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BigRed0427 posted:So I'm playing SHadowrun Hong Kong and am making a new character. I want to play a melee character using claw cyberware weapons. Do I still need to put points into Melee or unarmed combat? Or are those not accounted for? Melee will still help you, Unarmed will not. Congrats on picking the best weapon type and enjoy hammering your super-high essence into the ground with high-end cyber.
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# ? Jan 22, 2016 04:41 |
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# ? Jun 6, 2024 03:04 |
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Super Ninja Fish posted:You don't know what the enemies and bosses will be weak against until you get to them. Even if you did know, no one in their right mind would unequip and equip all of those elements because that would be such a pain in the rear end. Especially when the only outcome of doing it would be the game would be worse. It would be like purposefully forcing a battle to be repetitive and boring. (Or if you already felt they were repetitive and boring, then even more repetitive and boring) The point was that you said that Chrono Cross's battle system and one shot elements "requires your attention" because you can't just lean on the same thing, when it absolutely does not because you still can just do the same set of attack animations over and over again and with the way the system works, you can bypass the one use spells entirely by loading up on the same spell multiple times. You can also run away from nearly every potential boss fight and then reequip elements once you know what their innate element is, so not knowing ahead of time is kind of a moot point, and it's not as if the elements themselves provide any stat boosts. It also doesn't help that 95% of the characters are so samey mechanically where they're either good at smacking poo poo physically, nuking poo poo with magic, or most likely, being flat out terrible. The only really differentiation between characters are what their three unique moves are, and most of them all a variation of hitting a dude or a group of dudes. The only characters that have anything interesting in terms of special moves are childhood friend's third one that restores all elements to being unused, Sprigg's Doppel which unfortunately doesn't translate to much, and the three characters that can steal from enemies(which can fail, always great with this one shot system), which means one of them is generally shoved into your party at all times. So now the only thing that will really require you attention is whether or not the success animation plays out for stealing and how useless your other character is.
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# ? Jan 22, 2016 04:44 |
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Mokinokaro posted:DQ7 is also getting a full retranslation which obviously means a new dub too. I don't think DQ7 ever had voice acting. As far as I know, the US/EU version of DQ8 was the first game to have it.
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# ? Jan 22, 2016 04:48 |
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kirbysuperstar posted:I don't think DQ7 ever had voice acting. As far as I know, the US/EU version of DQ8 was the first game to have it. Correctamundo.
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# ? Jan 22, 2016 04:51 |
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Kild posted:Hey now he's doing important stuff in the 2nd half. And he has a reason to be the main character. Yes but you have to admit he's never anywhere near as badass as most of the rest of the characters.
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# ? Jan 22, 2016 05:00 |
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Getsuya posted:Yes but you have to admit he's never anywhere near as badass as most of the rest of the characters. Blocter should be the main character.
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# ? Jan 22, 2016 05:05 |
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definitely one of the worst Levantine posted:Saga frontier 2 is probably my overall fave game from that period. It's real good and has actually aged pretty well. For a saga game anyway. both of the final scenarios are gently caress yous unless you had a guide and knew what to do / prep for them. gently caress you egg and fake gustaf CAPTAIN CAPSLOCK fucked around with this message at 05:16 on Jan 22, 2016 |
# ? Jan 22, 2016 05:13 |
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Ashe probably wins the award for "design most incongruous with the character." "Hm, sad tragic princess of a conquered Kingdom struggling with her self-destructive desire for revenge? Hot pink miniskirt!"
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# ? Jan 22, 2016 05:17 |
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everyone in last remnant is a freaking goon except for glenys, nora, violet, and emma
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# ? Jan 22, 2016 05:20 |
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That definitely has negative space in all the wrong places. She looks like a Totem pole. For favorites, I think the class designs in Etrian Odyssey are just the right amount of JRPG craziness for me.
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# ? Jan 22, 2016 05:27 |
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GulagDolls posted:everyone in last remnant is a freaking goon except for glenys, nora, violet, and emma leshau is og
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# ? Jan 22, 2016 05:27 |
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ImpAtom posted:Ashe probably wins the award for "design most incongruous with the character."
