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  • Locked thread
Magmarashi
May 20, 2009





Capn Beeb posted:

I wonder what steps Automaton will take to convince people it's not a Bethesda branded RobCo Certified.

Why would they care to?

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LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...

Eonwe posted:

are there any good mods that aren't in the OP

There are lots of good mods.

This is what I am currently using. I plan to update the OP soon ish.

code:
mod_id,mod_installed_name,mod_version,file_installed_name
8182,"AK-47 Standalone Weapon","0.9.0.0","AK-47 1.0-8182-1-0.rar"
2037,"Arbitration","0.4.2.0","Arbitration - FOMod Installer-2037-0-4-2.7z"
6091,"Armor Keywords Community Resource (AKCR)","1.71.0.0","Armor and Weapon Keywords Community Resource v1.71-6091-1-71.rar"
2228,"Armorsmith Extended","2.75.0.0","Armorsmith Extended v2.75-2228-2-75.rar"
3366,"Better Commando","1.0.0.0","Better Commando-3366-1-0.rar"
3815,"Better Locational Damage","2.2.0.0","Better Locational Damage -3815-2-2.zip"
4772,"Better Settlers","0.95.0.0a","Better Settlers v0.95a FOMOD.-4772-0-95a.7z"
4760,"Better Weapon Mod Descriptions","1.2.0.0c","Better Weapon Mod Descriptions (Legendary Modification)-4760-1-2c.zip"
2100,"Binary Speech Checks",".4","Binary Speech Checks V.4 (Normal Edition)-2100-V-4.7z"
9325,"Bullet Time - Slow Time","1.0.0.0","Bullet Time - Slow Time-9325-1.zip"
15,"Caliente's Beautiful Bodies Enhancer -CBBE-","1.1.0.0","CBBE Vanilla Outfits - v1.1-15-1-1.7z"
5674,"Carry those Bags","0.5.0.0","2x Carry Weight Effect Bonus-5674-0-1.7z"
4649,"Cell Respawn Timer","1.1.0.0","Cell Respawn Timer-4649-1-1.7z"
6233,"Companion Infinite Ammo","1.3.0.0","Companion Infinite Ammo - SINGLE-6233-1-3.zip"
5181,"Convenient Stores","2.1.1.0","Convenient Stores - 2.1.1 - Rainbow Edition-5181-2-1-1.7z"
9594,"Craft Bag of Cement","102.0.0.0","Craft Bag of Cement-9594-102.zip"
4550,"Craftable Armor Size","1.3.0.0","Craftable Armor Size-4550-1-3-0.7z"
3840,"Craftable Cooking Oil","1.0.0.0","Craftable Cooking Oil-3840-1-0.zip"
2451,"Crafting Workbenches","2.0.0.0","Crafting Workbenches - NMM -2451-2-0.zip"
222,"Create Your Own Survival Rebalance","2.3.4.0","Create Your Own Survival Rebalance - FOMOD Installer-222-2-3-4.rar"
218,"Customize Legendary Enemy Spawning","2.2.0.0","NMM Installer - Legendary Enemy Spawning-218-2-2.rar"
225,"Customizeable Power Armor and Jetpack Drain","2.2.0.0","Customizeable Power Armor and Jetpack Drain-225-2-2.rar"
7573,"Damage Threshold","1.11.0.0","Damage Threshold v1.11-7573-1-11.zip"
8361,"DDProd AIO HOLY CRAP IT'S ONE ESP","1.0.0.0","DD_AIO_Crafting Stuffs_1_0-8361-1-0.7z"
2857,"Durable Vertibirds","1.61.0.0","Durable Vertibirds-2857-1-61.zip"
266,"Easy Hacking","1.0.0.0","Easy Hacking-266-1-0.zip"
227,"Easy Lockpicking","1.0.0.0","Easy Lockpicking-227-1-0.rar"
212,"Enhanced Blood Textures","0.3.0.0"," EBT v03-212-0-3.7z"
3384,"Essential Professor","1.0.0.0","Essential Prof-3384-1.rar"
8920,"Experienced Wanderer - Lone Wanderer for Companion Travelers","1.0.0.0","Experienced Wanderer-8920-1-0.7z"
8276,"Extended weapon mods","1.2.0.0","Extended weapon mods 1.2-8276-1-2.rar"
5021,"Eyewear and mask retexture","1.4.0.0","Eyewear and mask retexture-5021-1-4.7z"
6957,"FO4 LEVEL SCALE","2.2.0.0","LEVEL SCALE all in one 2.2-6957-2-2.rar"
