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Hey goons! Just bought an Adeptus Mechanicus starter kit with Tech Priest Dominus, Skitarii, and Onager Dunecrawler. And recommendations as to how best equip these guys as a legal army? Also is there any way to use this army as proxy in Horus Heresy?
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# ? Jan 11, 2016 00:51 |
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# ? May 30, 2024 21:27 |
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BuffaloChicken posted:
drat it, stop making me want to buy a Taurox so I can make it into an MRAP for my Scions or Guardsmen.
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# ? Jan 11, 2016 01:05 |
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Hackjack posted:Hey goons! Just using the box? Separate the Skitarii into two 5 man squads, one Vanguard and one Rangers. For the Rangers you'll want to give them the Transarabic Arquebii and give the Vanguard Plasma Culvarians. I generally give the Techpriest the Eradication Beamer and I'd advise magnetising the Onager so you can use all the options in the box (except the Phosphex Blaster, it's kinda crap compared to the Neutron Laser/Eradication Ray/Icarus Array). When you expand you'll need to get a pair of Kataphron squads so you can run a legal Cult Mech detatchment and another box of Skitarii Rangers/Vanguard to bring your existing squads up to max size. From there I'd go for some Kastellan Robots, another Onager or two, some Sydonian Dragoons and maybe some Sicarian Ruststalkers/Infiltrators. As for using them as proxies, the Tech Priest makes a great (Arch)Magos and the Skitarii can be used as comparitively cheap Tech-Thralls. Gonna have to get a bit clever with proxying the Dunecrawler though, maybe as a Thallax?
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# ? Jan 11, 2016 01:09 |
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Thallax are cyborgs on 40mm base, there really isn't a current unit that it could be that I could think of besides maybe a krios tank, since it's too short for a thanatar.
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# ? Jan 11, 2016 01:12 |
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Cooked Auto posted:drat it, stop making me want to buy a Taurox so I can make it into an MRAP for my Scions or Guardsmen. TTerrible posted:Zbrush is very much like hand sculpting if you get a haptic pen thing for it. I've no idea what GW use though.
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# ? Jan 11, 2016 01:22 |
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Hencoe posted:Thallax are cyborgs on 40mm base, there really isn't a current unit that it could be that I could think of besides maybe a krios tank, since it's too short for a thanatar. Yeah, bit of a tricky situation. Krios would be the best shot.
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# ? Jan 11, 2016 01:34 |
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SRM posted:By our powers combined, we will make someone else buy that lovable little Tonka truck. Happy to finally see your Taurox done, Buffchix. I'll probably just buy one and a wheel kit once my first paycheck drops in. (Hooray for temp jobs.) It's either that or one of the big Marvel Legendary expansions. Haven't gotten much out of Warhammer Conquest yet so I'm holding off on buying expansions for it.
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# ? Jan 11, 2016 02:02 |
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Cooked Auto posted:drat it, stop making me want to buy a Taurox so I can make it into an MRAP for my Scions or Guardsmen. Roll a D6 whenever it changes directions, on a six it wrecks. Also, Buffchix stuff is amazing...*slurp slurp*
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# ? Jan 11, 2016 02:24 |
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Ghost Hand posted:Where is this coming from? Sad Panda, who's pretty much the only one batting 1000 about future stuff since Lords of War closed up shop. Looks like I was a little fatalistic about CSM, but still no codex: quote:PENDING Chaos Rumors - Dec 2015 Thanks for the new episode by the way!
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# ? Jan 11, 2016 03:01 |
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TheChirurgeon posted:So, two things: Did you get your Fire Raptor from the communists? Mine went together pretty nicely and FW was happy to replace the components that snapped/chipped during shipping.
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# ? Jan 11, 2016 03:59 |
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Hackjack posted:Hey goons! Doesn't it come with a formation so you can use it as a legal army?