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# ? Jan 22, 2016 06:07 |
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It's literally 2 pieces of plastic held onto her by her belt.
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# ? Jan 22, 2016 06:14 |
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GulagDolls posted:everyone in last remnant is a freaking goon except for glenys, nora, violet, and emma khrynia is cool
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# ? Jan 22, 2016 06:25 |
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mycot posted:That definitely has negative space in all the wrong places. She looks like a Totem pole. On the other hand, EO also has stuff like the female Nightseekers, or the pink haired dancer. Or the Hexer designs, which I actually genuinely like aside from the fact they're inexplicably not wearing pants.
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# ? Jan 22, 2016 07:18 |
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pink-haired dancers are the same design as black-haired dancers, they just have flat chests it's not like they look significantly younger, their boobs are just smaller
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# ? Jan 22, 2016 07:19 |
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imo judging a woman's age by her boobs is problematic
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# ? Jan 22, 2016 07:19 |
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is that why people slap me when i try and guess their age
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# ? Jan 22, 2016 07:20 |
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ImpAtom posted:Ashe probably wins the award for "design most incongruous with the character." That's not even a skirt. She might as well just be inexplicably wearing a belt over just underwear. But yeah, above the waste her design is alright, weird pointless black cummerbund thing not withstanding.
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# ? Jan 22, 2016 07:25 |
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Forest Thief Pud posted:The point was that you said that Chrono Cross's battle system and one shot elements "requires your attention" because you can't just lean on the same thing, when it absolutely does not because you still can just do the same set of attack animations over and over again and with the way the system works, you can bypass the one use spells entirely by loading up on the same spell multiple times. You can also run away from nearly every potential boss fight and then reequip elements once you know what their innate element is, so not knowing ahead of time is kind of a moot point, and it's not as if the elements themselves provide any stat boosts. My other point was normal people don't play the game like that. That's kind of like complaining that FFX isn't challenging when you grind and stack summon overdrives. You're going out of your way to make each battle the same as possible. You're spending time to make a worse experience. But even in that case, it is still requiring your attention and you aren't just leaning on the same skills. You're looking at a boss's color and deciding what elements to use, you're running away, you're re-equipping elements, you have to hit something a certain amount of times to use those elements. You're not just attacking over and over and spamming the top offensive spell and summon in every battle without needing to think as you do in some RPGs. I don't want to defend Chrono Cross. It's bad. Bad story and bad gameplay. But bad for different reasons.
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# ? Jan 22, 2016 07:55 |
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Endorph posted:imo judging a woman's age by her boobs is problematic Back in a game class I took a game design student came up to me and asked me to make art assets for an rpg where boob size was directly proportional to your life span. He described it as a game where big breasted immortal demigod vampires ran around slapping the dicks off of adventurers and I politely declined to have anything to do with it. I think he dropped out of DigiPen the next week. I'm pretty sure the instructors said no to his vision. I hope he's fulfilling his big tittied dreams wherever he is tho. God bless.
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# ? Jan 22, 2016 09:40 |
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Mr. Sunabouzu posted:Back in a game class I took a game design student came up to me and asked me to make art assets for an rpg where boob size was directly proportional to your life span. He described it as a game where big breasted immortal demigod vampires ran around slapping the dicks off of adventurers and I politely declined to have anything to do with it. I think he dropped out of DigiPen the next week. I'm pretty sure the instructors said no to his vision. And that man was Kenichiro Takaki
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# ? Jan 22, 2016 09:46 |
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Mr. Sunabouzu posted:Back in a game class I took a game design student came up to me and asked me to make art assets for an rpg where boob size was directly proportional to your life span. He described it as a game where big breasted immortal demigod vampires ran around slapping the dicks off of adventurers
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# ? Jan 22, 2016 09:47 |
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motherfucker
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# ? Jan 22, 2016 09:47 |
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# ? Jan 22, 2016 09:49 |
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Mr. Sunabouzu posted:Back in a game class I took a game design student came up to me and asked me to make art assets for an rpg where boob size was directly proportional to your life span. He described it as a game where big breasted immortal demigod vampires ran around slapping the dicks off of adventurers and I politely declined to have anything to do with it. I think he dropped out of DigiPen the next week. I'm pretty sure the instructors said no to his vision. You should've taken him up on it, you woulda made bank on Steam
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# ? Jan 22, 2016 09:51 |
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CAPTAIN CAPSLOCK posted:
Ah yes, the infamous princess Ache.
