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Was there a way to redeem Alex or was his quest meant to end with me smearing him all over Cauldros? Eliza's question before I set off to kill him made me feel like there could be a different outcome
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# ? Jan 4, 2016 17:15 |
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# ? May 29, 2024 19:28 |
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I think there's been a grand total of two side quests where I didn't get someone killed through sheer incompetence.
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# ? Jan 4, 2016 17:27 |
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a cartoon duck posted:I think there's been a grand total of two side quests where I didn't get someone killed through sheer incompetence. Apparently because of a dialogue choice in an earlier sidequest Cavern Clan couldn't help Tree Clan defend the East Gate from indigens and a bunch of Tree Clan warriors died as a result. Not to mention the 10,000-year animosity continuing .
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# ? Jan 4, 2016 17:35 |
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a cartoon duck posted:I think there's been a grand total of two side quests where I didn't get someone killed through sheer incompetence. I totally screwed up the pizza serial killer mission and got basically everyone killed.
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# ? Jan 4, 2016 18:05 |
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chumbler posted:I totally screwed up the pizza serial killer mission and got basically everyone killed. There's a happy ending to that one???
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# ? Jan 4, 2016 18:07 |
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I too have made mistakes. Like the Biahno Tragedy! Some of this game's quests get dark after chapter 6.
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# ? Jan 4, 2016 18:17 |
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Alxprit posted:There's a happy ending to that one??? I'm assuming there is, but maybe not. I guess they can't all have good endings like cat man chef.
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# ? Jan 4, 2016 18:29 |
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chumbler posted:I'm assuming there is, but maybe not. I guess they can't all have good endings like cat man chef. There is. If you disarm the bomb, the guy dies of pizza poisoning and his corpse stays intact, as opposed to being strewn all over. Autopsy people then determine that he ate a poisoned pizza, which lets the Ma-Non know not to eat the poisoned pizza later and he plays dead long enough to record a confession out of the perpetrator.
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# ? Jan 4, 2016 18:32 |
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The cool thing about letting NPCs die in XBX is they're so loving generic and boring that nobody cares. It's not ilike in XB where you essentially have a whole civilization pull a Syria via life pods, or have to rebuild a colony from scratch. Oh generic BLADE white guy with brown hair and splotchy facial hair got killed way far away, out of sight? Shame, guess we'll just catch him later and tell him how loving stupid he is.
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# ? Jan 4, 2016 18:43 |
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Louisgod posted:The cool thing about letting NPCs die in XBX is they're so loving generic and boring that nobody cares. It's not ilike in XB where you essentially have a whole civilization pull a Syria via life pods, or have to rebuild a colony from scratch. Oh generic BLADE white guy with brown hair and splotchy facial hair got killed way far away, out of sight? Shame, guess we'll just catch him later and tell him how loving stupid he is.
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# ? Jan 4, 2016 18:46 |
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zedprime posted:Don't discount XCX yet, what everybody is referring to here is that there's a few slow burn side quest chains that will mercilessly kill NPCs you have come to know and recognize (and probably like more than half of your party) because you picked option 2 instead of option 1 in a dialog 3 quests and 30 hours ago. The game can kill anybody in my party and I'd be okay with it considering there are already way too many NPCs to manage. If there were four or five, sure okay please don't kill them, but Phog, HB, the drunk guy that hangs out in front of the burger joint, Gwin The Most Generic Man Ever - even Tatsu - they can all burn. For my edification, what early decisions lead to future deaths? Despite not caring if they die, I'd like to keep them alive for completion sake.
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# ? Jan 4, 2016 18:54 |
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Louisgod posted:The game can kill anybody in my party and I'd be okay with it considering there are already way too many NPCs to manage. If there were four or five, sure okay please don't kill them, but Phog, HB, the drunk guy that hangs out in front of the burger joint, Gwin The Most Generic Man Ever - even Tatsu - they can all burn. e. If you haven't been testing the water, side quests are seriously like a whole different better game than anything that goes on during the main quest or affinity quests.
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# ? Jan 4, 2016 19:13 |
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Darth TNT posted:Is there a downside letting them die? 9 times out of 10 letting them die is funny + productive. But rarely their stupidity will pull more mobs who have longer aggro tethers and will chase you longer.
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# ? Jan 4, 2016 19:55 |
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Louisgod posted:The game can kill anybody in my party and I'd be okay with it considering there are already way too many NPCs to manage. If there were four or five, sure okay please don't kill them, but Phog, HB, the drunk guy that hangs out in front of the burger joint, Gwin The Most Generic Man Ever - even Tatsu - they can all burn. Tell me, how do you feel about pizza?