4645,"Followers Aren't Loot Critics","1.0.0.0","LootCritics OptionB-4645-1-0.7z"
2073,"Free Weapon Downgrades","1.20.0.0","Free Weapon Downgrades v1.20-2073-1-20.zip"
1235,"Full Dialogue Interface","Beta9","Full Dialogue Interface - All languages - NMM installer - Beta901-1235-Beta9.zip"
3734,"Functional Display Stands - Model Robots Nuka Cola Etc","1.1.0.0","Nuka Cola Display Stand - Mojave Imports-3734-1-2.zip"
9752,"G3 and USP 45 Compatibility Patch","1.0.0.0","HK G3 and USP 45 Compatibility Patch-9752-1-0.zip"
9567,"G67 Battle Rifle - Standalone","1.2.0.0b","Core Files-9567-1-2b.rar"
1679,"Gil Elvgren - Pinup Better Pictures v2.0","1.0.0.0","Gil Elvgren - Better Pinups v2.0-1679-2-0.rar"
9898,"Guard Construction Light","0.5.0.0","Guard Construction Light 5-9898-0-5.zip"
9306,"Helper Tile","1.0.0.0","CR_Helper_Tile-9306-1-0.zip"
3149,"Hey Thats Not Junk","f2.01","Hey Thats Not Junk 2.01 Scripted Installer-3149-2-01.7z"
3455,"High_Level_Scale","1.0.0.0","High_Level_Scale-3455-1-0.rar"
9109,"HK G3 Battle Rifle","1.8.0.0","HK G3 1.8-9109-1-8.rar"
8773,"HK USP .45","1.3.0.0","HkUSP45-8773-V1-3.rar"
1478,"Homemaker - Expanded Settlements","1.33.0.0","Homemaker 1.33-1478-1-33.zip"
9258,"IF-88 Standalone Tactical Shotgun","1.1.0.0","IF-88 Tactical Shotgun FOMOD intaller-9258-1-1.zip"
2567,"Improved Workshop Lights","1.3.0.0","Improved Workshop Lights - With shadows-2567-1-3.zip"
1613,"Increased Settler Population with Infinite Settlement Budget","1.2.0.0","NoObjectLimit-1613-1-2.7z"
5108,"keyNuker","0.120.0.0","keyNuker-5108-v0-120.7z"
5630,"Know Your Unique Items","1.0.0.0","Know Your Unique Items v1-5630-v1.rar"
0,"Legendary Lamps - Lights, Lamps, Pipboy Overhaul","4.1.0.0","Legendary Lamps - Lights Lamps Pipboy Overhaul-1707-4-1.rar"
4042,"Legendary Modification","1.75.0.0","Legendary Modification-4042-1-75.rar"
3356,"Lone Wanderer - Perk Rebalance","1.1.0.0","Lone Wanderer - Perk Rebalance-3356-1-1.rar"
4483,"Lootable Workbenches","1.0.0.0","Lootable Workbenches 1.0-4483-1-0.zip"
9818,"Lore Accurate Holodisk Holotape - With Optional Easy to See Glowing Version","1.1.0.0","Lore Accurate Holotape 4k resolution-9818-.zip"
4800,"Minutemen Expanded Gear - Level List","1.0.0.0","Minutemen Expanded Gear Only Militia Hat-4800-1.rar"
9816,"Minutemen Quest Relief","1.0.0.0","Minutemen Quest Relief-9816-1-0.7z"
2437,"Mo Betta Scrap","0.31.0.0","Mo Betta Scrap-2437-0-31.zip"
3793,"Mojave Imports - Chems. Foods. Nuka Cola. from previous Fallout","1.36.0.0","Mojave Imports (1.36--3793-1-36.7z"
6982,"More Power Armour Mods (More Power Armor Mods)","1.1.0.0","More Power Armour Mods-6982-1-1.zip"
3181,"More Realistic Handmade Pipe Weapons","1.0.0.0","More Realistic Handmade Pipe Weapons - DARKER-3181-1-0.rar"
7515,"More Resistant Power Armor - A Power Armor Overhaul","1.3.2.0","More Resistent Power Armor-7515-1-3-2.zip"
7507,"Move that Workbench","1.3.0.0","Move That Workbench-7507-1-3.zip"
3140,"My Dog Don't Whine","1.0.0.0","My Dog Don't Whine-3140-1-0.rar"
9034,"NCR Ranger Veteran Armor","0.202.0.0","NCR Veteran Ranger Armor-9034-0-202.zip"
8588,"New Calibers","2.0.0.0","New Calibers - V2-8588-2-0.zip"
8588,"New Calibers AK-47","1.0.0.0","AK-47 Patch-8588-1.7z"
8588,"New Calibers Cloud's Guns","1.0.0.0","Cloud's Guns-8588-1.7z"
4723,"No Lowered Suppressor and Bayonet Range","f1.03","No Lowered Suppressor and Bayonet Range-4723-1-03.rar"
