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I've only 6k. Who gets cured and who gets fired?
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# ? Jan 16, 2016 21:39 |
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# ? May 28, 2024 14:49 |
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widespread posted:
Nobody gets fired. Just send the afflicted guys on a "retirement" run into the dungeon with zero supplies.
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# ? Jan 16, 2016 21:50 |
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If you have room in your roster, just hire and leave them there. There's no cost in just letting stress decay over time, which is one of the changes I really like. It encourages a large roster instead of "A-team" "B-team", and "Suicide Run".
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# ? Jan 16, 2016 21:53 |
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Bleu posted:If you have room in your roster, just hire and leave them there. There's no cost in just letting stress decay over time, which is one of the changes I really like. It encourages a large roster instead of "A-team" "B-team", and "Suicide Run". But the afflictions stay over time, right?
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# ? Jan 16, 2016 22:52 |
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Internet Kraken posted:Leper is my least favorite class by a mile. He's completely useless if he gets moved into the back 2 rows and has no way to move forward. He can't attack anything that isn't right in front of him. He's not even that strong since his attacks have a good chance of completely whiffing. It seems like everything he does, the abomination can do better. Yeah. Leper was really cool, but then the Man-at-Arms came out and surpassed him a thousand times as a damage sponge, which leaves the Leper competing with the infinitely more flexible Crusader and Hellion for the spot of front row damage dealer. Guy really needs a self-mark+prot buff or to merge his heal/stress heal into one move or something.
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# ? Jan 17, 2016 00:11 |
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widespread posted:But the afflictions stay over time, right? Afflictions vanish when stress falls to 0, this works in missions as well but good luck dropping it while fighting.
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# ? Jan 17, 2016 00:22 |
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How am I supposed to do these level 3 runs? My guys are all geared up and I'm still get beat before completing objectives.
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# ? Jan 17, 2016 00:27 |
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Internet Kraken posted:Leper is my least favorite class by a mile. He's completely useless if he gets moved into the back 2 rows and has no way to move forward. He can't attack anything that isn't right in front of him. He's not even that strong since his attacks have a good chance of completely whiffing. It seems like everything he does, the abomination can do better. This is it exactly. You'd expect that given all of his handicaps he would at least be really, really good at the things he's specialized for but he's actually merely competent at best at dealing damage. The Crusader has vastly more flexibility and utility and has comparable average damage when you figure accuracy in. The Hellion has outright superior damage and still has way better utility. Withstand and Solemnity make for an ok punching bag but that's not the world's most useful role when you can't draw hits. Intimidate is too unreliable to be all that useful and Purge is the answer to a problem other classes don't have in the first place. Revenge is in the running for worst skill in the game.
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# ? Jan 17, 2016 00:30 |
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DrManiac posted:How am I supposed to do these level 3 runs? My guys are all geared up and I'm still get beat before completing objectives. Adjust your tactics, your gear, or your class loadout. It's pretty hard to say what you're doing wrong with zero information. General tips if you're struggling: always keep torch at 100, bring max allowable food for out-of-combat healing, bring herbs to clear debuffs (and in the Warrens, to get even more food), bring at least one stunner with some +stun gear.
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# ? Jan 17, 2016 00:37 |
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Iron Chitlin posted:Afflictions vanish when stress falls to 0, this works in missions as well but good luck dropping it while fighting. Camping is the key. Although the only time I was able to do it was with a Crusader whose camping ability is actually boosted by being afflicted. Afflictions also vanish when they get back from the Abbey or Tavern even if their stress isn't healed to zero. Gabriel Pope posted:This is it exactly. You'd expect that given all of his handicaps he would at least be really, really good at the things he's specialized for but he's actually merely competent at best at dealing damage. The Crusader has vastly more flexibility and utility and has comparable average damage when you figure accuracy in. The Hellion has outright superior damage and still has way better utility. Withstand and Solemnity make for an ok punching bag but that's not the world's most useful role when you can't draw hits. Intimidate is too unreliable to be all that useful and Purge is the answer to a problem other classes don't have in the first place. Revenge is in the running for worst skill in the game. I feel like the fix is in taking out Intimidate or Purge and giving him something that hits farther back or making his current attacks hit like a loving truck, like making them ignore Protection or something so those front runners with high prot have some other weakness than dealing DoT to deal with their massive health. That way he's still bad against poo poo like Rabid Canines and stands out from the other hard hitters but I dunno maybe that's too powerful for a hard hitting class. Lyrax fucked around with this message at 02:16 on Jan 17, 2016 |
# ? Jan 17, 2016 02:10 |
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Lyrax posted:Camping is the key. Although the only time I was able to do it was with a Crusader whose camping ability is actually boosted by being afflicted. Afflictions also vanish when they get back from the Abbey or Tavern even if their stress isn't healed to zero. afflictions go away in town once the characters stress goes below 100
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# ? Jan 17, 2016 02:14 |
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Afraid of Audio posted:afflictions go away in town once the characters stress goes below 100 In town anyway, right? To get them to go away before returning to town, you have to drop stress to 0, no?
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# ? Jan 17, 2016 02:34 |
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BeAuMaN posted:In town anyway, right? To get them to go away before returning to town, you have to drop stress to 0, no? correct, but if an afflicted party member comes back to town with less than 100 stress they'll instantly lose their affliction
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# ? Jan 17, 2016 02:40 |
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I'd fire everyone who is level 0 with stress. They couldn't get through 1 dungeon, show them the road. If you're geared up and skilled up level 3 dungeons are perfectly do-able (I've done several with only level 3 armor and level 2 weapon/skills). What comp are you taking, to where, and walk us through a fight. Chances are either you have a bad comp for the area, or you are approaching a fight poorly (caused by lower level dungeons being easier). I honestly think the way to fix leper is to give his attacks -prot riders. Apart from hound master marking there are no other ways to reduce prot, and stuff in the front often has higher amounts. This reinforces his brute force mentality while giving him some tools to do it. Probably add a +forward to his self heal/buff abilities to give him something in the back that isn't worth less than nothing. His push skill needs another 20-25% chance base as well, to counter the higher move resists poo poo in the front has.
