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Monomythian posted:You don't understand, there's no market for sandbox games. That's what I don't get Literal graveyard of WoW clones Meanwhile the Day-Z mod spawns an entire subgenre based on player interaction, and every sandbox ever made is either still being played or fondly remembered.
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# ? Feb 11, 2016 02:45 |
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# ? May 4, 2024 10:25 |
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There are so many great sandbox games out now that we're all huddled in here throwing dollars at a Korean game no one likes.
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# ? Feb 11, 2016 02:48 |
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I made my sorceress real pretty.
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# ? Feb 11, 2016 02:58 |
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Chris Roberts figured it all out for real though. People want the dream. He has created the WH40k god emperor of sand box mmo's, which made 90,000$ today alone, 5.5 MILLION in the past month and well over 100 Million total with 0 deliverables. Sure, there are whispers of heresy that the god emperor is actually dead, but they will be purged soon.
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# ? Feb 11, 2016 03:01 |
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On a far grimmer note, who is ready to grind to 50 during the cbt. I must whip myself with the cat of nine poopsocks to cleanse my spirit before I start 96 hours before release and hit 50 before the poors even log in.
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# ? Feb 11, 2016 03:04 |
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Monomythian posted:You don't understand, there's no market for sandbox games. People who like good sandbox games don't play MMOs very much. These people are smart. People who like MMOs don't seem to be attracted to sandbox games. They are attracted to MMOs with some sandbox elements though. At the same time, I think that it is very fair to point out that it has been a really long time since a good sandbox MMO was released so maybe there is an untapped market out there waiting to satisfied? I kinda agree with the guy who said SWG was the last one like this. There have been other attempts at it but meh... Xavier434 fucked around with this message at 03:12 on Feb 11, 2016 |
# ? Feb 11, 2016 03:10 |
vrath posted:I'm curious about how the developer is differing from the KR guys, and what happens if they axe the project in KR, the only interview I found was this Now, with this out of the way, as you well know - the developer works only as long as much as publisher pays them, unless they also act as publisher, which is not the case indeed. Therefore, we can expect continued, active development of Black Desert only if it becomes more profitable than making a new game. Depends on agreement between the developer and the publishers though, so, for simplicity's sake, let's assume that developer here (unrealistic, but simple to talk through) makes the decision between continuing Black Desert and making a different game. In that case, for Black Desert to see further development, it must become more profitable than a generic Korean MMO market cash grab. On the ground, right now, situation is more or less following: Daum Games Korea has folded, GameNet is in the process of folding. God alone knows what's the situation with GameOn Japan, and Daum Games West is happening in a month. So yeah, unless game blows up in the west and Russia stops folding (and maybe some new emergent markets or some semblance of revival in Korea), it's unlikely that any future updates beyond prefabricated content on hold will be more than nominal. Alexander DeLarge posted:Is the Asian market enough to justify not going all out with a proper sandbox, which people have been begging for in Western markets for the past decade? I'm asking because I really don't know. Probad posted:There are so many great sandbox games out now that we're all huddled in here throwing dollars at a Korean game no one likes. vrath posted:On a far grimmer note, who is ready to grind to 50 during the cbt. I must whip myself with the cat of nine poopsocks to cleanse my spirit before I start 96 hours before release and hit 50 before the poors even log in. Charles Bukowski posted:I made my sorceress real pretty. Monomythian posted:You don't understand, there's no market for sandbox games. cinci zoo sniper fucked around with this message at 03:16 on Feb 11, 2016 |
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# ? Feb 11, 2016 03:12 |
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There are attempts at it, Shards looks interesting. But there's no NA publishers willing to put down a lot of money to do it, so the sandbox projects are small and niche. Not sure why Korea specializes in them, maybe the insular and less toxic community makes them better, whereas here like in Archeage it seems to be a race of which guild can destroy the server the fastest.
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# ? Feb 11, 2016 03:14 |
Eltoasto posted:There are attempts at it, Shards looks interesting. But there's no NA publishers willing to put down a lot of money to do it, so the sandbox projects are small and niche. Not sure why Korea specializes in them, maybe the insular and less toxic community makes them better, whereas here like in Archeage it seems to be a race of which guild can destroy the server the fastest.