3276,"No Negative Affinity and No Affinity Cooldown","1.6.0.0","NNA NAC - NMM Installer - v1.6-3276-1-6.rar"
1118,"No Perk Level Requirements","1.1.0.0","F4  - no_level_reqs 1.1-1118-1-1.7z"
5544,"No Standard mod crates","1.1.0.0","No Standard Crates - Free Weapon Downgrades (stub barrels) and (.44 snubby)-5544-1-1.7z"
6905,"Note Racks","1.2.0.0","note racks-6905-1-2.zip"
9048,"OLD WORLD RADIO - BOSTON","2.0.0.0","Old World Radio - Boston 2.0-9048-2-0.7z"
1934,"Patch Job","0.3.0.0","0.3 - Patch Job-1934-0-3.rar"
1770,"Piles of Corpses - Increased De-spawn Timer","1.2.0.0","Piles of Corpses-1770-1-2.7z"
9424,"Place Everywhere","1.5.0.0","Place-9424-1-5.7z"
4408,"Power Armor Animations 0.4","0.4.0.0","Power Armor Animations-0.4-4408-0-4.zip"
2652,"Power Conduits and Pylons - Increased Power Radius","1.0.0.0","Power Conduits and Pylongs - Increased Radius-2652-1.7z"
2819,"Quieter Settlements","0.10.0.0","Quieter Settlements-2819-0-10.7z"
7715,"R91 Standalone Assault Rifle","1.6.0.0","R91M V1.6-7715-1-6.rar"
3930,"Realistic Moon","1.0.0.0","Realistic Moon-3930-1-0.7z"
9217,"Rechambering Plus","0.71.0.0Beta","Rechambering Plus-9217-0-71Beta.zip"
680,"Rock On","9.0.0.0b","Rock On -680-09beta.rar"
3594,"RPAR - Raider Power Armor ReForged","1.2.0.0","RPAR-3594-1-2.rar"
8989,"Satellite World Map","1.0.0.0","Monochrome Version - 8k Resolution-8989-1-0.7z"
7259,"Settlement Keywords (SK)","0.8.0.0","v0.8 - Settlement Keywords-7259-0-8.rar"
4106,"Shaikujin's Better warning for settlements being attacked","3.0.0.0","SkjAlertFOMOD V3.0-4106-3-0.7z"
7027,"Sharp Shacks","1.0.0.0","Sharp Shacks v1-7027-.7z"
9758,"Shorter Vendor Stalls","1.1.0.0","Shorter Vendor Stalls 1.1-9758-1-1.zip"
2142,"Simple Bug Fixes","2.16.0.0","Simple Bug Fixes-2142-2-16.zip"
7393,"Snap'n Build","1.6.0.0","Snap'n Build v1.6 SK patch-7393-1-6.7z"
4640,"Spring Cleaning","f2.05","Spring Cleaning 2.05-4640-2-05.7z"
6362,"Stackable Concrete Foundations","2.0.0.0","DD_Stackable_concrete_blocks 2.0-6362-2-0.7z"
8181,"The AK-2047 Standalone Assault Rifle","1.1.0.0","AK-2047 V1.1-8181-1-1.rar"
9667,"The M14 Standalone Rifle","1.0.0.0","The M14 V1.0-9667-1-0.rar"
8807,"The M2216 Standalone Assault Rifle","1.1.0.0","The M2216 V1.1-8807-1-1.rar"
8421,"The M9 Standalone Pistol","1.0.0.0","M9 V1.0-8421-1-0.rar"
7636,"Thicker Beards","d2016.1.4","thicker beards-7636-.rar"
657,"Time Scale and Fast Travel Adjustment","2.0.0.0","Time Scale and Fast Travel Adjustment-657-2-0.rar"
7574,"Tougher Vertibirds","1.11.0.0","Tougher Vertibirds 1.11-7574-1-11.zip"
130,"Towbie's Realistic Weapon Sounds","0.56.0.0","Towbie's Realistic Firearms-130-0-56.rar"
4472,"True Storms Wasteland Edition","1.3.1.0","True Storms - Wasteland Edition 1.3.1-4472-1-3-1.rar"
2173,"Vats over there - Increased V.A.T.S Distance","1.1.0.0","VOT - Increased VATS Distance-2173-1-1.zip"
7479,"Verdant Wasteland","0.2.0.0","Verdant Wasteland-7479-0-2.7z"
1769,"Vivid Fallout - Landscapes - Textures in HD - ORIGINAL SIZE - LOWER RESOLUTION","2.1.0.0","Vivid Fallout - Landscapes - Best Choice-1769-2-1.7z"
3470,"Wattz Powerful Generators and Water Pumps","1.0.0.0","Wattz Water Pumps-3470-1-0.7z"
9217,"WBO and BWMD compatibility patch","0.71.0.0Beta","WBO and BWMD compatibility patch-9217-0-71Beta.zip"
2463,"Weapon Balance Overhaul","1.4.1.0","Weaponry Overhaul-2463-1-4-1.rar"
9942,"WH-77 Modular L.S.W by skibadaa","1.0.0.0b","WH-77 Modular LSW v1.0b Main file-9942-1-0b.zip"