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# ? Jan 4, 2016 19:58 |
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"You can't continue saving all human life until you find this cat." - The Game
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# ? Jan 4, 2016 20:07 |
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Characters are interesting and likable in inverse proportion to their screen time. Elma, Lin, and Tatsu are lame as hell. The other party members tend to be better although none of them say anything outside of their specific affinity missions. One-off side characters in miscellaneous quests are the best. There's a moustache twirling villain who seems fun in a campy way but he's shown up in two cutscenes my character was not present for, after 7 chapters and 50 some hours. If I had somehow broken my disc and been unable to replace it 30 hours in this game would be fondly remembered by me but the deeper I get the more I dislike it.
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# ? Jan 4, 2016 20:14 |
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The only character I've found incredibly interesting is Professor B, mostly because of the mythos of the human race and nod to BTTF. I hope he comes back.
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# ? Jan 4, 2016 20:37 |
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Louisgod posted:Phog, HB, the drunk guy that hangs out in front of the burger joint ... they can all burn. Hey, hey. gently caress you.
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# ? Jan 4, 2016 20:43 |
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Calaveron posted:Was there a way to redeem Alex or was his quest meant to end with me smearing him all over Cauldros? Eliza's question before I set off to kill him made me feel like there could be a different outcome As far as I know Alex had to die. I've talked to a few other people about this one and I don't think there was any bringing him back alive I think I've accidentally got the "bad" outcome on two or three missions. Namely I know I messed up Christopher and Dana, and the Tree clan quest where you're supposed to get the Cavern Clan to help somehow. I was pretty good about the rest of the missions, but it helped that explored NLA heavily early on. I forgot there was a XCX thread on here, rip. I'm at 170 or so hours and about to wrap up my 100%. Just need to farm a bit to kill a certain Tyrant now and then I'll be done until I want to make a custom Skell.
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# ? Jan 4, 2016 20:47 |
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Chausson and Vandham show up a lot and are both pretty good, though I'm probably including the side missions in my memory of them. Also you kind of have to mix up your party a lot to get some more personality out of them from after battle exchanges and their heart responses to things you say when talking to people. chumbler fucked around with this message at 20:50 on Jan 4, 2016 |
# ? Jan 4, 2016 20:47 |
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chumbler posted:Chausson and Vandham show up a lot and are both pretty good, though I'm probably including the side missions in my memory of them. L with anyone Also I really liked Vandham honestly, and H.B.'s 2nd affinity mission made me like him even more.
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# ? Jan 4, 2016 20:56 |
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Tender Bender posted:Characters are interesting and likable in inverse proportion to their screen time. Elma, Lin, and Tatsu are lame as hell. The other party members tend to be better although none of them say anything outside of their specific affinity missions. One-off side characters in miscellaneous quests are the best. There's a moustache twirling villain who seems fun in a campy way but he's shown up in two cutscenes my character was not present for, after 7 chapters and 50 some hours. How do you explain squid lady? She shows up twice and is super lame. Despite destroying two pieces of the lifehold. It took me a while to realize she even died.
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# ? Jan 4, 2016 20:56 |
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Samba De Amigo posted:L with anyone I forgot about L, and Vandam is cool based on his name reference alone, and the fact he actually looks different from everybody else. Okay, so there are like, three characters I kinda like so far. Everybody else can still burn.
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# ? Jan 4, 2016 21:00 |
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Electric Phantasm posted:How do you explain squid lady? She shows up twice and is super lame. Squid lady, squid lady... oh, you mean the evil lady dressed like a dominatrix? I think I got her mixed up with the other evil lady who was also dressed like a dominatrix. Or maybe that other entire race of evil shapeshifting dominatrices. Or the OTHER evil race where the women are also all dressed like dominatrices.
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# ? Jan 4, 2016 21:03 |
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Supercar Gautier posted:Squid lady, squid lady... oh, you mean the evil lady dressed like a dominatrix? I think I got her mixed up with the other evil lady who was also dressed like a dominatrix. Or maybe that other entire race of evil shapeshifting dominatrices. Or the OTHER evil race where the women are also all dressed like dominatrices. Hey now there are lady Nopons. ... that's all I got. The Prone are the weirdest I think where the ladies are like 1/4th the size of the dudes.
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# ? Jan 4, 2016 21:05 |
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I forgot about Vandham, he is cool although he's not a party member so the rule is still mostly in effect. Electric Phantasm posted:How do you explain squid lady? She shows up twice and is super lame. Her introduction is a screen full of space-thong which makes up for it
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# ? Jan 4, 2016 21:18 |
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When I first got my skell I was a little underwhelmed by the damage they were putting out because I was able to poop out over 100K+ alpha strike crits with shrapnel, but I learned to embrace the anime, and went around mowing down things 10 levels over me because I was tanky enough to not get one shotted. Is there any reason to not be in skells all the time now that I have them?
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# ? Jan 4, 2016 21:33 |
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year199X posted:When I first got my skell I was a little underwhelmed by the damage they were putting out because I was able to poop out over 100K+ alpha strike crits with shrapnel, but I learned to embrace the anime, and went around mowing down things 10 levels over me because I was tanky enough to not get one shotted. You remember all those giant, high level indigens around, the ones that wouldn't bother you unless you attacked them? Well now they can see you.
