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TheHoosier posted:Looks like that may have some great synergy with the House Frey agenda I don't think so? Lords of the Crossing affects the first and third challenge you initiate, but FTW plot only affects the first challenge initiated against you. Unless I'm completely misremembering how LotC agenda works.
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# ? Mar 8, 2016 04:21 |
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# ? Jun 13, 2024 04:17 |
It's a fun dick move against anyone you anticipate playing Sneak Attack, though.
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# ? Mar 8, 2016 04:25 |
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That Watch plot looks much better than the Targ one. The Targ one is going to be a game winner when you have board control and a standing Dany, but any other time its terrible gold are probably going to be worse for you than the -1 STR will be for your opponent. I'll still run it, but For The Watch is just gold.
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# ? Mar 8, 2016 04:37 |
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Merauder posted:I don't think so? Lords of the Crossing affects the first and third challenge you initiate, but FTW plot only affects the first challenge initiated against you. Unless I'm completely misremembering how LotC agenda works. No you're right I misread LotC
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# ? Mar 8, 2016 06:08 |
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Yeah the Targ plot is a little crippling gold-wise but it gets better when Targ gets non-terminal burn. (since the plot comes with the terminal effect) Right now it's pretty underwhelming.
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# ? Mar 8, 2016 07:18 |
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nyxnyxnyx posted:Yeah the Targ plot is a little crippling gold-wise but it gets better when Targ gets non-terminal burn. (since the plot comes with the terminal effect) Right now it's pretty underwhelming. It with Dany kills anyone with 2 or less power straight away. It also puts a lot of the bigger guys in danger of getting Dracarys'd. On top of which, it's extremely difficult to win challenges with everyone down -2. Of course the big issue is that without Dany, it's super underwhelming.
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# ? Mar 8, 2016 15:33 |
Dany's power only activates during challenges against you.
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# ? Mar 8, 2016 16:03 |
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GrandpaPants posted:Dany's power only activates during challenges against you. True, but if your opponent also takes a turn off of challenges, that's typically a win. I guess "straight away" wasn't accurate but I like the outcome either way.
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# ? Mar 8, 2016 16:38 |
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alansmithee posted:Honestly First Snow of Winter's gonna be just as grim as the Targ plot. The combo is gonna be really rough for any swarm. At least Blood of the Dragon has horrible numbers otherwise (I swear the analog had better numbers in the old edition). The old plot was Threat from the North, which just has one more initiative then Blood of the Dragon. Two gold doesn't go as far as it did in first edition, so that's probably why it feels a bit better. These plots were spoiled in a Quill & Tankard article that I encourage people to read. They go over some of the less intuitive card interactions, including a new one with Tears of Lys and Immune to Events (basically, you can place a poison counter on a character Immune to Events, since Tears of Lys doesn't choose the character, but that character wouldn't die at the end of the phase, since the effect of the poison counter is from the event)
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# ? Mar 8, 2016 17:26 |
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FFG posted the details summer prize kit for Conquest (there are also some acrylic Chaos damage tokens not shown here), and in honor of that I've been playing a lot of Ba'ar Zul - surprisingly, he's turned out to be actually quite good as well as tons of fun! I can't wait for this new kit to come out so I can play with his glorious alt art (though I'll be surprised if Necrons are actually out by the time the kit is!).
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# ? Mar 9, 2016 10:12 |
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THAT'S how they're handling reanimation? A healing event!
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# ? Mar 9, 2016 15:59 |
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Baron Porkface posted:THAT'S how they're handling reanimation? A healing event! Well, that and lots of discard pile manipulation. Check out the announcement of the Necrons deluxe.
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# ? Mar 9, 2016 16:07 |
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Taran_Wanderer posted:Well, that and lots of discard pile manipulation. Check out the announcement of the Necrons deluxe. What's the ETA on the Necrons? I don't play Conquest anymore but would pick up the deluxe just to have them in the current collection.
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# ? Mar 9, 2016 16:37 |
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PaybackJack posted:What's the ETA on the Necrons? I don't play Conquest anymore but would pick up the deluxe just to have them in the current collection. Comes after the current cycle is done, right? 3 more packs to go, so probably 4 months barring delays.
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# ? Mar 9, 2016 17:11 |
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EVGA Longoria posted:Comes after the current cycle is done, right? 3 more packs to go, so probably 4 months barring delays. That's probably a good estimate, but they have said that they're going to release Deluxe expansions whenever they're ready, instead of waiting for between cycles.
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# ? Mar 9, 2016 17:19 |
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Has anyone played Epic: The card game? Thoughts? I ordered a starter set, looking for something "not magic" to play with some buddy's whobare mostly PC gamers.
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# ? Mar 9, 2016 18:57 |
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always be closing posted:Has anyone played Epic: The card game? Thoughts? I found it wildly unengaging/uninteresting, but this from a heavy TCG playing background. For a game trying to "fix the issues with MtG" essentially, it just made me want to play a more fully realized card game.