flatluigi
Apr 23, 2008

here come the planes

LumberingTroll posted:

Id open the links to everything you have (by clicking on them in NMM) then uninstall NMM and install MO2, then download them again, it wont take that long, and it works way better.

So, that's a "no" then

Midnight Voyager
Jul 2, 2008

Lipstick Apathy

Is there any way to get Mod Organizer 2 to work with Reshades? I hate lack of antialias, but I hate Vaseline face even more.

The latest update for Mod Organizer did actually get it to work for me in vanilla, so that was nice, anyway!

eonwe
Aug 11, 2008



Lipstick Apathy

flatluigi posted:

So, that's a "no" then

yes thats a pretty obvious no, good job

Tenzarin
Jul 24, 2007
.
Taco Defender
I reinstalled windows and I don't think I saved my mod manager, should I just reverify fallout 4 files and restart on the mods?

Has anyone found a 21:9 fix yet?

Beeb
Jun 29, 2003
Probation
Can't post for 19 days!

Magmarashi posted:

Why would they care to?

Eh, some fans might give enough of a poo poo to raise a stink about it.

KakerMix
Apr 8, 2004

8.2 M.P.G.
:byetankie:

Tenzarin posted:

I reinstalled windows and I don't think I saved my mod manager, should I just reverify fallout 4 files and restart on the mods?

Has anyone found a 21:9 fix yet?

Your fix is manually editing some .ini files, and downloading fixes for the scopes and power armor.

