorites are still there, just in a different form. Also, if you want to cheese your way into item sorting, you can put <'s and >'s in the name of the item. It won't show in the final name visually, but it will sort in the item list like it's there. I stumbled upon that when I messed up putting html code in the name of my gun. Also, you can use html code in the names of your guns. Only looks like it shows up in the naming screen, though. LastGoodBoy fucked around with this message at 07:27 on Dec 10, 2015 |
# ? Dec 10, 2015 07:19 |
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I started a new character and took the first rank of scrounger, just to see how much of an impact it had. A random duffle bag in the museum where you meet Preston and the gang yielded forty .50 cal rounds, which is about as much as I'd found in twenty hours on my last character
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# ? Dec 10, 2015 07:29 |
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khy posted:Once I have all 6 of the vendor spots filled, my 4 farmers, and 3 or 4 guards what should I assign the other settlers to do? I have one on a scavving station but I honestly can't even tell if he's doing anything or not since I bring back so many supplies of my own. I know I can assign a couple people to create supply lines, but is there any other use for settlers? Two pages ago.. I have read that spare settlers increase the income generated by the stores you have set up. No idea if it is true.
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# ? Dec 10, 2015 07:47 |
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Azhais posted:All things being equal I'd probably just want some combination of acrobat's, cunning, lucky, or powered. Or maybe just "Low Weight" since weight of armor affects stealth. Apparently there is also Freefall, which is the same as Acrobat, on two legs at Mass Fusion somewhere. Negates all fall damage together, but nothing on their own.
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# ? Dec 10, 2015 08:01 |
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Sillybones posted:Two pages ago.. I have read that spare settlers increase the income generated by the stores you have set up. No idea if it is true. It appears to be totally hosed. Ive had sttlements loaded with people produce nothing for caps while sttlements with fewer produce lots. You're better off saving your caps.
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# ? Dec 10, 2015 08:03 |
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Dayum, just got a laser rifle with unlimited ammo capacity. Kick rear end.
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# ? Dec 10, 2015 08:15 |
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double nine posted:I ran into a bug where whenever I was away from Sanctuary the game would complain that there was not enough water and no beds. Every time I'd teleport back and my 16 beds (for 10 npcs) and boatload of water are still there. I don't even know. I have this same bug. What is the fix?
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# ? Dec 10, 2015 08:17 |
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Wolfsheim posted:I started a new character and took the first rank of scrounger, just to see how much of an impact it had. A random duffle bag in the museum where you meet Preston and the gang yielded forty .50 cal rounds, which is about as much as I'd found in twenty hours on my last character That and the caps perk basically set you for life in terms of ammo/money. If you're a normal person like me and check every single container you find there's bound to be either money or caps in them. Office buildings with tons of filing cabinets are turned into gold mines. Once you start piling up thousands of bullets you can use those as caps for bartering.
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# ? Dec 10, 2015 08:22 |
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Deadly Mongoose posted:I have this same bug. What is the fix? :bethesda:
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# ? Dec 10, 2015 08:24 |
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I'm at the Institute and was told to go check out my new quarters. But when I get to the marker, nothing happens. I've tried sleeping there, moving in and out, whatever. is there a way to force the objective to next step?
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# ? Dec 10, 2015 08:26 |
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Positronic Spleen posted:I like Martyr (slow-mo at 20% health) and Sprinter (10% faster for all movement types). But I don't know if or how Martyr stacks. But 50% faster movement seems really useful, if you get 5 by some miracle. I have some vague recollection of seeing that the +movement gear doesn't do squat in first person mode (a bug I'd hope, so should get fixed). Is that still the case? Martyr gear would be all but useless to a pure stealth guns build which is what I think this was about. I never/very rarely take damage at all on survival at 53, so I'm all for the utility. e: If people are looking for a great settlement spot, go to the murkwood construction site. You get to fight off mirelurk queen invasions
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# ? Dec 10, 2015 08:49 |
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My main problem with the UI is the same I had with the previous titles, and with Metal Gear too, this "handheld device" gimmick for menus you spend half of the game in. Instead of regular menu screens you're forced to look at blurrey, monochrome, zoomed-out versions with unneeded extra animations. I just can't help but think that the menu system could have looked and felt way better if only they weren't so proud of their ability to root it in "reality". At best you go "huh, this is pretty clever" the first time you open the menus, and then just quietly experience the reduced usability for 60+ hours afterwards.
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# ? Dec 10, 2015 09:30 |
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Magmarashi posted:If you really dig the UI, then might I suggest you stop giving a poo poo about other people not liking it. It changes nothing about your experience with the game, but it does clog the thread up with another 30 pages of poo poo arguments over subjective guff.
