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Sick! Thats DOPE posted:Whats mindblowing to me is how they have no idea how to punish people disconnecting. 80-90% are the ones getting dealt with? So they need to use kid gloves because some people who disconnect 75% of the time may just have internet problems 20 out of 24 hours in a day? Haha, no other online game tolerates this kind of poo poo From his statement it sounds like they can even tell at what point during the match the disconnects happen so I dunno why they couldn't at the very least punish anyone disconnecting at the end
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# ? Mar 5, 2016 00:09 |
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# ? May 9, 2024 12:47 |
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All fighting games made after World Warrior are total trash. Let me constantly tell you that 20 years after it came out regarding a game series I don't like -all fighting game threads
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# ? Mar 5, 2016 00:10 |
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Brosnan posted:Putting a Darkstalkers character in a Dimps Street Fighter game is like confining Superman to a wheelchair. Too soon, man. Too soon.
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# ? Mar 5, 2016 00:11 |
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Jmcrofts posted:I'm not convinced Ragequitter Hell ever actually existed in marvel 3. Capcom talked about it but there were never any posts online like "I keep getting matched up with the same ragequitters over and over!". Also there's no way of actually seeing if you're in ragequitter hell and there's no indication anywhere in-game of what your or anyone else's disconnect percent is. I wouldn't be surprised if it was just a bluff. the medal next to your name actually displays it- you get a skull medal if you ragequit enough
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# ? Mar 5, 2016 00:12 |
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Fereydun posted:the medal next to your name actually displays it- you get a skull medal if you ragequit enough 0_____0 hundreds of hours in that game and I never knew this
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# ? Mar 5, 2016 00:13 |
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Zand posted:In addition to what I posted above, SF is a series that I have played on and off for a very long time, both casually and competitively, and I look forward to seeing how different aspects of the game develop. Sometimes, discussion on its development may involve insights into how bad the game is, because the last two decades of street fighter are dotted with terrible entries. For years now, discussion on the SF series has always had at least a partial focus on the depressing decline of the series. Even when it was the Capcom Japan developed games like SSF2, to Alpha and SFIII, a good deal of discussion was centered around how bad the games were. And now that the torch has been passed to the people behind the DBZ and Naruto fighting games, Dimps, with SF4 and SF5, the inevitable conclusion is that a healthy amount of discussion will surround how awful the series has become. This is tradition and I'm just keeping the fire burning. Have you considered that instead of "every game since the one I liked is bad", the answer might be "people don't like it when the things they like change"?
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# ? Mar 5, 2016 00:15 |
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That's not the answer
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# ? Mar 5, 2016 00:15 |
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Jmcrofts posted:0_____0 hundreds of hours in that game and I never knew this you can actually tell someones disconnect rate by the color of their medal too- it goes gold for no disconnects ever, silver for people who have less than a certain number of games played or some disconnects and bronze for frequent disconnect ragequitter hell is skull medal but its rare youll ever see it bc theyre in ragequitter hell + the criteria for getting it really high
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# ? Mar 5, 2016 00:16 |
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Jmcrofts posted:Please don't tell people to stop posting about a game they decided they hated long before it was playable. To be fair it wasn't playable at launch, so... (I'm mostly joking here, though it was true at launch. I almost said 'still not playable' for effect)
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# ? Mar 5, 2016 00:16 |
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HoboWithAShotgun posted:I stopped using gief mk when I saw how long his hurtbox sticks out for (3 active frames and like 13 frames where his massive hurtbox sticks out). like seriously if youre looking at this picture and you have an opinion of the game based on it, you're taking this poo poo way t oseriously i dont want to burst anyones bubble here, but youre not going to become a professional video gamer sorry guys
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# ? Mar 5, 2016 00:17 |
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zand really is putting too much effort into explaining in a reasonable manner his complaints and motivations to people who dont care or understand. just shitpost my dude
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# ? Mar 5, 2016 00:17 |
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Zand posted:na im not really doing anything else its not too much effort, please don't worry about me. I wouldn't say that I don't really care.. I do care about fighting games in general, which is why I continue to follow this thread and game. the online infrastructure and pc support are two issues in this game that stand to influence future fighting games, because SF has long been a title that sets standards for the genre. so things like directinput support and dealing with ragequitters in ranked matchmaking are important issues that I like to keep up with. believe it or not, there may be more to discussing in the sf series beyond simple questions like "is the game good? do you like the game?" "no no, i am an integral part of the process when i am posting this garbage. it is tradition for people to call games objectively bad and mock people who enjoy them, including new players." you want to post about the game being bad because it makes you feel special. it is completely masturbatory. criticizing stuff on the internet is the easiest, laziest, safest poo poo in the world. but no, i'm sure your constructive criticism certainly adds to the process. thank you.
