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That's a really neat backstory comic. Are there others?
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# ? Jan 11, 2016 23:02 |
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# ? May 27, 2024 03:35 |
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Mzbundifund posted:All kings have body doubles, and after the original king got leprosy, all the body doubles had to get it too. armadillos carry leprosy leper's animal companion confirmed
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# ? Jan 11, 2016 23:45 |
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beloved, pious noble contracts leprosy and interprets it as a curse from god, goes in search of absolution in the encroaching darkness of the estate. good poo poo
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# ? Jan 11, 2016 23:50 |
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I've already been cursed by God, how much worse can it... Oh.
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# ? Jan 12, 2016 00:05 |
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Olive Branch posted:That's a really neat backstory comic. Are there others? There's 4 of them and they seem to be releasing about one You can find links to the other three at the bottom of the blog post for that one: http://www.darkestdungeon.com/darkest-dungeon-presents-the-leper/
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# ? Jan 12, 2016 00:07 |
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So I started playing this again. Noticed one the UI changes made a list of enemy skills once you encounter them. That's cool, but is there a way to actually read a description of the skills. With some enemies its easy to figure out but with others I'm not sure what a skill does or the specific details about when they use it. I ask because a drowned corpse in the Cove once decided to explode and nearly killed my entire party so now I'm terrified that they can all do that whenever they want.
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# ? Jan 12, 2016 00:51 |
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Seriously Collector, we need to have a talk, I don't mind fighting your busted powerful rear end when I'm trying to rightfully just level everyone up to Rank 6, but could you maybe drop a head and NOT your Trapezohedron for the 80th time.
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# ? Jan 12, 2016 01:14 |
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Internet Kraken posted:So I started playing this again. Noticed one the UI changes made a list of enemy skills once you encounter them. That's cool, but is there a way to actually read a description of the skills. With some enemies its easy to figure out but with others I'm not sure what a skill does or the specific details about when they use it. Nope. You learn by doing in this game Kill the thrall before his turn on Round 2, he will always explode if he gets to go in Round 2
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# ? Jan 12, 2016 01:15 |
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First round it gets defended by the shield fish, or better, there's two of each and they both do it.
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# ? Jan 12, 2016 02:14 |
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Welp, From now on if I start a mission, even a short mission and I've forgot to purchase supplies, I'm just retreating immediately, my poor Leper and Crusader. I now have two slots open and those two replacements are going to have to brave the Rank 5 Dungeons.
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# ? Jan 12, 2016 02:18 |
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Sanguinaire posted:First round it gets defended by the shield fish, or better, there's two of each and they both do it. and that's why you stack speed
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# ? Jan 12, 2016 02:18 |
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Soothing Vapors posted:Nope. You learn by doing in this game Actually if you stun the Thrall before his turn on round 1 he will do a standard attack on round 2. I think he is programmed to always do a normal attack first before exploding.
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# ? Jan 12, 2016 03:33 |
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Count Uvula posted:There's 4 of them and they seem to be releasing about one
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# ? Jan 12, 2016 04:04 |
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And just lost my occultist and my Vestal to another failed run, this one I was equipped for but... well that loving troll + stress got me. Almost lost Reynauld to. So yeah The Rank 5's are FAR harder than the Rank 3s. Even with fully upgraded guys.
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# ? Jan 12, 2016 04:26 |
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hate when I have to abandon a run to a boss and the ensuing battles gently caress things up. lost highest level 4 vestal and stressed the others out while looking for the Flesh...probably should have taken someone with better scouting since I was just going around and round looking for that gross fucker. I miss my houndmens but I lose them all the time now.
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# ? Jan 12, 2016 05:22 |
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MinibarMatchman posted:hate when I have to abandon a run to a boss and the ensuing battles gently caress things up. lost highest level 4 vestal and stressed the others out while looking for the Flesh...probably should have taken someone with better scouting since I was just going around and round looking for that gross fucker. I miss my houndmens but I lose them all the time now. I've noticed that bosses always seem to spawn in a room with maximum distance from the starting room. Some maps let you avoid a lot of fights and go straight there.
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# ? Jan 12, 2016 05:43 |
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Pavlov posted:I've noticed that bosses always seem to spawn in a room with maximum distance from the starting room. Some maps let you avoid a lot of fights and go straight there. Confirming this, was gonna post the same thing. Haven't seen any exceptions that I recall.
