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Man the actual coop aspect of XCX is laughably bad. I wonder why they didn't just straight copy monster hunter? I like the passive aspects at least. Probably should have just stopped there!
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# ? Jan 3, 2016 11:19 |
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# ? May 24, 2024 11:27 |
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lets hang out posted:tits never stops having a ton of dialog so if thats not your thing you should probably pass on it ImpAtom posted:Do you like South Park? That's basically the big deciding factor there. TitS is sort of better on its own merits but SP is the best SP game you can imagine. I stopped watching South Park like 10 years ago, but I remember enjoying the movie a lot back in the day. The trailer was pretty funny so I'm guessing I will enjoy it as long as the gameplay doesn't overstay its welcome. I AM kind of hankering for an old-school RPG but not every piece of dialogue needs to be of Metal Gear length. It's not that I thought the dialogue in TitS was bad, just why does this random NPC need +10 pages of dialogue? Why?
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# ? Jan 3, 2016 11:25 |
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Renoistic posted:I stopped watching South Park like 10 years ago, but I remember enjoying the movie a lot back in the day. The trailer was pretty funny so I'm guessing I will enjoy it as long as the gameplay doesn't overstay its welcome. I AM kind of hankering for an old-school RPG but not every piece of dialogue needs to be of Metal Gear length. It's not that I thought the dialogue in TitS was bad, just why does this random NPC need +10 pages of dialogue? Why? South Park is more or less the same as 10 years ago. I am in the same situation and there were like two jokes I didn't recognize. The Trails games are heavily about world building and characterization more than plot. Most of the game is there as an excuse to do world-building or character development rather than to advance a core plot. It's very much a game where the idea of wandering around and exploring a world is a bigger selling point. I will say that if you just want an RPG, the Trails of Cold Steel is a better game. (Though still very heavy on being about worldbuilding.) Cold Steel is very much a post-Persona game though, not very old school.
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# ? Jan 3, 2016 11:29 |
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Renoistic posted:It's not that I thought the dialogue in TitS was bad, just why does this random NPC need +10 pages of dialogue? Why?
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# ? Jan 3, 2016 11:36 |
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ImpAtom posted:South Park is more or less the same as 10 years ago. I am in the same situation and there were like two jokes I didn't recognize. Thanks. I'll look up some videos. I don't really have a problem with RPGs with little focus on plot - I've been playing through the Atalier Dusk games and they barely even HAVE a plot and instead are all about the characters. The difference is that after the intro most talkie scenes are short and to the point, at least compared to what I saw of TitS. TitS also made me roll my eyes the moment they introduced the main characters and it was obvious that they are going to go for the "oh they are not actually related so they will fall in love" thing which I'm not a fan off. On the other hand, I guess it's kind of silly to react to that when I'm interested in playing a South Park game. Maybe I'll give it another chance and just buy both games since they're cheap right now. Perhaps the translation of the PC-version is more entertaining?
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# ? Jan 3, 2016 11:40 |
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Rascyc posted:Man the actual coop aspect of XCX is laughably bad. I wonder why they didn't just straight copy monster hunter? I think they should've gone pseudo-mmo and done a Dark Souls-esque thing of being able to occasionally run into another player with [ELMA-ESQUE GENERIC BLADE] and the like for their own party (from your perspective). Co-operate or kill eachother, etc.
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# ? Jan 3, 2016 12:16 |
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the translation of the pc version is 99.9% the same it just sounds like trails isn't for you.
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# ? Jan 3, 2016 12:39 |
Rascyc posted:Man the actual coop aspect of XCX is laughably bad. I wonder why they didn't just straight copy monster hunter? But my giant robot was not synced so it promptly exploded. Then we lost later for reasons I didn't understand but I got a bunch of loot from it? At least this didn't consume any robot insurance.
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# ? Jan 3, 2016 13:18 |
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Zereth posted:I did a mission that said I was synced to level 60 to fight some superboss. Skell Frames are set levels, like gear. They don't scale.
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# ? Jan 3, 2016 13:21 |
Neddy Seagoon posted:Skell Frames are set levels, like gear. They don't scale. I also have no idea what to do with the body parts as they seem important and don't sell for much more than random poo poo I find in the world right now.
