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If I can't be a neon jester shotgunnin' my way across midtown I'll be slightly disappointed.
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# ? Feb 29, 2016 17:30 |
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# ? Jun 7, 2024 10:11 |
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I'm never changing my lovely old Uplay avatar
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# ? Feb 29, 2016 17:39 |
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Well yeah, I don't think starter weapons and backpacks will be any good after 30 minutes. However, maybe the guns special skin will be transferable like normal paint. Plus clothing, which is the main part of an outfit, is cosmetic only and you can wear it at all levels. Shame about the backpacks though.
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# ? Feb 29, 2016 17:54 |
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Yodzilla posted:I'm never changing my lovely old Uplay avatar Jesus gently caress that thing is creepy. Reminds me of this
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# ? Feb 29, 2016 17:58 |
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If this game is like Mass Effect 3 (RPG cover shooter) what special powers does the player game? I loved Mass Effect 3 multiplayer and the idea of the DZ sounds really fun.
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# ? Feb 29, 2016 18:13 |
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BexGu posted:If this game is like Mass Effect 3 (RPG cover shooter) what special powers does the player game? I loved Mass Effect 3 multiplayer and the idea of the DZ sounds really fun.
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# ? Feb 29, 2016 18:15 |
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I had some uplay points left from FC3 and Black Flag, just unlocked the weapon skin and the broker outfit. As soon as I can find a trapper hat operation "Annoying Hazmat-Hipster" is go (orange pants, broker jacket, full beard and trapper hat). I will run around the DZ loudly complaining about my fair-trade latte freezing over and pestering people for a power socket for my macbook b/c Starbucks is closed...
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# ? Feb 29, 2016 18:24 |
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Were you guys able to holster weapons in the last beta?
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# ? Feb 29, 2016 18:44 |
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LCL-Dead posted:Were you guys able to holster weapons in the last beta? When you were in your base, you put your guns away, other than that I don't think you could do anything about it.
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# ? Feb 29, 2016 18:45 |
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LCL-Dead posted:Were you guys able to holster weapons in the last beta?
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# ? Feb 29, 2016 18:51 |
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Given the civvie reaction and the tips and tricks noting that you should holster your firearm I wonder if they axed that feature or if it just wasn't implemented for some reason for the betas. Probably axed I would imagine. Well, I look forward to months of civilians being terrified of me for no reason at all then.
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# ? Feb 29, 2016 18:57 |
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The Division: Watchdogs (get shot)
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# ? Feb 29, 2016 18:57 |
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There is a 300+ post thread in the Steam forums of people bitching about us being able to shoot dogs. It's exactly as dumb as you would expect.
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# ? Feb 29, 2016 19:05 |
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seeker mines look fun as hell and seem like a good way to a ruin a perfectly nice extraction zone party
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# ? Feb 29, 2016 19:12 |
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Akion posted:There is a 300+ post thread in the Steam forums of people bitching about us being able to shoot dogs. We live in an age where everything triggers someone. I'm going to shoot every loving dog I can find in this game now. Hopper posted:Understandably so. Can't have barbaric dog murder in my Black Hoodlum Slaughter Simulator. Tom Clancy's: Racism Simulator
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# ? Feb 29, 2016 19:13 |
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Understandably so. Can't have barbaric dog murder in my Black Hoodlum Slaughter Simulator.
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# ? Feb 29, 2016 19:13 |
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Do we have confirmation on whether track suits will be in the game? This is important for my RP concept. Hopper posted:Finally a sensible time people with jobs can appreciate. I hope nobody in this story lives in a gingerbread house.
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# ? Feb 29, 2016 19:15 |
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Ugh prices in Canada are gross.. $79.99 and $129.99 for the gold. I may end up just buying a logitech keyboard and getting the game for free. Had been wanting to get one of those anyways.
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# ? Feb 29, 2016 19:19 |
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Anyone who ordered the logitch 810 off amazon. How long did it take to get your promo code for the free copy?
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# ? Feb 29, 2016 19:22 |
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Wang posted:Anyone who ordered the logitch 810 off amazon. How long did it take to get your promo code for the free copy? I believe the code comes in the keyboard box so whenever you get that. edit: "The Division" with purchase of Logitech G810 RGB Mechanical Gaming Keyboard (via in-box promo code while supplies last)" ObesePriest fucked around with this message at 19:30 on Feb 29, 2016 |
# ? Feb 29, 2016 19:24 |
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Akion posted:There is a 300+ post thread in the Steam forums of people bitching about us being able to shoot dogs.