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# ? Feb 11, 2016 03:18 |
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kalstrams posted:
I would pay the blood of many virgins to connect to peoples minecraft servers without consent.
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# ? Feb 11, 2016 03:18 |
vrath posted:I would pay the blood of many virgins to connect to peoples minecraft servers without consent.
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# ? Feb 11, 2016 03:20 |
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Alexander DeLarge posted:That's what I don't get It's cause sandbox games are really difficult to get "right". There's no formula for it. And if you are following a formula, you're just effectively ripping off another game. Which is always fare worse because it's like, why not just play the other game that already has an established community? That being said, I would love it if someone who wasn't Hitler ripped off chinagame. It's not that there's no market for sandbox games, but rather developing a sandbox game is extremely high risk. Even if we look at something like EVE, the game itself has had hundreds of complete systemic overhauls. The only sandbox games nowadays that go nowadays big are ones that just got lucky. Like even something like H1Z1. The part of the game that went big wasn't the part that ripped off Day Z, but their royal rumble mode which was always supposed to be a secondary game mode.
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# ? Feb 11, 2016 03:21 |
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Xavier434 posted:People who like good sandbox games don't play MMOs very much. These people are smart. People point to Mortal Online (which was limited due to targeted hardware) and Darkfall (which went way too far with their HARDCORE PVP RELIVE 1997-ERA UO nonsense). Pre-Trammel UO worked because we didn't have options. Now you have someone corpse camp you in a full loot MMO and you say gently caress it after 30 minutes and never touch it again. Ultimately Darkfall became a game of trolls trolling trolls, and they all left when they came to that realization. So even if we're going to count those, there hasn't been anything since. Maybe Elite Dangerous but that's kind of a stretch.
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# ? Feb 11, 2016 03:23 |
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Hey everyone
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# ? Feb 11, 2016 03:25 |
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gently caress that hurts my eyes
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# ? Feb 11, 2016 03:26 |
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All hail the new flesh!
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# ? Feb 11, 2016 03:26 |
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Stanley Pain posted:Hey everyone This image represents the short term memories of goons who continuously buy those LEGENDARY founder's packs for $100+ game after game after game.
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# ? Feb 11, 2016 03:29 |
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Their constant bitching about spending all that money when things go south is a worthwhile contribution to the end of the thread.
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# ? Feb 11, 2016 03:30 |
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I spent $150 on ArcheAge and I really regret it.
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# ? Feb 11, 2016 03:33 |
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Yeah but remember gliders? And figuring out we could put hilariously inappropriate jpgs on our boat sails? Those were 2 fun things in 3 months of horseshit.
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# ? Feb 11, 2016 03:35 |
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Charles Bukowski posted:Yeah but remember gliders? And figuring out we could put hilariously inappropriate jpgs on our boat sails? Those were 2 fun things in 3 months of horseshit. I didn't get to that point. I quit when I hit the spooky town. Completely irredeemable.
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# ? Feb 11, 2016 03:36 |
Alexander DeLarge posted:I spent $150 on ArcheAge and I really regret it. Good grief I'm from Eastern Europe though. I sold MWO to Russian for $85, Star Citizen for $190 to some redditor, and it sort of worked out.
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# ? Feb 11, 2016 03:46 |
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vrath posted:Chris Roberts figured it all out for real though. People want the dream. He has created the WH40k god emperor of sand box mmo's, which made 90,000$ today alone, 5.5 MILLION in the past month and well over 100 Million total with 0 deliverables. Sure, there are whispers of heresy that the god emperor is actually dead, but they will be purged soon. I gave The Repopulation money and Hero Engine rammed their dick into them. Now they are making a Survival game on Unreal Engine so they can afford to make the MMO that they lost their bankroll on. The struggle is real if you attempt to make a real sandbox mmo.
