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Motto posted:Serious anything players have hosed up people among them. I'd say its impossible to be involved with competitive gaming without risking your own mental health.
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# ? Jan 27, 2016 21:38 |
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# ? May 30, 2024 10:13 |
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TheKingofSprings posted:The problem with this argument is Brawl mechanically took a lot from Melee and in fact added stuff specifically to spite people who played competitively. Do pro smash players have a mental image of Sakurai sitting at a desk programming Brawl thinking 'this'll show those loving nerds trying to play my game competitively'
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# ? Jan 27, 2016 21:41 |
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Help Im Alive posted:Do pro smash players have a mental image of Sakurai sitting at a desk programming Brawl thinking 'this'll show those loving nerds trying to play my game competively' I wouldn't doubt that.
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# ? Jan 27, 2016 21:41 |
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Help Im Alive posted:Do pro smash players have a mental image of Sakurai sitting at a desk programming Brawl thinking 'this'll show those loving nerds trying to play my game competitively' Actually he did make the game less apt for competitive play on purpose as part of Nintendo's blue ocean strategy. Since this was on Wii and would have a large install base he wanted it more accessible to anyone.
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# ? Jan 27, 2016 21:45 |
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Help Im Alive posted:Do pro smash players have a mental image of Sakurai sitting at a desk programming Brawl thinking 'this'll show those loving nerds trying to play my game competitively' This is what King of Springs literally believes at least.
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# ? Jan 27, 2016 21:46 |
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Help Im Alive posted:Do pro smash players have a mental image of Sakurai sitting at a desk programming Brawl thinking 'this'll show those loving nerds trying to play my game competitively' No, it's the far more reasonable "I didn't like players running back and forth in Melee, so I'm going to add a mechanic to discourage them from running back and forth". Which was tripping, and which turned out to be one of the worst gameplay ideas in the series.
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# ? Jan 27, 2016 21:47 |
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Help Im Alive posted:Do pro smash players have a mental image of Sakurai sitting at a desk programming Brawl thinking 'this'll show those loving nerds trying to play my game competitively' I think Sakurai actually did talk about how he wanted the game to be less about skill determining the winner so that people of different skill levels could play together and have fun. He wanted to shift the focus of enjoyment away from the results screen. I don't have a link for you but I believe it was on the dojo. Unfortunately this is likely what led to a lot of weird design decisions in Brawl that people didn't really care for, like tripping or the huge bias towards defensive play. I honestly think Smash 4 is a lot better at catering to everyone than Brawl is.
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# ? Jan 27, 2016 21:50 |
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Nickoten posted:I honestly think Smash 4 is a lot better at catering to everyone than Brawl is. ... I liked the big sprawling nintendo fanfic plot.
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# ? Jan 27, 2016 21:58 |
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ikanreed posted:... I liked the big sprawling nintendo fanfic plot. As did I. I understand the reasons for excluding it from 4 but its absence hurts.
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# ? Jan 27, 2016 22:00 |
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Alfalfa The Roach posted:As did I. I understand the reasons for excluding it from 4 but its absence hurts.
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# ? Jan 27, 2016 22:01 |
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ikanreed posted:... I liked the big sprawling nintendo fanfic plot. I liked it too, but it didn't go near far enough, I don't know why they didn't fill it with enemies from all the games instead of the NotHeartless
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# ? Jan 27, 2016 22:02 |
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ikanreed posted:... I liked the big sprawling nintendo fanfic plot. Recreate the magic with new Amiibo! Be the Master Hand of your own Adventure Mode, the Final Destination is your Living Room!
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# ? Jan 27, 2016 22:04 |
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ikanreed posted:... I liked the big sprawling nintendo fanfic plot. You know, I'm actually with you on that one. I liked that there was a kind of story mode that took itself seriously despite its ridiculous premise. I didn't like actually playing that part up until the Great Maze, but I dug the existence of it.
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# ? Jan 27, 2016 22:05 |
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ikanreed posted:... I liked the big sprawling nintendo fanfic plot. the longest written work in the english language is a super smash brothers brawl fanfic.
