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Renfield posted:He's not actually from here, just staying in the area for a few months (He's lodging in the same road I live in); the group from the FLGS are all great - either very knowledgeable and fair, or let-have-a-few-beers-and-it-doesn't-really-matter types (Helps that the FLGS has a bar) - it's a fantastic place to play, and one of the reasons I moved here ! You can teach me Dropzone on Thurs, can I nick your Condors? I'll bring the Freddos.
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# ? Jan 12, 2016 03:58 |
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# ? Jun 5, 2024 06:17 |
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DeadGame posted:I have the N3 boxed book set, but what other books do I need? What book has rules for ALEPH and Tohaa armies? Human Sphere and Paradiso. You can find full rules from both (except the campaign rules which you don't need for single games) in CB's official site in the download section. Tohaa and Steel Phalanx rules are in Campaign Paradiso, vanilla Aleph is in Human Sphere.
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# ? Jan 12, 2016 04:03 |
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Renfield posted:the group from the FLGS are all great - either very knowledgeable and fair, or let-have-a-few-beers-and-it-doesn't-really-matter types (Helps that the FLGS has a bar) - it's a fantastic place to play, and one of the reasons I moved here ! There's one in Portland with a bar too, although I've only been there once or twice. Seems like a wonderful idea.
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# ? Jan 12, 2016 06:22 |
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Flipswitch posted:We definitely need a game of something at some point, either Dropzone or Infinity. Very much alcohol and fun gaming for me at the moment. That means I'll have read the rules ! I'll bring both the starters I have down - they all fit in the same case
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# ? Jan 12, 2016 18:43 |
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Going to my first ITS tournament this weekend. Lifeblood, Beacon Race and Biotechvore. Probably going to get smashed, but it'll be fun none the less.
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# ? Jan 12, 2016 19:20 |
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Ilor posted:Going to my first ITS tournament this weekend. Lifeblood, Beacon Race and Biotechvore. Probably going to get smashed, but it'll be fun none the less. I've only played Biotechvore the once, but I think it's a pretty fun mission. Pile in there and get everyone! Think carefully about your 1 or 2 lists with the missions in mind, is my only advice. EG have enough specialists, taking note of their deployment abilities with any exclusion zones etc taken into account; don't take 4 snipers and no direct template weapons or shotguns for biotechvore.
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# ? Jan 12, 2016 20:00 |
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The shotgun would reign supreme on Biotechnovore. Quick question, if I have paired weapons such as two pistols/shotguns/flamers giving me +1 burst, does that carry over to ARO? Or is the only way to increase burst in ARO from suppression fire or being part of a link team? E: One more question - I've tracked down some cool paper craft to use as terrain. But more intricate (free) designs are always nice. Anyone have site recommendations? Sir Teabag fucked around with this message at 21:58 on Jan 12, 2016 |
# ? Jan 12, 2016 21:27 |
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The 2 weapons bonus is only in the active turn. Note that flamers or other DTWs can be fired 2 at once in opposite or overlapping directions though. Biotechvore you want close range weapons, but you also need 1+ strong ARO pieces, TR bots are the most common example. If you can fix your opponent in his deployment zone, especially if you have to go second, that's a big deal.
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# ? Jan 12, 2016 22:29 |
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So my Ghazi Muttawi'ah box just arrived today. When I first opened it, I was like, "drat, they gave me the same chick twice." Then I looked more closely; using the same base torso, you can build two completely different-looking minis. Then I looked at the way the male Ghazi's second leg fits onto the leg-torso main piece. Clever partitioning, superb fit, really fantastic design work here. tldr; holy CRAP are these minis are awesome!!!
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# ? Jan 13, 2016 02:51 |
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Ilor posted:So my Ghazi Muttawi'ah box just arrived today. When I first opened it, I was like, "drat, they gave me the same chick twice." Then I looked more closely; using the same base torso, you can build two completely different-looking minis. Then I looked at the way the male Ghazi's second leg fits onto the leg-torso main piece. Clever partitioning, superb fit, really fantastic design work here. Yeah, that box made me super impressed with their sculpting.
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# ? Jan 13, 2016 03:32 |
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I don't play this game, but I love the setting flavor and I really like reading about how games develop (both in terms of the fiction and the competitive metagame). Degenerate tactics are a particular favorite! Is there anywhere I can read up on this stuff?
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# ? Jan 14, 2016 03:17 |
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Degenerate?
