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ronya posted:3) if not, what's a good way to indefinitely sustain flask charges for curse immunity? Balance your mana use with a sanctified mana flask for that sweet 14 seconds of curse immunity for only 10 charges. Roll Saturated for about 20 seconds immunity.
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# ? Mar 19, 2016 20:42 |
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# ? May 14, 2024 02:53 |
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Budgie posted:Balance your mana use with a sanctified mana flask for that sweet 14 seconds of curse immunity for only 10 charges. Roll Saturated for about 20 seconds immunity. Might be a tiny bit difficult to do with righteous fire totems, considering they cost 0 mana.
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# ? Mar 19, 2016 20:49 |
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Is there any way to reduce the damage that the traps in the ascendancy trials and labyrinth do? Just touching them makes my health melt away in seconds, which means a single lag spike can cause death. I've been using lightning warp to skip some of the traps but that's not always possible.
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# ? Mar 19, 2016 21:27 |
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scissorman posted:Is there any way to reduce the damage that the traps in the ascendancy trials and labyrinth do? Armor is the only way. It also counts your ES+HP as your total life pool when calculating the base damage, so take that as you will.
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# ? Mar 19, 2016 21:30 |
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Rurutia posted:Armor is the only way. It also counts your ES+HP as your total life pool when calculating the base damage, so take that as you will. also leo-crafted shields also I think there might be something weird with the way it calculates damage with life and es, when I was still specced hybrid on my coc dude a single dart trap took my entire es pool plus about 75% of my health pool in one shot.
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# ? Mar 19, 2016 22:48 |
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Hauki posted:also leo-crafted shields Yeah the darts murder my LL character, I'm not sure what's going on there.
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# ? Mar 19, 2016 23:10 |
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If you're a pure life based character then just grab a good couple of life flasks and a quicksilver flask and just run through the traps as fast as you can, not even kidding. The faster, the better. You'll be surprised at how much less scary they'll seem.
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# ? Mar 19, 2016 23:16 |
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Totems also make good dart blockers.
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# ? Mar 19, 2016 23:39 |
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Rurutia posted:Yeah the darts murder my LL character, I'm not sure what's going on there. If you're lowlife, it still calculates the damage based on your combined ES and Life before any removal or stepdown functions affect it. So that 2.5k life you have reserved down to <600 is making you take a tonne more damage to your ES. If I were a betting man I'd say that this is also the reason why CI characters get buttfucked so hard by traps, effects that consider the max HP of a player using CI calculate your max health BEFORE CI takes effect. So those CI characters with 5-6k ES and being hit as if they had 6K es and ~1.5-2.5k HP. nightwisher fucked around with this message at 00:20 on Mar 20, 2016 |
# ? Mar 20, 2016 00:18 |
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nightwisher posted:If you're lowlife, it still calculates the damage based on your combined ES and Life before any removal or stepdown functions affect it. So that 2.5k life you have reserved down to <600 is making you take a tonne more damage to your ES. If I were a betting man I'd say that this is also the reason why CI characters get buttfucked so hard by traps, effects that consider the max HP of a player using CI calculate your max health BEFORE CI takes effect. So those CI characters with 5-6k ES and being hit as if they had 6K es and ~1.5-2.5k HP. That plus being unable to use health potions as CI
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# ? Mar 20, 2016 00:22 |
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just pay attention and figure out how to get through it all without taking any damage, it's really not hard, and generally isn't slow at all. most traps have a really short cycle time. it's the burning floors and like one spinning spike pole set up that end up taking forever to cycle, those are the ones i really hate
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# ? Mar 20, 2016 01:00 |
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NecroMonster posted:just pay attention and figure out how to get through it all without taking any damage, it's really not hard, and generally isn't slow at all. most traps have a really short cycle time. You can run through most stuff if you're fast enough, however some of those skeletal mobs in the gold key zones can curse you vulnerability, and that makes sawblade/spinning totem traps extraordinarily lethal. At least the spike traps are (generally) pretty slow to trigger.
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# ? Mar 20, 2016 01:06 |
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NecroMonster posted:just pay attention and figure out how to get through it all without taking any damage, it's really not hard, and generally isn't slow at all. most traps have a really short cycle time. I'd love to be able to do that except when you can only see half of the guantlet on your screen and there's no 'resting' zone in the middle. I've been farming merc izaro for most of the league so it's not like I can't do it relatively reliably. But sometimes I get seriously screwed and having LW as my mobility skill doesn't help, because sometimes you can't sit and wait for .5s more of damage. It's just obviously harder than it is for my husband's EQ character and it annoys the poo poo out of me when people say this.
