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Sting games... are not that good sometimes.
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# ? Jan 7, 2016 06:24 |
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# ? Jun 5, 2024 23:26 |
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http://store.steampowered.com/app/377840 ff9 on steam Additional Features ・Achievements ・Seven game boosters including high speed and no encounter modes. ・Autosave ・High-definition movies and character models.
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# ? Jan 7, 2016 17:47 |
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Rascyc posted:Thanks all for the Fire Emblem information and assurances. I really can't go to the FE thread cause it's just :mindfuck: so I appreciate we have this haven it's like the same people posting in this thread dude
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# ? Jan 7, 2016 17:53 |
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Looper posted:it's like the same people posting in this thread dude
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# ? Jan 7, 2016 17:57 |
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Kild posted:http://store.steampowered.com/app/377840 ff9 on steam
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# ? Jan 7, 2016 18:00 |
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Endorph posted:tae and onmi dont get really mad at you if you say gay people are cool, in this thread Provide the deets posthaste
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# ? Jan 7, 2016 18:00 |
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Ibram Gaunt posted:Provide the deets posthaste that's it really it's not very delish
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# ? Jan 7, 2016 18:31 |
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The answer is of course "all of them." Regardless of the gender of the people getting married, all the weddings should be gay.
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# ? Jan 7, 2016 18:46 |
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Endorph posted:they get mad at people who wish the new FE games had more homos because 'ugh how many gay marriages do you have to put in before people are happy!!' At least 40
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# ? Jan 7, 2016 18:48 |
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Endorph posted:tae and onmi dont get really mad at you if you say gay people are cool, in this thread Wow, seriously? I'm really offended that you're calling me a homophobia. Calling me the same poo poo heads that killed my friend is loving offensive. edit: If you seriously have a problem with me Endorph, then PM me or something. Tae fucked around with this message at 18:59 on Jan 7, 2016 |
# ? Jan 7, 2016 18:54 |
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# ? Jan 7, 2016 18:58 |
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Homos..... Ftw
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# ? Jan 7, 2016 18:59 |
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Ibram Gaunt posted:Homos..... Ftw
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# ? Jan 7, 2016 18:59 |
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Ibram Gaunt posted:Homos..... Ftw
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# ? Jan 7, 2016 19:00 |
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Tae posted:Wow, seriously? I'm really offended that you're calling me a homophobia. Calling me the same poo poo heads that killed my friend is loving offensive. your posts have been kinda weird lately are you okay
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# ? Jan 7, 2016 19:05 |
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No encounter mode for FF9 sounds p. cool, though it'd be nice if it kept boss battles with automatic leveling or whatever.
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# ? Jan 7, 2016 19:15 |
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The Taint Reaper posted:I thought Sting games were only about Dreaming of rain and flowers in the desert. Well I guess that's one way to describe Treasure Hunter G?
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# ? Jan 7, 2016 20:59 |
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Man it certainly is a different experience playing Valkyrie Profile when I actually know what I'm doing. From what little I can recall of playing it back when it first came out I didn't know anything about skills or how to get them, didn't really understand anything about transferring folks and traits and stuff (I mean I knew I had to send folks but had no idea how to plan that out or how to improve their hero rating), I had no idea that I could get away with keeping all the artifacts I found without any real negative effects or about transmuting or anything. I think I pretty much played through as far as I could go understanding nothing but how to equip new stuff, like a normal RPG. Very glad I decided to sit down and play through it properly now that I actually know how. Only questions I still have are: Are there any useless skills or skills I should avoid getting? I know some of them are only meant for meeting transfer requirements, but among the actual combat skills are there ones I shouldn't waste points on? Should I be pretty free spending materialization points and bonus EXP or should I save those up for important things later on? Oh and Should I get the normal ending before the best or just go for the best ending right from the start?
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# ? Jan 8, 2016 01:13 |
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Getsuya posted:Man it certainly is a different experience playing Valkyrie Profile when I actually know what I'm doing. From what little I can recall of playing it back when it first came out I didn't know anything about skills or how to get them, didn't really understand anything about transferring folks and traits and stuff (I mean I knew I had to send folks but had no idea how to plan that out or how to improve their hero rating), I had no idea that I could get away with keeping all the artifacts I found without any real negative effects or about transmuting or anything. There are no real useless skills, at worst there is still better than other stuff but you'll have more than enough points to learn everything of value on a character. Bonus EXP is plentiful. Don't waste it on characters who you're using regularly (Lenneth) but don't hesitate to spend it on newcomers to get them up to par if you want to transfer them or whatever. Same with materialization points. Go for the best ending first, no reason not to.
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# ? Jan 8, 2016 01:16 |
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Yeah, the best ending is like the actual ending and the normal one is just a damp fart as I recall
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# ? Jan 8, 2016 13:33 |
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Super Ninja Fish posted:Is there a way to turn Star Ocean 2 into a fun game? I know a lot here like it. The story, characters, dialogue, world, towns, and music are so unremarkable and typically JRPG. Battles consist of me pressing X a lot. Oh boy, sooner or later you'll be in a world of pain. Pressing X will only get you so far. Think back to this post the first time your entire party gets paralyzed and stoned at the same goddamn time. Getting your entire party eaten is a close second, of course.
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# ? Jan 8, 2016 14:04 |
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Tae posted:Wow, seriously? I'm really offended that you're calling me a homophobia. Calling me the same poo poo heads that killed my friend is loving offensive.
