|
So what do Booster probes do exactly? I have one but I'm not sure how to use them. Do they keep a chain going for the purpose of the bonus % of linked probes?
|
# ? Dec 14, 2015 22:41 |
|
|
# ? May 30, 2024 12:59 |
|
I have a quest to make 70k in one tick and I'm at like 63k with every node discovered and it's loving killing me. I need more research/booster/doubler probes or something.
|
# ? Dec 14, 2015 22:46 |
|
Assassin Springtails - Are they really found in North Janpath Plain?
|
# ? Dec 14, 2015 22:49 |
|
personal note: bug antennae do not make good necklaces
|
# ? Dec 14, 2015 23:03 |
|
Looper posted:personal note: bug antennae do not make good necklaces Pretty sure those things wrecked his Skell in the first place. I forgot about it because the time difference between picking it up and actually finishing the quest was maybe 20-30 hours.
|
# ? Dec 14, 2015 23:18 |
|
does anyone know how to grab the internment key in Prone Sweet Prone without doing a suicide run? i found the conveniently level 19 guy in the fortress but those dang mortar cannon robots have an absurd aggro range whether i'm in a skell or on foot. do i just need to get better at sneaking?Dastardly posted:Pretty sure those things wrecked his Skell in the first place. I forgot about it because the time difference between picking it up and actually finishing the quest was maybe 20-30 hours. on one hand i feel kinda bad for dana but on the other i don't feel like stalking should be rewarded, so this outcome is okay
|
# ? Dec 14, 2015 23:31 |
|
do i have to have a skell+flight unit to find hemp wallets or what? i cant find one anywheres
|
# ? Dec 14, 2015 23:36 |
|
Looper posted:does anyone know how to grab the internment key in Prone Sweet Prone without doing a suicide run? i found the conveniently level 19 guy in the fortress but those dang mortar cannon robots have an absurd aggro range whether i'm in a skell or on foot. do i just need to get better at sneaking? Switch to Elma and give her Blood Sacrifice and Shadowrunner arts. Use Blood Sac to gain TP, then use Shadowrunner and cancel combat. It will make you invis so you can run past enemies. Also if you let it wind up to the second cooldown, it lasts twice as long. This works for just about anything you would ever need to sneak past, either because it's too difficult or you cant be bothered to fight.
|
# ? Dec 14, 2015 23:37 |
|
Levantine posted:So what do Booster probes do exactly? I have one but I'm not sure how to use them. Do they keep a chain going for the purpose of the bonus % of linked probes? Booster probes increase the effect of any adjacent probes by a percentage, I think 10% for the rank 1s? Duplicator probes copy (ie: double) the effect of any adjacent probes. Boosters increase the effect of duplicators, so the best way to use them seems to be to plant a duplicator at a spot where four lines meet, then hook it up to a booster and three other probes (research, storage, mining, whatever) for huge gains.
|
# ? Dec 14, 2015 23:44 |
|
ultimatequix posted:Switch to Elma and give her Blood Sacrifice and Shadowrunner arts. Use Blood Sac to gain TP, then use Shadowrunner and cancel combat. It will make you invis so you can run past enemies. Also if you let it wind up to the second cooldown, it lasts twice as long. I feel like the ol' shadowrunner trick is cheating in this case since you actually have to fight. I got caught by a cannon close to the target while fighting but managed to kill him and grab the key before getting wiped myself. Oh well
|
# ? Dec 14, 2015 23:59 |
|
Are there weaker Filiavents somewhere else? the ones in the phosphor lake are a pain in the rear end to take down, I'm lucky I stacked some evasion and kept my evade buffs up or I would have been smashed by gravity orbs real quick. My ground crew couldn't do poo poo since the lake itself ended their puny attempt to punch it in it's slug feet.
|
# ? Dec 15, 2015 00:00 |
|
Zombie Defiler posted:Are there weaker Filiavents somewhere else? the ones in the phosphor lake are a pain in the rear end to take down, I'm lucky I stacked some evasion and kept my evade buffs up or I would have been smashed by gravity orbs real quick. I don't think I've seen any that are weaker, but there is one that shows up at night in the Ensanguined Font to the southeast of FN 221 in Noctilum if you want a better environment to fight in.
|
# ? Dec 15, 2015 00:15 |
|
PRADA SLUT posted:How is everyone so broke? I have two pimped out 30 skells, full equipment on everyone, and 7 mil in the bank. I just finished chapter 8. I've wrecked my Skell doing stupid poo poo too many times.
|
# ? Dec 15, 2015 00:24 |
|
The QTEs in this game make me feel so old but I think I am finally getting the hang of skell ejections since they are nice enough to run it at the molasses setting. The first time you use a Phoenix in a middle of a base with full thermal boost armor and a bunch of humanoid and mechanoid dam+ augments is a religious experience.