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# ? Mar 20, 2016 01:20 |
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Any chance I can grab a guild invite as well? Ingame name same as here.
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# ? Mar 20, 2016 01:53 |
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ronya posted:3) if not, what's a good way to indefinitely sustain flask charges for curse immunity? I'm using a Hallowed mana flask (4 charges a use) with an extra charges mod. The only time I've come even close to running out was during an Izaro fight while I was panicking and mashing buttons.
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# ? Mar 20, 2016 02:06 |
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generally speaking, if you can't see the "whole gauntlet" you can either run through the whole thing non stop if you start at the right point in the cycle, or their will be safe places to wait, if you keep a look out for them. in fact, i cannot think of any times that one of these two things aren't true.
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# ? Mar 20, 2016 05:18 |
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Also, when quicksilvering through traps, try to time it so that the blades are moving in the opposite direction that you are, to minimise the time your hitbox spends on top of the damage entity.
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# ? Mar 20, 2016 05:23 |
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Mercrom posted:You reminded me to try something and well Does it work with Vaal Clarity too?
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# ? Mar 20, 2016 07:42 |
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NecroMonster posted:generally speaking, if you can't see the "whole gauntlet" you can either run through the whole thing non stop if you start at the right point in the cycle, or their will be safe places to wait, if you keep a look out for them. I'm clearly worse at it than you because there has been a couple times for me when it has been impossible for me to not take any damage at all even with good timing. Most of the times when it hasn't been true for me is when there has been tightly spaced fast darts. Considering how much damage the darts do to me and the slow... I do tend to panic a bit in those situations where I can't see a way out and just have to hope that I can move fast enough while slowed to hell to dodge things. I do think that with my current 22% movement speed, things are a lot easier in general than before I got my rainbowstrides and lori's lantern. I do despise this sort of attitude though. Is it so hard for you to believe that some people find it hard and are worse at this type of thing than you are? Saying 'just pay attention' is incredibly condescending. People haven't said it's impossible or to nerf it or anything like that. They've just been bitching about it being unfairly hard for hybrid/low life/CI characters.
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# ? Mar 20, 2016 13:43 |
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You just have to kind of zen out and not think.
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# ? Mar 20, 2016 13:46 |
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Darts slow movement speed, but I can still whirl around perfectly well. The problem is that whirling is very imprecise especially when paired with ground traps. If I had a high cast speed character with no duration nodes, I'd lightning warp over all the traps, from safe spot to safe spot.
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# ? Mar 20, 2016 13:52 |
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Phobophilia posted:Darts slow movement speed, but I can still whirl around perfectly well. The problem is that whirling is very imprecise especially when paired with ground traps. Yeah I'm lightning warp with +skill duration nodes cause ED. LW is very stupid when there are 'rest stops' (although I got killed once LW'ing on a trap you can't see cause it was in the dark that set off 5+ darts, lol...). On the other hand, the duration makes it really lovely as an oh-poo poo button or to even be able to time a jump while running the guantlet like you can with leap slam or WB. I've been thinking about changing to leap slam (can't whirling blades since I use a staff) or just putting whirling blades on my off set. Idk, it hasn't been a big problem for me so I haven't played with it much yet. (I run merc lab probably 5-10 times a day for almost 2 weeks now depending on how fast the layout is, it takes me maybe 10-15min and I've died three times mostly when I was learning in the beginning.) It's fine, my husband didn't get why I hated darts in combination with sawblades or whirling poles either because it takes off like 8% of his health which he regens in a second while leap slamming anyways. Rurutia fucked around with this message at 14:04 on Mar 20, 2016 |
# ? Mar 20, 2016 13:58 |
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I have a level 87 Witch with no items on them and 110 passive points. What should I do with this character? I want to turn them into something, they use to be a Dual Flame Totem Build back when Act IV was added.
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# ? Mar 20, 2016 14:02 |
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leap slam is very good, especially in lab.