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# ? Feb 29, 2016 19:32 |
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CrashCat posted:Well, I try to keep it fair, I don't just murder dogs, I also knock over every cone on the street and melee all the bottles and poo poo sitting out on counters. I'm determined to play this like Diablo with guns and that means destroying everything that doesn't fight back. I shoot every car I walk past.
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# ? Feb 29, 2016 19:34 |
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Akion posted:I shoot every car I walk past. Clearly this just means I need an ammo depot powerup
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# ? Feb 29, 2016 19:44 |
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I really hated the skiddish civilians. Walking by them would make them cower, sprinting everywhere as I was sent them bolting into alleyways screaming "WHAAAATS GOING ON!?!!".
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# ? Feb 29, 2016 19:45 |
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WASDF posted:I really hated the skiddish civilians. Walking by them would make them cower, sprinting everywhere as I was sent them bolting into alleyways screaming "WHAAAATS GOING ON!?!!". Well I mean consider the context. The vast majority of the armed people they encounter are either looters, escaped cons, or psychos with flamethrowers. Odds are overwhelmingly against you not being there to murder them over a pack of cigarettes.
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# ? Feb 29, 2016 19:47 |
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Akion posted:I shoot every car I walk past. I shot out nearly every tire that wasn't already flat, it was good fun. Also I killed all the dags
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# ? Feb 29, 2016 19:47 |
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thebushcommander posted:I shot out nearly every tire that wasn't already flat, it was good fun. Also I killed all the dags Using a silenced sniper rifle to pop tires as people walked by them in the Dark Zone was enjoyable.
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# ? Feb 29, 2016 19:48 |
Akion posted:Odds are overwhelmingly against you not being there to murder them over a pack of cigarettes. Have you even seen the price of mac'n'cheese in the city? It's 20 bucks a box, that's why they're afraid. New York went straight to hell in a handbasket after Kraft took over.
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# ? Feb 29, 2016 19:49 |
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Akion posted:Using a silenced sniper rifle to pop tires as people walked by them in the Dark Zone was enjoyable.
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# ? Feb 29, 2016 19:50 |
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Linx posted:We live in an age where everything triggers someone. I'm going to shoot every loving dog I can find in this game now. I honestly don't know what's worse: people complaining that we're able to kill dogs, or you boasting that you're going to kill passive NPCs in an instanced game where almost no one will see it.
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# ? Feb 29, 2016 19:52 |
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Morter posted:I honestly don't know what's worse: people complaining that we're able to kill dogs, or you boasting that you're going to kill passive NPCs in an instanced game where almost no one will see it. Just wait until you see his MLG 360 dogscope montage video
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# ? Feb 29, 2016 19:54 |
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We had the chance to ask the devs anything!!! Suprisingly the outcome is a wet fart: http://au.ign.com/articles/2016/02/24/the-division-ask-ubisoft-massive-anything-ign-first
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# ? Feb 29, 2016 20:02 |
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Wooze posted:We had the chance to ask the devs anything!!! Suprisingly the outcome is a wet fart: Man, the developers must have really tried to find the least interesting thing to say in response to those questions.
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# ? Feb 29, 2016 20:09 |
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Am I missing something? I am not finding the answers and this site is poo poo to navigate
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# ? Feb 29, 2016 20:11 |
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A pretty nice overview from someone who played the beta and also got additional game access. Seems to have good top-level info and answers some questions that are pretty regular here. https://www.youtube.com/watch?v=L2rT35dr-Rk e: not sure where these dev answers are. Just a week old video on that page.