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# ? Mar 9, 2016 19:02 |
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EVGA Longoria posted:Comes after the current cycle is done, right? 3 more packs to go, so probably 4 months barring delays. Probably this. They haven't shown any Necron cards in spoilers for the rest of the Planetfall cycle, which I think means that they won't release the deluxe midcycle - it would be kinda strange to do this and then leave the Necrons without cards in any of the packs!
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# ? Mar 9, 2016 21:04 |
It could be like what happened with tyranids and come out 6 months after the end of the cycle
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# ? Mar 9, 2016 21:16 |
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Merauder posted:I found it wildly unengaging/uninteresting, but this from a heavy TCG playing background. For a game trying to "fix the issues with MtG" essentially, it just made me want to play a more fully realized card game. I see. I'll be giving it a go this weekend with a buddy who's familiar with mtg.
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# ? Mar 9, 2016 23:20 |
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always be closing posted:I see. I'll be giving it a go this weekend with a buddy who's familiar with mtg. To be fair, we didn't draft our decks which can make a huge difference of course. When I played we did something closer to sealed, dealing out equal (but random) stacks to each player and building our decks from whatever we had. We also played 2v2 version which felt clunky; it may be better as a straight head to head game. Hope you enjoy it more than I did!
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# ? Mar 9, 2016 23:53 |
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What are the issues with MTG?
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# ? Mar 10, 2016 01:22 |
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Baron Porkface posted:What are the issues with MTG? Mainly the mana system is the major complaint, and ability to be screwed/flooded and in turn randomly not be able to even take part in the game you're playing. Epic uses a simple system of being able to play one card each turn if memory serves, and doesn't use any kind of mana or resource system. They also tried to streamline the combat, though it was a while ago that I played so I don't remember exactly what was different, but do remember thinking they just made it less interesting.
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# ? Mar 10, 2016 01:54 |
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I think the main issue Epic is trying to fix with MtG is $$$$$. The game is okay. If you want a cheap and low-impact way to get your Magic drafting fix it's fine for that.
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# ? Mar 10, 2016 01:56 |
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Oh sure, you could name of a variety of other non-mechanical issues with MtG like cost, random distribution of cards, multiple formats & rotation to keep track of, etc. But purely from gameplay perspective I think Epic failed to really make a game that I personally could ever see myself wanting to play, even without those other MtG issues being present.
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# ? Mar 10, 2016 02:12 |
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I'm loving Martell with Lord of the Crossing. Nymeria gets work done and it combos really well with the boneway. If you can get the boneway early you can just throw a little 1 strength dude in the first challenge and automatically lose because he drops to 0 strength. It really helps to build up tokens on the boneway in challenges you would have lost anyway. You lose challenges but can usually get an intrigue through with all your icon removal for the last challenge and an extra power from LotC. Boneway helps you keep the pressure on if you are losing and keep the power game more even. I also run 3x Varys because I have a low cost curve, 2 counting coppers and 3 In dorans name which help me bounce back super quick and keep getting 3 challenges per turn. The deck keeps up a surprising amount of pressure and has a lot of control tricks. I'm definitely not the best deck builder so I'd appreciate any feedback. House Martell The Lord of the Crossing Plot (7) 1x Calm Over Westeros 1x Confiscation 2x Counting Coppers 1x Marched to the Wall 1x Summons 1x The Long Plan Character (31) 2x Areo Hotah 2x Arianne Martell 3x Bastard Daughter 3x Desert Scavenger 2x Dornish Paramour 1x Edric Dayne 3x Greenblood Trader 3x House Dayne Knight 2x Maester Caleotte 3x Nymeria Sand 2x Obara Sand 1x Rattleshirt's Raiders 1x Syrio Forel 3x Varys Attachment (6) 2x Attainted 2x Milk of the Poppy 2x Noble Lineage Location (14) 3x Blood Orange Grove 2x Ghaston Grey 3x The Boneway 3x The Kingsroad 3x The Roseroad Event (10) 2x Confinement 3x In Doran's Name 3x Tears of Lys 2x The Hand's Judgment I managed to win 2 out of 3 games last night which is awesome result for me considering I'm quite new to the game. My only loss was against a guy who has won multiple store champs this year who managed to put Varys to the sword when he had flooded the board already. I've added a second hands judgement to the deck to try to help mitigate situations like that.
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# ? Mar 10, 2016 08:35 |
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That looks like a blast, thank you for the idea. I've been loving my Tyrell Stark Knight power rush deck, even pulled off a turn two win with it yesterday. It's pretty retarded fast if you draw right. I'll post the list when I wake up.
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# ? Mar 10, 2016 08:42 |
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Bottom Liner posted:That looks like a blast, thank you for the idea. I've been loving my Tyrell Stark Knight power rush deck, even pulled off a turn two win with it yesterday. It's pretty retarded fast if you draw right. I'll post the list when I wake up. Pretty interested in this! I made a Tyrell/Lannister Knight deck that I like on paper but haven't had a chance to play it but one game so far. It was against a similar list as the above Martell/Crossing, and Nymeria with 2 Bastard Daughters pretty much shut me down.