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# ? Jan 8, 2016 14:06 |
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The White Dragon posted:Well I guess that's one way to describe Treasure Hunter G? Was that game any good? I remember playing it once but the translated copy I had kept breaking at a certain point in the game. Also Tae posted:Wow, seriously? I'm really offended that you're calling me a homophobia. Calling me the same poo poo heads that killed my friend is loving offensive. lol
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# ? Jan 8, 2016 14:50 |
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Please don't call people homophobias in this thread. Homophobe is wrong.
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# ? Jan 8, 2016 15:03 |
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Sakurazuka posted:Yeah, the best ending is like the actual ending and the normal one is just a damp fart as I recall
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# ? Jan 8, 2016 17:10 |
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I never played the PS1 version, what was the scene instead when the king of that time-travel area was being beheaded? Because the PSP version cut and paste the intro from VP2.
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# ? Jan 8, 2016 17:24 |
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good news the mana remake is coming out in english only the smartphone version
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# ? Jan 8, 2016 20:03 |
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Isn't this the second time they're remaking that game from the ground up? Wasn't Sword of Mana for GBA also a remake? Isn't it about time for them to remake 2 or 3? Don't get me wrong I loved Final Fantasy Adventure, it was a great Zelda-like on the Gameboy with tons of exploration, hidden passages and a huge world, but maybe it's time to remake a game they haven't already remade once.
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# ? Jan 8, 2016 23:28 |
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I don't think that series has any clout anymore after the World of Mana thing tanked it's reputation. Even SaGa is getting another real shot, and everything Mana related is just some mobile thing with a Vita port as an afterthought.
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# ? Jan 8, 2016 23:32 |
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Phantasium posted:good news the mana remake is coming out in english And the monkey's paw curls a finger.
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# ? Jan 9, 2016 01:38 |
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So I played a couple hours of Lightning Returns, decided I don't like it at all and decided to move onto NieR instead. I'm glad it gave me the gameplay demo at the start there 'cuz that's all I wanted to test out before going to sleep. LR's gameplay was absolutely not my bag and put me off and I wanted to see if I'd face the same problem with Nier. Doesn't look like it. Seems simple enough. All I'm wondering is, for the "Attack Gauge" on big/boss enemies, do you have to be precise? Because all I did here was use the L1 Attack because it makes abig wave thingy and I figured I couldn't miss the target. Then a 1.000 year timeskip after our father and daughter sold their souls to an evil book or something. Quite a mysterious opening. Would any of this make more sense if I had played Drakengard? I thought I heard Nier continued off one of the endings so I figured that might explain the state of the world or something. But as I said, I just wanted to test it out for later and it passed the test. Story seems promising, gameplay seems simple enough, music is decent, and that's enough for me.
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# ? Jan 9, 2016 13:53 |
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NikkolasKing posted:Would any of this make more sense if I had played Drakengard?
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# ? Jan 9, 2016 13:56 |
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Nope, it's not even set in the same world as Drakengard, it's a sequel to the super secret 'joke' ending where Caim and the dragon accidentally end up on Earth before getting shot down by jet fighters.
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# ? Jan 9, 2016 13:58 |
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NikkolasKing posted:Then a 1.000 year timeskip after our father and daughter sold their souls to an evil book or something. Quite a mysterious opening. Would any of this make more sense if I had played Drakengard? I thought I heard Nier continued off one of the endings so I figured that might explain the state of the world or something. The setting is an ending of Drakengard taken to a ridiculous extreme but that event is a good half century before the timeskip and won't be mentioned for a LONG time. And even then it doesn't really affect the story being told, just the setting.
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# ? Jan 9, 2016 14:00 |
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I don't even think any explicit connections to Drakengard (other than weapon cameos) exist in Nier outside of supplemental materials.
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# ? Jan 9, 2016 15:36 |
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WrightOfWay posted:I don't even think any explicit connections to Drakengard (other than weapon cameos) exist in Nier outside of supplemental materials. There are but if you blink at the wrong moment you'll miss them.
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# ? Jan 9, 2016 15:39 |
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Expedition: Conquistador (a criminally underrated game) managed to sell 200,000 copies, which I think is really impressive. Of course how much of that is from being on sale for 5 dollars somewhere is always a question these days, but according to them it was enough that the game "successfully returned on its investment and proven fruitful for both the developer and investor." This has tied in to the announcement for an Expedition: Vikings game, which I can't wait for.
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# ? Jan 9, 2016 17:23 |
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I really hope NIS sees success moving games to Steam, mostly because it would encourage other developers/publishers (Atlus ) to do the same. Id kill to have all my SMT games nice and ordered in my Steam library versus spread out over 3 consoles and 2 handhelds.
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# ? Jan 9, 2016 20:15 |
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Furnaceface posted:I really hope NIS sees success moving games to Steam, mostly because it would encourage other developers/publishers (Atlus ) to do the same. Id kill to have all my SMT games nice and ordered in my Steam library versus spread out over 3 consoles and 2 handhelds. For the most part JRPGs on Steam are probably profitable enough to make porting them worth it but at the same time I'd imagine they're not quite so profitable that it'd become a huge priority and platform of importance. I think the timing is a bit unfortunate too since Japan's new enthusiasm to port stuff is happening simultaneously with Steam being flooded by tons of low-quality games which makes it harder for individual releases to stand out.
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# ? Jan 9, 2016 21:22 |
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# ? Jun 5, 2024 23:26 |
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But that isn't the issue. All the "high-profile" jrpgs had sold incredibly well. Steam having a billion piles of lovely games makes games like Tales of Zestiria and Lightning Returns stand out even more. These aren't triple-A games. Selling 50k-100k is a huge success, especially for games that are just ports. Valkria Chronicles sold close to 600k on steam when it was basically a commercial failure in both Japan and US.
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# ? Jan 9, 2016 21:31 |