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# ? Dec 10, 2015 09:37 |
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Nitrox posted:I'm at the Institute and was told to go check out my new quarters. But when I get to the marker, nothing happens. I've tried sleeping there, moving in and out, whatever. is there a way to force the objective to next step? X6 is supposed to be outside the door and tell you to go meet El Jefe when you're done. Try finding him or X6. Otherwise it's probably easier to load an autosave than to mess with the console and queststages.
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# ? Dec 10, 2015 10:26 |
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khy posted:Is that a mod or which paint job is that? http://www.nexusmods.com/fallout4/mods/2249/
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# ? Dec 10, 2015 10:35 |
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Glazius posted:It turns into a house when it lands! You even get a new waypoint assuming you can find your way up. Captain Ironsides is generous in victory. Please explain the scrap mines comment, there seems to be a mechanic I'm unaware of
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# ? Dec 10, 2015 10:51 |
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TheSpiritFox posted:Please explain the scrap mines comment, there seems to be a mechanic I'm unaware of Scavenging stations. They get you significantly more junk for free in your workshops.
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# ? Dec 10, 2015 10:52 |
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Am I doing something wrong? I added the spiked muzzle break for the shotgun but the bash button still uses the stock of the gun??
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# ? Dec 10, 2015 10:55 |
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Anime Schoolgirl posted:the Product is infallible. not liking the Product is heresy. let me tell you how much I know about The Elder Scrolls Online Ak Gara posted:Am I doing something wrong? I added the spiked muzzle break for the shotgun but the bash button still uses the stock of the gun??
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# ? Dec 10, 2015 11:23 |
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How do I get the quests to get Ballistic Weave? Any time I talk to PAM she says she's busy. That runner dude hasn't told me PAM wants to talk to me and I know hats the trigger. Is it too early in the game for me to get it? Story wise I just got told to kill the synth courser but haven't done it yet. I've done a bunch of other quests for that group. Not sure if there's a certain chain I'm supposed to do first?
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# ? Dec 10, 2015 11:30 |
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BambooEarpick posted:How do I get the quests to get Ballistic Weave? Any time I talk to PAM she says she's busy. That runner dude hasn't told me PAM wants to talk to me and I know hats the trigger. Is it too early in the game for me to get it? Story wise I just got told to kill the synth courser but haven't done it yet. I've done a bunch of other quests for that group. Not sure if there's a certain chain I'm supposed to do first? I did two quests for PAM and three for Tom, starting with his.
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# ? Dec 10, 2015 11:39 |
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Seashell Salesman posted:If no one ever uses it then it's bad design. I use it. Does that mean it's good design? I was pleased when I found the feature existed as it allowed me to zoom in a little on the UI (something I value due to poor eyesight and it's a case of a little going a long way, this is on a console though, I don't think it would make a difference for me on PC) at the expense of reducing the immersion of my character doing this on a pipboy they're wearing (which I don't care about). I think the UI is a hot mess in general and loads of issues with it, but this aspect of it actually adds value for me. Magmarashi posted:If you really dig the UI, then might I suggest you stop giving a poo poo about other people not liking it. It changes nothing about your experience with the game, but it does clog the thread up with another 30 pages of poo poo arguments over subjective guff. This thread is 1100 pages of poo poo arguments over subjective guff, why single this guy/topic out? Gravy Jones fucked around with this message at 12:46 on Dec 10, 2015 |
# ? Dec 10, 2015 11:56 |
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JawKnee posted:It appears to be totally hosed. Ive had sttlements loaded with people produce nothing for caps while sttlements with fewer produce lots. You're better off saving your caps. Stores rule because convenience and legendary vendors. They carry 500-800 caps and sell items with top tier mods, which means you can usually unload all your crap in one place once you're done, and before that it's like a second Diamond City. The passive income is pointless, build water purifiers if you want money. It's actually better for YOUR IMMERSION because water is intrinsically valuable and let's face it, who would even be buying your stores' guns and clothing and whatnot? 90% of the Commonwealth uses worthless pipe weapons, there's no profit in gun running.
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# ? Dec 10, 2015 12:01 |
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Techniichan posted:The axe requires advanced lockpick, but the costume is simply lying on a shelf. So I may be the exception here cause I actually found new places because of those "MOMMY THE GHOULS ARE BEING MEAN" quests and it made some other quests stupid simple with the "Oh I already killed them" "Oh I already have the thing you wanted" dialogue options. Friar Zucchini fucked around with this message at 12:23 on Dec 10, 2015 |
# ? Dec 10, 2015 12:21 |
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When it comes to upgrading weaponry are the armor-piercing mods worth the damage reduction or is it better to focus on raw damage increases?