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# ? Jan 14, 2016 07:49 |
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General Battuta posted:I don't play this game, but I love the setting flavor and I really like reading about how games develop (both in terms of the fiction and the competitive metagame). Degenerate tactics are a particular favorite! Is there anywhere I can read up on this stuff? If you want in-depth fluff, your best bet is to find a local who's got the printed books and borrow them, or buy cheap used ones. Infinity is"weird" in that it has free rules but makes you pay for most of the fluff. You may also want blog articles on CB's site an on Data Sphere. If you want tactics/meta, start with skimming the stickies in the official forums' faction subforums and go from there. Infinity is much more reliant on player tactics than on list building so local metas vary hugely and most times if there's an opinion that X is poo poo there comes someone who doesn't know it and wins a tournament with it. If by "degenerate tactics" you mean breaking the game, not a lot of that here. Maybe order spam, but that's mostly a thing in ITS and other tournament systems that don't rely on specialist requirement will see more heavy-oriented lists. If you mean ways people cheat/rules-lawyer and the like, well, Infinity has a number of secrecy mechanics that are easy to break so cheaters either get bored or have no opponents because no one wants the hassle of writing everything down and checking it every time in a casual game.
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# ? Jan 14, 2016 09:16 |
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Apparently Advanced Deployment is considered dirty by one of my local groups, but not so much by the other main group. It doesn't affect my list building much either way though, because my collection is so small at the moment.
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# ? Jan 14, 2016 16:14 |
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Sir Teabag posted:Apparently Advanced Deployment is considered dirty by one of my local groups gently caress them. do it anyway. you're playing Infinity, not hugbox simulator.
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# ? Jan 14, 2016 16:15 |
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I bet the ones that think it is dirty play Steel Phalanx, Neoterran Capitaline Army or Morat Aggression Force.
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# ? Jan 14, 2016 16:28 |
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Agreed! I didn't actually play any games the night I met that group. I was just picking up a few models and wanted to check out the scene. In the games I've played I've been very aggressive with my Sikh Commandos and my TO Hexa, and my opponents haven't complained. In fact, the guy I played last won because of his well positioned combat jump. I do want to go back one night and play the guy who was complaining, but I doubt I'll make it out to game with that group regularly because they are a bit more out of the way for me than the others. I just find it interesting what some people think is dirty versus not dirty. Advanced deployment seems like such a trivial thing to get upset about in a game that has hidden deployment, open and closed information, imitation, shape shifters, etc., etc. dexefiend posted:I bet the ones that think it is dirty play Steel Phalanx, Neoterran Capitaline Army or Morat Aggression Force. He was playing Nomads. So I guess he doesn't like using Tomcats and some of their cooler units? lol E2: General Battuta posted:I don't play this game, but I love the setting flavor and I really like reading about how games develop (both in terms of the fiction and the competitive metagame). Degenerate tactics are a particular favorite! Is there anywhere I can read up on this stuff? Not sure what you mean by degenerate tactics but two of my favourite Infinity blogs are: http://beholdtheomega.blogspot.com.au/ Good for painting and reading battle reports with pretty pictures. https://eternalrival.wordpress.com/ Painting and fluff discussion, with occasional tactics. Mostly focused on Yu Jing, but also with a decent amount on JSA. Sir Teabag fucked around with this message at 16:35 on Jan 14, 2016 |
# ? Jan 14, 2016 16:30 |
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maybe it's because i cut my teeth playing with the 40k all stars like pierrethemime and such but i will literally do anything the rulebook allows to win. you don't get to cut out parts of it you don't like.
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# ? Jan 14, 2016 16:35 |
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Deviant posted:maybe it's because i cut my teeth playing with the 40k all stars like pierrethemime and such but i will literally do anything the rulebook allows to win. you don't get to cut out parts of it you don't like. Show us on the space dollie where the mean Canadian touched you.
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# ? Jan 14, 2016 17:03 |
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Please tell me that the "dirty advanced deployment" in question was 2 Fidays + al-Djabel, because it's kinda sad otherwise.
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# ? Jan 14, 2016 20:14 |
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MSV2+smoke users need to die in a fire. Intruders are especially mean and bad.
