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https://www.youtube.com/watch?v=CFFTRDdS-Fk&t=15s
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# ? Jan 12, 2016 21:55 |
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# ? Jun 1, 2024 05:03 |
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The best enemy design in Undertale is this weirdly adorable guy who looks like Fone Bone.
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# ? Jan 12, 2016 22:28 |
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Flying around like some sort of superman/spiderman hybrid with the wingsuit and grappling hook in Just Cause 3 is hella fun. The game is sort of repetitive and boring IMO. But they really nailed navigation.
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# ? Jan 13, 2016 00:15 |
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Inspector Gesicht posted:The best enemy design in Undertale is this weirdly adorable guy who looks like Fone Bone. Yeah, until he gets his head eaten by butterflies
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# ? Jan 13, 2016 02:52 |
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Inspector Gesicht posted:The best enemy design in Undertale is this weirdly adorable guy who looks like Fone Bone. I really love the design of the Amalgams, both for being really creepy* and for blending existing enemies together in such a way that you can immediately recognize its components and figure out how to tame it based on your encounters with its individual parts earlier. *especially the one that was super obviously an homage to Giygas' true form from Earthbound.
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# ? Jan 13, 2016 03:06 |
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Sleeveless posted:
Not only that, but that track in Undertale samples some of the sounds from that fight in Earthbound, including the static making up the end part. Napstablook's battle theme also uses Venus's "vocals" from Earthbound, and Papyrus has a Starman emblem on his chestplate. Dude loves Earthbound.
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# ? Jan 13, 2016 03:35 |
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Inco posted:Not only that, but that track in Undertale samples some of the sounds from that fight in Earthbound, including the static making up the end part. Napstablook's battle theme also uses Venus's "vocals" from Earthbound, and Papyrus has a Starman emblem on his chestplate. Dude loves Earthbound. Well he did make Earthbound romhacks prior to Undertale.
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# ? Jan 13, 2016 06:17 |
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Alteisen posted:Well he did make Earthbound romhacks prior to Undertale. One of the most clever parts of one of the last bosses is adapted from something the final boss in his Earthbound hack did. Hijacking the optimistic and hopeful game over message to taunt and laugh at you.
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# ? Jan 13, 2016 06:33 |
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My favorite little thing Path of Exile is the random bits of exposition you stumble across out in the game world. Clicking on them starts a speech/scrolling text combo like usual in games of this sort. But, if you walk away, the text disappears while the speech continues to play. No longer do I have to choose between exposition or game play. Seriously, I have no idea what the plot of Diablo II or WoW is because like hell I'm going to stand there while Deckard Cain or whoever prattles on for 5 minutes just to tell me "go here, kill that, see ya soon".
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# ? Jan 13, 2016 09:23 |
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Dude literally asks you to stay awhile and listen.
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# ? Jan 13, 2016 09:26 |
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Inco posted:Not only that, but that track in Undertale samples some of the sounds from that fight in Earthbound, including the static making up the end part. Napstablook's battle theme also uses Venus's "vocals" from Earthbound, and Papyrus has a Starman emblem on his chestplate. Dude loves Earthbound. So much so he made his own inferior gimmick-laden version of it. At least it the final boss is cool.
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# ? Jan 13, 2016 09:30 |
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Screaming Idiot posted:So much so he made his own inferior gimmick-laden version of it. At least it the final boss is cool. If you want to see an inferior, gimmick-laden version of Earthbound give Citizens of Earth a try.
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# ? Jan 13, 2016 16:18 |
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Undertale makes fun of people who watch streams so it's OK by me. Also that game is cool and fun.
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# ? Jan 13, 2016 17:33 |
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Fumaofthelake posted:Undertale makes fun of people who watch streams so it's OK by me. Not really, that line is intended to make fun of people who watch the "bad person" playthroughs of video games because of a lack of willingness to do it themselves. Which is also cool.
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# ? Jan 13, 2016 18:12 |
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Sleeveless posted:If you want to see an inferior, gimmick-laden version of Earthbound give Citizens of Earth a try. Who the gently caress thought people would want to play a middle-aged politician?