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# ? Dec 10, 2015 14:03 |
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double nine posted:When it comes to upgrading weaponry are the armor-piercing mods worth the damage reduction or is it better to focus on raw damage increases? for high damage per shot weapons probably not, for low damage ones probably yes edit: I'm generally liking this power armor free sneaky sniper run, but I really really miss my jetpack Zodium fucked around with this message at 14:17 on Dec 10, 2015 |
# ? Dec 10, 2015 14:12 |
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Should I be bothering with anything around Diamond City? I got the quest to clear out a castle but the city in general feels a bit too tough for my lvl 10 dude and it seems the straightest route to that place is through a raider base and a super mutant base. e: also, does gunslinger perk apply to energy based handguns? Stringbean fucked around with this message at 14:31 on Dec 10, 2015 |
# ? Dec 10, 2015 14:19 |
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All the armor piercing mods are for automatic receivers, which supposedly don't work with the rifleman perk that already provides some armor piercing as a massive damage boost. Though if you didn't pick it up I guess AP might be worth it.
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# ? Dec 10, 2015 14:19 |
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Zodium posted:for high damage per shot weapons probably not, for low damage ones probably yes I could never use the jatpack because it was bugged so that the smoke cloud remained even when I had stopped using it.
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# ? Dec 10, 2015 14:20 |
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Zephyrine posted:I could never use the jatpack because it was bugged so that the smoke cloud remained even when I had stopped using it. And you didn't draw a giant penis in the sky, why?
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# ? Dec 10, 2015 14:26 |
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flashman posted:It's so weird the UI seems like it was made just for a few different buttons when my keyboard has so many to choose from.. Because it was. It was designed with console controllers in mind and when they mapped it for PC they just did a 1:1 mapping and didn't divide up the keys that handled multiple functions. At least it's not like The Force Unleashed where they didn't bother putting in in mouse support for the menus on PC.
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# ? Dec 10, 2015 14:35 |
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Stringbean posted:Should I be bothering with anything around Diamond City? I got the quest to clear out a castle but the city in general feels a bit too tough for my lvl 10 dude and it seems the straightest route to that place is through a raider base and a super mutant base. The area immediately around it and a broad, widening path NW of Diamond City, towards Sanctuary is probably level appropriate. If you google "Fallout 4 Heat Map" you can see what I mean. That said, being relatively low level and exploring Boston can still be a lot of fun when you're underleveled and don't mind running away. If you're specced for combat (which I wasn't) you might not even need to do much running away. I was surrounded by supermutants on an overpass, fell off and somehow landed in Goodneighbour, which is probably worth going to. More interesting characters and better quests than Diamond City. Gravy Jones fucked around with this message at 14:44 on Dec 10, 2015 |
# ? Dec 10, 2015 14:38 |
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JawKnee posted:not really. It's obviously designed console -> PC but why the lack of consistency for seemingly similar operations? It's obviously designed for the PC, since it struggles to run on the consoles. It is designed for a controller though, which has become fairly standard in PC gaming recently.
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# ? Dec 10, 2015 14:53 |
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Owlofcreamcheese posted:It's obviously designed for the PC, since it struggles to run on the consoles. It is designed for a controller though, which has become fairly standard in PC gaming recently. ... but "Connect Wire" being shared mapping with "Jump" is just goddamn annoying. Every time I find myself trying to move around structures I'm building, I end wiring random things together by accident. I'm like a steampunk spider-man, spewing copper webs all over my settlements. Robot Hobo fucked around with this message at 15:12 on Dec 10, 2015 |
# ? Dec 10, 2015 14:59 |
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I was annoyed by the control scheme for about 10 minutes until I realized anything that says ENTER can be activated with E instead. It's still funny that you get prompts like "EXIT : ENTER" though.
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# ? Dec 10, 2015 15:30 |
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Robot Hobo posted:In general, I actually appreciate when PC games limit the number of buttons they use, which gamepad-friendly games have to do by default. Simplifying things is good, and I can only keep track of so many keys before I start forgetting what they all do. Some of the shared mappings are pretty logical, like holding the pip-boy button to turn on its flashlight function. So I'm mostly fine with Fallout 4's control scheme, even though I'm using keyboard & mouse to play. I hate that bash and grenade share a button because it's the most temperamental loving thing in the entire game. I very lightly tap alt and sometimes bash as expected, sometimes I throw a grenade point blank! It's a lottery where the prize is not randomly blowing your own legs off.
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# ? Dec 10, 2015 15:40 |
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# ? May 26, 2024 09:42 |
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I switched to using my controller after the second time I threw a grenade when all I wanted was to bash with my shotgun.
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# ? Dec 10, 2015 15:40 |