Vita store is finally accessible! I didn't have to do anything special. I guess the problem was server-side after all.
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# ? Feb 3, 2016 08:25 |
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# ? May 30, 2024 10:21 |
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Speaking of Katamari, the PSP version is on sale. I could never play it on a PSP because you used the analog nub and face buttons to control it, which I couldn't get used to at all. Does anyone know if there is a way to remap the controls on that so you can use the Vita's right stick instead of the face buttons?
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# ? Feb 3, 2016 08:25 |
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Yeah if you hold down the PS button when playing a PSP game you get a bunch of options including mapping buttons to the right stick.
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# ? Feb 3, 2016 08:30 |
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Sakurazuka posted:Yeah if you hold down the PS button when playing a PSP game you get a bunch of options including mapping buttons to the right stick. Oh awesome, I've never actually played any PSP games where remapping buttons would have been helpful. Thanks!
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# ? Feb 3, 2016 08:40 |
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Picked up Sword Art, I didn't think $5 was a bad decision. Now, I'm debating so drat hard on Xillia 2. I haven't beat 1 yet, but 8 is a drat tempting price. All in all this is a pretty good sale. Too bad I had a lot of the games.
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# ? Feb 3, 2016 08:44 |
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leviathan seemed like it could be played at anytime. It just does some cool underwater stuff and your fleets points or whatever goes up IIRC. edit whoops i am still on the last page
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# ? Feb 3, 2016 08:58 |
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ryden posted:Speaking of Katamari, the PSP version is on sale. I could never play it on a PSP because you used the analog nub and face buttons to control it, which I couldn't get used to at all. Does anyone know if there is a way to remap the controls on that so you can use the Vita's right stick instead of the face buttons? So is the PSP katamari fun and worth getting?
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# ? Feb 3, 2016 09:28 |
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It's okay, there's a few concessions like areas being more broken up and no huge stages because it's a PSP game but the biggest problem was no right stick and that's fixable on the Vita at least. It's still more of the same though and has the same lack of inspiration as every KD game after 2.
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# ? Feb 3, 2016 09:37 |
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Dewgy posted:Grant us eyes, grant us eyes... Huh. It's pretty big. We imagine it'll make a pretty Paleblood Moon. If it were Ours, We'd make it much bigger.
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# ? Feb 3, 2016 11:22 |
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Real hurthling! posted:i am halfway into tales of zestria and its better than most of the tales games i've played. also the theme song is amazing and i watch the whole 2 minute long intro every session I haven't played a Tales game since like, Graces? A PS2 one.
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# ? Feb 3, 2016 11:38 |
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THE AWESOME GHOST posted:I haven't played a Tales game since like, Graces? A PS2 one. Abyss and Legendia were the only PS2 Tales games to get a western release I think. Graces F is PS3
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# ? Feb 3, 2016 12:21 |
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Sakurazuka posted:Abyss and Legendia were the only PS2 Tales games to get a western release I think. Graces F is PS3 Ooh legendia was it for sure, 2D game with a poo poo story
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# ? Feb 3, 2016 12:51 |
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Mayor McCheese posted:There's some bad stuff, though, like not being able to switch characters on the world map, reused assets, but I thought the setting and combat made up for it. Like every boss having ludicrous super armour, ugh. I really like the game, that aside.
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# ? Feb 3, 2016 13:00 |
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Sakurazuka posted:Abyss and Legendia were the only PS2 Tales games to get a western release I think. Graces F is PS3 I keep having this weird issue here I swear we got Tales of Destiny 2, and then I realize that we got that name but not that game.
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# ? Feb 3, 2016 14:30 |
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US Destiny 2 was originally Eternia, right?
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# ? Feb 3, 2016 14:43 |
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Sakurazuka posted:US Destiny 2 was originally Eternia, right? Yeah. I'm not sure why they did that, outside of trying to run on Destiny's "popularity", but was Destiny even that big here? When did Tales actually get big in the West?