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# ? Jan 13, 2016 18:26 |
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CJacobs posted:Not really, that line is intended to make fun of people who watch the "bad person" playthroughs of video games because of a lack of willingness to do it themselves. Which is also cool. this is me re: every RPG. particularly KoTOR, Deus Ex, BioShock
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# ? Jan 13, 2016 18:53 |
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Screaming Idiot posted:So much so he made his own inferior gimmick-laden version of it. At least it the final boss is cool. Also the game is actually fun to play and really funny.
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# ? Jan 13, 2016 18:53 |
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Inspector Gesicht posted:Who the gently caress thought people would want to play a middle-aged politician? Have you ever heard of a little game called Metal Wolf Chaos?
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# ? Jan 13, 2016 19:08 |
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if I could have played as Senator Armstrong in Revengeance I would have no questions asked
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# ? Jan 13, 2016 19:13 |
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I want to play a game as Bernie Sanders
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# ? Jan 13, 2016 19:17 |
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Dragon Quest Heroes I've been getting some great names for my monster minions Cementha Jack Marrow Cheeto Leopold Ralph Bono Also a quest to collect slime drops is called Ready for that Jelly.
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# ? Jan 13, 2016 19:29 |
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Tweet Me Balls posted:Also the game is actually fun to play and really funny. The plot was very cool and highly original. The game mechanics were novel and fun. The dialogue was hit or miss. Would've been nice if he brought on an editor to trim some of the less funny or overlong jokes and monologues. Tardcore posted:I want to play a game as Bernie Sanders yes!
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# ? Jan 13, 2016 19:31 |
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Tardcore posted:I want to play a game as Bernie Sanders
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# ? Jan 13, 2016 19:40 |
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Babe Magnet posted:if I could have played as Senator Armstrong in Revengeance I would have no questions asked Shoulda been a DLC, since there was one for Sam and Wolf.
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# ? Jan 13, 2016 19:47 |
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Alteisen posted:Well he did make Earthbound romhacks prior to Undertale. I know. Sans' battle theme was originally used for the final boss in the Halloween Hack.
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# ? Jan 13, 2016 21:07 |
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Literally a south park episode joke.
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# ? Jan 13, 2016 21:42 |
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This game looks like an xtranormal video
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# ? Jan 13, 2016 21:44 |
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Action Tortoise posted:Dragon Quest Heroes Leopold is a name from DQ8, but the rest are spot on.
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# ? Jan 13, 2016 21:54 |
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SciFiDownBeat posted:The plot was very cool and highly original. The game mechanics were novel and fun. The dialogue was hit or miss. Would've been nice if he brought on an editor to trim some of the less funny or overlong jokes and monologues. I'm usually all for editors, and god knows a lot of other RPGs need them, but I'd say that Undertale having one would hurt it overall. Part of what makes Undertale work is that it's just one guy, making a game that he wants, warts and all. Sure, bringing an editor in would clean up some of the jokes that feel like they drag on a bit too long, but it could also lead to us losing some of the weirder personal touches that make the game what it is.
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# ? Jan 13, 2016 22:39 |
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CJacobs posted:Not really, that line is intended to make fun of people who watch the "bad person" playthroughs of video games because of a lack of willingness to do it themselves. Which is also cool. Huh yeah that is pretty good. I think it's appropriate that a Genocide run is actually a boring slog for 85% of it. I also like that that one boss turns the game from shmup dodging into a really challenging platforming level.
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# ? Jan 13, 2016 22:58 |
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Cleretic posted:I'm usually all for editors, and god knows a lot of other RPGs need them, but I'd say that Undertale having one would hurt it overall. Part of what makes Undertale work is that it's just one guy, making a game that he wants, warts and all. Sure, bringing an editor in would clean up some of the jokes that feel like they drag on a bit too long, but it could also lead to us losing some of the weirder personal touches that make the game what it is. Maybe not an "editor" per se, just a guy to point at some dialogue and tell Fox, "hey, uh, make this shorter." Or add break ups to the dialogue. I get kind of antsy when I walk up to a character and it makes a joke... and then keeps talking... oh look expository dialogue... that joke didn't land... okay let's wrap this up... okay now I have control of my character again. That happened with a lot of minor characters. Of course, I prefer it to the opposite case. Really I'm just nitpicking. The game certainly has its own voice and personality which you don't find in a startling amount of indie games.