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# ? Mar 5, 2016 00:17 |
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Tabs, I put like a hundred+ hours into UMVC3 and even I didn't notice that. I just sort of assumed all the ragequitters disappeared because if the ragequit hell thing existed then I wouldn't be seeing them. I had more trust for Capcom in 2012 than I realistically should have
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# ? Mar 5, 2016 00:18 |
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dangerdoom volvo posted:zand really is putting too much effort into explaining in a reasonable manner his complaints and motivations to people who dont care or understand. just shitpost my dude
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# ? Mar 5, 2016 00:18 |
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Zand posted:believe it or not, there may be more to discussing in the sf series beyond simple questions like "is the game good? do you like the game?" Which is why you and a few others are discussing things that go beyond "this game is poo poo, look at this garbage here's a video or image with no text showing my disdain" right? Lmao. dangerdoom volvo posted:zand really is putting too much effort into explaining in a reasonable manner his complaints and motivations to people who dont care or understand. just shitpost my dude Uhh, he said he's not really doing anything else. CAN'T YOU READ.
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# ? Mar 5, 2016 00:19 |
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I feel like cams is projecting
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# ? Mar 5, 2016 00:19 |
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dangerdoom volvo posted:I feel like cams is projecting He does that
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# ? Mar 5, 2016 00:20 |
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Zand is the worst character in the game
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# ? Mar 5, 2016 00:22 |
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Fayk posted:To be fair it wasn't playable at launch, so... That's a good point. But I'm counting stuff like when they had the demo at Evo, considering that's when I actually realized the game wasn't gonna be poo poo.
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# ? Mar 5, 2016 00:23 |
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That's when everyone turned the corner on the game in general and thought it would be good
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# ? Mar 5, 2016 00:24 |
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It is good to know i can safely rage quit on 3/4 of my losses without possibly facing a penalty. Thanks for the hot tip, capcom.
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# ? Mar 5, 2016 00:25 |
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Rahu posted:It is good to know i can safely rage quit on 3/4 of my losses without possibly facing a penalty. Thanks for the hot tip, capcom. when capcom said they were giong to go after ragequitters last weekend, i was sitting right at about 4000 lp, and was rank 1400 or something. after the cleansing, i had the same lp and was around rank 800. so i don't know the exact numbers, and unless a few hundred people all simultaneously lost a few games then stopped playing ranked, they actually did something.
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# ? Mar 5, 2016 00:28 |
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Jmcrofts posted:That's a good point. But I'm counting stuff like when they had the demo at Evo, considering that's when I actually realized the game wasn't gonna be poo poo. For what it's worth, I don't feel the game is 'poo poo' and a total death of fighting games or anything (anything in SFV that hits that category pretty much was done in SFIV already) for example. But remember we're in a community where everyone uses the most hyperbolic terms. Non-MK players call every game after 2/3 (assuming they give those any respect) utter poo poo, even though I felt like MK9 was at least a legit *effort* by that team, and MK10 seemed like an improvement. Some things SFV does are potentially incredibly impactful for the future of fighting games, so people with a vested/continued interest have a stake in it, whether or not they play it much. For example, pretty much all the major companies have been totally lax/lame about rollback netcode, doing half-assed jobs on rollback implementation makes people like me nervous because it has the potential to poison the well, to give people who don't understand the technical side of things to undertand why rollbacks are good - but also dependent on good execution. I think there are some pretty legitimate criticisms of how the hitboxes int he game are, too, for example. One aspect of hitboxes is purely risk/reward (looking at hitbox vs hurtbox placement and timing) - these aren't the worst, but not all games take the path SFV does. Another is how reasonably those hitboxes match the actual animation, since 90% of the playerbase won't look at hitbox data. While pretty much EVERY fighting game has at least one hilarious/bad example of thies SFV is a pretty serious offender here, since everyone's hitboxes are so stubby compared to where their animations display. Obviously the animation work happened in a lot of situations and the hitboxes were later nerfed/pared back. (Or they are just bad)
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# ? Mar 5, 2016 00:29 |
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I bought an xbox 360 to play COD MW2 because it had gotten rave reviews and everyone was playing it, so i figured it must be good. Played maybe 3 weeks before discovering that it was a dogshit version of battlefield. Now I could spends hours and hours posting in the COD threads about how lovely the games they like are, but there no real point. If you like guilty gear so goddamn much, go play loving guilty gear instead of bitching about street fighter ad nauseum. I just want to read the thread to find info about the game and see how people are developing, not read an internet manchild slapfight that I am now a part of.
