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Stringbean posted:Is it the 3x MPLas, 2x SRM6+A? With an arm completely free of weapons so you can use it as a shield? I'm pretty sure I only have 2MPLs on mine and I'm not on my gaming computer so I can't pull it up to tell you off hand. My guess is that I threw an extra few heat sinks or more ammo in there.
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# ? Jan 11, 2016 21:19 |
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# ? Jun 3, 2024 21:56 |
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Lemon Curdistan posted:Avoid anything that requires your team to be pushing in order for you to be able to shoot mechs, because pubbie teams can't push. This is why my 2nd Timberwolf chassis has 4xLRM15 and 3x c-mpulse instead of the standard brawler build. Rhymenoserous posted:2 UAC10 3 UAC5. Ever seen a mech blow up in under 3 seconds? You will with this build. This is the build my DWF-Prime uses and it is largely very impressive and fun to play. Of course, half the time you'll get your back cored out while trying to catch up to the rest of your team but if that doesn't happen magic occurs.. the Pixies fukken SUCKED fucked around with this message at 21:42 on Jan 11, 2016 |
# ? Jan 11, 2016 21:28 |
Melchior posted:This is why my 2nd Timberwolf chassis has 4xLRM15 and 3x c-mpulse instead of the standard brawler build. I love my LRM60 Timberwolf. It kills robots gud and makes my team mad, so it's a double win.
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# ? Jan 11, 2016 21:31 |
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ukle posted:Started to play this again, first time since beta. Due to what ever loving reason it means I have a rank of low 5, which has major upsides but it also makes me question humanity. Just bear in mind the Steam launch brought a lot of new people in and while the tutorial just about teaches players how to walk in a straight line and fire their guns, there's gently caress all that teaches you how to build a mech or much about weapon ranges and poo poo. These people may suck, but they suck because you have to google this poo poo to learn it.
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# ? Jan 11, 2016 21:36 |
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Beet Wagon posted:I love my LRM60 Timberwolf. It kills robots gud and makes my team mad, so it's a double win. Yeah I picked up the Hunchback-4J to elite that line, and it's pretty fun how quickly that thing can barf out tons of Artemis LRMs. On the other hand, it barfs out literal tons of missiles very fast, and then I run out of ammo and have an awkward rest of the round playing half a 4P. This is the build I've been using, I think I'm going to cut heatsinks for more ammo, trying to find the balance between being cool enough to be effective when I lose the missiles vs. having enough ammo I hopefully never get to that point. Also whenever I lose the hunch side, running around with a single ML is as gently caress. I don't own any good mechs with viable ballistic builds, is the 4G with AC/20 the better bet to finish off the hunchbacks? E: Something like this 4G? Please tell me if/why this is garbage, thanks. Reztes fucked around with this message at 22:00 on Jan 11, 2016 |
# ? Jan 11, 2016 21:45 |
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Stringbean posted:Bought myself a HBK-4SP the other night, ran it stock and actually had tons of fun with it. I definitely want to keep the 2x SRM6 on it, I've seen a few builds that substitute in 2x LLas for 2 of the MLas. I think just about every build I've seen bumps up the engine to a std250. Any recommendations? I'd try 5ml and 2 asrm4 then just go round executing people, it's a nasty pinpoint alpha.
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# ? Jan 11, 2016 21:48 |
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Fil5000 posted:Just bear in mind the Steam launch brought a lot of new people in and while the tutorial just about teaches players how to walk in a straight line and fire their guns, there's gently caress all that teaches you how to build a mech or much about weapon ranges and poo poo. These people may suck, but they suck because you have to google this poo poo to learn it. I'd make a Youtube tutorial but I'm sure there are already good ones out there, plus all I'd tell people to do is just throw some LPLs and SRMs on it then buy a Shadow Cat.
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# ? Jan 11, 2016 22:09 |
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Love Stole the Day posted:I'd make a Youtube tutorial but I'm sure there are already good ones out there, plus all I'd tell people to do is just throw some LPLs and SRMs on it then buy a Shadow Cat. Yeah, there's loads of guides out there, it's just people don't expect to have to go looking for them these days, so the low level players are both bad and in shitboxes.
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# ? Jan 11, 2016 22:19 |
Reztes posted:Yeah I picked up the Hunchback-4J to elite that line, and it's pretty fun how quickly that thing can barf out tons of Artemis LRMs. On the other hand, it barfs out literal tons of missiles very fast, and then I run out of ammo and have an awkward rest of the round playing half a 4P. That 4G looks a little slow. It might be better to switch to MLas instead of MPLs. Then all your weapons hit at the same range, and you can maybe spring for a slightly bigger engine? I found this old 4G build floating around on mechspecs http://mwo.smurfy-net.de/mechlab#i=1&l=be0536cb49e7d52fe5045405b833d0449e306933 It might be worth a try.