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# ? Jan 14, 2016 21:15 |
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Verr posted:MSV2+smoke users need to die in a fire. Intruders are especially mean and bad. I play Corregidor and I can't recall the last time I left out the HMG Intruder. He's my pocket problem solver. I have very occasionally ventured to use the MSR Intruder instead. It's got to the point that when he first reveals I just look my opponent in the eye and boom out "INTRUDER!" as deep as possible.
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# ? Jan 14, 2016 22:44 |
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Verr posted:MSV2+smoke users need to die in a fire. Intruders are especially mean and bad. I see you haven't faced an MSV3 HMG Charontid yet Pierzak posted:Please tell me that the "dirty advanced deployment" in question was 2 Fidays + al-Djabel, because it's kinda sad otherwise. Do Fidays have AD? I thought they were only Impersonation?
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# ? Jan 14, 2016 23:11 |
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Eh, no camo and a big profile means the Autocannon Tankhunter/whatever other big gun gets some play. The Intruder is scary because it can just go back into camo and hide in total cover after wrecking your frontline.
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# ? Jan 14, 2016 23:19 |
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Impersonation lets you deploy outside your deploy zone (or in the Enemy deploy zone with a WIP roll)- so it lets you deploy right up in Your Face, in IMP-1 state
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# ? Jan 14, 2016 23:22 |
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Not a viking posted:I see you haven't faced an MSV3 HMG Charontid yet I believe they have AD, or else my most recent opponent was mistaken. And that could be the case since he said he hadn't played much since N2, but I don't really believe it since he had ITS scenarios printed out and we had the rules up on three devices. Also, this talk of MSV3 has me looking at Aquila guards and checking out that sleek HMG profile/model. Genghis Cohen posted:I play Corregidor and I can't recall the last time I left out the HMG Intruder. He's my pocket problem solver. I have very occasionally ventured to use the MSR Intruder instead. It's got to the point that when he first reveals I just look my opponent in the eye and boom out "INTRUDER!" as deep as possible. Hide your kids, hide your wife
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# ? Jan 15, 2016 04:10 |
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Anyone have a strong lists for Corregidor or Tohaa? I am working on assembling some of the many Infinity miniatures I have. I have PanO, Tohaa, Corregidor, and USAriadna. My PanO and Tohaa are mostly assembled, but I am hoping seeing some lists will kindle my inspiration. ... and who doesnt love making lists!? It is easy to work on USAriadna, because of the limited releases available.
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# ? Jan 15, 2016 04:22 |
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So after my last game I decided that in the future I'm going to say gently caress Zero FOs; let's just go Literally Hitler and bring 3 Zero Minelayers every game. Infiltrating Camouflaged specialists are nice but let's just poop markers everywhere and leave people guessing until the shrapnel hits their face
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# ? Jan 15, 2016 09:23 |
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That's why I love my shrouded despite the ugly models. I'm going to an event this weekend with attacker/defender scenarios and all my defensive lists have two minelayers and two mallies for 4 camo and 2 to camo markers.
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# ? Jan 15, 2016 10:58 |
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Not a viking posted:I see you haven't faced an MSV3 HMG Charontid yet
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# ? Jan 15, 2016 11:41 |
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BattleMaster posted:So after my last game I decided that in the future I'm going to say gently caress Zero FOs; let's just go Literally Hitler and bring 3 Zero Minelayers every game. Infiltrating Camouflaged specialists are nice but let's just poop markers everywhere and leave people guessing until the shrapnel hits their face I don't think it's even about making them guess. It's about relentlessly chewing up their order pool to deal with them. Even laying them as an ARO, "You shoot me? Cool, have a mine for the next time your activate." I haven't done this myself, but it seems like a great way to throw a roadblock up for small elite forces, and to force large order pools to kill off a lot of their basic support models. I'm going that route with the models I bought to round out my Icestorm Nomads.
