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You can make fan stuff and get away with it and even get money out of it if you aren't a jackass. For instance TeamFourStar makes DBZ Abridged, and they don't get cease and desisted. Not because Funimation are great nice guys, but because their project isn't named after the show, their logo is generic and not instantly identifiable as the franchise they parody, they have other projects they do they can legitimately say they are raising money for, and none of their merchandise contains any Funimation or Toriyama IP. Super Mario Z takes other people's art, slaps it on a t-shirt uncredited, and says original content do not steal.
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# ? Feb 16, 2016 05:10 |
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# ? May 31, 2024 22:55 |
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Nintendo also gives fan creations a ton of slack. They'll even give a little slack to youtubers. You basically have to go way over the line like Super Mario Z did to get their attention enough to make you take it down. I mean there's an entire website dedicated to making Mario fangames that Nintendo just ignores. And Project M they let go for a long time until, I imagine, they started adding in brand new characters (I don't think they ever revealed the actual reason Project M was taken down)
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# ? Feb 16, 2016 05:14 |
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I imagine in this new age of Patreons everywhere we'll hear more and more about these sorts of things. As everyone realizes there could be some money in their fan-made creations, plenty of people won't understand they shouldn't be making money off their projects directly.
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# ? Feb 16, 2016 05:26 |
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FPzero posted:I imagine in this new age of Patreons everywhere we'll hear more and more about these sorts of things. As everyone realizes there could be some money in their fan-made creations, plenty of people won't understand they shouldn't be making money off their projects directly. A lot of the "shock" reaction seems to be from people who didn't believe someone could actually tell Patreon to pull down a page, just like how they can do it with Kickstarter, with YouTube... Like when someone is told for the first time that buying a game doesn't actually mean you own everything inside the cartridge/disk/data to do whatever with, they seem bewildered by this development.
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# ? Feb 16, 2016 05:39 |
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Viewtiful Jew posted:Like when someone is told for the first time that buying a game doesn't actually mean you own everything inside the cartridge/disk/data to do whatever with, they seem bewildered by this development. While this is definitely true I feel like the reason Nintendo hasn't gone after romhacking is because no one's been dumb enough to try and charge money for romhacks. I mean, romhacking is already an at least legally-gray area. Other companies haven't been so kind to romhacks though. I remember years back a popular and relatively looked-forward-to Chrono Trigger romhack was given a C&D by Square Enix right as it was finishing development. People had about the same reactions then as they do now, though in that situation I don't believe there was any record of them attempting to monetize their hack and some went so far as to wonder if the C&D was even real and not just some sort of escape clause the devs made up because it turns out they hadn't been working on it for years (I don't know if this is true either).
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# ? Feb 16, 2016 06:05 |
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FPzero posted:While this is definitely true I feel like the reason Nintendo hasn't gone after romhacking is because no one's been dumb enough to try and charge money for romhacks. I mean, romhacking is already an at least legally-gray area. Other companies haven't been so kind to romhacks though. I remember years back a popular and relatively looked-forward-to Chrono Trigger romhack was given a C&D by Square Enix right as it was finishing development. People had about the same reactions then as they do now, though in that situation I don't believe there was any record of them attempting to monetize their hack and some went so far as to wonder if the C&D was even real and not just some sort of escape clause the devs made up because it turns out they hadn't been working on it for years (I don't know if this is true either). The romhack thing was almost certainly the result of internal drama, not actual "S-E wanted to ruin us" stuff. There was another thing which SE did C&D but that is because they were planning to use it (Chrono Trigger Resurrection) as a marketing tool for an engine they were creating. The two tend to get connected as "the Chrono Trigger project Square-Enix UNFAIRLY SHUT DOWN" but in both cases it's bullshit. ImpAtom fucked around with this message at 06:13 on Feb 16, 2016 |
# ? Feb 16, 2016 06:11 |
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Does anyone here use Wii U homebrew on your Wii? what do you use it for?
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# ? Feb 16, 2016 06:15 |
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FirstAidKite posted:Creepy Steeple had a strong start and some great stuff going on in it, but the amount of backtracking back and forth through the same areas with nothing changed really killed it for me. I don't remember paper mario having anywhere near as much awful backtracking padding as thousand year door did There's flower fields. But yeah while ttyd is a much stronger game as a whole, paper mario generally has better "dungeons"
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# ? Feb 16, 2016 06:23 |
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Did Mario Remaker or whatever it's called get shut down?
