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A Bobblehead mod would be pretty hilarious.
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# ? Feb 2, 2016 00:21 |
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# ? May 21, 2024 15:30 |
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Ah gotcha, I like the changes to that. Sounds more interesting and definitely provides better synergies. I'm curious to see how some people will use their sharpshooters, aka mobile or camping~ Thanks for the replies
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# ? Feb 2, 2016 00:22 |
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This has been an absolutely remarkable 6 months for new games for me personally, and I am looking forward to more because of XCOM2. GON B GUD Followed by Dark Souls 3, even? Cripes.
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# ? Feb 2, 2016 00:25 |
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Well...poo poo just got real after he skulljacked that dude.
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# ? Feb 2, 2016 00:26 |
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Mimic beacon is really dumb. Why would you not carry a ton of them on every mission?
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# ? Feb 2, 2016 00:28 |
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I feel as though beagle is enjoying trolling the chat way too much with the Avatar Project countdown.
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# ? Feb 2, 2016 00:30 |
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Kennel posted:I think he has played non-stop 10 hours now(?) It's 10:30 AM on the east coast right now, I think I saw the stream message before I hit the hay around 10 or so, so he's been going almost 12 hours. EDIT: Plasma Grenades
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# ? Feb 2, 2016 00:33 |
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Cyclomatic posted:For a game that would be bad AI. Sectoids behave in a way that is predictable and can be neutralized by exploiting their nature, or become a big big problem if the pod scatter, terrain, or just plain bad luck screws up the neutralization plan. A campaign is a lot of missions, with many pods per mission. The sectoid AI is good because its nature will make things go really bad when things go a little bad, and the player will remember that incident as 'that is Xcom'. To expand on this, beagle got rushed by a few stun lancers, a mec, and two sectoids. The sectoids took away enough fire power for the other units to overwhelm beagle, and he lost 4 of 5 soldiers on the mission. If all sectoids do is take one soldier away with mind control or panic it can spell doom in the wrong situation which is bound to happen at least once in the game.
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# ? Feb 2, 2016 00:36 |
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Rougey posted:It's 10:30 AM on the east coast right now, I think I saw the stream message before I hit the hay around 10 or so, so he's been going almost 12 hours. Yeah, Beagle's getting a bit loopy
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# ? Feb 2, 2016 00:43 |
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KaiserSchnitzel posted:This has been an absolutely remarkable 6 months for new games for me personally, and I am looking forward to more because of XCOM2. GON B GUD It actually loving sucks because I don't have enough time to play all these ridiculously good looking games that are being released back to back There's Dragon's Dogma just released on PC, then Tomb Raider, and now this, then Dark Souls 3 and Star Fox and Uncharted 4 in the span of like two loving weeks, and Final Fantasy 15 and Deus Ex and Ni-Oh and maybe the new Mirror's Edge if it's good and a bunch of indie poo poo that I'm stoked for and motherfucking The Last Guardian?? The Last Guardian is actually supposed to release this year. What the gently caress
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# ? Feb 2, 2016 00:43 |
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Xcom 2 has animated pigeon head bobs. GOTY.
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# ? Feb 2, 2016 00:45 |
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That plasma grenade just vaporized a third of that building .
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# ? Feb 2, 2016 00:48 |
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Superstring posted:Yeah, Beagle's getting a bit loopy My own concentration seriously starts to falter after 6 hours of focusing on XCOM, so I don't blame him one bit for going full insane after double that time.
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# ? Feb 2, 2016 00:50 |
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emTme3 fucked around with this message at 02:27 on Mar 31, 2022 |
# ? Feb 2, 2016 00:58 |
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Has he bothered to get psychics yet?
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# ? Feb 2, 2016 01:05 |
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Internet Kraken posted:Mimic beacon is really dumb. Why would you not carry a ton of them on every mission? AegisP posted:That plasma grenade just vaporized a third of that building . huh, asked and answered.
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# ? Feb 2, 2016 01:06 |
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AegisP posted:That plasma grenade just vaporized a third of that building . YES! I loved this in the original XCom: UFO DEFENSE. Bring that poo poo on. Blow up all the buildings! Cover the map in smoke...count the dead and head back to the Skyranger. Earth! Freedom! Forever!
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# ? Feb 2, 2016 01:06 |
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Honestly, fall damage is my most hyped for feature. Being able to blow the floor out of enemies to kill them will never get old.