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# ? Jan 3, 2016 13:22 |
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Zereth posted:I gathered that. I survived much longer than my giant robot did on foot. Keep it all, don't sell a thing. They're useful for crafting endgame supergear or augments.
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# ? Jan 3, 2016 13:23 |
Neddy Seagoon posted:Keep it all, don't sell a thing. They're useful for crafting endgame supergear or augments. I should probably look at the "develop gear" section again now that I'm not like level 5 now that I think about it. ... Say, do you have any suggestions for how to make large piles of money to afford both getting a giant robot that isn't outclassed by my on-foot party members AND actually filling its gear slots when I hit level 30 soon? Or worse, doing this for more than one party member?
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# ? Jan 3, 2016 13:27 |
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Zereth posted:... Say, do you have any suggestions for how to make large piles of money to afford both getting a giant robot that isn't outclassed by my on-foot party members AND actually filling its gear slots when I hit level 30 soon? Or worse, doing this for more than one party member? When you're setting probes, look out for ones that mention scenic spots. These are 'hidden' or important areas whose name shows up in orange on the map when you discover them - each one drastically increases the output if you put a research probe in that spot. Combine with some combos and some booster probes and it's surprisingly easy to start getting 100k money per tick. After that just go beat poo poo up or hoover up quests, and while you're going around you'll tick up plenty of money. My experience with XCX's cooperative stuff tends to be prett-- DISCONNECTED FROM SERVER --and I don't know why it's so-- DISCONNECTED FROM SERVER --when everything else-- DISCONNECTED FROM SERVER --fine.
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# ? Jan 3, 2016 14:03 |
That sounds like it'd need more research probes than I have, I don't think I have enough of any type to even make a combo.
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# ? Jan 3, 2016 14:19 |
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Rune Factory 4 is quickly becoming my old game of the year as I eat my way to massive stats and never gain a pound. Fat Princess my rear end!
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# ? Jan 3, 2016 14:21 |
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Can anyone think of any big roadblock bosses in JRPGs? So far I've come up with Gattuso in Tales of Vesperia, Wiegraf in Final Fantasy Tactics and Grilgan from Lost Odyssey.
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# ? Jan 3, 2016 14:27 |
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RareAcumen posted:Can anyone think of any big roadblock bosses in JRPGs? So far I've come up with Gattuso in Tales of Vesperia, Wiegraf in Final Fantasy Tactics and Grilgan from Lost Odyssey. The Fallen in Last Remnant. Matador in Nocturne
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# ? Jan 3, 2016 14:28 |
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RareAcumen posted:Can anyone think of any big roadblock bosses in JRPGs? So far I've come up with Gattuso in Tales of Vesperia, Wiegraf in Final Fantasy Tactics and Grilgan from Lost Odyssey. Demon Wall in FFVII, Yunalesca in FFX, Lenus in Legend of Dragoon, Berserker and Xain in Legend of Legaia and the final bosses of Ys I and Vagrant Story at least.
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# ? Jan 3, 2016 14:54 |
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The last guy in Phantasy Star IV was a crazy difficulty spike from what came before.
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# ? Jan 3, 2016 14:56 |
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Kanfy posted:Demon Wall in FFVII, Yunalesca in FFX, Lenus in Legend of Dragoon, Berserker and Xain in Legend of Legaia and the final bosses of Ys I and Vagrant Story at least. Lloyd in his divine dragoon form is a real ball buster as well though a bit more manageable. God help you if you have Kongol and his lovely magic def in your party though. Bowyer from Super Mario RPG also hosed me up a more then once with some well timed action lockouts, I hated that fight when I was a kid.
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# ? Jan 3, 2016 15:34 |
Is there a trick to finding a lot of research probes in Xenoblade X by the way? I've found like two or three dozen mining probes but a grand total of I think three research probes.
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# ? Jan 3, 2016 15:52 |
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Kanfy posted:Demon Wall in FFVII. FFIV had a number of arguable roadblock bosses depending on how well-leveled you were and whether you searched around for gear, like Baigan, the Magus Sisters, and the Four Fiends refight. Well-prepared or leveled up a little you might blow through them, but otherwise you were stuck keeping up with their gimmicks while you chipped away at them.