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# ? Jan 13, 2016 23:11 |
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ShootaBoy posted:So I'm laughing way too hard at Fallout 4 right now. I just got around to doing Old Guns and holy poo poo the old general. Ahahaha lying there buried underground with bottles of amontillado. Even more awesome thing about that: The fort at Castle Island actually had a legend that two men had a duel, the duel loser (beloved by all) died, and the duel winner (hated by all) was tricked by his fellow soldiers into being bricked behind the fort wall. It's speculated that Poe heard the story while serving at Castle Island, and based his story off of it. So it's not just a reference: it's a historically appropriate reference.
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# ? Jan 13, 2016 23:37 |
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Tardcore posted:I want to play a game as Bernie Sanders Cleretic posted:I'm usually all for editors, and god knows a lot of other RPGs need them, but I'd say that Undertale having one would hurt it overall. Part of what makes Undertale work is that it's just one guy, making a game that he wants, warts and all. Sure, bringing an editor in would clean up some of the jokes that feel like they drag on a bit too long, but it could also lead to us losing some of the weirder personal touches that make the game what it is. SciFiDownBeat posted:Maybe not an "editor" per se, just a guy to point at some dialogue and tell Fox, "hey, uh, make this shorter." Or add break ups to the dialogue.
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# ? Jan 14, 2016 01:59 |
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Testers can do that too.
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# ? Jan 14, 2016 02:10 |
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GWBBQ posted:I decided to try Space Station 13 again today... Chef is another great "beginner" job. Nobody fucks with you and you have a room full of relatively harmless equipment you can tinker with in order to get a feel for how things work. Plus, if you're on a strict RP server, as long as you're cooking something, you're technically doing your job, so you won't get hassled. First thing I do as chef is go get a bunch of alcohol from the bar and dump it into the fryer. If anyone eats a delicious snack you fry up, he or she gets fuckin' shitfaced
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# ? Jan 14, 2016 18:11 |
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There's a new Rick & Morty phone game that's a parody of Pokemon. In it you collect various Mortys and have them fight each other. The funny thing is that they have three damage types, Rock, Paper and Scissors.
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# ? Jan 16, 2016 04:21 |
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muscles like this? posted:There's a new Rick & Morty phone game that's a parody of Pokemon. In it you collect various Mortys and have them fight each other. The funny thing is that they have three damage types, Rock, Paper and Scissors. Also apparently the developers intended the design of each Morty to correspond with their type (ie Mustache Morty is Scissors because of his facial hair, Biker Morty is Rock because he's tough) but they admitted it eventually kind of got out of control so in the end it only makes sense with about a third of the current roster. mrkillboy has a new favorite as of 15:15 on Jan 16, 2016 |
# ? Jan 16, 2016 15:10 |
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Sleeveless posted:I really love the design of the Amalgams, both for being really creepy* and for blending existing enemies together in such a way that you can immediately recognize its components and figure out how to tame it based on your encounters with its individual parts earlier. That's not really a "homage" when it fully rips it off in the exact same way without adding anything new to it.
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# ? Jan 16, 2016 16:31 |
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Horrible Smutbeast posted:That's not really a "homage" when it fully rips it off in the exact same way without adding anything new to it. I agree, what kind of hack would just add a reference to a thing they like in a quirky RPG?
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# ? Jan 16, 2016 16:41 |
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# ? Jun 1, 2024 05:03 |
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Horrible Smutbeast posted:That's not really a "homage" when it fully rips it off in the exact same way without adding anything new to it. It's basically a throw-away mob in Undertale, not a focus of anything. It fits thematically with what is going on wether you know what Gygas is or not. It's a fine homage. Somewhat related is how you can revisit all the npcs after winning a True Pacifist run like at the end of Earthbound. I always thought more games should do that.
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# ? Jan 17, 2016 00:44 |