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# ? Mar 5, 2016 00:30 |
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Yeah, Capcom hasn't got the slightest clue right now on how to design some decent matchmaking for SFV. It's kind of a bummer because it's obvious a lot of people *want* ranked to work but it's so badly designed that it's not going to be appealing for long in its current state.
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# ? Mar 5, 2016 00:32 |
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Dracula Factory posted:I bought an xbox 360 to play COD MW2 because it had gotten rave reviews and everyone was playing it, so i figured it must be good. Played maybe 3 weeks before discovering that it was a dogshit version of battlefield. Now I could spends hours and hours posting in the COD threads about how lovely the games they like are, but there no real point. If you like guilty gear so goddamn much, go play loving guilty gear instead of bitching about street fighter ad nauseum. I just want to read the thread to find info about the game and see how people are developing, not read an internet manchild slapfight that I am now a part of. One thing someone like you might not realize is that the fighting game community has a LOT more cross-pollination across games than other genres. There's a reason things like EVO aren't dedicated to a single game. Contrast that to something like a MOBA where most people play one and only one. A starcraft tournament is just that, not an RTS tournament, etc. A lot of the people talking and posting in this thread - often critically - say such things becaus they are,in one way or another, passionate about such things. They want it to be better. No one benefits from a poor game being released. Most of the people talking the most poo poo about SFV could probably hand you your rear end in SFV, much less a game of their choosing.
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# ? Mar 5, 2016 00:33 |
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Dracula Factory posted:I just want to read the thread to find info about the game and see how people are developing Info: games broke, no patch yet Developing: i learned how to beat survival by doing the same move over and over again, let me post a wall of text explaining read more at eventhubs.com
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# ? Mar 5, 2016 00:36 |
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Zand posted:In addition to what I posted above, SF is a series that I have played on and off for a very long time, both casually and competitively, and I look forward to seeing how different aspects of the game develop. Sometimes, discussion on its development may involve insights into how bad the game is, because the last two decades of street fighter are dotted with terrible entries. For years now, discussion on the SF series has always had at least a partial focus on the depressing decline of the series. Even when it was the Capcom Japan developed games like SSF2, to Alpha and SFIII, a good deal of discussion was centered around how bad the games were. And now that the torch has been passed to the people behind the DBZ and Naruto fighting games, Dimps, with SF4 and SF5, the inevitable conclusion is that a healthy amount of discussion will surround how awful the series has become. This is tradition and I'm just keeping the fire burning. Zand posted:wait, do people that stand to gain nothing from playing this game (like cred, money, etc) actually enjoy it? Zand posted:people are actually playing this game. lmao Zand posted:drat its almost like sf5 being this way shouldn't have been a surprise. i mean, it sure caught ME by surprise Yeah, thanks for your top tier analysis and on point discussions as to why this game is bad.
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# ? Mar 5, 2016 00:36 |
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The funny thing about all this bitching is that it's pretty resigned to this forum. There's obviously some critics, but the reception to the actual game part has been mostly good, even SRK seems overall positive about it. This thread reads like the fighting game equivalent of No Mutants Allowed sometimes.
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# ? Mar 5, 2016 00:36 |
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I mean fallout 3 sucked rear end so im fine with that
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# ? Mar 5, 2016 00:42 |
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InnercityGriot posted:The funny thing about all this bitching is that it's pretty resigned to this forum. There's obviously some critics, but the reception to the actual game part has been mostly good, even SRK seems overall positive about it. This thread reads like the fighting game equivalent of No Mutants Allowed sometimes. This is a somethingawful thing in general. Universally acclaimed, 96% on metacritic album To Pimp A Butterfly was declared unlistenable garbage by the fine goons on NMD.