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# ? Feb 3, 2016 14:53 |
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ZepiaEltnamOberon posted:The DLCs for Mass Effect 2 can pretty much be played anytime without any serious effect on the story. You'll generally want to finish everything (sidequests, loyalty missions, etc.) before the final set of missions (the game will be pretty clear when that is). The only thing I would add is that The Arrival DLC in ME2 should be played after the final story mission. The DLC characters should be recruited as soon the missions are unlocked.
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# ? Feb 3, 2016 15:08 |
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Spuzzz posted:The only thing I would add is that The Arrival DLC in ME2 should be played after the final story mission. The DLC characters should be recruited as soon the missions are unlocked. Noted. Thank you.
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# ? Feb 3, 2016 15:09 |
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Takoluka posted:Yeah. I'm not sure why they did that, outside of trying to run on Destiny's "popularity", but was Destiny even that big here? When did Tales actually get big in the West? I doubt popularity had anything to do with it. That said, I think it was just that Destiny was released before it, so they probably just went "let's pull a Final Fantasy". Volfogg fucked around with this message at 15:16 on Feb 3, 2016 |
# ? Feb 3, 2016 15:13 |
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Takoluka posted:Yeah. I'm not sure why they did that, outside of trying to run on Destiny's "popularity", but was Destiny even that big here? When did Tales actually get big in the West? i don't think its ever been big here but symphonia is probably the most popular one, that or vesperia
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# ? Feb 3, 2016 15:15 |
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The story missions in Citadel don't include any characters you encounter later than Tali; if you start it once she's available (I usually wait until the quarian/geth arc is done), you'll have more time to spread the character scenes over the rest of the game. Arrival kind of bugs me because its first scene triggers relatively early, and Hackett tells you that time is of the essence, but the best way to play it by far is as the very last thing you do in ME2.
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# ? Feb 3, 2016 15:29 |
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The way I do things is play Arrival and Citadel literally after I beat the game and I dumps you back in the mp to finish up sidequests. Arrival is made to bridge ME2 and 3 while Citadel is a send off to the series and will generally leave you with a better impression of the game.
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# ? Feb 3, 2016 16:30 |
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Copyright law is really dumb sometimes.
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# ? Feb 3, 2016 16:38 |
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Sinners Sandwich posted:The way I do things is play Arrival and Citadel literally after I beat the game and I dumps you back in the mp to finish up sidequests. Arrival is made to bridge ME2 and 3 while Citadel is a send off to the series and will generally leave you with a better impression of the game. Yep, that's best. Sure, Citadel takes place before the ending of ME3, but play it afterwards as a personal goodbye. It's amazing.
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# ? Feb 3, 2016 16:52 |
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Tales Talk: I really enjoy Graces and Hearts. I do not enjoy Xillia or Zestria. They're not necessarily bad, just different than what I enjoyed.
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# ? Feb 3, 2016 18:07 |
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Harlock posted:Tales Talk: This is how I feel as well. Xillia put me off enough that I really looked into Zestiria before buying it, and ended up not buying Zest at all. Watched a friend play it for a bit, and basically confirmed that it was a good idea to avoid it. Graces is one of my favorites, though, and Hearts was a lot of fun. Xillia's a bit weird for me, though, because I actually liked some of the characters more than I did ones in Graces, but Graces was just a lot more fun to play. I'm hoping Berseria turns out okay, because Tales is a series that I generally like. e: Gonna grab that Symphonia combo for $5 because goddamn.
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# ? Feb 3, 2016 19:04 |
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I didnt like hearts r much at all but i do like zestria. Hearts r requires a ton of time in menus to optimize your characters while zestria feels more streamlined. Different strokes i guess.
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# ? Feb 3, 2016 20:32 |
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Real hurthling! posted:I didnt like hearts r much at all but i do like zestria. Hearts r requires a ton of time in menus to optimize your characters while zestria feels more streamlined. Different strokes i guess. Have you like not looked at the clusterfuck that is equipment in Zestiria?