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# ? Feb 16, 2016 06:30 |
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What is that question
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# ? Feb 16, 2016 06:37 |
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I think flower field doesn't even have much if any backtracking if you know the order of stuff to do ahead of time.
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# ? Feb 16, 2016 06:42 |
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Looper posted:There's flower fields. But yeah while ttyd is a much stronger game as a whole, paper mario generally has better "dungeons" With flower fields, iirc most of it was just figuring out where to go, you were usually exploring new areas (and then backtracking to the hub through said areas), while thousand year door had like... The creepy steeple poo poo The general white hunt I don't think there were any other big backtracking segments of the game, but boy do those 2 parts stick out. Back and forth across the same exact path with no changes in creepy steeple destroyed most of the pacing and the general white hunt was just pointless padding
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# ? Feb 16, 2016 06:47 |
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Jumpingmanjim posted:Does anyone here use Wii U homebrew on your Wii? what do you use it for? You mean Wii homebrew on Wii U, right? Running Wii/GC games from external storage is an obvious application.
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# ? Feb 16, 2016 06:52 |
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PaletteSwappedNinja posted:Running Wii/GC games from external storage is an obvious application. Also emulators. Some of them even support Wii U Pro controllers which is cool.
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# ? Feb 16, 2016 07:00 |
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FirstAidKite posted:With flower fields, iirc most of it was just figuring out where to go, you were usually exploring new areas (and then backtracking to the hub through said areas), while thousand year door had like... there's the stuff with the rose, but yeah it's not that bad. flower fields mostly just seemed like a less interesting retread of shy guy's toybox in terms of design it's not backtracking but *takes a deep breath* i don't like the glitz pit
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# ? Feb 16, 2016 07:08 |
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TTYD has the better boss fights and the hub area as well. Plus I loved how gigantic and deep the sewers felt, especially after you began to unlock new modes of moving about. I liked that it was a game where exploring was rewarded in really neat ways, like going into the backgrounds to do platforming. They were really having a great time exploring what you could do with the "paper" style. Honestly, TTYD and even Paper Mario Wii seem bursting with great ideas. Why is it that the franchise suddenly feels so rudderless today?
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# ? Feb 16, 2016 07:18 |
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I liked the star spirits in paper mario more than the crystal stars in thousand year door I dont remember anything about either of them except that I liked the star spirits' designs
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# ? Feb 16, 2016 07:26 |
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Looper posted:There's flower fields. But yeah while ttyd is a much stronger game as a whole, paper mario generally has better "dungeons" I don't think this is true, I think Paper Mario has more consistently good dungeons, but TTYD has a few (chapters 3 and 6) that stand out as the best in the entire series.
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# ? Feb 16, 2016 07:37 |
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8-Bit Scholar posted:Honestly, TTYD and even Paper Mario Wii seem bursting with great ideas. Why is it that the franchise suddenly feels so rudderless today? Paper Jam is a good game, even though it's really a M&L title. Sticker Star was kind of the bland one, and that game was still fun.
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# ? Feb 16, 2016 07:38 |
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FirstAidKite posted:With flower fields, iirc most of it was just figuring out where to go, you were usually exploring new areas (and then backtracking to the hub through said areas), while thousand year door had like... General White sucked but the X-Naut base was amazing and had some of the best dungeon music in the series.
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# ? Feb 16, 2016 07:39 |
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I like the Star Spirits better since they had personally. Like Skolar being able to escape Tubba on his own, Muskular thanking Twink for helping Mario. and Misstar saving your rear end from lava and yelled at Kolorado
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# ? Feb 16, 2016 07:39 |
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TheKingofSprings posted:I don't think this is true, I think Paper Mario has more consistently good dungeons, but TTYD has a few (chapters 3 and 6) that stand out as the best in the entire series. glitzville isn't a dungeon, it's a series of gimmicky fights that goes on too long and people remember it fondly because of yoshi and the rawk (and my boy king k) ttyd has a better battle system (the stage and style stuff owns), better partners, better bosses, better writing, better aesthetics, better lots of things, but sometimes i'm playing through it and think of individual sections and think hm maybe this isn't perfect
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# ? Feb 16, 2016 07:56 |
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Looper posted:glitzville isn't a dungeon, it's a series of gimmicky fights that goes on too long and people remember it fondly because of yoshi and the rawk (and my boy king k) The Glitz Pit definitely goes on for a long loving time, but it is packed with so much personality that it really does suck you in on a first playthrough, so I can't fault it too badly for being kind of slow-paced. It's a great build-up to its climax, and you really feel like you've accomplished something, which is a great feeling for a game to give you. It's the only part really like that; the only other really narrative-heavy chapter is the train chapter, and that one is totally different and totally awesome too.