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# ? Jan 22, 2016 09:52 |
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I kind of wish FF XII had alternate costumes. Give Ashe real clothes to wear and cover up Vaan's abs.
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# ? Jan 22, 2016 11:42 |
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Mr. Fortitude posted:I kind of wish FF XII had alternate costumes. Give Ashe real clothes to wear and cover up Vaan's abs. Only if Balthier's alternate costume was nothing but a speedo.
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# ? Jan 22, 2016 12:21 |
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Super Ninja Fish posted:Chrono Cross is not a good game but the gameplay could have been good just if the battle animations were faster. I like the battle system. It's a good idea to have you only be able to use an element once. That keeps you from doing the same thing over and over. You're also constantly getting new elements, the enemies and bosses are changing their innate elements, you have the elemental field to think about, you have to consider what elements your guys are weak against. That bit about SO2 is a bald-faced lie, though. Considering how fast enemies start murderizing you with a wide band of status effects, I'm a bit confused of how you even came to that conclusion. Seriously, the easy fights end after the first couple dungeons, then the game starts throwing curveballs.
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# ? Jan 22, 2016 12:30 |
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Chrono Cross had a mediocre repetitive combat system and the most convoluted story. At the same time, it also had great visuals, soundtrack, dialogues and just worked for me. Ive finished it 3 times, and now all this talk just made me want to play it again. Also, it had some awesome character designs EDIT: vvvvvv and inst that great?? (he is a pirate) Elias_Maluco fucked around with this message at 13:15 on Jan 22, 2016 |
# ? Jan 22, 2016 12:44 |
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that last one looks like cyan from ff6 as a gay biker
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# ? Jan 22, 2016 13:14 |
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I've always been a big fan of the Cross battle system itself, in that it effectively gates your stats to boss fights, you can heal after battles for free if you plan accordingly, and there's a big of a juggling act/strategy involved by mixing in regular attacks to build up the grid. The biggest downside is re-equipping a given character's grid from scratch if needed, it's always a bit of a pain.
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# ? Jan 22, 2016 14:08 |
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# ? Jan 22, 2016 14:18 |
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Nate RFB posted:I've always been a big fan of the Cross battle system itself, in that it effectively gates your stats to boss fights, you can heal after battles for free if you plan accordingly, and there's a big of a juggling act/strategy involved by mixing in regular attacks to build up the grid. The biggest downside is re-equipping a given character's grid from scratch if needed, it's always a bit of a pain. It did had its qualities, it did not favors or required grinding and boring poo poo like "use potions after every battle or return to city for resting" and etc. But strategically is not very deep and it gets really repetitive after a while. Elias_Maluco fucked around with this message at 16:33 on Jan 22, 2016 |
# ? Jan 22, 2016 15:27 |
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Mr. Fortitude posted:I kind of wish FF XII had alternate costumes. Give Ashe real clothes to wear and cover up Vaan's abs.
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# ? Jan 22, 2016 16:24 |
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I would seriously give Chrono Cross a lot more of a pass if it had a 5 or even 6 person party. A 3 person party where one of the slots is locked and at least one more effectively might as well be is annoying as poo poo.
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# ? Jan 22, 2016 16:29 |
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I like Chrono Cross, and hell, most PS1 JRPGs that were trying. I just don't have time for them anymore.
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# ? Jan 22, 2016 16:31 |
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Nakar posted:FFTA2 more or less completely fixes Vaan's design by just giving him a shirt. Yeah, I actually really like his outfit in FFT A2.
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# ? Jan 22, 2016 16:37 |
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# ? Jun 6, 2024 03:04 |
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"Let's just give them a shirt" or "let's just give them pants" would fix a lot of terrible rpg character designs though to be honest.
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# ? Jan 22, 2016 16:42 |