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# ? Mar 20, 2016 14:03 |
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I said come in! posted:I have a level 87 Witch with no items on them and 110 passive points. What should I do with this character? I want to turn them into something, they use to be a Dual Flame Totem Build back when Act IV was added. Pick what ascendency sounds cool to you and work back from that.
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# ? Mar 20, 2016 14:03 |
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euphronius posted:Pick what ascendency sounds cool to you and work back from that. You have to unlock those don't you? I don't see them on my tree. I haven't touched PoE in months.
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# ? Mar 20, 2016 14:18 |
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I said come in! posted:You have to unlock those don't you? I don't see them on my tree. I haven't touched PoE in months. You do but they are very defining archetypes to get and very powerful
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# ? Mar 20, 2016 14:19 |
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ZenVulgarity posted:You do but they are very defining archetypes to get and very powerful Should I just ditch this character and start over? I completed every single quest on my witch two seasons ago but a lot has obviously been added since then. I'm thinking of making a Templar for this build https://www.pathofexile.com/forum/view-thread/1598067
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# ? Mar 20, 2016 14:21 |
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I said come in! posted:Should I just ditch this character and start over? I completed every single quest on my witch two seasons ago but a lot has obviously been added since then. I'm thinking of making a Templar for this build https://www.pathofexile.com/forum/view-thread/1598067 Yeah. Standard is a garbage dump and Perandus league is amazing.
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# ? Mar 20, 2016 14:22 |
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You should be playing in the new league anyway
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# ? Mar 20, 2016 14:23 |
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ZenVulgarity posted:You should be playing in the new league anyway Letting go is really hard.
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# ? Mar 20, 2016 14:25 |
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I said come in! posted:Letting go is really hard. It's not, coins rule
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# ? Mar 20, 2016 14:31 |
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Whirling seems to avoid most of the damage if the trap is going straight towards you. The deadliest traps for me are the chainsaw roombas, they can be unpredictable and have a giant hitbox, especially the flying ones, died more times to roombas then any other trap. Also this game wasn't well designed for precision movement, I always hold down the mouse button to constantly be moving and it's hard to break that habit. On another note, trying to figure out how much block applies to spellblock % I'd need to max it with 75% block and 35% spellblock base, can anyone help me math more good and tell me what formula to use to calculate how much % I'd need? with 45% it's too little, 67% it's too much and I'm just not sure of the exact amount I'd need to cap spellblock.
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# ? Mar 20, 2016 15:26 |
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Ra Ra Rasputin posted:On another note, trying to figure out how much block applies to spellblock % I'd need to max it with 75% block and 35% spellblock base, can anyone help me math more good and tell me what formula to use to calculate how much % I'd need? with 45% it's too little, 67% it's too much and I'm just not sure of the exact amount I'd need to cap spellblock. Should be just over 53 percent. You need 40% from your 75%, so you figure out what % of 75 is 40.
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# ? Mar 20, 2016 15:34 |
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So I just killed last boss on merciless, what do I do now? https://www.pathofexile.com/account/view-profile/Jamiefox/characters
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# ? Mar 20, 2016 19:12 |
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West007 posted:So I just killed last boss on merciless, what do I do now? Now, you start running maps!
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# ? Mar 20, 2016 19:31 |
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Steam says the game is only 4gb? That's impressive considering most games are like 10+ gigs now.
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# ? Mar 20, 2016 20:15 |
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My install is like 9 gigs. It may be 4 without all the patches I'm not sure.
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# ? Mar 20, 2016 20:18 |
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It's a 4 gig download, it's 9ish installed.
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# ? Mar 20, 2016 20:22 |
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# ? May 14, 2024 02:53 |
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After way too much time in the Labyrinth (either died early, lagged out, or ran out of memory just before the final boss room ) I made my pacifistic summoning witch a necromancer and snagged a shitton of rares and a few uniques (including a nearly-maxed Facebreaker ) from it. I probably should've given the skull to the Facebreaker instead of my current gloves, since "Word of the Tempest on hit" is not nearly as exciting when my witch never swings her weapon. Perandus is an...interesting league, that was for sure. On my HC Scion, the first Perandus pack I found was chilling out with Fire Fury. I don't know how I survived that, but the jingling of coins is the second sweetest sound in the game. Speaking of the scion, I don't know what to make her as in HC. Any suggestions for a lovely player without a sugar daddy stash of twink gear?
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# ? Mar 20, 2016 21:58 |