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# ? Mar 10, 2016 17:02 |
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# ? May 11, 2024 11:23 |
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Xavier434 posted:The rants people have been posting on the official forums and reddit mostly sound childish and spergy to me, but I gotta say that I would really appreciate a GW2 style dye unlocking system plus some outfits that can be acquired/crafted in game. It is a shame that a game which looks so pretty and comes with such an amazing character creator doesn't support this sort of thing. I am okay with all of the current costumes remaining on the cash shop and the inclusion of unique/rare dyes on there as well so they can make money. I just want an in game progression system to get this stuff made available too. This has been my biggest beef with the game so far. Character customization is a joke. Even if you end up spending money on the cash shop, you still end up looking pretty much like everyone else and there is no sense of gear progression at all. In a game that puts so much into player agency and crafting this is a major oversight imo.
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# ? Mar 10, 2016 17:04 |
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Third World Reggin posted:*good worker advice* So it sounds like play style factors in quite a bit. Personally, I only get to play at night and some hours on the weekends. I'm a pretty casual MMO player as far as hours per week goes and one thing that I like about this game a lot is things like auto fishing, auto travel, etc since that means I can still do things even though I have to stop playing to tend to the kids or whatever. It also means that I can progress while I sleep. All in all, for someone like me it seems like Humans are the way to go and Goblins should be avoided. Giants may be better too depending on the rare proc at the specific node/task (I may not care about it) since I will be relying on a lot of RL overnight production. As far as actual skills go, I don't want to sperg out but I do want a general idea of how important these skills actually are. I would prefer to treat them like a small perk rather than a "must have", but that all depends on the difference that they truly make. Any additional opinions on this that you can share? Thanks for the info btw. This helps a lot.
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# ? Mar 10, 2016 17:05 |
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Stormgale posted:They regen only when your main is capped I believe Ok, alts will definitely regen energy even if the active character isn't at their cap, but it's really slow. After 15 minutes, neither alt had changed, but after an hour and 40 minutes they had regenerated 2 energy each. I happened to check the second time 2 minutes past 10, so I think offline alts regenerate 1 energy per hour on the hour.
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# ? Mar 10, 2016 17:06 |
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Xavier434 posted:The rants people have been posting on the official forums and reddit mostly sound childish and spergy to me, but I gotta say that I would really appreciate a GW2 style dye unlocking system plus some outfits that can be acquired/crafted in game. It is a shame that a game which looks so pretty and comes with such an amazing character creator doesn't support this sort of thing. I am okay with all of the current costumes remaining on the cash shop and the inclusion of unique/rare dyes on there as well so they can make money. I just want an in game progression system to get this stuff made available too. Yeah, the dye system in this game is actually amazing, but we can't get to it. It's behind so many layers of whale traps that it's impossible to have fun with it aside from pulling it up and going "wow that's nifty!" They've indicated a williness to move on the dye system in some Q&A things, so I hope they start doing that. You can dye your horse's accessories and your weapon in this game, and the dyes do things like change the material's reflective nature so you can try and turn leather plates into metal ones or a cloth shirt into a leather one. If we were allowed to get at that, you'd be seeing it touted.
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# ? Mar 10, 2016 17:15 |
See, my posting has sparked a discussion. gently caress that guy, whoever he was
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# ? Mar 10, 2016 17:16 |
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Honestly they'd probably get rid of 90% of the whining if they would just put in a basic dyes vendor that has a limited selection of dyes for in game cash. A few greys, a few browns, a few greens etc etc. Then they save the fancy metalic et/al dyes for the cash shop.
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# ? Mar 10, 2016 17:28 |
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Rhymenoserous posted:Honestly they'd probably get rid of 90% of the whining if they would just put in a basic dyes vendor that has a limited selection of dyes for in game cash. A few greys, a few browns, a few greens etc etc. This is a pretty reasonable compromise. I wouldn't be mad if they did a direct ripoff of the dye system in GW2. I do agree with people when they post that it's more or less impossible to not look like a carbon copy of everyone else gear-wise, which is kind of a shame, given the extreme depth of the actual character creator.
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# ? Mar 10, 2016 17:51 |
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Xzov posted:Ok, alts will definitely regen energy even if the active character isn't at their cap, but it's really slow. Offline is 1 point every 30 minutes.
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# ? Mar 10, 2016 18:14 |
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does the boat license go somewhere special? i got a message that my worker finished it, but i can't find the thing anywhere.
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# ? Mar 10, 2016 18:43 |
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Sloppy Milkshake posted:does the boat license go somewhere special? i got a message that my worker finished it, but i can't find the thing anywhere. Warehouse/Storage iirc. Edit: On second thought, I might have gone straight to the harbor master guy that lets you access the Wharf. I don't remember.
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# ? Mar 10, 2016 18:44 |
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nah it's not in my warehouse and that harbormaster guy is saying the license is still required. i did just notice that my warehouse is full so maybe you lose it if you don't have space? that's some lame rear end bullshit if so.
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# ? Mar 10, 2016 18:47 |
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Sloppy Milkshake posted:nah it's not in my warehouse and that harbormaster guy is saying the license is still required. i did just notice that my warehouse is full so maybe you lose it if you don't have space? that's some lame rear end bullshit if so. Did the last worker for the item come from a different town, if so check that town not the town the shop is in
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# ? Mar 10, 2016 18:51 |
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Eltoasto posted:Offline is 1 point every 30 minutes. I just let 35 minutes pass and the inactive character went from 6 energy to 6 energy. I'll keep checking, but I don't think it's 1 point every 30 minutes.
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# ? Mar 10, 2016 19:08 |
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1 per hour is what I've always heard.