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# ? Jan 4, 2016 21:36 |
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it seems pretty easy to avoid them for the most part, though. I actually did get completely murdered by the level 70 something gigantasaurus walking around Primordia, but I chalked that up to him getting caught in the crossfire because I was in the middle of fighting that level 39 tyrant Grex that runs around, and he didn't get mad until he was right on top of us, which made me think someone used an AOE and hit him or something. Edit: The battle song that plays in the Skell is . Lyrics are cheesy as gently caress but in a good way because I'm too busy shooting anime robot lasers. year199X fucked around with this message at 21:51 on Jan 4, 2016 |
# ? Jan 4, 2016 21:47 |
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Is there a specific level I should wait to be at before exploring Sylvalum further? I'm 32 with the most expensive skell, decked out with the most intergalactic weapons a stud like me can get thus far, but I still get wrecked regardless, relegating my travel to hugging the mountainside, hoping nothing sees me. It got to a point where a couple of the FrontierNav sites are guarded by enemies I can't kill. I'm only on I think chapter 6 so maybe I should hold off for a bit.
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# ? Jan 4, 2016 21:52 |
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Louisgod posted:Is there a specific level I should wait to be at before exploring Sylvalum further? I'm 32 with the most expensive skell, decked out with the most intergalactic weapons a stud like me can get thus far, but I still get wrecked regardless, relegating my travel to hugging the mountainside, hoping nothing sees me. It got to a point where a couple of the FrontierNav sites are guarded by enemies I can't kill. I was pretty reliably able to explore most of Sylvalum at level 30. just don't try to fight every enemy you come across and focus mostly on getting probe sites and stuff.
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# ? Jan 4, 2016 21:54 |
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The thing about exploring with a skell is that even if you aggro something you can outrun it until it loses interest.
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# ? Jan 4, 2016 22:13 |
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Unless it actually one shots your skell, which the gigantasaurus did to my level 30 Amdu for 20k
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# ? Jan 4, 2016 22:15 |
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How do the Salvage tickets or whatever they're called work? You use them once your insurance points run out so you don't pay out of pocket? How much do you have to pay insurance to replace your skell each time it gets wrecked? I have something like four salvage tickets thanks to division rewards so I'm not too concerned.
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# ? Jan 4, 2016 22:25 |
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I heard it's something like 3.5mil for the level 50 skells, so I would guess about 100k less than the cost of the frame of the level 30 skells. I also read that as long as you still have insurance on a skell frame, when the AI inevitably runs it into the ground, it won't eat an insurance charge. vvv It's also only 20k or so to switch divisions, so you can switch to prospectors, get the ticket, and switch back to your original division, which is what I did year199X fucked around with this message at 22:40 on Jan 4, 2016 |
# ? Jan 4, 2016 22:33 |
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Louisgod posted:How do the Salvage tickets or whatever they're called work? You use them once your insurance points run out so you don't pay out of pocket? How much do you have to pay insurance to replace your skell each time it gets wrecked? I have something like four salvage tickets thanks to division rewards so I'm not too concerned. What I did is joining prospector (from the network terminal to join other people games), theres like a small rat race and the winner prize is one of these tickets.
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# ? Jan 4, 2016 22:38 |
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Tei posted:What I did is joining prospector (from the network terminal to join other people games), theres like a small rat race and the winner prize is one of these tickets. Yep, I did that too, seems every time you get to choose the ticket as your prize; all the other divisions are poo poo. I'm just not 100% sure how or when to use them.
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# ? Jan 4, 2016 22:42 |
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Louisgod posted:Yep, I did that too, seems every time you get to choose the ticket as your prize; all the other divisions are poo poo. I'm just not 100% sure how or when to use them. You use them when your skells run out of insurance. I'm not sure where to use them, but presumably you'll get the option when you go to pay for skell repairs after you have no more insurance.
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# ? Jan 4, 2016 22:43 |
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I've never changed my division (Reclaimers) and I have a bunch of Personal Patches and Frame Patches. I just try to treat my Skell with care and nail the free insurance button press. Maybe it'll change when I get past Chapter 12 and make level 60 Skells, but even if I'm scared I'd probably just save beforehand and reload if it blows up unsuccessfully.
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# ? Jan 4, 2016 22:47 |
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# ? May 29, 2024 19:28 |
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ChaosArgate posted:You use them when your skells run out of insurance. I'm not sure where to use them, but presumably you'll get the option when you go to pay for skell repairs after you have no more insurance. You go to the hanger like normal and your uninsured Skell will be greyed out. If you choose it, you get the choice to use a Salvage ticket, spend money to repair it (a little less than 200k for my level 30 light Skell) or outright abandon it.
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# ? Jan 4, 2016 23:02 |