A new John Tiller game was released today. I just got an email about it. Here. I would like John Tiller games if the AI wasn't so loving dumb. The single player scenarios are usually pretty drat awful. I need to learn how to play WiTP one of these days, I always get stuck on the first turn. I've played through the smaller scenarios a couple of times but those really don't help me with the grand campaign and following some poorly written guide for 3+ hours is not my idea of a fun afternoon. DC:B is fun.
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# ? Dec 17, 2015 21:10 |
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# ? Jun 5, 2024 21:16 |
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The first turn sucks because it's so massive. Just take it in parts, today you sit down and get orders to Pearl, tomorrow Australia. Once the game is rolling it's much more manageable.
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# ? Dec 17, 2015 21:14 |
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Didn't someone provide one or two saves where the first day was already done and everything was generally competently setup?
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# ? Dec 17, 2015 21:15 |
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Eventually I'm going to muster up the courage to play WitP. Who knows, maybe I'll do an LP of it? The difference is I won't be using a tracker and I'll turn off the US damage control advantage
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# ? Dec 17, 2015 21:40 |
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I understand so much more about the Pacific campaign and the geography of the region after only a few turns of WitP, it's crazy. I also appreciate that with the benefit of historical hindsight, you get some immediate schadenfreude as the Americans by sending the Lexington and Enterprise to smash the Wake island invasion.
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# ? Dec 17, 2015 21:51 |
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Generation Internet posted:I understand so much more about the Pacific campaign and the geography of the region after only a few turns of WitP, it's crazy. Yeah, your knowledge of obscure Pacific geographical features will get you some odd looks from normal people as you effortlessly correct someone about the location of Palembang at a party. However the non-Mercator projection really screws up compass directions. It seems like Kavieng is directly north of Guadalcanal!
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# ? Dec 17, 2015 22:29 |
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pthighs posted:Yeah, your knowledge of obscure Pacific geographical features will get you some odd looks from normal people as you effortlessly correct someone about the location of Palembang at a party. China is most confusing of all, especially since so many names have changed from the 1940s to modern day!
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# ? Dec 17, 2015 22:52 |
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Generation Internet posted:I also appreciate that with the benefit of historical hindsight, you get some immediate schadenfreude as the Americans by sending the Lexington and Enterprise to smash the Wake island invasion. Try this against a human player, I dare you
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# ? Dec 18, 2015 00:02 |
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Saros posted:Try this against a human player, I dare you Hah, don't worry, I appreciate that it only works as a function of the AI following through on the invasion by day three no matter what and graciously not bringing the KB along to choke-slam your carriers. I don't think I could handle the tension of having two lone carriers in the same postal code as the KB when there's another player out for blood. e: Dec. 11th, I shoot down 54 unescorted Japanese bombers for zero losses from any source. Man that's satisfying. This game scratches an itch I didn't know existed Generation Internet fucked around with this message at 05:13 on Dec 18, 2015 |
# ? Dec 18, 2015 02:49 |
Qvadriga is in the $1 tier on this week's Humble Weekly Bundle. It's worth it.
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# ? Dec 18, 2015 08:54 |
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It's not really worth it's regular price, but for $1 there's no excuses.
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# ? Dec 18, 2015 09:40 |
Dude on another grog forum linked a WitP looking game from Japan. Looks like they've been making grog games since the early 90's. I randomly clicked on a bunch of links and found some cool looking stuff. http://www.general-support.co.jp/
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# ? Dec 18, 2015 14:51 |
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General Support, indeed.
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# ? Dec 18, 2015 14:56 |
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Generation Internet posted:I've generally been reading all the AARs and new player guides that I can, which has had the side effect of making me eternally grateful for how much better this forum is than the Matrix one. A loooot of the AAR posts on there are really hard to parse because of the wholesale copy/pasting of combat logs with a minimum of commentary, as people have pointed out here before. Which, by the way, makes Operation Glacier so far ahead of anything else I've seen so far I don't think I can come up with a sufficiently hysterical metaphor to compare it to the Matrix grogs. Umm... On my Matrix profile under "my games" at Matrix there is literally a link to download everything I've ever purchased except maybe 3 games from 6 years ago.
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# ? Dec 20, 2015 05:51 |
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ZombieLenin posted:Umm... On my Matrix profile under "my games" at Matrix there is literally a link to download everything I've ever purchased except maybe 3 games from 6 years ago. I cannot download: Command Ops: Battles from the Bulge Command Ops: Highway to the Reich Command: Modern Air Naval Operations Commander - The Great War Decisive Campaigns: Case Blue Decisive Campaigns: The Blitzkrieg from Warsaw to Paris Gary Grigsby's War in the East: The German-Soviet War 1941-1945 Gary Grigsby's War in the East: Lost Battles Gary Grigsby's War in the East: Don to the Danube War in the Pacific - Admiral's Edition War Plan Orange: Dreadnoughts in the Pacific 1922 - 1930 I can download: Decisive Campaigns: Barbarossa Scourge of War Gettysburg Crown of Glory: Emperors Edition Alea Jacta Est Gary Grigsbys War in the West Order of Battle: Pacific John Tiller's Campaign Series It's broken and largely random what I can download. 6 months ago I could download WPO but not AE, now I can't download either.