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# ? Jan 11, 2016 04:07 |
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Sulecrist posted:Did you get your Fire Raptor from the communists? Mine went together pretty nicely and FW was happy to replace the components that snapped/chipped during shipping. No, actually--this one I bought from Forgeworld directly. Compared to the Communist dreadclaws and kharybdis I ordered, the amount of miscasting and warping was the same, only with the need to scrub and clean every bit before assembly. I really, really want to support Forgeworld, but it's hard to do that when the competition actually offers what I feel is a superior product. Anyways, here's the assembled monster. I'm still working on conversion bits to make it look all Chaos as gently caress:
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# ? Jan 11, 2016 04:51 |
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MasterSlowPoke posted:Sad Panda, who's pretty much the only one batting 1000 about future stuff since Lords of War closed up shop. Looks like I was a little fatalistic about CSM, but still no codex: Well poo poo. As far as the episode goes... I would just say .. don't unsubscribe from our feed just yet :P
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# ? Jan 11, 2016 05:07 |
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MasterSlowPoke posted:Sad Panda, who's pretty much the only one batting 1000 about future stuff since Lords of War closed up shop. Looks like I was a little fatalistic about CSM, but still no codex: Yeah reading those was crazy demoralizing for me. I figured there was no way Chaos wouldn't get a new codex this year. Ugh
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# ? Jan 11, 2016 05:11 |
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Ghost Hand posted:Well poo poo. When I saw the last one pop up, I made an appropriately manly noise and did not flap my hands about.
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# ? Jan 11, 2016 05:19 |
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Squifferific posted:When I saw the last one pop up, I made an appropriately manly noise and did not flap my hands about. It's nice that post cancelation ICs are putting out more episodes than the Overlords are.
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# ? Jan 11, 2016 05:32 |
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MasterSlowPoke posted:It's nice that post cancelation ICs are putting out more episodes than the Overlords are. Overlords are up to episode 180, but their feed got stuck at 177 or something. I just double checked myself the other day and found 3 more episodes that my phone didn't pick up on at first, I had to re add the XML.
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# ? Jan 11, 2016 06:19 |
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Technowolf posted:Doesn't it come with a formation so you can use it as a legal army? Seriously though when are they gonna release these new formations? I really want to try out the IG one.
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# ? Jan 11, 2016 06:28 |
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The formations are in the boxes. Squifferific posted:Overlords are up to episode 180, but their feed got stuck at 177 or something. I just double checked myself the other day and found 3 more episodes that my phone didn't pick up on at first, I had to re add the XML. Oh, weird. Thanks!
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# ? Jan 11, 2016 06:45 |
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TheChirurgeon posted:Yeah reading those was crazy demoralizing for me. I figured there was no way Chaos wouldn't get a new codex this year. Ugh I don't know how you've held out so long. 30k has scratched me legion itch and I don't plan to look back at 40k. It just really sucks playing an army that the company doesn't care to support.
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# ? Jan 11, 2016 08:59 |
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BULBASAUR posted:I don't know how you've held out so long. 30k has scratched me legion itch and I don't plan to look back at 40k. It just really sucks playing an army that the company doesn't care to support. Yeah same. I pretty much abandoned 40k.
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# ? Jan 11, 2016 09:41 |
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BULBASAUR posted:I don't know how you've held out so long. 30k has scratched me legion itch and I don't plan to look back at 40k. It just really sucks playing an army that the company doesn't care to support. My group doesn't play 30k, and it's a much larger investment than 40k. Related note, I got in a game this past weekend against my friend's Necrons, 2,000 points! This dude's Necrons are notoriously difficult to kill so coming into the game I was thinking about new strategies I could try to improve my chances of not being tabled. In this case, I decided to field the Kranon's Helgard detachment from the dataslate they released a while back. It gives any enemy unit within 12" of one unit in the formation -1 Ld, and -1 BS if they are within 12" of 2+ units in the formation. Seemed like a good way to stop Necrons from housing my poo poo, so I took it. Here's the army I ran: Helgard Formation Detachment - Chaos Lord w/Jump Pack and L. Claws - 2 units of Cultists - 1 unit of Chosen w/VotLW (5 barebones models, formation tax) - 1 unit of Terminators w/Reaper, Power Swords (5) - 1 Chaos Land Raider w/Dirge Caster - 1 Unit of Raptors (9) w/2x Meltaguns CAD Detachment - Chaos Sorcerer (Warlord) w/Bike, Sigil of Corruption - CSMs (10) in Rhino w/2 Meltaguns - CSMs (10) in Rhino w/CCW - Bikes (8) w/Melta and Plasma - Heldrake The mission we played was The Relic, where there's just one objective in the middle of the board and the player who controls it at the end of the game gets 3 VPs (and usually wins). My opponent was playing a Decurion plus the "Conclave of the Burning One" formation. His jam is basically making his units as hard to kill as possible, which is crazy annoying when you are trying to kill units with a 3+ invuln and a 4+ RP. Still, it was a close game, and the Helguard put in some real work, keeping my units alive for far longer than they'd have otherwise normally survived. I made an early push for the objective, only to be blown off it by his bikes. My sorcerer and Raptors got tied up on one side of the board by a couple of Praetorian squads, where I then rolled like poo poo for 4 consecutive turns, leaving them alive long enough for the C'Tan to hit up the combat and clean house. Things took a turn when he destroyed the baleflamer on my Heldrake, killed my terminators and warlord, and snagged the objective with a bike. Fortunately, I was able to kill the bike with a vector strike, then snagged the Relic, dumped it into the Land Raider, and took off. The game went to 7 turns, but there was nothing he could do on turn 7 to catch up with me as he had already used his Veil to deep strike his Lychguard closer to combat with my (now dead) Warlord. Final Score: Chaos 6, Necrons 2. Here are some highlights: Turn 1. I ran my bikes up the side of the battlefield, while pushing everything else to the objective. My strategy was to use the Land Raider and Terminators as tough-to-kill locus points for the formation bonus, along with the Raptors. This worked pretty well. Also, I've been working on terrain for my apartment, and this was the first game I've played with the new table complete: Cultists and Chosen run toward the objective (the big crystal), while Raptors sneak around a building: Meanwhile the Sorcerer and his bike squad pulled 'round the side, hoping to wreck house. Instead, they spent a shitload of turns whiffing against praetorians. Seriously, not even getting hits. Not failing to wound, or getting RP rolls, they just didn't hit. The Heldrake showed up on Turn 2 and put in some real work, killing a few bikes and wiping out a squad of warriors. These terminators housed a squad of Immortals before getting their asses handed to them by a single Necron overlord. My CC rolls were rear end this game. Shooting went well, though. Me using Rhinos like an rear end in a top hat
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# ? Jan 11, 2016 16:15 |
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The Kingfish posted:Seriously though when are they gonna release these new formations? I really want to try out the IG one. The Start Collecting! boxes are up on GW's webstore. I don't know if they'll release the formations seperately, but I found some online here.
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# ? Jan 11, 2016 17:37 |
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Those Necron rules are just terrible. Imagine a new player who is playing one of the other starter boxes against it.
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# ? Jan 11, 2016 18:22 |
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It's not that bad in a vacuum but the IG, Tau and Mechanicum ones are just lol. Didn't even realise they came with formations when I bought it.
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# ? Jan 11, 2016 18:51 |
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Do the Daemon starter boxes only come with AoS formation rules?
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# ? Jan 11, 2016 18:59 |
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TheChirurgeon posted:Do the Daemon starter boxes only come with AoS formation rules? Looks that way.
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# ? Jan 11, 2016 20:05 |
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So that game store I checked out in Prague was awesome. It was underground but clean, well lit, had everything imaginable for hams (full ranges of models, some direct only stuff, novels, audiodramas, all kindsa stuff) as well as tons of model and game support for Dystopian Wars/Legions, the Halo fleet battles game, Dropzone Commander, and anything else you could really think of. They had some old prints of Warhammer art and some great armies on display. I'll post some pictures when I'm home, but if I had my army I'd love to play there.
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# ? Jan 11, 2016 20:21 |
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I am thinking of getting into the hobby again, (I played back in 3rd), and a buddy gave me a bunch of his old Iyanden models. Looking at what I got, and trying to limit spending, I am trying to put together a list that won't make people hate me, but still works, since it looks like Iyanden got a buff since I last played with them. Does this list look ok? I am new to the formation thing, and I'd have to pick up a WraithKnight,, but I think I can swing it. Wraith Host 1382 points SpiritSeer /w rune armor, witch staff, pistol. Picks powers from Telepathy Wraithguard x6 w/ D-Scythes, in a wave serpent with twin brightlance, shiruken cannon, spirit stones, and a holofield WraithBlades x5 with Axe and Shield (footslogging with the seer nearby) WraithBlades x9 with Axe and Shield (footslogging with seer nearby) Wraithlord w/ 2 flamers, ghostglaive, brightlance Wraithknight w/ ghostglave, shield, two star cannons (thinking of swapping to scatter lasers for hordes) Combined Arms Detachment 452 points Farseer w/ bike, singing spear, rune armor, ghost helm, . Picks powers from Runes of Fate (joins one unit of windriders) Windriders x3 w/ warlock (rune armor, pistol, singing spear) Farseer w/ bike, singing spear, rune armor, ghost helm, . Picks powers from Runes of Fate (joins one unit of windriders) Windriders x3 w/ warlock (rune armor, pistol, singing spear) Total Points is 1849 The general idea is to slog it toward the enemy with the wraithblades, lord, and knight. The spiritseer chills nearby to buff the lord and knight. Farseers and his buddies fly around securing objectives, buffing units, and generally being a nuisance. Wraithguard in the serpent flies toward something scary and flames it, then dares things to charge it back. (They can wall of death overwatch thing with D-Scythes, right?) Would this list work? Am I doing formations right? I have another Wraithlord and 12 guardians with a brightlance turret, if I need to sub something out.