EDIT
http://forums.somethingawful.com/showthread.php?threadid=3752120&userid=0&perpage=40&pagenumber=2#post452927823

This is the post I made earlier about it, should get you on the right track.

Mercedes Colomar
Nov 1, 2008

by Jeffrey of YOSPOS

Dad Jokes posted:

iirc, there's a bug where having too many additions to the settlement menu breaks poo poo. Never ran into it personally, so I'm not sure what you have to do to resolve it.

Well Home Maker adds 1000 things to build. So that's a good candidate to delete and fix things.

Saint Sputnik
Apr 1, 2007

Tyrannosaurs in P-51 Volkswagens!

Bob NewSCART posted:

Good looking friend. Going to do this tonight.

Looks like they have a backlog or something, no key yet after purchase.

Capn Beeb posted:

I wonder what steps Automaton will take to convince people it's not a Bethesda branded RobCo Certified.

Maybe the robots won't randomly go hostile to the player? Maybe it'll actually be performance friendly? It looked like such a cool mod but I had enough issues I had to give it up. The Mayor of Nipton mod gives you a robot buddy that tags along anyway so that was all I needed.

e:

Eonwe posted:

are there any good mods that aren't in the OP

I'm loving the Bow and Arrow mod. The animations aren't there yet but it's really loving satisfying to drop a dude this way, and as a bonus I discovered if you shoot at two guys standing one behind the other the ARROW WILL SLAM THROUGH BOTH OF THEM YEARGHH!


http://www.nexusmods.com/fallout4/mods/8990/

Saint Sputnik fucked around with this message at 03:49 on Feb 17, 2016

Tenzarin
Jul 24, 2007
.
Taco Defender

KakerMix posted:

Your fix is manually editing some .ini files, and downloading fixes for the scopes and power armor.

EDIT
http://forums.somethingawful.com/showthread.php?threadid=3752120&userid=0&perpage=40&pagenumber=2#post452927823

This is the post I made earlier about it, should get you on the right track.

The first link is dead lol.

Go fallout modding!

Is there anything that fixes the green bars yet?

Someone made one that puts everything together and fixes green bars!
http://www.nexusmods.com/fallout4/mods/9264/

Tenzarin fucked around with this message at 05:05 on Feb 17, 2016

Polaron
Oct 13, 2010

The Oncoming Storm

Saint Sputnik posted:

Disappointed they're not going to bother setting it in a different place, just more generic New England poo poo. If the player could get from DC to Pittsburgh in FO3 there's no reason they couldn't get to NYC or Philly here.

Didn't NYC get hit by so many nukes it's just all like the Glowing Sea now?

Segmentation Fault
Jun 7, 2012

Saint Sputnik posted:

Disappointed they're not going to bother setting it in a different place, just more generic New England poo poo. If the player could get from DC to Pittsburgh in FO3 there's no reason they couldn't get to NYC or Philly here.

I dunno going from Boston to Maine is a pretty big jump

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...

Midnight Voyager posted:

Is there any way to get Mod Organizer 2 to work with Reshades? I hate lack of antialias, but I hate Vaseline face even more.

The latest update for Mod Organizer did actually get it to work for me in vanilla, so that was nice, anyway!

No, the only thing Mod Organizer handles is things in the Data folder. just install them like normal (put them in the root directory) and it works fine. This is the same thing you do with F4SE as well.

Midnight Voyager
Jul 2, 2008

Lipstick Apathy

LumberingTroll posted:

No, the only thing Mod Organizer handles is things in the Data folder. just install them like normal (put them in the root directory) and it works fine. This is the same thing you do with F4SE as well.

Sorry, I think I am misunderstanding. Fallout 4 run through Mod Organizer 2 crashes without fail when I hit New game or Load Game with Reshade installed like normal. I'm not running F4SE at all. When I remove Reshade, it works. There's a few issues I remember from the issue tracker that recommended to remove Reshade to get it working, so I figured it was a known thing.

So was that a no, there's no way to get it to work?