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# ? Dec 20, 2015 06:13 |
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ZombieLenin posted:Umm... On my Matrix profile under "my games" at Matrix there is literally a link to download everything I've ever purchased except maybe 3 games from 6 years ago. Their official FAQ was what I went to when I couldn't figure out how to re-download anything and it says that the only way to get anything is through a link they send you: http://www.matrixgames.com/support/faq.asp?id=8 They re-sent me the link within a few hours of me opening the ticket, so no big deal, but it still seems needlessly backwards. Also: When a surface combat sortie works it works
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# ? Dec 20, 2015 23:59 |
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...what the hell did you hit that convoy with, a light cruiser wolfpack? (Or I guess destroyers if torpedoes were being used that much?)
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# ? Dec 21, 2015 00:45 |
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Serpentis posted:...what the hell did you hit that convoy with, a light cruiser wolfpack? (Or I guess destroyers if torpedoes were being used that much?) I scrapped together all the cruisers and destroyers in the vicinity of Singapore, I think the majority were Dutch with a British destroyer or two tossed in. Probably ~6-7 cruisers and ~15 destroyers. I was also sending the British cruisers from Colombo to Singapore but they were still a day away when opportunity knocked.
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# ? Dec 21, 2015 00:51 |
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Just fyi that's too many ships for an effective force. Over 10 ships suffers penalties and from 15+ its severe.
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# ? Dec 21, 2015 01:20 |
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Saros posted:Just fyi that's too many ships for an effective force. Over 10 ships suffers penalties and from 15+ its severe. See, this stuff is why my second attempt will be so much smoother than my first one. Ask me about discovering how political points and restricted commands work by spending all my political points to transfer an Australian brigade from one restricted command to another and subsequently being unable to evacuate them
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# ? Dec 21, 2015 01:35 |
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Yooper posted:Dude on another grog forum linked a WitP looking game from Japan. Looks like they've been making grog games since the early 90's. That looks a lot like old PTO, but with more stuff in it. PTO II is the most complex one in English and it's got some interesting.. distortions. If you guys want, I can explain some really dumb things, like, Why the US Navy does not need anything but fighters on its carriers in PTO II.
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# ? Dec 21, 2015 01:37 |
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Please do!
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# ? Dec 21, 2015 01:39 |
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Dandywalken posted:Please do! Before I start off with what's really stupid, I'd like to get into what's actually smart- The US and Japanese have seperate Army and Navy branches and you can only control one(in the PC version you can turn this feature off but in every respect but loading times, the SNES version is superior.) Monthly conferences determine your budget and division allocation decisions. The conferences are a big five-man card game between you(the Navy minister) and the others, and you all have different agendas and different strengths. It's absolutely the most unique thing about PTO II. That being said, there's also some really dumb things. For example, you can't do Pearl Harbor, really. What would happen is that you could sink a few battleships if you get your big death star off, but you would lose half of your planes doing it. Plane losses are MASSIVE in this game. Carrier groups are potent but they have one or two good shots before they have to refill with planes. Battleships can just go on and on and on and pulverize division after division. For example, as the Allies you generally get into a situation where you use an 8-battleship fleet to wreck the divisions defending there but the Japanese can teleport in more troops to fill up the 4 slots and just fight on there forever until their reserves run out, which they don't on hard, really. You can't prevent troops from moving via the supply lanes, and there's no way to cut the supply lane from Iwo to Tokyo without taking Tokyo, and taking Tokyo involves either depleting the Japanese reserves or getting lucky and killing all 4 divisions there in a single turn.
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# ? Dec 21, 2015 01:59 |
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Combat was better than the first PTO, where you could just physically block planes from attacking your important ships by just keeping tiles around it occupied.
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# ? Dec 21, 2015 02:45 |
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WitP gets more and more addictive the more I play it and the better I get to know it. I'm starting to warm up to the fact that the game tracks every single pilot of the Pacific war to a man, because it makes for interesting things like rescuing Henry Elrod and VMF-211 from Wake island. He hasn't won a Medal of Honor in this timeline, but he's alive in the sickbay of the Enterprise on his way back to Pearl Harbor instead of buried in a shallow grave in the Pacific. There's lots of little touches too, like sorting by 'inspiration' or 'aggressiveness' in WitP tracker (or any other leadership trait, actually) leads to Chesty Puller going straight to the top. Or that the second most experienced pilot you'll ever receive as a replacement is Richard Bong sometime in 1942. The abyss gets deeper all the time the more I stare at it.
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# ? Dec 21, 2015 03:09 |
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Goetta posted:Combat was better than the first PTO, where you could just physically block planes from attacking your important ships by just keeping tiles around it occupied. This is true. The first PTO was almost like one of the samurai games Koei made where you have a 1st fleet and if it dies you instantly lose the game.