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# ? Jan 11, 2016 20:25 |
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TheChirurgeon posted:Yeah reading those was crazy demoralizing for me. I figured there was no way Chaos wouldn't get a new codex this year. Ugh Chirurgeon, I'm consciously blocking out the information you provided and hoping you're totally wrong, while I weep.
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# ? Jan 11, 2016 20:33 |
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Sexual Aluminum posted:I am thinking of getting into the hobby again, (I played back in 3rd), and a buddy gave me a bunch of his old Iyanden models. Looking at what I got, and trying to limit spending, I am trying to put together a list that won't make people hate me, but still works, since it looks like Iyanden got a buff since I last played with them. You are doing formations correct, yes. I would consider not using the CC version of Wraithguard as CC is universally not great in the current 40k incarnation. Windriders are amazing with Scatter Lasers, consider reducing the size of your large WG unit to give them all scatter lasers and then give one of your Farseers the Spirit Stone. Your Wave Serpent has one purpose and one purpose only. To get those D-Scythes into the heart of the enemy. I wouldn't waste the points on Bright Lances or Shuriken Cannons. Holofields are iffy since you can just jink it. Consider what you want your Wraithlord to do, it'll have battle focus so it can move quickly for combat so your glaive is useful, however, a single Bright Lance may not be as useful as you think. You can put a second Bright Lance on it which will give you a little more use for vehicle killing and get more benefit from your Spiritseer. Alternatively, you could stack two Starcannons for elite infantry killing (but your WG have that covered) or two Scatter Lasers for additional S6 mass fire out there. S6 is a pretty great strength, honestly.
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# ? Jan 11, 2016 21:37 |
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Boon posted:You are doing formations correct, yes. Thanks for the feedback! My worry with the WraithKnight was staying alive, so I gave him an invulnerable save with the shield. The suncannon seemed kind of meh compared to the other guns it can take. Hmm, if I drop one wraithblade in the big unit, and some upgrades on the serpent, I should be able to afford the scatter lasers on the windriders.
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# ? Jan 11, 2016 22:05 |
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It's almost like the starter box formations are meant to be played without points. I wonder where that idea crept in from. I wonder if we'll see more of that in 40k (we will)...
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# ? Jan 11, 2016 22:57 |
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Are we really that mad that a starter box comes with a formation to play with right away?
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# ? Jan 11, 2016 23:16 |
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Star Man posted:Are we really that mad that a starter box comes with a formation to play with right away? I like it a lot, actually!
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# ? Jan 11, 2016 23:29 |
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Star Man posted:Are we really that mad that a starter box comes with a formation to play with right away? On one hand, no. On the other hand, more rules bloat. On the other, other hand, you don't need formations in the starter boxes because of unbound. Just include a note in the box you can add this to your existing army or you can play it against other starter boxes.
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# ? Jan 11, 2016 23:29 |
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KuangMkV posted:It's almost like the starter box formations are meant to be played without points. I wonder where that idea crept in from. I wonder if we'll see more of that in 40k (we will)... I see I could've gotten the new terminator captain without buying Strike Force Ultra.
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# ? Jan 11, 2016 23:31 |
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Or the starter boxes could be legal starter armies... with an HQ, 2 troops and maybe something else, rather than adding More formations with free bonuses to the game.
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# ? Jan 11, 2016 23:31 |
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Whilst not 100% on the mark I feel the starter boxes are closer to what is needed that some of the previous GW 'starter' releases.
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# ? Jan 11, 2016 23:46 |
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# ? May 30, 2024 21:27 |
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Instead of making the rules better for new players they just threw formations ontop of what exists and made things more complicated.
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# ? Jan 11, 2016 23:50 |