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# ? Jan 27, 2016 22:05 |
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Nickoten posted:People talk about old games like they're a long-dead relative or something. It's loving videogames, play the videogame you think is fun, Jesus Christ it's not rocket science. Video games are a disposable entertainment media like magazines. Play it until you are done and trade it in at GameStop for $2 off the purchase of your next $60 experience. Power to the Players™
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# ? Jan 27, 2016 22:11 |
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Tripping is actually insanely bad, youve gotta be some kind of broken to defend it
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# ? Jan 27, 2016 22:11 |
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Austrian mook posted:Tripping is actually insanely bad, youve gotta be some kind of broken to defend it Tripping as a mechanic is bad. Watching some Melee players try to wavedash, trip, and then go loving ballistic over how it is literally the end of Super Smash Brothers the franchise Nintendo is dead to me forever I will pirate Project M on an emulator to ensure they never get my money again, it is very very good.
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# ? Jan 27, 2016 22:21 |
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Takoluka posted:Tripping as a mechanic is bad. I kinda wanna see someone do that now. (And also see their reactions to Project M shutting down.)
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# ? Jan 27, 2016 22:22 |
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As someone that has no idea what they are doing in Smash half the time, I like tripping because it levels the playing field.
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# ? Jan 27, 2016 22:29 |
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Mercury Crusader posted:Video games are a disposable entertainment media like magazines. Play it until you are done and trade it in at GameStop for $2 off the purchase of your next $60 experience. Power to the Players™ Nah.
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# ? Jan 27, 2016 22:33 |
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Takoluka posted:Tripping as a mechanic is bad. It is sinfull to take pleasure in the sorrow and sadness of another, no matter how contrived.
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# ? Jan 27, 2016 22:34 |
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Astro7x posted:As someone that has no idea what they are doing in Smash half the time, I like tripping because it levels the playing field. Its not very difficult to figure out what's going on, most everyone here figured it out as a young child.
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# ? Jan 27, 2016 22:35 |
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Takoluka posted:Tripping as a mechanic is bad. why does smashbros discussion make everyone so weird
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# ? Jan 27, 2016 22:36 |
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The Smash Bros discussion has it's own thread. Take your wavetrip talk there.
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# ? Jan 27, 2016 22:39 |
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Austrian mook posted:Its not very difficult to figure out what's going on, most everyone here figured it out as a young child. you are a very rude 20 year old
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# ? Jan 27, 2016 22:39 |
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Austrian mook posted:It is sinfull to take pleasure in the sorrow and sadness of another, no matter how contrived. Yeah. It's awesome.
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# ? Jan 27, 2016 23:03 |
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Help Im Alive posted:Do pro smash players have a mental image of Sakurai sitting at a desk programming Brawl thinking 'this'll show those loving nerds trying to play my game competitively' don't read the Smash Bros reddit The latest thing I've seen is that competitive Melee's resurgence in popularity is going to cause Nintendo to step in and outright remove Sakurai, to either make "Smash 4: Melee Edition" or patch in a "Melee Mode"
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# ? Jan 27, 2016 23:09 |
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Motto posted:why does smashbros discussion make everyone so weird Honestly, I'm in the "Hey, I like being Kirby and throwing a fire flower after I use it on someone! Let's play Mute City or Kraid or something!" camp, because it's just a neat little party brawler to me. Unfortunately, the only people I can ever play with are the stereotypical "No Items, Fox Only, Final Destination" crowd that loves Melee more than life, so my Smash experience is a bit sour. There are some local Smash tournaments that happen around my area sometimes. Melee tournaments get solid turnouts from all sorts of players; Smash 4 tourneys are successful if 8 people show up, much less enter. It's so incredibly lopsided, and it's hard for me to fathom why some people seem to be allergic to adapting to series evolution. That's my two cents!
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# ? Jan 27, 2016 23:11 |
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No items, Fox only, final destination is absolutely nothing like the real competitive smash community, for the record.
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# ? Jan 27, 2016 23:27 |
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Unfortunately that just sounds like an area thing. Smash 4 tourneys are about even to Melee in my area, maybe only a little smaller. Smash 4 is pretty even in popularity to Melee, but the thing is it's just completely disparate audiences with very, very little overlap. Which, going back to it, is exactly why they're both at EVO.
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# ? Jan 27, 2016 23:28 |
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I like playing with items sometimes but its not like they level the playig field. Lol. A good player can easily just immediately figure out what items are OP as gently caress and how to abuse them, and is going to win fights over smash balls and assist trophies more often than not. Ive played a lot of item matches against bad people and they dont fare any better than the no item matches.