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# ? Dec 21, 2015 03:10 |
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Generation Internet posted:WitP gets more and more addictive the more I play it and the better I get to know it. I'm starting to warm up to the fact that the game tracks every single pilot of the Pacific war to a man, because it makes for interesting things like rescuing Henry Elrod and VMF-211 from Wake island. He hasn't won a Medal of Honor in this timeline, but he's alive in the sickbay of the Enterprise on his way back to Pearl Harbor instead of buried in a shallow grave in the Pacific. There's lots of little touches too, like sorting by 'inspiration' or 'aggressiveness' in WitP tracker (or any other leadership trait, actually) leads to Chesty Puller going straight to the top. Or that the second most experienced pilot you'll ever receive as a replacement is Richard Bong sometime in 1942. The abyss gets deeper all the time the more I stare at it. I think that’s the thing you have to realise to appreciate the game. It’s not a case of having to deal with all this minutiae to get to the good parts – it’s all minutiae. In the interests of grog science I have purchased Ageod’s Wars of Napoleon. Basically the Ageod version of The March of the Eagles (would have been very interesting to see what the Paradox/Ageod mash up game would have been like) - European sandbox from 1805 to 1815 with weekly turns and corps level combat. Turn times have improved at about 1min now (although there are posters on the ageod forums who are complaining they want longer turn resolutions!). France and GB are permanently at war, but there is a basic diplomacy game that lets you influence other nations with a view to changing the other great powers to the French Alliance or the British Coalition (countries have opinions from 100 to -100). Age of Muskets seems to be the natural fit for their engine so I'm finding it not terrible at the moment, but haven't played much since two patches have already dropped and another should be coming soon addressing some bugs, imbalances and quirky AI behaviour.
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# ? Dec 21, 2015 05:54 |
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March of the Eagles is literally a Paradox/AGEOD collaboration already.
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# ? Dec 21, 2015 08:18 |
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It's more of Paraox taking leftover assets and slapping together a quick Sengoku Universalis. IIRC they did not even bother to give different stats to the myriad of unit types left by AGEOD.
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# ? Dec 21, 2015 08:24 |
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I bought march of the eagles At least I didn't buy Sengoku.
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# ? Dec 21, 2015 12:46 |
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I bought WITP the day it was released, and I'm still always discovering new little things buried in it somewhere. I think my favorite was when I was looking through PT boat commanders, and came across Q. McHale
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# ? Dec 21, 2015 12:51 |
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ZekeNY posted:I bought WITP the day it was released, and I'm still always discovering new little things buried in it somewhere. I think my favorite was when I was looking through PT boat commanders, and came across Q. McHale Is Taratupa on the map too?
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# ? Dec 21, 2015 18:16 |
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ZombieLenin posted:Is Taratupa on the map too? I haven't found that one yet, but I'll be sure to post it here when I do!
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# ? Dec 21, 2015 18:22 |
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The Steam Holiday sale is on. Commander: The Great War - 34% off Unity of Command: Stalingrad Campaign - 85% off Command: Modern Air Naval Operations - 50% off Decisive Campaigns: Warsaw to Paris - 50% off Decisive Campaigns: Case Blue - 50% off Panzer Corps - 50% off Gary Grigsby's War in the East - 38% off Pike and Shot: Campaigns - 13% off Advanced Tactics Gold - 50% off Alea Jacta Est - 40% off Unfortunately Scourge of War: Waterloo and CMANO: Northern Inferno are new enough not to be discounted. NOTE: This is in no way a full list, just what I noticed from Slitherine. pthighs fucked around with this message at 00:03 on Dec 23, 2015 |
# ? Dec 22, 2015 20:38 |
Pike & Shot again with that really loving dumb 13% discount.
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# ? Dec 22, 2015 21:13 |
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pthighs posted:The Steam Holiday sale is on. Is it possible to get a Steam key for any of these games if you bought it from Matrix' site, or is that request a bridge too far for them? Edit: I found the post a couple of pages back that lets you register your Matrix serials for Steam keys. I'm pleasantly surprised. Hopefully it works when I get home. Quixzlizx fucked around with this message at 21:59 on Dec 22, 2015 |
# ? Dec 22, 2015 21:50 |
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Flashpoint Campaigns: Red Storm is 40% off so it's down to $29.99. Base + Germany is 34% off at $39.59. Germany DLC is full price, $19.99. Best game in here, get it. Sadly no pricing error putting it at $9.99 this year.
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# ? Dec 22, 2015 22:38 |
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That Seven Years War game is 15% off for $16.99. It looks like it's been getting updates almost weekly since release. Anybody know if it's any good?
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# ? Dec 22, 2015 22:52 |
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Why is Ultimate General Gettysburg not on that list? It's $7.49.
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# ? Dec 22, 2015 23:35 |
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# ? Jun 5, 2024 21:16 |
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Reminder that all of the Decisive Campaigns games are really good in their own ways. The first has almost no political or personality parts (unless you go crazy with the variants), but you can have a different goon run each army with yet another one trying to do OKH (and air, heh). It is a disaster and one of the most fun grog experiences I've had.
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# ? Dec 22, 2015 23:40 |