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# ? Feb 11, 2016 03:46 |
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Drinkfist posted:I gave The Repopulation money and Hero Engine rammed their dick into them. Now they are making a Survival game on Unreal Engine so they can afford to make the MMO that they lost their bankroll on. The struggle is real if you attempt to make a real sandbox mmo. I genuinely feel bad for them. 4 months away from release and the company in charge of their engine (which was the only viable option since they started production in 2010, a time where Unity was poo poo and the mere thought of indies using Unreal/CryEngine would get you accused of being under the influence of some serious drugs) shits the bed. What a shame. The hand they've been dealt is absolutely bullshit, but it'll work out for the best.
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# ? Feb 11, 2016 03:50 |
Alexander DeLarge posted:I genuinely feel bad for them. 4 months away from release and the company in charge of their engine (which was the only viable option since they started production in 2010, a time where Unity was poo poo and the mere thought of indies using Unreal/CryEngine would get you accused of being under the influence of some serious drugs) shits the bed. What a shame. Star Wars: The Old Republic runs worse on my laptop than Black Desert.
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# ? Feb 11, 2016 03:51 |
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kalstrams posted:I'm legitimately happy that Heron Engine did not work out for them. It's absolute poo poo of an engine. Ultimately it's for the best, it forced their hand but I still feel bad for them being that drat close.
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# ? Feb 11, 2016 03:53 |
Stanley Pain posted:Hey everyone
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# ? Feb 11, 2016 03:53 |
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I'm here to bring this conversation back on track. As the land baron, Autobot, I absolutely loved ArchAge. Started with controlling all of the territory and then went on to taking everyone's trade ships as a pirate. Best MMO I ever had the opportunity to play. Seriously, you guys were just doing it wrong
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# ? Feb 11, 2016 04:32 |
ArcheAge was real good on Korea, especially the closed beta tests.
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# ? Feb 11, 2016 04:35 |
Zach the Drifter posted:I'm here to bring this conversation back on track. As the land baron, Autobot, I absolutely loved ArchAge. Started with controlling all of the territory and then went on to taking everyone's trade ships as a pirate. Best MMO I ever had the opportunity to play. Seriously, you guys were just doing it wrong I had a lot of land, but it was still terrible
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# ? Feb 11, 2016 04:35 |
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Eonwe posted:I had a lot of land, but it was still terrible Same. I had a villa in the green zone for rich people, and we pirated much, but game was still poo poo.
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# ? Feb 11, 2016 04:38 |
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What region are goons playing this mess on? I'm in for CBT2 and am prepared to know regret.
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# ? Feb 11, 2016 05:25 |
RedTonic posted:What region are goons playing this mess on? I'm in for CBT2 and am prepared to know regret.
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# ? Feb 11, 2016 05:27 |
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Take this as an opportunity to find out what the latency is like for US servers.
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# ? Feb 11, 2016 05:33 |
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kalstrams posted:America I guess, it's not like there are lots of Europeans here - maybe 3 of us total? Well, since you'll be honorary americans, feel free to join us for our bbq of our 2 party political system.
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# ? Feb 11, 2016 05:45 |
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Hey so has anyone made Emily Blunt for me in the game yet?
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# ? Feb 11, 2016 05:45 |
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BARONS CYBER SKULL posted:Hey so has anyone made Emily Blunt for me in the game yet? whoever is doing emily blunt for you should do a john Krasinski berserker for me, then we can have an in-game wedding.
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# ? Feb 11, 2016 05:54 |
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The default sorceress face isn't too far off from Blunt. Mostly just need to fix the hair color to include awful highlights. I haven't played anything more recent than The Secret World, so I was overdue for a bad decision like this.
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# ? Feb 11, 2016 05:56 |
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RedTonic posted:The default sorceress face isn't too far off from Blunt. Mostly just need to fix the hair color to include awful highlights. The secret world is going to be a hard one to beat as far as decisions go. I'm thinking that this one can definitely crush a little more sand out of all our souls.
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# ? Feb 11, 2016 05:58 |
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# ? May 4, 2024 10:25 |
vrath posted:Well, since you'll be honorary americans, feel free to join us for our bbq of our 2 party political system.
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# ? Feb 11, 2016 07:12 |