|
# ? Dec 15, 2015 00:29 |
|
Alard posted:I don't think I've seen any that are weaker, but there is one that shows up at night in the Ensanguined Font to the southeast of FN 221 in Noctilum if you want a better environment to fight in. Thanks, I probably just need to make fish slayer augments, so its off to phoenix roast some duogills in the headwater cave I guess. Oh I found a new trick, if you want to refresh all the enemies in an area and you have a skell, just get out of the skell right there, push start, choose party, and return to skell. Bam. Everything is back, enemies and blue crystals.
|
# ? Dec 15, 2015 00:47 |
|
How do you put another person in the top spot to play as them?
|
# ? Dec 15, 2015 00:55 |
|
Med School posted:How do you put another person in the top spot to play as them? Press start, Party, Active Members, press A and put the person you want to play on top, then confirm change.
|
# ? Dec 15, 2015 00:57 |
|
Oh, since division rewards just popped I remembered that I have a trick for that to share too. (They always seem to pop at 7 pm est.) You can just switch yourself to whatever the top division is for a few thousand creds to get the best division rewards of your choice.
|
# ? Dec 15, 2015 01:05 |
|
Once you get skells, are you expected to spend the rest of the game using them frequently, or just get in when you need one for something tough? I find it harder to see where you are going in densely packed areas, and they just make maneuvering more clunky in general. I just got the first skell, and immediately stepped on a bunch of non-agro bugs that were about 15 levels above me and lost it. I probably could have killed 1, but I did not realize I was aggroing them all until I had a herd on me.
|
# ? Dec 15, 2015 01:08 |
|
Pain of Mind posted:Once you get skells, are you expected to spend the rest of the game using them frequently, or just get in when you need one for something tough? I find it harder to see where you are going in densely packed areas, and they just make maneuvering more clunky in general. I just got the first skell, and immediately stepped on a bunch of non-agro bugs that were about 15 levels above me and lost it. I probably could have killed 1, but I did not realize I was aggroing them all until I had a herd on me. You can do whatever feels right. There are fights that need Skells but if you don't like them you can save them for the places where you absolutely have to have them to get to.
|
# ? Dec 15, 2015 01:12 |
|
Pain of Mind posted:Once you get skells, are you expected to spend the rest of the game using them frequently, or just get in when you need one for something tough? I find it harder to see where you are going in densely packed areas, and they just make maneuvering more clunky in general. I just got the first skell, and immediately stepped on a bunch of non-agro bugs that were about 15 levels above me and lost it. I probably could have killed 1, but I did not realize I was aggroing them all until I had a herd on me. Eh, once you can fly you pretty much never step on things unless its on purpose. While you're still a groundwalker ( dirty land standers) expect to run over a bunch of garbage little shits who will never catch you when you turn into a motorcycle anyway. Once you get used to the skell's size / hitbox for stepping on poo poo you can nimbly walk around lil' buggers in the tightest of caves. Some fights are pretty much yeah you should be using a Skell for this (huge fuckoff critters that could crush you like an ant but now you're the size of a mighty toddler!) but eventually you'll reach a point where you can take those beasties while on foot. Skells are an invaluable and customizable tool for farming up monsters though, they have a lot of ridiculously big guns that can fry huge rooms in one go. Suaimhneas posted:What's needed to make these? Whatever the materials are I've never had them, since the augments are still greyed out in the list. Golden Jewel x5 , Giant Jade Pearl x5 , Parhelion Platinum x1 (mined item). Zombie Defiler fucked around with this message at 01:26 on Dec 15, 2015 |
# ? Dec 15, 2015 01:19 |
|
Calaveron posted:Apparently it's stupidly easy to make exp up augments, and they stack. What's needed to make these? Whatever the materials are I've never had them, since the augments are still greyed out in the list.
|
# ? Dec 15, 2015 01:22 |
|
is there a way to check what the augments on equipment do?
|
# ? Dec 15, 2015 01:58 |
|
I'm just now getting to the point where I can start outfitting my whole squad with skells. Do any of the frames come with healing abilities or is that for ground squads only?
|
# ? Dec 15, 2015 02:01 |
|
Cake Attack posted:is there a way to check what the augments on equipment do? go to the arms manufacturer terminal, select upgrade battle traits, and go to whatever equipment you want to check. Suspicious Cook posted:I'm just now getting to the point where I can start outfitting my whole squad with skells. Do any of the frames come with healing abilities or is that for ground squads only? nope, pretty sure you need to rely on soul voices for skells.