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# ? Jan 17, 2016 02:44 |
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Afraid of Audio posted:correct, but if an afflicted party member comes back to town with less than 100 stress they'll instantly lose their affliction Oh really? I'll keep that in mind
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# ? Jan 17, 2016 02:56 |
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ah, a Leper with The Yips. excellent. why is The Yips an affliction and not a disease
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# ? Jan 17, 2016 16:10 |
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Afraid of Audio posted:correct, but if an afflicted party member comes back to town with less than 100 stress they'll instantly lose their affliction I was pretty sure about how afflictions go away but you seemed to make some sort of sense and I think I saw sources elsewhere supporting it. But when I loaded up my game, I noticed my latest Arbalest off the wagon has this status. I know I've seen this before because I've often had multiple crits calming afflicted guys down below 100. I don't ever remember not having to get rid of an affliction when I got back to town but I've never left someone with below 100 stress and an affliction to see if they just get better by next week without the Tavern or Abbey. A bug maybe?
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# ? Jan 17, 2016 19:40 |
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Is there any way to see the turn order? Also, is it possible to fail this game permanently? It looks like the dungeons are progressing in level and I can't tell if that's making them harder and I'll be screwed if my good heroes all get killed
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# ? Jan 17, 2016 20:17 |
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No (by design) and no (mostly by design)
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# ? Jan 17, 2016 20:27 |
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"I really shouldn't use this dark altar after that bandit ambush hosed up my nice setup, but I want too see what it does already!" Oh. Hm. I didn't even know heart attacks where a thing.
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# ? Jan 17, 2016 20:45 |
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Lyrax posted:I was pretty sure about how afflictions go away but you seemed to make some sort of sense and I think I saw sources elsewhere supporting it. But when I loaded up my game, I noticed my latest Arbalest off the wagon has this status. huh might need a week of being below 100 in town before the affliction goes away, could have sworn it was otherwise
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# ? Jan 17, 2016 20:53 |
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Doesn't the game say, outright, that the only way to cure an afflicted hero is via stress treatment in the Hamlet? The only other way I know of is to lower the hero's stress to zero in a dungeon.
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# ? Jan 17, 2016 21:41 |
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this is a thing: https://soundcloud.com/powerupaudio/sets/darkest-dungeon-the-ancestral
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# ? Jan 17, 2016 22:16 |
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That whole thing is worth listening to just for those last two bonus tracks.
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# ? Jan 17, 2016 22:34 |
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Olive Branch posted:Doesn't the game say, outright, that the only way to cure an afflicted hero is via stress treatment in the Hamlet? The only other way I know of is to lower the hero's stress to zero in a dungeon. It certainly used to. Did they change it?
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# ? Jan 17, 2016 22:36 |
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Bad Seafood posted:That whole thing is worth listening to just for those last two bonus tracks. Mods please thread name to Dankest Dungeon.
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# ? Jan 17, 2016 23:06 |
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Afraid of Audio posted:this is a thing: https://soundcloud.com/powerupaudio/sets/darkest-dungeon-the-ancestral owns
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# ? Jan 17, 2016 23:10 |
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Bad Seafood posted:That whole thing is worth listening to just for those last two bonus tracks. the ancestor was just trying to get the stickiest of the icky
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# ? Jan 17, 2016 23:13 |
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What do you think the experimental vapors are?
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# ? Jan 17, 2016 23:43 |
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DOWN JACKET FETISH posted:ah, a Leper with The Yips. excellent. Huh? It is a disease, at least it was last time I saw it.
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# ? Jan 18, 2016 00:07 |
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It's a Quirk right now, Weird, but it is.
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# ? Jan 18, 2016 00:12 |
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Internet Kraken posted:What do you think the experimental vapors are? just a phase I went through in college
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# ? Jan 18, 2016 03:28 |
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Internet Kraken posted:What do you think the experimental vapors are? Soothing Vapors posted:just a phase I went through in college
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# ? Jan 18, 2016 06:13 |
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Caravan stop giving me Jesters and Graverobbers.
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# ? Jan 18, 2016 06:53 |
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I love Bounty Hunters, so naturally I splatted my only one in this run so far against the Necromancer (which was actually fortunate as he'd turned abusive and was quickly turning everyone crazy) - but now of course the Caravan won't provide any more, and it's been weeks!
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# ? Jan 18, 2016 06:55 |
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Phrasing posted:Caravan stop giving me Jesters and Graverobbers. At least they'll laugh their way to the grave.
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# ? Jan 18, 2016 07:24 |
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gimmick team of graverobbers, highwaymen, jesters, that solely use Gallows Humour and Mockery on long dungeons
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# ? Jan 18, 2016 12:39 |
Rotating Finale/Inspiring Tune Jesters kinda works right up until the point where OH poo poo it doesn't any more.
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# ? Jan 18, 2016 13:10 |
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https://www.youtube.com/watch?v=h-mXN3akTPU new enemies towards the end also holy gently caress did Darkest Dungeon rake in those gaming prizes.
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# ? Jan 18, 2016 19:48 |
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# ? May 28, 2024 14:49 |
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paradoxGentleman posted:https://www.youtube.com/watch?v=h-mXN3akTPU Those smiles are pretty fuckin creepy. Wasn't sure what I was expecting from the Darkest Dungeon but I don't think it was that.
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# ? Jan 18, 2016 20:45 |