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# ? Jan 12, 2016 05:52 |
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Onmi posted:And just lost my occultist and my Vestal to another failed run, this one I was equipped for but... well that loving troll + stress got me. Almost lost Reynauld to. So yeah The Rank 5's are FAR harder than the Rank 3s. Even with fully upgraded guys. Yup. One thing to note is that there is a huge jump in enemy dodge rating, way more than you get from that final skill upgrade, so don't skimp on +accuracy gear. It's also probably time to cure everyone's rabies thst you've been abusing for the damage bonus.
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# ? Jan 12, 2016 06:14 |
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Believe I've found a bug; the Occultist's heal says it goes between 0-14, but I can safely say it always does 0-4 I don't remember this game being so hard. I was doing fine up until I hit rank 3 dungeons, and now I've actually lost a few heroes and have had to retreat a bunch. The cost of repairing the sanity damage and supplies on each expedition isn't giving me enough gold to fully upgrade all my units, but even if I did it doesn't feel like it would make a huge difference. Cause it wouldn't stop a giant crab from pinching open my bounty hunter and making him nearly bleed to death in two loving turns. My party composition is probably the issue. Keep running oddball teams due to stress levels.
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# ? Jan 12, 2016 09:17 |
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Gabriel Pope posted:Yup. One thing to note is that there is a huge jump in enemy dodge rating, way more than you get from that final skill upgrade, so don't skimp on +accuracy gear. It's also probably time to cure everyone's rabies thst you've been abusing for the damage bonus. Yup, the accuracy is most notable now, That's made my Leper suffer heavily, it's also made the Arbalest even more useful due to being able to rain death from Range 4. Just wondering what to replace them with, another Vestal since they're so useful as healers, but I'm wondering (since I already have two Crusaders) if I shouldn't recruit something else, Or, just hang off on recruiting until the Merchant arrives, unless they intend to increase the amount of units you have for that.
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# ? Jan 12, 2016 09:18 |
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I just started on the game. I am wondering if there is a fail state in the game, hard or soft. Also, I am assuming that unused torches and food are sold off at the end of an expedition?
Unlucky7 fucked around with this message at 17:10 on Jan 12, 2016 |
# ? Jan 12, 2016 17:02 |
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Unlucky7 posted:I just started on the game. I am wondering if there is a fail state in the game, hard or soft. Also, I am assuming that unused torches and food are sold off at the end of an expedition? there's no failstate of any kind in this game. you could wipe out all 25 heroes but you'll always be able to pick up at least 3 or 4 from the wagon and keep trucking. it would supremely suck to get to the point where you have zero gold, upgrades, or leveled characters, but that would require some spectacular failure on the part of the player. the newgame+ supposedly will offer a kind of designated failure but I'm not sure what that entails yet. as of right now, the only thing close to "gently caress you, do or die" in the normal game will be when you enter the 5th zone, the Darkest Dungeon--any team that enters cannot retreat. and yes all your unused poo poo is sold at the end of a run. it's not sold for much but at least you get some kind of pity refund.
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# ? Jan 12, 2016 17:17 |
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Unlucky7 posted:I just started on the game. I am wondering if there is a fail state in the game, hard or soft. Also, I am assuming that unused torches and food are sold off at the end of an expedition?
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# ? Jan 12, 2016 17:18 |
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https://www.youtube.com/watch?v=yyayQQAVEGo
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# ? Jan 12, 2016 20:09 |
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So is there a reason the Arbalest can't heal the 4th spot? There doesn't seem to be anything in her skill that says you shouldn't be able too. Kind of troublesome when you have a healer that can't actually heal everyone. Man and I thought I was bad at naming heroes.
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# ? Jan 12, 2016 20:16 |
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Internet Kraken posted:So is there a reason the Arbalest can't heal the 4th spot? There doesn't seem to be anything in her skill that says you shouldn't be able too. Kind of troublesome when you have a healer that can't actually heal everyone. Maybe I'm misunderstanding what you're saying, but Arbalest's heal only has lit up icons for the front 3 positions. The ability tells you that you can't use it on the back row. Are you looking for like a lore explanation? And Arbalest isn't a 'healer' just because she has one heal ability. Darkest Dungeon doesn't have a holy trinity of roles. Being able to heal is still useful or if you don't like that ability, use one of the arbalest's other ones. And even with Arbalest's heal you could still heal everybody as long as you're using moves, or characters who move as part of their actions. Lots of ways to strategize.