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# ? Feb 3, 2016 20:34 |
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Sakurazuka posted:Have you like not looked at the clusterfuck that is equipment in Zestiria? I just put the highest number thing on and dont worry about the skill synergy. At least you dont have to assign hundreds of artes points every time you level.
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# ? Feb 3, 2016 20:36 |
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Sakurazuka posted:Have you like not looked at the clusterfuck that is equipment in Zestiria? Yeah, you got that pretty loving backwards, Hurlthing.
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# ? Feb 3, 2016 20:37 |
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It could've been that my friend was bad at the game, or just playing it poorly, because he would basically just merge with his elemental whatever in every fight and spend the whole time mashing the same button over and over again, and he won everything but boss fights doing exactly this. It doesn't seem particularly fun in this regard. e: I don't mind assigning points or sifting through menus if the combat is ultimately fun. Zesty combat looked decidedly unfun.
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# ? Feb 3, 2016 20:37 |
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Real hurthling! posted:I just put the highest number thing on and dont worry about the skill synergy. At least you dont have to assign hundreds of artes points every time you level. That's fine until you want to play any difficultly above Normal
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# ? Feb 3, 2016 20:39 |
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Real hurthling! posted:I just put the highest number thing on and dont worry about the skill synergy. At least you dont have to assign hundreds of artes points every time you level.
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# ? Feb 3, 2016 20:39 |
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SpacePig posted:It could've been that my friend was bad at the game, or just playing it poorly, because he would basically just merge with his elemental whatever in every fight and spend the whole time mashing the same button over and over again, and he won everything but boss fights doing exactly this. It doesn't seem particularly fun in this regard. He would die pretty quick as soon as he ran into a pack of casters like that, unless he was playing on easy.
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# ? Feb 3, 2016 20:40 |
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Sakurazuka posted:That's fine until you want to play any difficultly above Normal Not about to play a 40 hour game with respawning enemy encounters on hard but i see your point
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# ? Feb 3, 2016 20:44 |
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Real hurthling! posted:I didnt like hearts r much at all but i do like zestria. Hearts r requires a ton of time in menus to optimize your characters while zestria feels more streamlined. Different strokes i guess. I just used the auto assign points options in Hearts R and stuck to roles with each character and that served me well. A few postgame things required me to think more about skill setups but it wasn't that big a deal.
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# ? Feb 3, 2016 22:19 |
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ryden posted:Speaking of Katamari, the PSP version is on sale. I could never play it on a PSP because you used the analog nub and face buttons to control it, which I couldn't get used to at all. Does anyone know if there is a way to remap the controls on that so you can use the Vita's right stick instead of the face buttons? Bought both katamari games in this sale, both own, APK: always play katamari
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# ? Feb 3, 2016 22:28 |
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Does anyone know if Dragonball Xenoverse (for the ps4) is any good? I'm a big fan of the franchise, but never had any of the games. I've played one on gamecube years ago, though I found the fighting system a little weird. I also want to get rocket league, but I don't really want to pay full price for it. I should have gotten it a couple months ago when it was on sale, now I'm not sure when thats going to happen again.
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# ? Feb 3, 2016 22:33 |
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Shnag posted:Does anyone know if Dragonball Xenoverse (for the ps4) is any good? I'm a big fan of the franchise, but never had any of the games. I've played one on gamecube years ago, though I found the fighting system a little weird. I think the fighting in DBX is pretty fun and basically like what it looks like on the show. The problem with the game is that it has this weird MMO-like grinding aspect to it that you have to do to unlock moves which gets pretty lame after a while. At least, that's what it was like on release. I don't know if it's true now.
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# ? Feb 3, 2016 22:38 |
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# ? May 30, 2024 10:21 |
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If you like DBZ just buy it. It's good.
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# ? Feb 3, 2016 22:39 |