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# ? Jan 11, 2016 22:34 |
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Beet Wagon posted:That 4G looks a little slow. It might be better to switch to MLas instead of MPLs. Then all your weapons hit at the same range, and you can maybe spring for a slightly bigger engine? That's pretty much been the standard 4g build since forever. Only variation is some people replace the medium in the head with a 4th ton of AC/20 ammo.
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# ? Jan 11, 2016 22:44 |
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Yeah I just left the default engine to be cheap in case I hate the thing and want to sell it off soon as I get all the basic skills. Actually though, I still don't really know which engines are common enough to warrant buying, so maybe a 250 is a good buy anyhow? Also is 3 tons of ammo really enough?
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# ? Jan 11, 2016 22:47 |
Astroniomix posted:That's pretty much been the standard 4g build since forever. Only variation is some people replace the medium in the head with a 4th ton of AC/20 ammo. That's what I was thinking when I was looking at it. 21 shots doesn't seem like enough AC/20 ammo for me. Reztes posted:Also is 3 tons of ammo really enough? Maybe for some people. I'm pretty bad at robots though, so I'd probably bring an extra ton.
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# ? Jan 11, 2016 22:51 |
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The 4G should run at least 3.5 if not 4 tons of ammo once you're used to playing it. The AC20 is incredibly rapid fire with the quirk, but if you're still on basic skills for it you might go lighter on ammo since you'll die a lot.* *Assuming you're playing with some level of aggression, as most goons do. In a goon drop you can count on heavier mechs to get most of the enemy attention and effectively shield you, in pub drops you should count yourself lucky if your assaults don't strip your rear CT while using you as cover. The appropriate response to this is of course to hard-check said assault for an XL engine by coring his side torsos.
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# ? Jan 11, 2016 22:58 |
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Tier 3 isn't so bad, you guys
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# ? Jan 11, 2016 23:04 |
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Am I the only one who thinks that having a JJ on the DWF makes a huge difference? The average travel speed seems to improve a lot since one can take shortcuts instead of walking around every pebble. Even one JJ lifts up that fat rear end quite nicely.
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# ? Jan 11, 2016 23:07 |
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Ezekeel posted:Am I the only one who thinks that having a JJ on the DWF makes a huge difference? The average travel speed seems to improve a lot since one can take shortcuts instead of walking around every pebble. Even one JJ lifts up that fat rear end quite nicely. If I could put a single jump jet on every single mech I own I would. It's useful on all maps and the only thing that makes playing on the really cluttered and poorly-built maps (looking at you Viridian Bog) bearable. On clan mechs is it worth the tonnage, since I'm pretty sure you get locked into more than just one? Your call.
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# ? Jan 11, 2016 23:11 |
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I bought three timber wolves, a storm crow, and a tbolt during the sale
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# ? Jan 11, 2016 23:46 |
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Love Stole the Day posted:Tier 3 isn't so bad, you guys Tier 3 is the magical melting pot of tryhards, gimmicks, and bads. I once saw an Executioner with nothing but flamers. I don't remember how many, but it was at least 9, if not more.
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# ? Jan 12, 2016 00:26 |
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Pooncha posted:I once saw an Executioner with nothing but flamers. I don't remember how many, but it was at least 9, if not more. Wizard IIC
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# ? Jan 12, 2016 00:27 |
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Rhymenoserous posted:2 UAC10 3 UAC5. Ever seen a mech blow up in under 3 seconds? You will with this build. 2 AC10 and 4 UAC2. Or 6 LBX-AC5 chainfire comedy option.
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# ? Jan 12, 2016 00:28 |
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Pooncha posted:Tier 3 is the magical melting pot of tryhards, gimmicks, and bads. don't confuse being bad with Having Fun. Because they're exactly the same thing. only bads have fun. I love to have fun.
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# ? Jan 12, 2016 00:29 |
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Ezekeel posted:Am I the only one who thinks that having a JJ on the DWF makes a huge difference? The average travel speed seems to improve a lot since one can take shortcuts instead of walking around every pebble. Even one JJ lifts up that fat rear end quite nicely. yes. i changed my 5 UAC 5 direwolf to have an S torso becuase that jj was so drat useful in my other sniper builds
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# ? Jan 12, 2016 00:37 |
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I need to do something with this MAD-5M for mastery purposes, so how's this for a 5M build: http://mwo.smurfy-net.de/mechlab#i=347&l=9e4e8408f540395a6a117845ea5330fbc5a9d089 Quirks are honestly pretty terrible on this (-10% laser duration, -5% energy heat generation), so I figured I'd just do a repeat of my 5M but swap the ASRM-6s for a single AC/20 since it's a nice bit of heat-free burst to go with the MPLs and means I can still do something when both my arms blow up. e; alternatively, this means I have a dead side and some decent alpha at range, plus something to do when I run out of AC/20 ammo: http://mwo.smurfy-net.de/mechlab#i=347&l=729ad62c40c804376c46fccc899163fea88b9c86 It's only about 10% less "sustained DPS" on smurfy (however that's calculated) and makes me better at peaking, too. I'm honestly leaning more towards this than the first build, it seems better on paper. Lemon-Lime fucked around with this message at 01:25 on Jan 12, 2016 |
# ? Jan 12, 2016 01:15 |
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Lemon Curdistan posted:I need to do something with this MAD-5M for mastery purposes, so how's this for a 5M build: http://mwo.smurfy-net.de/mechlab#i=347&l=9e4e8408f540395a6a117845ea5330fbc5a9d089 those are nice quirks... shorter burn means faster damage since it does its damage in a shorter time. and the -5% heat is handy.