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# ? Feb 16, 2016 08:00 |
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Toilet Paper Mario
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# ? Feb 16, 2016 08:01 |
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PaletteSwappedNinja posted:Toilet Paper Mario This is mario rendered in the engine that activision uses for CoD.
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# ? Feb 16, 2016 08:26 |
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8-Bit Scholar posted:The Glitz Pit definitely goes on for a long loving time, but it is packed with so much personality that it really does suck you in on a first playthrough, so I can't fault it too badly for being kind of slow-paced. It's a great build-up to its climax, and you really feel like you've accomplished something, which is a great feeling for a game to give you. It's the only part really like that; the only other really narrative-heavy chapter is the train chapter, and that one is totally different and totally awesome too. yeah the writing is amazing! but beneath it all you've got are the battle rooms from smrpg
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# ? Feb 16, 2016 08:30 |
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FirstAidKite posted:With flower fields, iirc most of it was just figuring out where to go, you were usually exploring new areas (and then backtracking to the hub through said areas), while thousand year door had like... I hated Flower Fields when I played Paper Mario for the first time, but it seems like a masterpiece compared to TTYD's design, because that game would've just given you a a bunch of dead ends on a straight path with all the keys being at the beginning.
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# ? Feb 16, 2016 08:59 |
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PaletteSwappedNinja posted:Toilet Paper Mario what the gently caress?!
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# ? Feb 16, 2016 14:05 |
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I beat Paper Jam last week and I feel like it's a very bland and average title. Not offensively bad like Sticker Star or Partners in Time, but it gets weighed down a lot by obnoxious Paper Toad fetch quests, no original characters, and the Papercraft battles just being boring. Final boss was cool though
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# ? Feb 16, 2016 14:12 |
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Alfalfa The Roach posted:I beat Paper Jam last week and I feel like it's a very bland and average title. Not offensively bad like Sticker Star or Partners in Time, but it gets weighed down a lot by obnoxious Paper Toad fetch quests, no original characters, and the Papercraft battles just being boring. Yeah everything the Paper Mario half of the crossover brings to the game (Paper Toad searching and chasing, the godawful Papercraft battles) just bring the game as a whole down. Paper Mario sadly continues its streak of suckage on the 3DS.
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# ? Feb 16, 2016 15:43 |
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But are we getting a Wii U sequel??
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# ? Feb 16, 2016 17:31 |
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Yes, Super Paper Mario 2
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# ? Feb 16, 2016 17:32 |
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Sticker Star HD
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# ? Feb 16, 2016 17:36 |
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nooooo I just beat the first Paper Mario last week after paying the Wii-to-U transfer tax earlier in the month and I'm jonesing for a proper sequel to TTYD. Surely Nintendo have data on how many people are spending time playing the VC N64 version.
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# ? Feb 16, 2016 17:46 |
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Welp, no Direct announced today either. Guess we'll have to wait a while longer.
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# ? Feb 16, 2016 20:35 |
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Looper posted:yeah the writing is amazing! but beneath it all you've got are the battle rooms from smrpg At least a good chunk of the battles were kind of unique or interesting enemy combinations. I liked all the goofy team names too. It somehow took a very common anime cliche (tournament arc) and played it completely straight but somehow managed to make it not anime and feel right at home in Mario World Really the trouble was that Rawk Hawk should have been a legitimately tough match, I feel like he's a bit too easy. It allows them to set up the reveal of the REAL big boss, but ehhhh I wanted to get RAWKED
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# ? Feb 16, 2016 20:48 |
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Dunban posted:Welp, no Direct announced today either. Guess we'll have to wait a while longer.
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# ? Feb 16, 2016 20:51 |
No February Direct makes me feel like 2016 will be fairly anemic on releases for the current consoles. Still got #FE and Zelda i guess...
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# ? Feb 16, 2016 22:25 |
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ArmyOfMidgets posted:No February Direct makes me feel like 2016 will be fairly anemic on releases for the current consoles. Still got #FE and Zelda i guess... And Pokkén Tournament and Star Fox Zero.
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# ? Feb 16, 2016 22:29 |
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# ? May 31, 2024 22:55 |
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less laughter posted:and Star Fox Zero. well... maybe
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# ? Feb 16, 2016 22:35 |