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# ? Mar 5, 2016 00:43 |
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Fayk posted:A lot of the people talking and posting in this thread - often critically - say such things becaus they are, in one way or another, passionate about such things. They want it to be better. No one benefits from a poor game being released. Most of the people talking the most poo poo about SFV could probably hand you your rear end in SFV, much less a game of their choosing. i bolded the last part because who gives a poo poo? no one is denying that the goons who have built themselves a community around fighting games like them a lot. they don't like this game and they just want to keep posting about it cause it makes them feel special. again, no one is gonna stop em so keep it up, but stop trying to act like it's some great service we should all be thankful for. cams fucked around with this message at 00:45 on Mar 5, 2016 |
# ? Mar 5, 2016 00:43 |
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Jmcrofts posted:To Pimp A Butterfly was declared unlistenable garbage by the fine goons on NMD. Hahaha
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# ? Mar 5, 2016 00:45 |
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apple posted:Yeah, Capcom hasn't got the slightest clue right now on how to design some decent matchmaking for SFV. It's kind of a bummer because it's obvious a lot of people *want* ranked to work but it's so badly designed that it's not going to be appealing for long in its current state. i've started only looking for 5 bar matchups and matchmaking has been amazing for me for a while now. i get matched up with players with more points and players with less points, but the system accounts for that by incentivizing lower ranked players to beat higher ranked ones.
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# ? Mar 5, 2016 00:46 |
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Help Im Alive posted:Hahaha Names removed to protect the innocent quote:lol Kendrick's collection of unmastered outtakes are better than his album quote:literally every single kendrick release that isn't tpab is better than tpab, even the random mixtapes from before he blew quote:if theres one thing about tbap is that it definitely needed more songs so it could loving slog on even more
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# ? Mar 5, 2016 00:49 |
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I blame it on SA in general shrinking over time and getting more insular and weirder. Like I dare you to find a single thread in these forums where anime never comes up and is never mentioned, it's ridiculous
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# ? Mar 5, 2016 00:49 |
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Dracula Factory posted:I blame it on SA in general shrinking over time and getting more insular and weirder. Like I dare you to find a single thread in these forums where anime never comes up and is never mentioned, it's ridiculous
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# ? Mar 5, 2016 00:50 |
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InnercityGriot posted:The funny thing about all this bitching is that it's pretty resigned to this forum. There's obviously some critics, but the reception to the actual game part has been mostly good, even SRK seems overall positive about it. This thread reads like the fighting game equivalent of No Mutants Allowed sometimes. Oh come on, comparing anything here to NMA is really uncalled for. Way to godwin things. cams posted:i am legit curious what your problems with it are. i think the point system does a good job into settling you into a rank you should be at. if your problem is that it doesn't actually reliably match you against players of your same skill level, that's valid, but it's not really what the system is trying to do outright. Establishing credentials. I don't mean they can ft5 you and you have to change your opinion if you lose. That said, if we do that, the 'sfv bad' contingent might have a decent chance actually. KUMITEEEEEE Fayk fucked around with this message at 00:54 on Mar 5, 2016 |
# ? Mar 5, 2016 00:51 |
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Dracula Factory posted:I blame it on SA in general shrinking over time and getting more insular and weirder. Like I dare you to find a single thread in these forums where anime never comes up and is never mentioned, it's ridiculous Lmao
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# ? Mar 5, 2016 00:52 |
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# ? May 9, 2024 12:47 |
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Lhet posted:Things you need. 6-8 buttons for attacks (24mm or 30mm are fine), 4 for directions (probably want 30mm for thumb/jump, other directions can be either), 3 for start/select/PS (any random button is fine here). PCB (controller board, ideally with screwdown clamps if you don't know what you're doing). Thinnish Wire (so you don't end up dislodging even more things when you try to fix a button that broke). Box. Dremel (or drill, or even scissors if using a cardboard box, which isn't completely as bad as it sounds), If you're serious about going into more details, then I'd totally appreciate just a list of poo poo I needed to go with http://www.tek-innovations.com/arthobbies/?loc=tek&tekid=1&tversion=official&item=120 to make my own, including what kind of specs I'd need for the case. Ideally I'd like smaller buttons, but I'm not fussy.
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# ? Mar 5, 2016 00:53 |