Midnight Voyager fucked around with this message at 06:47 on Feb 17, 2016

Pwnstar
Dec 9, 2007

Who wants some waffles?

I don't see why making an official and professionally done (by Bethesda's standards) DLC with new assests based on a popular modding idea for the last couple of games is a bad thing? Obviously its something that the community is interested in, so its a good idea. Unless you think that the original modder owns the idea of making robots or something?

Beeb
Jun 29, 2003
Probation
Can't post for 19 days!
That's fine.

When it's presented as paid DLC, that's when it gets a little iffy.

Pwnstar
Dec 9, 2007

Who wants some waffles?

I am assuming they are going to be putting some effort into it with new models/dialogue/mechanics etc etc rather than just crossing out that guys name and writing Bethesda though.

Segmentation Fault
Jun 7, 2012
Bethesda isn't taking anything from the mod. They're making their own content. They're not even ripping off the idea really. (the concept of crafting robots in a game with a big emphasis on crafting is not novel, sorry.) In fact I'd wager they had this planned out before the game was released. Anyone claiming Bethesda is stealing the mod or otherwise complaining about it is retarded but we already knew that because :nexus:

Tenzarin
Jul 24, 2007
.
Taco Defender
ENB always looks like it looks good in the screenshots on the nexus but everytime all it does it turn day into night and put a blur on everything.

FronzelNeekburm
Jun 1, 2001

STOP, MORTTIME

Segmentation Fault posted:

Bethesda isn't taking anything from the mod. They're making their own content. They're not even ripping off the idea really. (the concept of crafting robots in a game with a big emphasis on crafting is not novel, sorry.) In fact I'd wager they had this planned out before the game was released. Anyone claiming Bethesda is stealing the mod or otherwise complaining about it is retarded but we already knew that because :nexus:
Imitation is the sincerest form of flattery.

It's fine if they're taking the best mod ideas and rolling them into the games (like all the janky build-a-home mods becoming Hearthfire in Skyrim). The question is whether they have $10 worth of robo-buddy ideas, especially with RobCo Certified setting the bar for a mod like that.

Anime Schoolgirl
Nov 28, 2002

FronzelNeekburm posted:

It's fine if they're taking the best mod ideas and rolling them into the games (like all the janky build-a-home mods becoming Hearthfire in Skyrim). The question is whether they have $10 worth of robo-buddy ideas, especially with RobCo Certified setting the bar for a mod like that.
Robot Arena returning from Morrowind only with an actual amount of robots

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.

FronzelNeekburm posted:

Imitation is the sincerest form of flattery.

It's fine if they're taking the best mod ideas and rolling them into the games (like all the janky build-a-home mods becoming Hearthfire in Skyrim). The question is whether they have $10 worth of robo-buddy ideas, especially with RobCo Certified setting the bar for a mod like that.

Seriously. I have the season pass, so I'm not worried about price, but the fact that they're cribbing the idea from a mod is great, I think.

also I'm hoping the maine DLC is as good as Point Lookout. Loved that poo poo.

Talkie Toaster
Jan 23, 2006
May contain carcinogens
I'm not too bothered by Bethesda having similar ideas to me- I mean, I made RobCo because it seemed like a natural expansion to Fallout 3, so I'm surprised it's taken them 3 games to implement their own take. Particularly after it's been shown that people like the idea.

It'd be nice to get a reference of some kind in it but they've already possibly given me one with the Wasteland Whisperer perk so...

(It has triggered some 'maybe I should apply for a job there once I finish my PhD, they can hardly turn me down!' musings though)

TehRedWheelbarrow
Mar 16, 2011



Fan of Britches

Talkie Toaster posted:

maybe I should apply for a job there once I finish my PhD

yeah you should.

Atma McCuddles
Sep 2, 2007

Any news on the GECK?

LumberingTroll
Sep 9, 2007

Really it's not because
I don't like you...

Atma McCuddles posted:

Any news on the GECK?