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# ? Feb 29, 2016 20:14 |
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CrashCat posted:Am I missing something? I am not finding the answers and this site is poo poo to navigate >Philofax asks: What, if any, are the significant changes being made after player feedback from the open beta? Player feedback is important to us. Based on the closed and open beta feedback, we did, for example, make some adjustments in the Darkzone. - Petter Mannerfelt, Game Director >Shaqfoo33 asks: Will there be any objectives within the Dark Zone? We have landmarks that indicate locations with challenging encounters. - Petter Mannerfelt, Game Director >Hunter3x7 asks: Why is there no stash in the DZ? It's very time consuming to keep going back to the base, would it not make sense to keep it by the DZ Vendors? When you extract a contaminated item in the Darkzone the helicopter takes it to your Base of Operations where it gets decontaminated. The stash isn't only available in the base, you can also find your stash in safe houses that you unlock in the world. - Petter Mannerfelt, Game Director >ONE2THR asks: Will there be a reputation system in the final product, would like to know which players are high risk and likely to go rogue? If not, would you consider adding one? There is no mechanic like this in the Darkzone. I think the excitement of the Darkzone is created by the fact that you don't really know if other players are good or bad. - Petter Mannerfelt, Game Director >Unholygamemaster asks: Have you guys considered allowing players to use melee weapons/takedowns? We have experimented with it. But being an RPG with a focus on stats, this wouldn't gel with players expectations that a takedown would be a guaranteed kill. - Petter Mannerfelt, Game Director >ray2608 asks: The Division is often compared to Destiny. In my opinion Destiny suffered from doing the same missions /strikes over and over again. What are you going to do to keep players entertained and feel rewarded for the amount of hours they are playing? One of the best things about the Darkzone is just how unpredictable it is. Human behavior is never the same twice and that keeps the Darkzone experience fresh. For the missions outside the Darkzone we offer several difficulty modes (something you haven't seen in the Beta) with varying rewards. And, finally, we are naturally looking to continuously add fresh content for players to tackle. - Magnus Jansen, Creative Director >The Unknown Key asks: Will there be high-end armor in The Division, along with weapons? Yes! There is high-end gear, weapon mods and gear mods when you get to the endgame. - Petter Mannerfelt, Game Director >Blackeffect asks: Will there be a way to inspect other players stats and gear? That's not a feature we have in the game. - Petter Mannerfelt, Game Director >Sheppy Shep asks: For people (like myself) obsessed with customization in regards to appearance, how expansive can you say the customization for The Division with Avatar, Clothing and etc is? In the game you'll have access to full face customization, whereas you had a reduced feature set in the Beta. As you explore the streets of Manhattan you'll find many different pieces of clothing that allows you to fully customize your appearance. We feel that you should be able to dress and look the way you want at all times, and not have to switch your look just because you find a gear piece with better stats. - Petter Mannerfelt, Game Director >kevinpgardner asks: Will there be a companion app that allows inspecting gear/other agents, news, daily missions hub, move gear from stash to agent without having to go to base of operations?? (I know the drone app was scrapped so wondering what type of companion app support we'll get.) We've been focusing all our efforts on the in-game experience, so there is no companion app. - Magnus Jansen, Creative Director >AustinDaThief asks: Specifically for Ubisoft Massive, in regards to your weather system, will it always be snowing dynamic? Will we see DLC that may take place in the summer, et cetera? In The Division you're fighting to take back New York in the aftermath of the virus, which means a couple of weeks after the outbreak. The weather is finicky at this time of year, so who knows what will happen. - Magnus Jansen, Creative Director >7kGrumble asks: In the beta, cutscenes show our character never speaks. Will our characters have a voice in the full game? We actually went back and forth on this early on during development. At the end of the day we found that when you're in a group of players speaking over VoIP and playing the game, it becomes really weird to have several player characters talking and speaking in various situations. - Magnus Jansen, Creative Director >The-3DArtist asks: What kind of items can be crafted and how important is crafting to the game? You can craft weapons, gear and mods in the Base of Operations and you will be able to craft high-end gear when you get to the max level. - Petter Mannerfelt, Game Director >Darren Antonio asks: How much data are we expected to find in the game showing the past events during the outbreak? Players that watch our ECHO scenes, listen to phone logs and other field data will get a detailed insight into how the chaos unfolded in Manhattan. - Petter Mannerfelt, Game Director
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# ? Feb 29, 2016 20:26 |
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Akion posted:Odds are overwhelmingly against you not being there to murder them over a pack of cigarettes. Nonsense! I'm going to kill them for their trendy puffy hat!
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# ? Feb 29, 2016 20:38 |
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>Blackeffect asks: Will there be a way to inspect other players stats and gear? That's not a feature we have in the game. - Petter Mannerfelt, Game Director *rapidly hammers on cancel preorder button*
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# ? Feb 29, 2016 20:49 |
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Snuffman posted:Nonsense! The Division really is the fifth evil faction, murdering people over fashion accessories.
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# ? Feb 29, 2016 20:52 |
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# ? Jun 7, 2024 10:11 |
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Badfinger posted:A pretty nice overview from someone who played the beta and also got additional game access. Seems to have good top-level info and answers some questions that are pretty regular here. Did I just see the ability to synchronize emotes with other players.
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# ? Feb 29, 2016 20:53 |