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# ? Jan 15, 2016 18:15 |
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dexefiend posted:Anyone have a strong lists for Corregidor or Tohaa? This is the current iteration of my ITS list: Jurisdictional Command of Corregidor ────────────────────────────────────────────────── Group 1 9 1 0 ALGUACIL Missile Launcher / Pistol, Knife. (1.5 | 15) ALGUACIL Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18) ALGUACIL (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (12) ALGUACIL (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (12) ALGUACIL Paramedic (MediKit) Combi Rifle / Pistol, Knife. (12) INTRUDER HMG, Grenades / Pistol, CCW. (1.5 | 42) INTRUDER Lieutenant Combi Rifle + Light Flamethrower, Grenades / Pistol, CCW. (35) MORAN (Forward Observer) Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | 22) BANDIT Hacker (Assault Hacking Device) Light Shotgun, Adhesive Launcher / Pistol, DA CCW. (0.5 | 28) REAKTION ZOND HMG / Electric Pulse. (1 | 26) Group 2 6 0 0 TOMCAT Doctor Combi Rifle + Light Flamethrower / Pistol, Knife. (22) ZONDBOT Electric Pulse. (3) JAGUAR Adhesive Launcher, Panzerfaust / Pistol, DA CCW. (0.5 | 13) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10) 6 SWC | 300 Points Open with Army 5 I think it is pretty good and well-rounded. This has evolved from a similar list where I had a Lunokhod in the 2nd group, and the Bandit was the only Hacker - Lunokhod wasn't seeing much action, so I wanted a Reaktion Zond instead. Had to move things about a bit, dropping a linked Alguacil HMG as unecessary, got the second hacker, had to drop a 2nd Moran FO for a Tomcat due to lack of SWC. I think it looks a bit better-rounded, variety of specialist types, at least I've got 1 AD troop as a little ace up sleeve. You could make the Tomcat an Engineer to repair the zond and/or cover a different classified objective, but I think the doctor has a greater chance of actually affecting a game. Fun trick, the zondbot can deploy near the zond, any opponent who's played Corregidor will realise there's a Tomcat Engineer in the wings, then waste more orders taking your TR remote all the way to dead. Then, boom, that Doc comes in inoculating bitches left and right. Another list which I haven't got the Zonds to field yet, but I think is quite a good example of a purely ITS-focussed, order spam list: Jurisdictional Command of Corregidor ────────────────────────────────────────────────── Group 1 10 0 0 DAKTARI Combi Rifle / Pistol, Knife. (14) ZONDBOT Electric Pulse. (3) ALGUACIL Missile Launcher / Pistol, Knife. (1.5 | 15) ALGUACIL HMG / Pistol, Knife. (1 | 18) ALGUACIL Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 18) ALGUACIL (Forward Observer, Deployable Repeater) Combi Rifle / Pistol, Knife. (12) ALGUACIL Paramedic (MediKit) Combi Rifle / Pistol, Knife. (12) ALGUACIL Combi Rifle / Pistol, Knife. (10) INTRUDER HMG, Grenades / Pistol, CCW. (1.5 | 42) SALYUT (Minesweeper) Electric Pulse. (8) TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (8) Group 2 9 0 0 WILDCAT Lieutenant Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (19) STEMPLER ZOND Combi Rifle, Sniffer / Electric Pulse. (17) REAKTION ZOND HMG / Electric Pulse. (1 | 26) CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (18) ZONDBOT Electric Pulse. (3) JAGUAR Adhesive Launcher, Panzerfaust / Pistol, DA CCW. (0.5 | 13) JAGUAR Light Shotgun, Smoke Grenades / Pistol, E/M CCW. (13) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10) JAGUAR Chain Rifle, Smoke Grenades / Pistol, DA CCW. (10) 6 SWC | 299 Points Open with Army 5 That's 19 regular models starting on the table. No infiltrators though, very crowded DZ. Not quite sure how it would play, but it's got the numbers, it's got the cheap specialists, I think it would do well in some missions, but I wouldn't take it in others.
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# ? Jan 15, 2016 18:40 |
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Are there plans to resculpt the PanO trauma doc or engineer cause they are some ugly models
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# ? Jan 15, 2016 19:13 |
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no u, the machinist is rad af
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# ? Jan 15, 2016 19:39 |
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Sure if you're a teenager playing Shadowrun in the 90s.
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# ? Jan 15, 2016 19:55 |
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Cat Face Joe posted:Sure if you're a teenager playing Shadowrun in the 90s. Aren't we all? I know I still am.
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# ? Jan 15, 2016 20:00 |
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Yeah, guys and girls in their late twenties, who like Shadowrun is a pretty accurate description of this game's target demographic.
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# ? Jan 15, 2016 20:16 |
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what up the thread called me
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# ? Jan 15, 2016 20:22 |
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dexefiend posted:Aren't we all? ok fine
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# ? Jan 15, 2016 20:24 |
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# ? Jun 5, 2024 06:17 |
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I'm sorry, did someone seriously imply that Shadowrun is not fuckin rad? Get this fool!
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# ? Jan 15, 2016 21:33 |