|
# ? Dec 15, 2015 02:24 |
|
Cake Attack posted:is there a way to check what the augments on equipment do? visit the R&D shop in armory alley, pick "upgrade battle traits" Suspicious Cook posted:I'm just now getting to the point where I can start outfitting my whole squad with skells. Do any of the frames come with healing abilities or is that for ground squads only? Soul heals work on Skells too, and there are shields that restore HP of limbs. Other than that there is a/are overdrive(s?) that restore HP (each frame's overdrive is a little different) but I think that only Lailah has the HP restore overdrive?
|
# ? Dec 15, 2015 02:28 |
|
There's no way to beef up the Ramjet rifle is there?
|
# ? Dec 15, 2015 02:31 |
|
Suspicious Cook posted:I'm just now getting to the point where I can start outfitting my whole squad with skells. Do any of the frames come with healing abilities or is that for ground squads only? There's a back weapon that heals all HP. Its not worth it
|
# ? Dec 15, 2015 02:32 |
|
I finished chapter 8 with no problem because I'm hilariously overleveled for it, and I guess that's where all the cutscene budget went, huh? And I don't remember who Marcus is, so that kinda fell flat.
|
# ? Dec 15, 2015 02:40 |
|
Suaimhneas posted:What's needed to make these? Whatever the materials are I've never had them, since the augments are still greyed out in the list. Golden Jewel, dropped by the honking birds in Primordia if you bust their belly open, shiny mortifol weed, and Auroritr which seems to be a common resource item as I have 59
|
# ? Dec 15, 2015 03:05 |
|
I almost don't want to hit 50 because of how attached I've gotten to my level 30 franken-skells.
|
# ? Dec 15, 2015 03:09 |
|
I spared a bunch of piglets on a mission thirty hours ago and now I've found out they grew up and killed a bunch of people.
|
# ? Dec 15, 2015 03:20 |
|
TurnipFritter posted:I spared a bunch of piglets on a mission thirty hours ago and now I've found out they grew up and killed a bunch of people. Goddamn it, I spared them too... not looking forward to that
|
# ? Dec 15, 2015 03:23 |
|
I just got a Skell license and I'm not particularly interested in managing a dozen weapons across four different Skells as well as learning an entirely new art palette. How necessary are Skells in this game? It just feels like I'm starting over now and everything I've been building up is wasted if I'm expected to use Skells all the time now.
|
# ? Dec 15, 2015 03:39 |
|
g0lbez posted:I just got a Skell license and I'm not particularly interested in managing a dozen weapons across four different Skells as well as learning an entirely new art palette. How necessary are Skells in this game? It just feels like I'm starting over now and everything I've been building up is wasted if I'm expected to use Skells all the time now. Skells are absolutely necessary for some bosses and you shouldn't worry about their customization besides what weapons give bigger numbers and if all of your weapon slots are equipped or not.
|
# ? Dec 15, 2015 03:42 |
|
Besides there's nothing cooler than kiting out your massive robot with ginormous weapons, turning it into an engine of destruction.
|
# ? Dec 15, 2015 03:46 |
|
TurnipFritter posted:I spared a bunch of piglets on a mission thirty hours ago and now I've found out they grew up and killed a bunch of people. Just had this happen. This game has some pretty big gently caress you's and it's kinda funny when they show up. Also I just got around to meeting the Murderess. How do I murder the Murderess forever
|
# ? Dec 15, 2015 03:51 |
|
Pain of Mind posted:Once you get skells, are you expected to spend the rest of the game using them frequently, or just get in when you need one for something tough? I find it harder to see where you are going in densely packed areas, and they just make maneuvering more clunky in general. I just got the first skell, and immediately stepped on a bunch of non-agro bugs that were about 15 levels above me and lost it. I probably could have killed 1, but I did not realize I was aggroing them all until I had a herd on me. You can't target parts on a lot of monsters in skells
|
# ? Dec 15, 2015 03:58 |
|
This game has a lot of douchey shitbag characters that I end up liking a lot, actuaiily. Pretty much half of the non-story characters you can get to join you via affinity missions. Enough for several different parties! It's probably also the game with the largest amount of catastrophic flaws and shortcomings that somehow manages to be totally fun and completely awesome despite how awful some of them are. All I can say is, Bravo Monolith for making a game magical enough to have me ignoring things that would be fatal deal breakers in other games. About 55 hrs in on ch 10.
|
# ? Dec 15, 2015 04:00 |
|
|
# ? May 30, 2024 12:59 |
|
The environment design is something really special and it even works across the varying levels of mobility from foot to ground skell to flying skell and there is all sorts of satisfying feedback to reward and encourage the act of exploring. And then you disappear into a menu trying to untangle gear, arts, and skills for 20 minutes at a time or get an information gathering mission with an eavesdropping point that seemingly randomly spawns like a rare drop or go into a story mission that seems to work completely different from anything you thought you understood about the combat and you wonder what you are doing with your free time.
|
# ? Dec 15, 2015 04:24 |