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# ? Jan 12, 2016 20:27 |
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You take abreast for blindside snyways
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# ? Jan 12, 2016 21:05 |
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Normal Adult Human posted:You take abreast for blindside snyways That's a fun freudian slip of a typo
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# ? Jan 12, 2016 21:23 |
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I've been playing a lot of this game and am loving it. Currently running a Jester/Occultist/Abomination/Highwayman after messing around with a bunch of lineups plus a double Plague Doctor team that I want to go back to. But the Jester's Stress heal and stacking Chant is just too good, especially in combination with the Occultist's heals (gotta love Wyrd Reconstruction crits) and the ridiculous DPS of the Abomination and Highwayman.
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# ? Jan 12, 2016 21:28 |
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In case anyone was curious, I did a 4 abomination run and somehow managed to get out with all 4 alive and only one close to breaking. It was dumb and boring so I don't recommend it.
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# ? Jan 12, 2016 22:20 |
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But what about 3 abominations and a jester playing sick tunes? I don't really like the abomination. I mean, I like the class itself but the crusader and vestal (and leper but who cares) refusing to travel with it is annoying.
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# ? Jan 13, 2016 01:28 |
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Internet Kraken posted:I don't really like the abomination. Jester + Abomination is this game's Medic + Heavy. Strong by themselves, indispensable together.
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# ? Jan 13, 2016 01:56 |
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man, had some rough level 3 short runs that just destroyed me and killed 3 high level people. Then made a new team with two G-Robbers in it and boy, I must have forgotten how damaging the thrown dagger attack is because wtf.
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# ? Jan 13, 2016 02:35 |
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Only 3 classes left to Rank 6, Grave Robber, Houndmaster and Jester (all one mission away from Rank 6) After which, I just have to go and wipe out the Rank 5 bosses. Also I got my first Ancestral Trinket, it was inside the guts of a fish in the cove.MinibarMatchman posted:man, had some rough level 3 short runs that just destroyed me and killed 3 high level people. Then made a new team with two G-Robbers in it and boy, I must have forgotten how damaging the thrown dagger attack is because wtf. Every time the difficulty level has raised, I've lost people, I'm pretty sure the Darkest Dungeon will also cost me a few teams.
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# ? Jan 13, 2016 02:53 |
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Pro tip, don't run short missions. The only time you should bother is with a pile of level 0s. After that the camp buffs are so much stronger that there is no reason to run a short.
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# ? Jan 13, 2016 04:26 |
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Does anyone know if it's a bug or feature that my Occultist can crit Wyrd Reconstruction and only heal for 4?
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# ? Jan 13, 2016 17:15 |
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ZypherIM posted:Pro tip, don't run short missions. The only time you should bother is with a pile of level 0s. After that the camp buffs are so much stronger that there is no reason to run a short. Mediums forever. Longs are also not really ideal unless you really want the reward. A medium will generally fill up your inventory almost completely with good quality loot. In a long you wind up throwing away tons of reasonably valuable loot, so your gold/time ratio is way off. Clockwork Rocktapus posted:Does anyone know if it's a bug or feature that my Occultist can crit Wyrd Reconstruction and only heal for 4? I'm reasonably sure I've seen an Occ crit for 0 before.
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# ? Jan 13, 2016 17:18 |
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Clockwork Rocktapus posted:Does anyone know if it's a bug or feature that my Occultist can crit Wyrd Reconstruction and only heal for 4? A crit is just double I think...although I have seen odd numbered crits, that must happen when protection reduces damage. So Occultist rolls a 2, crits to 4. And yeah if he rolled a 0 it would crit for 0.
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# ? Jan 13, 2016 17:44 |
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Devonaut posted:A crit is just double I think...although I have seen odd numbered crits, that must happen when protection reduces damage. So Occultist rolls a 2, crits to 4. And yeah if he rolled a 0 it would crit for 0. I'm pretty sure they removed crit heals for 0 a few patches back but otherwise yeah
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# ? Jan 13, 2016 20:46 |
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# ? May 27, 2024 03:35 |
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I had a pretty awful bug just happen to me now. I had sent four heroes to fight the Necromancer, and only loaded up with 3. My healer was gone. I got an error assert screen and all but the only thing I could do was press ESC to skip the error. gently caress. Edit: A retreat did another assert check. It asked if my hero died, thankfully the Occultist was sitting back at base. Wasted week. Olive Branch fucked around with this message at 22:40 on Jan 13, 2016 |
# ? Jan 13, 2016 22:27 |