"its coming"

KakerMix
Apr 8, 2004

8.2 M.P.G.
:byetankie:
I'm going to assume that Bethesda will gently caress up a bunch of poo poo with the build your own robot thing that will need mods to tweak and fix for me personally, but they will provide new assets and animations and hooks into the main game so it's all good.

What I'm saying is that I think Fallout 4 needs some major overhauls already and I assume the expansions/DLC will as well, and modders always do that stuff better than Bethesda.

KakerMix fucked around with this message at 21:29 on Feb 17, 2016

SeanBeansShako
Nov 20, 2009

Now the Drums beat up again,
For all true Soldier Gentlemen.
I just want the GECK to drop for the sake of convinience, I had to download like half the boring real world weapons to more or less craft the better custom stuff together with a modded work bench. I hate having boring real world clone weapons in my Fallout.

Also, still can't craft that drat .223 pistol with that bench argggggh!

clone on the phone
Aug 5, 2003

I'm just hoping they release an HD/4k texture pack because even on ultra a lot of the textures are stretched and blurry.

Maybe it's because I play in 4k but yeah, it's still not great to look at sometimes.

Magmarashi
May 20, 2009





Try as i goddamn might, MO refuses to play nice with Homemaker and Armorsmith. Homemaker causes CTDs when attempting to navigate the build menus, and Armorsmith's custom gear is either invisible or bright pink missing texture blobs. Tried them each as the only active mods to rule out conflicts, tried having them installed in the data folder instead of through MO, no dice no matter how I slice it.

Beeb
Jun 29, 2003
Probation
Can't post for 19 days!

SeanBeansShako posted:

I just want the GECK to drop for the sake of convinience, I had to download like half the boring real world weapons to more or less craft the better custom stuff together with a modded work bench. I hate having boring real world clone weapons in my Fallout.

Also, still can't craft that drat .223 pistol with that bench argggggh!

I want the GECK for a lot of reasons, chief among them maybe somebody could make some animations for this:

http://www.nexusmods.com/fallout4/mods/8990/

Shame that directly porting Skyrim bow animations is a huge no-no, though.

Tenzarin
Jul 24, 2007
.
Taco Defender
Idiot savant mod to make it 100% proc rate and a mod to remove the idiot savant sound. Think I found the way I always want to play the game.

Anime Schoolgirl
Nov 28, 2002

Tenzarin posted:

Idiot savant mod to make it 100% proc rate and a mod to remove the idiot savant sound. Think I found the way I always want to play the game.
just change the global exp multiplier to 5x and int-based multiplier to -0.40 and you're good to go

Tenzarin
Jul 24, 2007
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Taco Defender
Easy lockpicking and hacking make the game alot more smoother, I've picked/hacked open plenty of things for this lifetime in the fallout/elderscrolls worlds.

SeanBeansShako
Nov 20, 2009

Now the Drums beat up again,
For all true Soldier Gentlemen.
A mod just showed up on Nexus that adds New Vegas style DT to armour, any goon thoughts on it?

Also, what does proc mean?

rodbeard
Jul 21, 2005

This is how I play with idiot savant:

http://www.nexusmods.com/fallout4/mods/5979/

Tenzarin
Jul 24, 2007
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Taco Defender

rodbeard posted:

This is how I play with idiot savant:

http://www.nexusmods.com/fallout4/mods/5979/

I saw that, replace a funny sound that gets annoying with a worse sound.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry

SeanBeansShako posted:

Also, what does proc mean?

Proc is ancient vocabulary and in its original form was short for "procedure call". If you were playing a Multi-User Dungeon (think Zork, the MMO) and you had, say, a sword that would set things on fire, or do anything besides damage, after it did the damage check it would have to call the procedure that set something on fire or whatever.

As the people who played MUDS moved up into graphical MMOs, they brought their lingo with them, and "proc" was applied to any ancillary effects not directly triggered by the player. From there it entered the general lexicon.

Any additional automatic effect - one triggered by game code rather than player input - is a proc.

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SeanBeansShako
Nov 20, 2009

Now the Drums beat up again,
For all true Soldier Gentlemen.
And now I am more educated in ye olde gamer lingo.

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