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# ? Mar 10, 2016 19:17 |
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Stormgale posted:Did the last worker for the item come from a different town, if so check that town not the town the shop is in nope i've only hired them from this one town. also despite making the old fishing pole or w/e and equipping it the quest from the otterman won't update. hopefully it's something stupid that i'm doing and not my character being bugged.
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# ? Mar 10, 2016 19:20 |
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So wait I just realised: When a worker finishes a task in a queue I have to be logged on to let him start the next one? I told my giant to make potato crates last night and I log on this evening to find he'd only done one.
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# ? Mar 10, 2016 20:06 |
Pierson posted:So wait I just realised: When a worker finishes a task in a queue I have to be logged on to let him start the next one? I told my giant to make potato crates last night and I log on this evening to find he'd only done one. Drythe posted:Using Workers
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# ? Mar 10, 2016 20:09 |
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My wording was bad, sorry, lemme try again: If I set my giant worker to harvest poo poo Turds four times, do I have to be logged on for him to do all four? Because I set that task last night and I logged on this evening to find he had only done it once.
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# ? Mar 10, 2016 20:13 |
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Pierson posted:So wait I just realised: When a worker finishes a task in a queue I have to be logged on to let him start the next one? I told my giant to make potato crates last night and I log on this evening to find he'd only done one. Yes. Regardless of how many times you set them to complete a task, they will only finish their current job while you are offline.
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# ? Mar 10, 2016 20:15 |
I forgot to add that, my post has been updated. Not that anyone will read it since it's not on the current page. Lewtt should add it to the OP since people are more likely to read something they don't need to open a new link for.
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# ? Mar 10, 2016 20:20 |
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heryi just started playing, how do i join the goon guild
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# ? Mar 10, 2016 20:24 |
Blazing Zero posted:heryi just started playing, how do i join the goon guild idk
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# ? Mar 10, 2016 20:27 |
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Approach Lewtt for an invite, but don't do it too aggressively or you will spook him. It helps if you have a swordfish or pine plywood gift to keep his attention.
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# ? Mar 10, 2016 20:31 |
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Pierson posted:My wording was bad, sorry, lemme try again: If I set my giant worker to harvest poo poo Turds four times, do I have to be logged on for him to do all four? Because I set that task last night and I logged on this evening to find he had only done it once. This is one of the reasons why so many people never log off of the game. There are many nights where I click the Disconnect -> End Game -> Minimize to tray button and then go to bed.
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# ? Mar 10, 2016 20:33 |
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Xavier434 posted:This is one of the reasons why so many people never log off of the game. There are many nights where I click the Disconnect -> End Game -> Minimize to tray button and then go to bed. Does this actually reduce the load on your computer, and if it does, do you keep fishing as well or does it just pretend you're online for the purposes of labor/work?
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# ? Mar 10, 2016 20:36 |
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Sloppy Milkshake posted:nope i've only hired them from this one town. also despite making the old fishing pole or w/e and equipping it the quest from the otterman won't update. hopefully it's something stupid that i'm doing and not my character being bugged. That quest wants a fishing rod not an old fishing rod... I think... or it might have been a different one?
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# ? Mar 10, 2016 20:36 |
gwrtheyrn posted:Does this actually reduce the load on your computer, and if it does, do you keep fishing as well Yes
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# ? Mar 10, 2016 20:39 |
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gwrtheyrn posted:Does this actually reduce the load on your computer, and if it does, do you keep fishing as well or does it just pretend you're online for the purposes of labor/work? Yup. I routinely log off at my favorite fishing hole and wake up the next day with a bag full of blue/yellow fish.
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# ? Mar 10, 2016 20:45 |
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I am lewtt, hello
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# ? Mar 10, 2016 21:02 |
Third World Reggin posted:I am lewtt, hello hmm
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# ? Mar 10, 2016 21:06 |
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I will restle you Eonwe
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# ? Mar 10, 2016 21:09 |
i hope thats a promise
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# ? Mar 10, 2016 21:09 |
gwrtheyrn posted:Does this actually reduce the load on your computer, and if it does, do you keep fishing as well or does it just pretend you're online for the purposes of labor/work?
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# ? Mar 10, 2016 21:22 |
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kalstrams posted:Game processes go on, fishing including. It does stop rendering so there is no GPU load, CPU load becomes minimal, and RAM load does not decrease significantly. You can hop back into game in bare seconds, it's surprisingly fast. Cool, I should probably start doing this instead of leaving the window up. I don't think my computer has been very happy with me over the last couple days
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# ? Mar 10, 2016 21:31 |
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TIL: BDO supports mods. I also learned that modders will do the same thing, regardless of game: http://www.barkaran.com/2016/03/black-desert-online-nude-mod-adds-new.html
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# ? Mar 10, 2016 21:34 |
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Kimsemus posted:TIL: BDO supports mods. DAUM is gonna sue for damages. Lingerie cash shop items just decreased in value significantly.
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# ? Mar 10, 2016 21:36 |
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Xavier434 posted:DAUM is gonna sue for damages. Lingerie cash shop items just decreased in value significantly. Upon further investigation, it's using a hook in DX11 to simply change texture files around or make them invisible. I don't see a way Daum could stop them if they wanted to.
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# ? Mar 10, 2016 21:41 |
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Actually vaguely on that topic, I wonder when we're going to start seeing more costumes/outfits in the cash shop. I mean obviously they're going to drip feed them in for marketing reasons but the opening selection has been pretty small.
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# ? Mar 10, 2016 21:45 |
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# ? May 11, 2024 11:23 |
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Patch tomorrow. Here are notes. Not a whole lot here but I am really happy that the marketplace search string is no longer case sensitive. http://forum.blackdesertonline.com/index.php?/topic/39762-patch-notes-march-11th/ quote:Reason:
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# ? Mar 10, 2016 21:49 |