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# ? Jan 27, 2016 23:28 |
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As much as I played the 3ds version I wish it never existed so the Wii U version could have been complete Just gonna have to wait for the NX version which combines both features and adds ice climbers
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# ? Jan 27, 2016 23:36 |
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deadly_pudding posted:Jivjov is a ghost, but also a friend Oh god; I'm a ghost? I didn't even notice I had died!!
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# ? Jan 27, 2016 23:46 |
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greatn posted:Actually he did make the game less apt for competitive play on purpose as part of Nintendo's blue ocean strategy. Since this was on Wii and would have a large install base he wanted it more accessible to anyone. To derail this discussion from Smash, which has its own thread (though this is a great discussion and all, guys, so feel free to ignore me) let me tell you a story about the Wii that happened to me today! I am a legit crazy person so I see a therapist and I was talking to her about the vidya games and I mentioned I had 60 games or so for my Wii and her eyes just kinda bugged out. Like I have known her for years and she's known I like video games the whole time but she apparently didn't think I liked video games enough to have sixty, let alone for one system. I told her I had over 400 physical games and I could see the word "excessive" scroll across her eyeballs. So I was like, "Look, yeah, that sounds like a lot, but it's not, really. Let me tell you about these nerds on the internet, OK?" Then I described the recent Metal Jesus video with the dude that had collected 1,260 NTSC Wii games. She goes, "I didn't even know there were that many video games!" I asked her, "You mean for the Wii, or at all?" She goes, "At all!" So I'm actually laughing at this point, and she's laughing too (I mean she knows I work at GameStop but I guess she's never been in one) and I asked her, "So how many games did you think the Wii had then?" And she says, "I thought it was just an interactive sports machine! You know, with bowling and tennis!" And I stared at her and I said, "(Her name), that's one game. There are over twelve hundred others in North America alone. I mean I have three Mario titles*, two Zeldas, and two Kirbys!" And she said, "I didn't know there was more than one Mario game." So then I explained to her what an attach rate was and that the Wii had an attach rate of about nine, and explained again that Wii Sports was just one game and that yes, Mario has been in many, many games. But we got there. *Obviously I was only counting NSMB Wii and the two Galaxies. Anyway so yeah she's in her seventies so I guess you can't expect everyone that age to know anything about video games at all, but she obviously got caught up in the blue ocean at some point because she loves Wii Sports. So that worked. But she's in the like 90% of the blue ocean who only liked Wii Sports and is why nobody is buying a Wii U. So in that sense the blue ocean was an abysmal failure. And either way she never would have been playing Smash because she had no idea the Wii did anything besides those five sports. (You wonder why she spent however much she did on the console and controllers and stuff to play one game.) The blue ocean was complete nonsense and gave Nintendo a false sense of security when it launched the Wii U: Discuss.
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# ? Jan 27, 2016 23:50 |
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Stay safe jivjov ghost.
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# ? Jan 27, 2016 23:50 |
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The Lobster posted:The blue ocean was complete nonsense and gave Nintendo a false sense of security when it launched the Wii U: Discuss. the wii u shark tank was tedious bore and i'm glad it's gone
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# ? Jan 27, 2016 23:53 |
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i would just like to point out that without including downloadable content, smash bros 4 has 51 playable characters. compare that to its contemporaries of killer instinct (2013) and ultra street fighter iv, which have 18 and 44 playable characters, respectively. smash 4 and melee are both very good games with different play styles. it's okay to like different things.
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# ? Jan 27, 2016 23:55 |
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Instant Sunrise posted:i would just like to point out that without including downloadable content, smash bros 4 has 51 playable characters. Smash Bros. is also notorious for having lots of clone characters, same reason why Tekken Tag 2 was able to have so many characters.
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# ? Jan 28, 2016 00:15 |
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Looper posted:the wii u shark tank was tedious bore and i'm glad it's gone The shark tank is coming from inside the thread.
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# ? Jan 28, 2016 00:16 |
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# ? May 30, 2024 10:13 |
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FanaticalMilk posted:Smash Bros. is also notorious for having lots of clone characters, same reason why Tekken Tag 2 was able to have so many characters. At this point most Smash clones are well-differentiated in the vein of Ken or Sakura from SF. There are only about three clone-clones in 4.
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# ? Jan 28, 2016 00:31 |