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# ? Mar 10, 2016 08:54 |
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Bottom Liner posted:That looks like a blast, thank you for the idea. I've been loving my Tyrell Stark Knight power rush deck, even pulled off a turn two win with it yesterday. It's pretty retarded fast if you draw right. I'll post the list when I wake up. Post your list, I was going to build that same thing tonight.
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# ? Mar 10, 2016 09:09 |
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Merauder posted:Mainly the mana system is the major complaint, and ability to be screwed/flooded and in turn randomly not be able to even take part in the game you're playing. Epic uses a simple system of being able to play one card each turn if memory serves, and doesn't use any kind of mana or resource system. It's nowhere near as complex as MTG and this is a good thing because that game is loving impenetrable for normal people. Epic boils the mana system down to stuff costing 0 and stuff costing 1 and it works a charm. It's a quick and easy card game to play with 2+ people that has a ton of familiar formats but skips everything that sucks about LCG/CCG games. It's not meant to be a competitor to MTG, but a light alternative.
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# ? Mar 10, 2016 14:45 |
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Thirsty Dog posted:It's nowhere near as complex as MTG and this is a good thing because that game is loving impenetrable for normal people. Excellent. I was looking up the formats they suggest and it seems there are quite a few fun ways to play. I think getting everyone up to speed on the keywords will be the most important part, after figuring out, just when, on your opponent's turn you can cast a spell.
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# ? Mar 10, 2016 15:02 |
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Bottom Liner posted:That looks like a blast, thank you for the idea. I've been loving my Tyrell Stark Knight power rush deck, even pulled off a turn two win with it yesterday. It's pretty retarded fast if you draw right. I'll post the list when I wake up. I was playing this and switched it to Tyrell/Crossing. It's great either way but I think I prefer the latter.
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# ? Mar 10, 2016 15:33 |
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Merauder posted:Pretty interested in this! I was thinking of using A Tourney for the King/Lady Sansa's Rose in my Lannister/Banner of the Rose deck to help close out games. Did you find you had enough Knights to make it work, if you hadn't been up against Martell?
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# ? Mar 10, 2016 15:56 |
What are people's thoughts on "Like Warm Rain"? I want to think it's a good card but since it's a reaction and not an Interrupt, there's a nonzero chance of it getting snatched after the challenge, unless I'm misreading something and there's an action window I don't realize.
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# ? Mar 11, 2016 03:18 |
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GrandpaPants posted:What are people's thoughts on "Like Warm Rain"? I want to think it's a good card but since it's a reaction and not an Interrupt, there's a nonzero chance of it getting snatched after the challenge, unless I'm misreading something and there's an action window I don't realize. You are missing something. Challenge resolution uses the mnemonic DUCK: Determine winner (and by how much and whether it was opposed) - Warm Rain happens here Unopposed bonus Claim (you discard the card here) Keywords (renown, insight, etc) So you have no chance to lose it. That said, it's still kinda situational and there's probably not enough good dire wolves yet to make a deck that can really abuse it. It's a good card waiting for a good deck to run it in I think.
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# ? Mar 11, 2016 03:31 |
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JoshTheStampede posted:You are missing something. Challenge resolution uses the mnemonic DUCK: I've had it burn me more than once as I stupidly played aggressive with my NW deck
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# ? Mar 11, 2016 03:54 |
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Like Warm Rain is solid if you're running the direwolf pups. I also don't mind it if you're running the new wolf dreams as well to search out dire wolves to actually trigger it. I think 1 is playable with either of the cards I mentioned previously, although one copy would be near the top of my first cuts if I need space.
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# ? Mar 11, 2016 04:53 |
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GrandpaPants posted:What are people's thoughts on "Like Warm Rain"? I want to think it's a good card but since it's a reaction and not an Interrupt, there's a nonzero chance of it getting snatched after the challenge, unless I'm misreading something and there's an action window I don't realize. Gimmick card that encourages you to put bad cards in your deck. Maybe wolves will be better in the future, right now I would not play it.
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# ? Mar 11, 2016 05:08 |
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I have a couple copies in my Stark Fealty right now, which is running 3x Pups, 1-2 of the rest of the wolves, plus 3x Wolf Dreams. It's unfortunate that is isn't "Kneel a Direwolf card" vs "Direwolf character" to allow for Lady/Nymeria to be used, but that'd surely make it a bit too powerful. Still, leaving a lone Pup standing does serve as a potential deterrent against your opponent coming at you with Intrigue.
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# ? Mar 11, 2016 19:26 |
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# ? Jun 13, 2024 04:17 |
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GrandpaPants posted:What are people's thoughts on "Like Warm Rain"? I want to think it's a good card but since it's a reaction and not an Interrupt, there's a nonzero chance of it getting snatched after the challenge, unless I'm misreading something and there's an action window I don't realize. Yes, reactions are done before the claim for a challenge is resolved. You can use Like Warm Rain to kill before it has the opportunity to be discarded.
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# ? Mar 11, 2016 19:48 |