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# ? Feb 2, 2016 01:07 |
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AegisP posted:Honestly, fall damage is my most hyped for feature. Being able to blow the floor out of enemies to kill them will never get old. I didn't realize that was a thing, and it makes me very happy.
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# ? Feb 2, 2016 01:09 |
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AegisP posted:Honestly, fall damage is my most hyped for feature. Being able to blow the floor out of enemies to kill them will never get old. I am, however, gonna download the mod, that adds falling animations/sound FX to all the models, like, ASAP.
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# ? Feb 2, 2016 01:10 |
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Sectoids do support stuff, which is super dangerous if they have units to support. Sectoids like to run away and link up with a new pod and activate them, which is really dangerous for the player, when the sectoid is the last ayy standing so ignoring them is actually dangerous. Just because beagle makes it look easy in the openings ng months of the game doesn't mean something is wrong with the AI. Xcom would be total poo poo as a game if the ayys used killer AI that made optimal kill plays. They can suicide for kills because Firaxis Xcom isn't based on taking massive casualties, and the AI acts accordingly, and the game looks just fine, even on hard, because the AI threatens a squad wipe. Beagle wasn't shy about expressing concern about overwatch trapping. If he thought sectoid AI was a problem, it stands to reason he would flat out say it.
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# ? Feb 2, 2016 01:11 |
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Jesus they name random civilians now. Poor Dara EDIT: That activation Rougey fucked around with this message at 01:17 on Feb 2, 2016 |
# ? Feb 2, 2016 01:14 |
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Incidentally this:Cyclomatic posted:They can suicide for kills because Firaxis Xcom isn't based on taking massive casualties, and the AI acts accordingly, and the game looks just fine, even on hard, because the AI threatens a squad wipe. the player is stopped from doing the same thing because losing that soldier is a serious blow. the AI doesn't give a crap, it'll have more dudes the next mission regardless.
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# ? Feb 2, 2016 01:15 |
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Ahahahaha Edit: It gets better!
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# ? Feb 2, 2016 01:16 |
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Oh dear, I think beagle might be heading for a full squad wipe this mission. That was a very unfortunate Faceless uncover. With 6 squad members.
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# ? Feb 2, 2016 01:17 |
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Lol. We're fine as long as they're not a faceless. (civilian is a faceless)
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# ? Feb 2, 2016 01:17 |
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Haha, he's so hosed.
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# ? Feb 2, 2016 01:18 |
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87%
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# ? Feb 2, 2016 01:19 |
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If you miss this 87%.... (sniper misses at 87%) Jake Solomon certainly has him by the nards on this one.
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# ? Feb 2, 2016 01:20 |
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The is strong with this one ok now i need to stop watching for real this time
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# ? Feb 2, 2016 01:20 |
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AlternateAccount posted:Lol. Seriously, I ain't never trusting dem bastids unless they move around and confirm themselves to be a human as opposed to a meat popsicle.
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# ? Feb 2, 2016 01:20 |
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Coolguye posted:huh, asked and answered. You can carry both mimic beacons and plasma grenades though so its not like you have to choose between the two.
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# ? Feb 2, 2016 01:21 |
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BEAGLE LUCK STRIKES AGAIN! EDIT: is he crying? EDIT EDIT: now watch as he doubles down and squad wipes.
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# ? Feb 2, 2016 01:24 |
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Man, those Faceless have like half a mile of buttcrack.
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# ? Feb 2, 2016 01:24 |
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That Ranger has one gigantic lucky horseshoe.
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# ? Feb 2, 2016 01:25 |
Can someone provide a link to whatever stream you guys are watching?
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# ? Feb 2, 2016 01:27 |
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They don't scale as far as I can tell--they can be destroyed with enough damage and harder hitting units are going to clear them out faster, possibly even immediately, at which point all fire is on you again. They may be an early game hail mary but late game joke of a slot. If they get nerfed, I imagine it'll be to reduce their hit point and defense values so they fall apart much faster.
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# ? Feb 2, 2016 01:27 |
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JosefStalinator posted:Can someone provide a link to whatever stream you guys are watching? http://www.twitch.tv/miss_jamball
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# ? Feb 2, 2016 01:27 |
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Of course the hack would fail.
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# ? Feb 2, 2016 01:29 |
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# ? May 21, 2024 15:30 |
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AlternateAccount posted:If you miss this 87%.... This will horribly backfire if we fail the hack (Fails 82% hack) You'd think he's learn to stop doing this.
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# ? Feb 2, 2016 01:29 |