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# ? Jan 12, 2016 01:23 |
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Yeah, it's just not a whole lot of a bonus and it's only to lasers, instead of there being ballistic quirks. More mediocre than terrible, though, sure.
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# ? Jan 12, 2016 01:26 |
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http://mwo.smurfy-net.de/mechlab#i=347&l=b5830915e18516edda18ca645eb4524ea42a200a This is my go-to 5M build- good midrange firepower and you have a dead torso to shield with.
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# ? Jan 12, 2016 01:30 |
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On my 5M rocks an AC/20 and 2 LPLs on the right side, a jump jet in the CT, and that's all she wrote.
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# ? Jan 12, 2016 01:36 |
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A.o.D. posted:don't confuse being bad with Having Fun.
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# ? Jan 12, 2016 01:54 |
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sarmhan posted:http://mwo.smurfy-net.de/mechlab#i=347&l=b5830915e18516edda18ca645eb4524ea42a200a Move the 1/2 ton from the leg to the CT. Less chance for it getting you superdead... Or drop the 1/2, all together and give that left arm a little more sheild armor. From those shots from underneath.
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# ? Jan 12, 2016 01:57 |
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I've been mucking about with my Pulse Drill XL MAD-5M for something a little more Tanky. Left mouse, left side lasers, right mouse, right side lasers, decent mobility, works for poking but can pick up momentum and take some real punishment in a push. I've even found me a MAD-3R I'm happy to drive. Basically I've pulled all the XL engines off my Marauders now, my one complaint is that the 3R has no jumpjets which I really like for mobility. Of course all of my robot builds are pretty homogeneous, built around AC20s, SRMs and Lasers - When they inevitably gently caress SRMs again I'll end up taking another extended hiatus. ZombyDog fucked around with this message at 03:18 on Jan 12, 2016 |
# ? Jan 12, 2016 02:48 |
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The only thing wrong with the Executioner with 9 flamers is that it didn't have 13 flamers.
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# ? Jan 12, 2016 03:03 |
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It's sale time again, let's figure out which mechs are worth Cbills:code:
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# ? Jan 12, 2016 03:41 |
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i need someone to help me build a direwolf with like 4 * ER-large and max heatsinks/ range for CW. PUGS/ -42- ended up on ghost bear
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# ? Jan 12, 2016 03:55 |
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DO NOT BUY A MIST LYNX IT IS THE WORST MECH IN THE GAME AND NOT EVEN IN A FUNNY WAY
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# ? Jan 12, 2016 03:56 |
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A.o.D. posted:DO NOT BUY A MIST LYNX this seems to be the common line regarding them but why exactly
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# ? Jan 12, 2016 03:59 |
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ZenVulgarity posted:It's sale time again, let's figure out which mechs are worth Cbills: No excuses, everyone!
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# ? Jan 12, 2016 04:05 |
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Aw I didn't realize the sale on stormcrows ended yesterday, welp I'm an idiot. Since I need a light mech are either the Spider or Firestarter good to pickup?
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# ? Jan 12, 2016 04:16 |
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The CTF-0XP is new since I last played and has ECM and all, but it's still a Cataphract and suffers from having the Cataphract's hitbox. It's probably the only one that interests me, except I've got better Heavy brawlers in my stable.
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# ? Jan 12, 2016 04:23 |
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Axetrain posted:Aw I didn't realize the sale on stormcrows ended yesterday, welp I'm an idiot. Since I need a light mech are either the Spider or Firestarter good to pickup? 3 * firestarter good! get the -a and -s
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# ? Jan 12, 2016 04:32 |
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# ? Jun 3, 2024 21:56 |
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ZenVulgarity posted:this seems to be the common line regarding them but why exactly It's a 25 ton mech that gives up 4 tons to equipment that you mostly cannot benefit from. It's a light mech that is too slow to evade weapons fire from larger mechs. It's a light mech with too few weapon slots to boat multiple light weapons. It doesn't have enough available tonnage to mount large weapons to offset its lack of weapon slots. It's a light mech with all of its guns in its arms. Its geometry doesn't give it any ability to significantly roll damage or hide vulnerable locations. It can take ECM, but in order to do so you have to completely give up the ability to take any weapons in that location. It has no quirks of any significance to offset its massive drawbacks.
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# ? Jan 12, 2016 04:33 |