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# ? Jan 3, 2016 16:27 |
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Kild posted:The Fallen in Last Remnant. Gates of Hell and Snievan could quickly halt progress, too.
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# ? Jan 3, 2016 16:57 |
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RareAcumen posted:Can anyone think of any big roadblock bosses in JRPGs? So far I've come up with Gattuso in Tales of Vesperia, Wiegraf in Final Fantasy Tactics and Grilgan from Lost Odyssey. Not to mention he's in mid-air so much it's hard to land a clean hit.
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# ? Jan 3, 2016 17:15 |
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kirbysuperstar posted:Gates of Hell and Snievan could quickly halt progress, too. Milton too. He goes 5 loving times and has insta kill and auto retaliate.
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# ? Jan 3, 2016 17:18 |
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Kanfy posted:Yunalesca in FFX Seymour Flux as well. I think the Google Results for him are telling.
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# ? Jan 3, 2016 17:24 |
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Matador.
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# ? Jan 3, 2016 17:25 |
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Kild posted:Matador in Nocturne
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# ? Jan 3, 2016 17:26 |
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Man the translation in Summon Night 5 really is all over the place. It's perfectly functional for a few scenes and then BAM it throws something in that just makes me wonder who they had working on it. Adzuki? What the hell is adzuki? You mean sweet bean paste/red bean paste? Or azuki? Who the hell calls it 'adzuki'. That's some archaic romanization that is.
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# ? Jan 3, 2016 17:33 |
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I've played the South Park RPG for about an hour now and have been enjoying it more than Witcher 3. I'm guessing the music and the make choir sound effects are parodying Skyrim but they work just as well as Witcher parodies, and that makes it twice as funny. I loved Witcher 1 and 2 but I just couldn't get into 3, and it was the disappointment of the year to me.
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# ? Jan 3, 2016 17:36 |
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Renoistic posted:I loved Witcher 1 and 2 but I just couldn't get into 3
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# ? Jan 3, 2016 17:41 |
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Endorph posted:maybe you just dont like things that are competent Aggressively bland combat smeared over 150 hours of game time isn't exactly how I'd describe 'competent'
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# ? Jan 3, 2016 17:50 |
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yikes
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# ? Jan 3, 2016 17:51 |
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The combat and leveling in Witcher 3 is not very good, so I guess it turns into a Planescape: Torment sort of thing where your tolerance for those inadequacies has to stand up against the strength of the writing and how much you're enjoying that.
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# ? Jan 3, 2016 17:53 |
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I don't think anyone praises witcher 3 for the combat
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# ? Jan 3, 2016 17:55 |
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A Steampunk Gent posted:Aggressively bland combat smeared over 150 hours of game time isn't exactly how I'd describe 'competent'
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# ? Jan 3, 2016 17:58 |
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What is this, GOTY talk? Both are good games.
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# ? Jan 3, 2016 18:01 |
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I actually feel The Witcher 3 is a far better game than the first two. The first game had severe pacing problems and quest bloat that requires you to go back and forth between areas constantly while the second game had an interesting concept in making the entire second half of the game different depending on your choices but was ruined by the completely floaty combat. The combat in The Witcher 3 wasn't amazing or anything but at least it resembled something I'd call competent, the pacing was completely up to the player, the quests were varied and sometimes interesting and it had great music.
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# ? Jan 3, 2016 18:02 |
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the first game was the man with the world's worst voice acting running around in a swamp
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# ? Jan 3, 2016 18:03 |
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# ? May 24, 2024 11:27 |
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Getsuya posted:Man the translation in Summon Night 5 really is all over the place. It's perfectly functional for a few scenes and then BAM it throws something in that just makes me wonder who they had working on it. Adzuki? What the hell is adzuki? You mean sweet bean paste/red bean paste? Or azuki? Who the hell calls it 'adzuki'. That's some archaic romanization that is. Welcome to the 90s, enjoy your working designs.
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# ? Jan 3, 2016 18:03 |